early-access version 1734
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365057568f
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6 changed files with 76 additions and 40 deletions
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 1732.
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This is the source code for early-access 1734.
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## Legal Notice
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## Legal Notice
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@ -154,6 +154,7 @@ add_library(common STATIC
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param_package.cpp
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param_package.cpp
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param_package.h
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param_package.h
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parent_of_member.h
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parent_of_member.h
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point.h
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quaternion.h
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quaternion.h
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ring_buffer.h
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ring_buffer.h
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scm_rev.cpp
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scm_rev.cpp
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57
src/common/point.h
Executable file
57
src/common/point.h
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <type_traits>
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namespace Common {
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// Represents a point within a 2D space.
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template <typename T>
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struct Point {
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static_assert(std::is_arithmetic_v<T>, "T must be an arithmetic type!");
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T x{};
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T y{};
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#define ARITHMETIC_OP(op, compound_op) \
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friend constexpr Point operator op(const Point& lhs, const Point& rhs) noexcept { \
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return { \
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.x = static_cast<T>(lhs.x op rhs.x), \
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.y = static_cast<T>(lhs.y op rhs.y), \
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}; \
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} \
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friend constexpr Point operator op(const Point& lhs, T value) noexcept { \
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return { \
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.x = static_cast<T>(lhs.x op value), \
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.y = static_cast<T>(lhs.y op value), \
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}; \
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} \
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friend constexpr Point operator op(T value, const Point& rhs) noexcept { \
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return { \
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.x = static_cast<T>(value op rhs.x), \
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.y = static_cast<T>(value op rhs.y), \
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}; \
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} \
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friend constexpr Point& operator compound_op(Point& lhs, const Point& rhs) noexcept { \
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lhs.x = static_cast<T>(lhs.x op rhs.x); \
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lhs.y = static_cast<T>(lhs.y op rhs.y); \
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return lhs; \
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} \
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friend constexpr Point& operator compound_op(Point& lhs, T value) noexcept { \
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lhs.x = static_cast<T>(lhs.x op value); \
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lhs.y = static_cast<T>(lhs.y op value); \
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return lhs; \
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}
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ARITHMETIC_OP(+, +=)
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ARITHMETIC_OP(-, -=)
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ARITHMETIC_OP(*, *=)
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ARITHMETIC_OP(/, /=)
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#undef ARITHMETIC_OP
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friend constexpr bool operator==(const Point&, const Point&) = default;
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};
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} // namespace Common
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#include <array>
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#include <array>
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/point.h"
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#include "core/frontend/input.h"
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#include "core/frontend/input.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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@ -63,44 +64,21 @@ private:
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};
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};
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static_assert(sizeof(Attribute) == 4, "Attribute is an invalid size");
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static_assert(sizeof(Attribute) == 4, "Attribute is an invalid size");
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template <typename T>
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struct Point {
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T x{};
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T y{};
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friend Point operator+(const Point& lhs, const Point& rhs) {
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return {
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.x = lhs.x + rhs.x,
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.y = lhs.y + rhs.y,
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};
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}
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friend Point operator-(const Point& lhs, const Point& rhs) {
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return {
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.x = lhs.x - rhs.x,
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.y = lhs.y - rhs.y,
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};
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}
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friend bool operator==(const Point&, const Point&) = default;
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};
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static_assert(sizeof(Point<s32_le>) == 8, "Point is an invalid size");
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struct GestureState {
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struct GestureState {
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s64_le sampling_number;
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s64_le sampling_number;
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s64_le sampling_number2;
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s64_le sampling_number2;
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s64_le detection_count;
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s64_le detection_count;
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TouchType type;
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TouchType type;
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Direction direction;
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Direction direction;
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Point<s32_le> pos;
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Common::Point<s32_le> pos;
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Point<s32_le> delta;
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Common::Point<s32_le> delta;
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f32 vel_x;
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f32 vel_x;
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f32 vel_y;
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f32 vel_y;
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Attribute attributes;
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Attribute attributes;
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f32 scale;
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f32 scale;
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f32 rotation_angle;
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f32 rotation_angle;
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s32_le point_count;
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s32_le point_count;
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std::array<Point<s32_le>, 4> points;
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std::array<Common::Point<s32_le>, 4> points;
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};
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};
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static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
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static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
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static_assert(sizeof(SharedMemory) == 0x708, "SharedMemory is an invalid size");
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static_assert(sizeof(SharedMemory) == 0x708, "SharedMemory is an invalid size");
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struct Finger {
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struct Finger {
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Point<f32> pos{};
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Common::Point<f32> pos{};
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bool pressed{};
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bool pressed{};
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};
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};
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struct GestureProperties {
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struct GestureProperties {
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std::array<Point<s32_le>, MAX_POINTS> points{};
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std::array<Common::Point<s32_le>, MAX_POINTS> points{};
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std::size_t active_points{};
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std::size_t active_points{};
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Point<s32_le> mid_point{};
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Common::Point<s32_le> mid_point{};
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s64_le detection_count{};
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s64_le detection_count{};
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u64_le delta_time{};
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u64_le delta_time{};
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f32 average_distance{};
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f32 average_distance{};
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for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
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for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
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auto& touch_entry = cur_entry.states[id];
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auto& touch_entry = cur_entry.states[id];
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if (id < active_fingers_count) {
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if (id < active_fingers_count) {
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touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width);
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const auto& [active_x, active_y] = active_fingers[id].position;
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touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height);
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touch_entry.position = {
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.x = static_cast<u16>(active_x * Layout::ScreenUndocked::Width),
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.y = static_cast<u16>(active_y * Layout::ScreenUndocked::Height),
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};
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touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
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touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
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touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
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touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
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touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
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touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
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} else {
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} else {
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// Clear touch entry
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// Clear touch entry
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touch_entry.attribute.raw = 0;
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touch_entry.attribute.raw = 0;
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touch_entry.x = 0;
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touch_entry.position = {};
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touch_entry.y = 0;
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touch_entry.diameter_x = 0;
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touch_entry.diameter_x = 0;
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touch_entry.diameter_y = 0;
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touch_entry.diameter_y = 0;
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touch_entry.rotation_angle = 0;
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touch_entry.rotation_angle = 0;
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fingers[finger_id].id = static_cast<u32_le>(finger_id);
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fingers[finger_id].id = static_cast<u32_le>(finger_id);
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attribute.start_touch.Assign(1);
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attribute.start_touch.Assign(1);
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}
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}
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fingers[finger_id].x = x;
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fingers[finger_id].position = {x, y};
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fingers[finger_id].y = y;
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fingers[finger_id].attribute = attribute;
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fingers[finger_id].attribute = attribute;
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return finger_id;
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return finger_id;
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}
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}
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/point.h"
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#include "common/swap.h"
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#include "common/swap.h"
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#include "core/frontend/input.h"
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#include "core/frontend/input.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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u64_le delta_time;
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u64_le delta_time;
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Attributes attribute;
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Attributes attribute;
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u32_le finger;
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u32_le finger;
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u32_le x;
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Common::Point<u32_le> position;
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u32_le y;
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u32_le diameter_x;
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u32_le diameter_x;
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u32_le diameter_y;
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u32_le diameter_y;
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u32_le rotation_angle;
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u32_le rotation_angle;
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struct Finger {
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struct Finger {
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u64_le last_touch{};
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u64_le last_touch{};
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float x{};
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Common::Point<float> position;
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float y{};
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u32_le id{};
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u32_le id{};
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bool pressed{};
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bool pressed{};
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Attributes attribute;
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Attributes attribute;
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