early-access version 1831
This commit is contained in:
parent
0826a8be7d
commit
9e3b1eea80
10 changed files with 165 additions and 146 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 1830.
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This is the source code for early-access 1831.
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## Legal Notice
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## Legal Notice
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2
externals/libusb/CMakeLists.txt
vendored
2
externals/libusb/CMakeLists.txt
vendored
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@ -1,4 +1,4 @@
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if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux"))
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if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
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set(LIBUSB_FOUND ON CACHE BOOL "libusb is present" FORCE)
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set(LIBUSB_FOUND ON CACHE BOOL "libusb is present" FORCE)
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set(LIBUSB_VERSION "1.0.24" CACHE STRING "libusb version string" FORCE)
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set(LIBUSB_VERSION "1.0.24" CACHE STRING "libusb version string" FORCE)
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@ -69,7 +69,7 @@ namespace {
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} // namespace
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} // namespace
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namespace AudioCore {
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namespace AudioCore {
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constexpr s32 NUM_BUFFERS = 2;
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constexpr s32 NUM_BUFFERS = 4;
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_,
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_,
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AudioCommon::AudioRendererParameter params,
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AudioCommon::AudioRendererParameter params,
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@ -129,87 +129,85 @@ Stream::State AudioRenderer::GetStreamState() const {
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ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
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ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
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std::vector<u8>& output_params) {
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std::vector<u8>& output_params) {
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{
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std::scoped_lock lock{mutex};
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std::scoped_lock lock{mutex};
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InfoUpdater info_updater{input_params, output_params, behavior_info};
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InfoUpdater info_updater{input_params, output_params, behavior_info};
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if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
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if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
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LOG_ERROR(Audio, "Failed to update behavior info input parameters");
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LOG_ERROR(Audio, "Failed to update behavior info input parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.UpdateMemoryPools(memory_pool_info)) {
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LOG_ERROR(Audio, "Failed to update memory pool parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.UpdateVoiceChannelResources(voice_context)) {
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LOG_ERROR(Audio, "Failed to update voice channel resource parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) {
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LOG_ERROR(Audio, "Failed to update voice parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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// TODO(ogniK): Deal with stopped audio renderer but updates still taking place
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if (!info_updater.UpdateEffects(effect_context, true)) {
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LOG_ERROR(Audio, "Failed to update effect parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (behavior_info.IsSplitterSupported()) {
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if (!info_updater.UpdateSplitterInfo(splitter_context)) {
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LOG_ERROR(Audio, "Failed to update splitter parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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}
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if (!info_updater.UpdateMemoryPools(memory_pool_info)) {
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const auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count,
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LOG_ERROR(Audio, "Failed to update memory pool parameters");
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splitter_context, effect_context);
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if (mix_result.IsError()) {
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LOG_ERROR(Audio, "Failed to update mix parameters");
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return mix_result;
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}
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// TODO(ogniK): Sinks
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if (!info_updater.UpdateSinks(sink_context)) {
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LOG_ERROR(Audio, "Failed to update sink parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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// TODO(ogniK): Performance buffer
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if (!info_updater.UpdatePerformanceBuffer()) {
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LOG_ERROR(Audio, "Failed to update performance buffer parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.UpdateErrorInfo(behavior_info)) {
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LOG_ERROR(Audio, "Failed to update error info");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (behavior_info.IsElapsedFrameCountSupported()) {
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if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) {
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LOG_ERROR(Audio, "Failed to update renderer info");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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}
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// TODO(ogniK): Statistics
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if (!info_updater.UpdateVoiceChannelResources(voice_context)) {
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if (!info_updater.WriteOutputHeader()) {
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LOG_ERROR(Audio, "Failed to update voice channel resource parameters");
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LOG_ERROR(Audio, "Failed to write output header");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) {
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// TODO(ogniK): Check when all sections are implemented
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LOG_ERROR(Audio, "Failed to update voice parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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// TODO(ogniK): Deal with stopped audio renderer but updates still taking place
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if (!info_updater.CheckConsumedSize()) {
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if (!info_updater.UpdateEffects(effect_context, true)) {
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LOG_ERROR(Audio, "Audio buffers were not consumed!");
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LOG_ERROR(Audio, "Failed to update effect parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (behavior_info.IsSplitterSupported()) {
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if (!info_updater.UpdateSplitterInfo(splitter_context)) {
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LOG_ERROR(Audio, "Failed to update splitter parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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const auto mix_result = info_updater.UpdateMixes(
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mix_context, worker_params.mix_buffer_count, splitter_context, effect_context);
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if (mix_result.IsError()) {
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LOG_ERROR(Audio, "Failed to update mix parameters");
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return mix_result;
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}
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// TODO(ogniK): Sinks
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if (!info_updater.UpdateSinks(sink_context)) {
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LOG_ERROR(Audio, "Failed to update sink parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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// TODO(ogniK): Performance buffer
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if (!info_updater.UpdatePerformanceBuffer()) {
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LOG_ERROR(Audio, "Failed to update performance buffer parameters");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (!info_updater.UpdateErrorInfo(behavior_info)) {
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LOG_ERROR(Audio, "Failed to update error info");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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if (behavior_info.IsElapsedFrameCountSupported()) {
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if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) {
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LOG_ERROR(Audio, "Failed to update renderer info");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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// TODO(ogniK): Statistics
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if (!info_updater.WriteOutputHeader()) {
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LOG_ERROR(Audio, "Failed to write output header");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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// TODO(ogniK): Check when all sections are implemented
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if (!info_updater.CheckConsumedSize()) {
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LOG_ERROR(Audio, "Audio buffers were not consumed!");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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}
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}
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return ResultSuccess;
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return ResultSuccess;
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}
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}
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@ -234,10 +232,8 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
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command_generator.PostCommand();
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command_generator.PostCommand();
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// Base sample size
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// Base sample size
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std::size_t BUFFER_SIZE{worker_params.sample_count};
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std::size_t BUFFER_SIZE{worker_params.sample_count};
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// Samples
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// Samples, making sure to clear
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std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
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std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels(), 0);
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// Make sure to clear our samples
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std::memset(buffer.data(), 0, buffer.size() * sizeof(s16));
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if (sink_context.InUse()) {
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if (sink_context.InUse()) {
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const auto stream_channel_count = stream->GetNumChannels();
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const auto stream_channel_count = stream->GetNumChannels();
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@ -795,7 +795,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
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state.lowpass_1 = 0.0f;
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state.lowpass_1 = 0.0f;
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} else {
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} else {
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const auto a = 1.0f - hf_gain;
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const auto a = 1.0f - hf_gain;
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const auto b = 2.0f * (1.0f - hf_gain * CosD(256.0f * info.hf_reference /
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const auto b = 2.0f * (2.0f - hf_gain * CosD(256.0f * info.hf_reference /
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static_cast<f32>(info.sample_rate)));
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static_cast<f32>(info.sample_rate)));
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const auto c = std::sqrt(b * b - 4.0f * a * a);
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const auto c = std::sqrt(b * b - 4.0f * a * a);
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@ -843,7 +843,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
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}
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}
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const auto max_early_delay = state.early_delay_line.GetMaxDelay();
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const auto max_early_delay = state.early_delay_line.GetMaxDelay();
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const auto reflection_time = 1000.0f * (0.0098f * info.reverb_delay + 0.02f);
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const auto reflection_time = 1000.0f * (0.9998f * info.reverb_delay + 0.02f);
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for (std::size_t tap = 0; tap < AudioCommon::I3DL2REVERB_TAPS; tap++) {
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for (std::size_t tap = 0; tap < AudioCommon::I3DL2REVERB_TAPS; tap++) {
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const auto length = AudioCommon::CalculateDelaySamples(
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const auto length = AudioCommon::CalculateDelaySamples(
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sample_rate, 1000.0f * info.reflection_delay + reflection_time * EARLY_TAP_TIMES[tap]);
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sample_rate, 1000.0f * info.reflection_delay + reflection_time * EARLY_TAP_TIMES[tap]);
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@ -1004,7 +1004,8 @@ void CommandGenerator::GenerateFinalMixCommand() {
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}
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}
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s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
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s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
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s32 sample_count, s32 channel, std::size_t mix_offset) {
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s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
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s32 channel, std::size_t mix_offset) {
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const auto& in_params = voice_info.GetInParams();
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const auto& in_params = voice_info.GetInParams();
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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if (wave_buffer.buffer_address == 0) {
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if (wave_buffer.buffer_address == 0) {
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@ -1013,14 +1014,12 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
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if (wave_buffer.buffer_size == 0) {
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if (wave_buffer.buffer_size == 0) {
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return 0;
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return 0;
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}
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}
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if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
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if (sample_end_offset < sample_start_offset) {
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return 0;
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return 0;
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}
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}
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const auto samples_remaining =
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const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
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(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
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const auto start_offset =
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const auto start_offset =
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((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
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((dsp_state.offset + sample_start_offset) * in_params.channel_count) * sizeof(s16);
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sizeof(s16);
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const auto buffer_pos = wave_buffer.buffer_address + start_offset;
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const auto buffer_pos = wave_buffer.buffer_address + start_offset;
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const auto samples_processed = std::min(sample_count, samples_remaining);
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const auto samples_processed = std::min(sample_count, samples_remaining);
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@ -1044,8 +1043,8 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
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}
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}
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s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
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s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
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s32 sample_count, [[maybe_unused]] s32 channel,
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s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
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std::size_t mix_offset) {
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[[maybe_unused]] s32 channel, std::size_t mix_offset) {
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const auto& in_params = voice_info.GetInParams();
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const auto& in_params = voice_info.GetInParams();
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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if (wave_buffer.buffer_address == 0) {
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if (wave_buffer.buffer_address == 0) {
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@ -1054,7 +1053,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
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if (wave_buffer.buffer_size == 0) {
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if (wave_buffer.buffer_size == 0) {
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return 0;
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return 0;
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}
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}
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if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
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if (sample_end_offset < sample_start_offset) {
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return 0;
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return 0;
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}
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}
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@ -1079,10 +1078,9 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
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s32 coef1 = coeffs[idx * 2];
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s32 coef1 = coeffs[idx * 2];
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s32 coef2 = coeffs[idx * 2 + 1];
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s32 coef2 = coeffs[idx * 2 + 1];
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const auto samples_remaining =
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const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
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(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
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const auto samples_processed = std::min(sample_count, samples_remaining);
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const auto samples_processed = std::min(sample_count, samples_remaining);
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const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
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const auto sample_pos = dsp_state.offset + sample_start_offset;
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const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
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const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
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auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
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auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
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@ -1210,9 +1208,8 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
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}
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}
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std::size_t temp_mix_offset{};
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std::size_t temp_mix_offset{};
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bool is_buffer_completed{false};
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auto samples_remaining = sample_count;
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auto samples_remaining = sample_count;
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while (samples_remaining > 0 && !is_buffer_completed) {
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while (samples_remaining > 0) {
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const auto samples_to_output = std::min(samples_remaining, min_required_samples);
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const auto samples_to_output = std::min(samples_remaining, min_required_samples);
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const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
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const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
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@ -1229,7 +1226,6 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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// No more data can be read
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// No more data can be read
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if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
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if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
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is_buffer_completed = true;
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break;
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break;
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}
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}
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@ -1238,15 +1234,29 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
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// TODO(ogniK): ADPCM loop context
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// TODO(ogniK): ADPCM loop context
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}
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}
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s32 samples_offset_start;
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s32 samples_offset_end;
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if (dsp_state.loop_count > 0 ||
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||||||
|
(wave_buffer.loop_start_sample != 0 && wave_buffer.loop_end_sample != 0 &&
|
||||||
|
wave_buffer.loop_start_sample <= wave_buffer.loop_end_sample)) {
|
||||||
|
samples_offset_start = wave_buffer.loop_start_sample;
|
||||||
|
samples_offset_end = wave_buffer.loop_end_sample;
|
||||||
|
} else {
|
||||||
|
samples_offset_start = wave_buffer.start_sample_offset;
|
||||||
|
samples_offset_end = wave_buffer.end_sample_offset;
|
||||||
|
}
|
||||||
|
|
||||||
s32 samples_decoded{0};
|
s32 samples_decoded{0};
|
||||||
switch (in_params.sample_format) {
|
switch (in_params.sample_format) {
|
||||||
case SampleFormat::Pcm16:
|
case SampleFormat::Pcm16:
|
||||||
samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
|
samples_decoded =
|
||||||
channel, temp_mix_offset);
|
DecodePcm16(voice_info, dsp_state, samples_offset_start, samples_offset_end,
|
||||||
|
samples_to_read - samples_read, channel, temp_mix_offset);
|
||||||
break;
|
break;
|
||||||
case SampleFormat::Adpcm:
|
case SampleFormat::Adpcm:
|
||||||
samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
|
samples_decoded =
|
||||||
channel, temp_mix_offset);
|
DecodeAdpcm(voice_info, dsp_state, samples_offset_start, samples_offset_end,
|
||||||
|
samples_to_read - samples_read, channel, temp_mix_offset);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
|
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
|
||||||
|
@ -1257,15 +1267,19 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
|
||||||
dsp_state.offset += samples_decoded;
|
dsp_state.offset += samples_decoded;
|
||||||
dsp_state.played_sample_count += samples_decoded;
|
dsp_state.played_sample_count += samples_decoded;
|
||||||
|
|
||||||
if (dsp_state.offset >=
|
if (dsp_state.offset >= (samples_offset_end - samples_offset_start) ||
|
||||||
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
|
|
||||||
samples_decoded == 0) {
|
samples_decoded == 0) {
|
||||||
// Reset our sample offset
|
// Reset our sample offset
|
||||||
dsp_state.offset = 0;
|
dsp_state.offset = 0;
|
||||||
if (wave_buffer.is_looping) {
|
if (wave_buffer.is_looping) {
|
||||||
if (samples_decoded == 0) {
|
dsp_state.loop_count++;
|
||||||
|
if (wave_buffer.loop_count > 0 &&
|
||||||
|
(dsp_state.loop_count > wave_buffer.loop_count || samples_decoded == 0)) {
|
||||||
// End of our buffer
|
// End of our buffer
|
||||||
is_buffer_completed = true;
|
voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (samples_decoded == 0) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1273,15 +1287,8 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
|
||||||
dsp_state.played_sample_count = 0;
|
dsp_state.played_sample_count = 0;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
// Update our wave buffer states
|
// Update our wave buffer states
|
||||||
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
|
voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
|
||||||
dsp_state.wave_buffer_consumed++;
|
|
||||||
dsp_state.wave_buffer_index =
|
|
||||||
(dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
|
||||||
if (wave_buffer.end_of_stream) {
|
|
||||||
dsp_state.played_sample_count = 0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -86,10 +86,10 @@ private:
|
||||||
std::vector<u8>& work_buffer);
|
std::vector<u8>& work_buffer);
|
||||||
void UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state, bool should_clear);
|
void UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state, bool should_clear);
|
||||||
// DSP Code
|
// DSP Code
|
||||||
s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
|
s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
|
||||||
s32 channel, std::size_t mix_offset);
|
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
|
||||||
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
|
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
|
||||||
s32 channel, std::size_t mix_offset);
|
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
|
||||||
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
|
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
|
||||||
s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
|
s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
|
||||||
|
|
||||||
|
|
|
@ -189,9 +189,6 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
|
||||||
if (voice_in_params.is_new) {
|
if (voice_in_params.is_new) {
|
||||||
// Default our values for our voice
|
// Default our values for our voice
|
||||||
voice_info.Initialize();
|
voice_info.Initialize();
|
||||||
if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Zero out our voice states
|
// Zero out our voice states
|
||||||
for (std::size_t channel = 0; channel < channel_count; channel++) {
|
for (std::size_t channel = 0; channel < channel_count; channel++) {
|
||||||
|
|
|
@ -66,7 +66,7 @@ void ServerVoiceInfo::Initialize() {
|
||||||
in_params.last_volume = 0.0f;
|
in_params.last_volume = 0.0f;
|
||||||
in_params.biquad_filter.fill({});
|
in_params.biquad_filter.fill({});
|
||||||
in_params.wave_buffer_count = 0;
|
in_params.wave_buffer_count = 0;
|
||||||
in_params.wave_bufffer_head = 0;
|
in_params.wave_buffer_head = 0;
|
||||||
in_params.mix_id = AudioCommon::NO_MIX;
|
in_params.mix_id = AudioCommon::NO_MIX;
|
||||||
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
|
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
|
||||||
in_params.additional_params_address = 0;
|
in_params.additional_params_address = 0;
|
||||||
|
@ -75,7 +75,7 @@ void ServerVoiceInfo::Initialize() {
|
||||||
out_params.played_sample_count = 0;
|
out_params.played_sample_count = 0;
|
||||||
out_params.wave_buffer_consumed = 0;
|
out_params.wave_buffer_consumed = 0;
|
||||||
in_params.voice_drop_flag = false;
|
in_params.voice_drop_flag = false;
|
||||||
in_params.buffer_mapped = false;
|
in_params.buffer_mapped = true;
|
||||||
in_params.wave_buffer_flush_request_count = 0;
|
in_params.wave_buffer_flush_request_count = 0;
|
||||||
in_params.was_biquad_filter_enabled.fill(false);
|
in_params.was_biquad_filter_enabled.fill(false);
|
||||||
|
|
||||||
|
@ -126,7 +126,7 @@ void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
|
||||||
in_params.volume = voice_in.volume;
|
in_params.volume = voice_in.volume;
|
||||||
in_params.biquad_filter = voice_in.biquad_filter;
|
in_params.biquad_filter = voice_in.biquad_filter;
|
||||||
in_params.wave_buffer_count = voice_in.wave_buffer_count;
|
in_params.wave_buffer_count = voice_in.wave_buffer_count;
|
||||||
in_params.wave_bufffer_head = voice_in.wave_buffer_head;
|
in_params.wave_buffer_head = voice_in.wave_buffer_head;
|
||||||
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
|
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
|
||||||
const auto in_request_count = in_params.wave_buffer_flush_request_count;
|
const auto in_request_count = in_params.wave_buffer_flush_request_count;
|
||||||
const auto voice_request_count = voice_in.wave_buffer_flush_request_count;
|
const auto voice_request_count = voice_in.wave_buffer_flush_request_count;
|
||||||
|
@ -185,14 +185,16 @@ void ServerVoiceInfo::UpdateWaveBuffers(
|
||||||
wave_buffer.buffer_size = 0;
|
wave_buffer.buffer_size = 0;
|
||||||
wave_buffer.context_address = 0;
|
wave_buffer.context_address = 0;
|
||||||
wave_buffer.context_size = 0;
|
wave_buffer.context_size = 0;
|
||||||
|
wave_buffer.loop_start_sample = 0;
|
||||||
|
wave_buffer.loop_end_sample = 0;
|
||||||
wave_buffer.sent_to_dsp = true;
|
wave_buffer.sent_to_dsp = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Mark all our wave buffers as invalid
|
// Mark all our wave buffers as invalid
|
||||||
for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
|
for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
|
||||||
channel++) {
|
channel++) {
|
||||||
for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) {
|
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; ++i) {
|
||||||
is_valid = false;
|
voice_states[channel]->is_wave_buffer_valid[i] = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -211,7 +213,7 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
||||||
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
|
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
|
||||||
bool is_buffer_valid,
|
bool is_buffer_valid,
|
||||||
[[maybe_unused]] BehaviorInfo& behavior_info) {
|
[[maybe_unused]] BehaviorInfo& behavior_info) {
|
||||||
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
|
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp && out_wavebuffer.buffer_address != 0) {
|
||||||
out_wavebuffer.buffer_address = 0;
|
out_wavebuffer.buffer_address = 0;
|
||||||
out_wavebuffer.buffer_size = 0;
|
out_wavebuffer.buffer_size = 0;
|
||||||
}
|
}
|
||||||
|
@ -239,6 +241,8 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
||||||
out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
|
out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
|
||||||
out_wavebuffer.context_address = in_wave_buffer.context_address;
|
out_wavebuffer.context_address = in_wave_buffer.context_address;
|
||||||
out_wavebuffer.context_size = in_wave_buffer.context_size;
|
out_wavebuffer.context_size = in_wave_buffer.context_size;
|
||||||
|
out_wavebuffer.loop_start_sample = in_wave_buffer.loop_start_sample;
|
||||||
|
out_wavebuffer.loop_end_sample = in_wave_buffer.loop_end_sample;
|
||||||
in_params.buffer_mapped =
|
in_params.buffer_mapped =
|
||||||
in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
|
in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
|
||||||
// TODO(ogniK): Pool mapper attachment
|
// TODO(ogniK): Pool mapper attachment
|
||||||
|
@ -249,19 +253,16 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
||||||
void ServerVoiceInfo::WriteOutStatus(
|
void ServerVoiceInfo::WriteOutStatus(
|
||||||
VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
|
VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
|
||||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
|
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
|
||||||
if (voice_in.is_new) {
|
if (voice_in.is_new || in_params.is_new) {
|
||||||
in_params.is_new = true;
|
in_params.is_new = true;
|
||||||
voice_out.wave_buffer_consumed = 0;
|
voice_out.wave_buffer_consumed = 0;
|
||||||
voice_out.played_sample_count = 0;
|
voice_out.played_sample_count = 0;
|
||||||
voice_out.voice_dropped = false;
|
voice_out.voice_dropped = false;
|
||||||
} else if (!in_params.is_new) {
|
|
||||||
voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed;
|
|
||||||
voice_out.played_sample_count = voice_states[0]->played_sample_count;
|
|
||||||
voice_out.voice_dropped = in_params.voice_drop_flag;
|
|
||||||
} else {
|
} else {
|
||||||
voice_out.wave_buffer_consumed = 0;
|
const auto& state = voice_states[0];
|
||||||
voice_out.played_sample_count = 0;
|
voice_out.wave_buffer_consumed = state->wave_buffer_consumed;
|
||||||
voice_out.voice_dropped = false;
|
voice_out.played_sample_count = state->played_sample_count;
|
||||||
|
voice_out.voice_dropped = state->voice_dropped;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -283,7 +284,8 @@ ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() {
|
||||||
|
|
||||||
bool ServerVoiceInfo::ShouldSkip() const {
|
bool ServerVoiceInfo::ShouldSkip() const {
|
||||||
// TODO(ogniK): Handle unmapped wave buffers or parameters
|
// TODO(ogniK): Handle unmapped wave buffers or parameters
|
||||||
return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag;
|
return !in_params.in_use || in_params.wave_buffer_count == 0 || !in_params.buffer_mapped ||
|
||||||
|
in_params.voice_drop_flag;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
|
bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
|
||||||
|
@ -381,7 +383,7 @@ bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
|
||||||
void ServerVoiceInfo::FlushWaveBuffers(
|
void ServerVoiceInfo::FlushWaveBuffers(
|
||||||
u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||||
s32 channel_count) {
|
s32 channel_count) {
|
||||||
auto wave_head = in_params.wave_bufffer_head;
|
auto wave_head = in_params.wave_buffer_head;
|
||||||
|
|
||||||
for (u8 i = 0; i < flush_count; i++) {
|
for (u8 i = 0; i < flush_count; i++) {
|
||||||
in_params.wave_buffer[wave_head].sent_to_dsp = true;
|
in_params.wave_buffer[wave_head].sent_to_dsp = true;
|
||||||
|
@ -401,6 +403,17 @@ bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
|
||||||
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
|
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ServerVoiceInfo::SetWaveBufferCompleted(VoiceState& dsp_state,
|
||||||
|
const ServerWaveBuffer& wave_buffer) {
|
||||||
|
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
|
||||||
|
dsp_state.wave_buffer_consumed++;
|
||||||
|
dsp_state.wave_buffer_index = (dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||||
|
dsp_state.loop_count = 0;
|
||||||
|
if (wave_buffer.end_of_stream) {
|
||||||
|
dsp_state.played_sample_count = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
VoiceContext::VoiceContext(std::size_t voice_count_) : voice_count{voice_count_} {
|
VoiceContext::VoiceContext(std::size_t voice_count_) : voice_count{voice_count_} {
|
||||||
for (std::size_t i = 0; i < voice_count; i++) {
|
for (std::size_t i = 0; i < voice_count; i++) {
|
||||||
voice_channel_resources.emplace_back(static_cast<s32>(i));
|
voice_channel_resources.emplace_back(static_cast<s32>(i));
|
||||||
|
|
|
@ -60,10 +60,12 @@ struct WaveBuffer {
|
||||||
u8 is_looping{};
|
u8 is_looping{};
|
||||||
u8 end_of_stream{};
|
u8 end_of_stream{};
|
||||||
u8 sent_to_server{};
|
u8 sent_to_server{};
|
||||||
INSERT_PADDING_BYTES(5);
|
INSERT_PADDING_BYTES(1);
|
||||||
|
s32 loop_count{};
|
||||||
u64 context_address{};
|
u64 context_address{};
|
||||||
u64 context_size{};
|
u64 context_size{};
|
||||||
INSERT_PADDING_BYTES(8);
|
u32 loop_start_sample{};
|
||||||
|
u32 loop_end_sample{};
|
||||||
};
|
};
|
||||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
|
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
|
||||||
|
|
||||||
|
@ -76,6 +78,9 @@ struct ServerWaveBuffer {
|
||||||
bool end_of_stream{};
|
bool end_of_stream{};
|
||||||
VAddr context_address{};
|
VAddr context_address{};
|
||||||
std::size_t context_size{};
|
std::size_t context_size{};
|
||||||
|
s32 loop_count{};
|
||||||
|
u32 loop_start_sample{};
|
||||||
|
u32 loop_end_sample{};
|
||||||
bool sent_to_dsp{true};
|
bool sent_to_dsp{true};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -108,6 +113,7 @@ struct VoiceState {
|
||||||
u32 external_context_size;
|
u32 external_context_size;
|
||||||
bool is_external_context_used;
|
bool is_external_context_used;
|
||||||
bool voice_dropped;
|
bool voice_dropped;
|
||||||
|
s32 loop_count;
|
||||||
};
|
};
|
||||||
|
|
||||||
class VoiceChannelResource {
|
class VoiceChannelResource {
|
||||||
|
@ -206,7 +212,7 @@ public:
|
||||||
float last_volume{};
|
float last_volume{};
|
||||||
std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
|
std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
|
||||||
s32 wave_buffer_count{};
|
s32 wave_buffer_count{};
|
||||||
s16 wave_bufffer_head{};
|
s16 wave_buffer_head{};
|
||||||
INSERT_PADDING_BYTES(2);
|
INSERT_PADDING_BYTES(2);
|
||||||
BehaviorFlags behavior_flags{};
|
BehaviorFlags behavior_flags{};
|
||||||
VAddr additional_params_address{};
|
VAddr additional_params_address{};
|
||||||
|
@ -252,6 +258,7 @@ public:
|
||||||
void FlushWaveBuffers(u8 flush_count,
|
void FlushWaveBuffers(u8 flush_count,
|
||||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||||
s32 channel_count);
|
s32 channel_count);
|
||||||
|
void SetWaveBufferCompleted(VoiceState& dsp_state, const ServerWaveBuffer& wave_buffer);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::vector<s16> stored_samples;
|
std::vector<s16> stored_samples;
|
||||||
|
|
|
@ -103,9 +103,8 @@ void Adapter::AdapterInputThread(std::stop_token stop_token) {
|
||||||
AdapterPayload adapter_payload{};
|
AdapterPayload adapter_payload{};
|
||||||
|
|
||||||
adapter_scan_thread = {};
|
adapter_scan_thread = {};
|
||||||
adapter_input_thread_running = true;
|
|
||||||
|
|
||||||
while (adapter_input_thread_running && !stop_token.stop_requested()) {
|
while (!stop_token.stop_requested()) {
|
||||||
libusb_interrupt_transfer(usb_adapter_handle->get(), input_endpoint, adapter_payload.data(),
|
libusb_interrupt_transfer(usb_adapter_handle->get(), input_endpoint, adapter_payload.data(),
|
||||||
static_cast<s32>(adapter_payload.size()), &payload_size, 16);
|
static_cast<s32>(adapter_payload.size()), &payload_size, 16);
|
||||||
if (IsPayloadCorrect(adapter_payload, payload_size)) {
|
if (IsPayloadCorrect(adapter_payload, payload_size)) {
|
||||||
|
@ -129,7 +128,7 @@ bool Adapter::IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payloa
|
||||||
adapter_payload[0]);
|
adapter_payload[0]);
|
||||||
if (input_error_counter++ > 20) {
|
if (input_error_counter++ > 20) {
|
||||||
LOG_ERROR(Input, "GC adapter timeout, Is the adapter connected?");
|
LOG_ERROR(Input, "GC adapter timeout, Is the adapter connected?");
|
||||||
adapter_input_thread_running = false;
|
adapter_input_thread.request_stop();
|
||||||
restart_scan_thread = true;
|
restart_scan_thread = true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
@ -303,14 +302,15 @@ void Adapter::AdapterScanThread(std::stop_token stop_token) {
|
||||||
usb_adapter_handle = nullptr;
|
usb_adapter_handle = nullptr;
|
||||||
pads = {};
|
pads = {};
|
||||||
while (!stop_token.stop_requested() && !Setup()) {
|
while (!stop_token.stop_requested() && !Setup()) {
|
||||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
std::this_thread::sleep_for(std::chrono::seconds(2));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Adapter::Setup() {
|
bool Adapter::Setup() {
|
||||||
constexpr u16 vid = 0x057e; // Nintendo
|
constexpr u16 nintendo_vid = 0x057e;
|
||||||
constexpr u16 pid = 0x0337; // GC Adapter
|
constexpr u16 gc_adapter_pid = 0x0337;
|
||||||
usb_adapter_handle = std::make_unique<LibUSBDeviceHandle>(libusb_ctx->get(), vid, pid);
|
usb_adapter_handle =
|
||||||
|
std::make_unique<LibUSBDeviceHandle>(libusb_ctx->get(), nintendo_vid, gc_adapter_pid);
|
||||||
if (!usb_adapter_handle->get()) {
|
if (!usb_adapter_handle->get()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -156,6 +156,5 @@ private:
|
||||||
bool configuring{false};
|
bool configuring{false};
|
||||||
bool rumble_enabled{true};
|
bool rumble_enabled{true};
|
||||||
bool vibration_changed{true};
|
bool vibration_changed{true};
|
||||||
bool adapter_input_thread_running{false};
|
|
||||||
};
|
};
|
||||||
} // namespace GCAdapter
|
} // namespace GCAdapter
|
||||||
|
|
Loading…
Reference in a new issue