early-access version 3520
This commit is contained in:
parent
84b6f4f808
commit
ab28951bc0
10 changed files with 186 additions and 79 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3519.
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This is the source code for early-access 3520.
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## Legal Notice
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@ -223,6 +223,9 @@ void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool
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}
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void Maxwell3D::RefreshParametersImpl() {
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if (!Settings::IsGPULevelHigh()) {
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return;
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}
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size_t current_index = 0;
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for (auto& segment : macro_segments) {
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if (segment.first == 0) {
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@ -1287,8 +1287,7 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
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}
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const u32 buffer_size = static_cast<u32>(buffer_operand.pitch * buffer_operand.height);
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static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
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const auto post_op = IS_IMAGE_UPLOAD ? VideoCommon::ObtainBufferOperation::DoNothing
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: VideoCommon::ObtainBufferOperation::MarkAsWritten;
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const auto post_op = VideoCommon::ObtainBufferOperation::DoNothing;
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const auto [buffer, offset] =
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buffer_cache.ObtainBuffer(buffer_operand.address, buffer_size, sync_info, post_op);
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@ -1299,7 +1298,8 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
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if constexpr (IS_IMAGE_UPLOAD) {
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image->UploadMemory(buffer->Handle(), offset, copy_span);
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} else {
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image->DownloadMemory(buffer->Handle(), offset, copy_span);
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texture_cache.DownloadImageIntoBuffer(image, buffer->Handle(), offset, copy_span,
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buffer_operand.address, buffer_size);
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}
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return true;
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}
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@ -801,32 +801,34 @@ void Image::UploadMemory(const ImageBufferMap& map,
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UploadMemory(map.buffer, map.offset, copies);
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}
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void Image::DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
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void Image::DownloadMemory(std::span<GLuint> buffer_handles, size_t buffer_offset,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
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if (is_rescaled) {
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ScaleDown();
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}
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glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API
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glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle);
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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for (auto buffer_handle : buffer_handles) {
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glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle);
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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u32 current_row_length = std::numeric_limits<u32>::max();
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u32 current_image_height = std::numeric_limits<u32>::max();
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u32 current_row_length = std::numeric_limits<u32>::max();
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u32 current_image_height = std::numeric_limits<u32>::max();
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for (const VideoCommon::BufferImageCopy& copy : copies) {
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if (copy.image_subresource.base_level >= gl_num_levels) {
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continue;
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for (const VideoCommon::BufferImageCopy& copy : copies) {
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if (copy.image_subresource.base_level >= gl_num_levels) {
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continue;
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}
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if (current_row_length != copy.buffer_row_length) {
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current_row_length = copy.buffer_row_length;
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glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length);
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}
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if (current_image_height != copy.buffer_image_height) {
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current_image_height = copy.buffer_image_height;
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glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height);
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}
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CopyImageToBuffer(copy, buffer_offset);
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}
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if (current_row_length != copy.buffer_row_length) {
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current_row_length = copy.buffer_row_length;
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glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length);
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}
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if (current_image_height != copy.buffer_image_height) {
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current_image_height = copy.buffer_image_height;
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glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height);
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}
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CopyImageToBuffer(copy, buffer_offset);
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}
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if (is_rescaled) {
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ScaleUp(true);
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@ -835,7 +837,10 @@ void Image::DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
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void Image::DownloadMemory(ImageBufferMap& map,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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DownloadMemory(map.buffer, map.offset, copies);
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std::array buffers{
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map.buffer,
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};
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DownloadMemory(buffers, map.offset, copies);
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}
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GLuint Image::StorageHandle() noexcept {
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@ -212,7 +212,7 @@ public:
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void UploadMemory(const ImageBufferMap& map,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
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void DownloadMemory(std::span<GLuint> buffer_handle, size_t buffer_offset,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void DownloadMemory(ImageBufferMap& map, std::span<const VideoCommon::BufferImageCopy> copies);
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@ -376,6 +376,7 @@ struct TextureCacheParams {
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using Sampler = OpenGL::Sampler;
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using Framebuffer = OpenGL::Framebuffer;
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using AsyncBuffer = u32;
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using BufferType = GLuint;
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};
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using TextureCache = VideoCommon::TextureCache<TextureCacheParams>;
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@ -781,8 +781,7 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
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}
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const u32 buffer_size = static_cast<u32>(buffer_operand.pitch * buffer_operand.height);
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static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
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const auto post_op = IS_IMAGE_UPLOAD ? VideoCommon::ObtainBufferOperation::DoNothing
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: VideoCommon::ObtainBufferOperation::MarkAsWritten;
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const auto post_op = VideoCommon::ObtainBufferOperation::DoNothing;
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const auto [buffer, offset] =
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buffer_cache.ObtainBuffer(buffer_operand.address, buffer_size, sync_info, post_op);
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@ -793,7 +792,8 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
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if constexpr (IS_IMAGE_UPLOAD) {
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image->UploadMemory(buffer->Handle(), offset, copy_span);
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} else {
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image->DownloadMemory(buffer->Handle(), offset, copy_span);
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texture_cache.DownloadImageIntoBuffer(image, buffer->Handle(), offset, copy_span,
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buffer_operand.address, buffer_size);
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}
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return true;
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}
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@ -1,10 +1,11 @@
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <algorithm>
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#include <array>
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#include <span>
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#include <vector>
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#include <boost/container/small_vector.hpp>
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#include "common/bit_cast.h"
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#include "common/bit_util.h"
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@ -1341,16 +1342,22 @@ void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImag
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UploadMemory(map.buffer, map.offset, copies);
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}
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void Image::DownloadMemory(VkBuffer buffer, VkDeviceSize offset,
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void Image::DownloadMemory(std::span<VkBuffer> buffers_span, std::span<VkDeviceSize> offsets_span,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
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if (is_rescaled) {
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ScaleDown();
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}
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std::vector vk_copies = TransformBufferImageCopies(copies, offset, aspect_mask);
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boost::container::small_vector<VkBuffer, 1> buffers_vector{};
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boost::container::small_vector<std::vector<VkBufferImageCopy>, 1> vk_copies;
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for (size_t index = 0; index < buffers_span.size(); index++) {
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buffers_vector.emplace_back(buffers_span[index]);
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vk_copies.emplace_back(
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TransformBufferImageCopies(copies, offsets_span[index], aspect_mask));
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}
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scheduler->RequestOutsideRenderPassOperationContext();
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scheduler->Record([buffer, image = *original_image, aspect_mask = aspect_mask,
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vk_copies](vk::CommandBuffer cmdbuf) {
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scheduler->Record([buffers = std::move(buffers_vector), image = *original_image,
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aspect_mask = aspect_mask, vk_copies](vk::CommandBuffer cmdbuf) {
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const VkImageMemoryBarrier read_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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};
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
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0, read_barrier);
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for (size_t index = 0; index < buffers.size(); index++) {
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cmdbuf.CopyImageToBuffer(image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffers[index],
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vk_copies[index]);
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}
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const VkMemoryBarrier memory_write_barrier{
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.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
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};
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const VkImageMemoryBarrier image_write_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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};
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const VkMemoryBarrier memory_write_barrier{
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.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
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};
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
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0, read_barrier);
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cmdbuf.CopyImageToBuffer(image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer, vk_copies);
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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0, memory_write_barrier, nullptr, image_write_barrier);
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});
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}
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void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
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DownloadMemory(map.buffer, map.offset, copies);
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std::array buffers{
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map.buffer,
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};
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std::array offsets{
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map.offset,
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};
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DownloadMemory(buffers, offsets, copies);
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}
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bool Image::IsRescaled() const noexcept {
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@ -1,5 +1,5 @@
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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void UploadMemory(const StagingBufferRef& map,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void DownloadMemory(VkBuffer buffer, VkDeviceSize offset,
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void DownloadMemory(std::span<VkBuffer> buffers, std::span<VkDeviceSize> offsets,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void DownloadMemory(const StagingBufferRef& map,
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@ -371,6 +371,7 @@ struct TextureCacheParams {
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using Sampler = Vulkan::Sampler;
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using Framebuffer = Vulkan::Framebuffer;
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using AsyncBuffer = Vulkan::StagingBufferRef;
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using BufferType = VkBuffer;
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};
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using TextureCache = VideoCommon::TextureCache<TextureCacheParams>;
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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@ -661,27 +661,40 @@ template <class P>
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void TextureCache<P>::CommitAsyncFlushes() {
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// This is intentionally passing the value by copy
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if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
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const std::span<const ImageId> download_ids = uncommitted_downloads;
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auto& download_ids = uncommitted_downloads;
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if (download_ids.empty()) {
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committed_downloads.emplace_back(std::move(uncommitted_downloads));
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uncommitted_downloads.clear();
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async_buffers.emplace_back(std::optional<AsyncBuffer>{});
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async_buffers.emplace_back(std::move(uncommitted_async_buffers));
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uncommitted_async_buffers.clear();
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return;
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}
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size_t total_size_bytes = 0;
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for (const ImageId image_id : download_ids) {
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total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
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size_t last_async_buffer_id = uncommitted_async_buffers.size();
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bool any_none_dma = false;
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for (PendingDownload& download_info : download_ids) {
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if (download_info.is_swizzle) {
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total_size_bytes += slot_images[download_info.object_id].unswizzled_size_bytes;
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any_none_dma = true;
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download_info.async_buffer_id = last_async_buffer_id;
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}
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}
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auto download_map = runtime.DownloadStagingBuffer(total_size_bytes, true);
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for (const ImageId image_id : download_ids) {
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Image& image = slot_images[image_id];
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const auto copies = FullDownloadCopies(image.info);
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image.DownloadMemory(download_map, copies);
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download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64);
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if (any_none_dma) {
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auto download_map = runtime.DownloadStagingBuffer(total_size_bytes, true);
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for (const PendingDownload& download_info : download_ids) {
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if (download_info.is_swizzle) {
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Image& image = slot_images[download_info.object_id];
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const auto copies = FullDownloadCopies(image.info);
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image.DownloadMemory(download_map, copies);
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download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64);
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}
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}
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uncommitted_async_buffers.emplace_back(download_map);
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}
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async_buffers.emplace_back(download_map);
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}
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committed_downloads.emplace_back(std::move(uncommitted_downloads));
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async_buffers.emplace_back(std::move(uncommitted_async_buffers));
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uncommitted_async_buffers.clear();
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uncommitted_downloads.clear();
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}
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@ -691,39 +704,57 @@ void TextureCache<P>::PopAsyncFlushes() {
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return;
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}
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if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
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const std::span<const ImageId> download_ids = committed_downloads.front();
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const auto& download_ids = committed_downloads.front();
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if (download_ids.empty()) {
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committed_downloads.pop_front();
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async_buffers.pop_front();
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return;
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}
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auto download_map = *async_buffers.front();
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std::span<u8> download_span = download_map.mapped_span;
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auto download_map = std::move(async_buffers.front());
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for (size_t i = download_ids.size(); i > 0; i--) {
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const ImageBase& image = slot_images[download_ids[i - 1]];
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const auto copies = FullDownloadCopies(image.info);
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download_map.offset -= Common::AlignUp(image.unswizzled_size_bytes, 64);
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std::span<u8> download_span_alt = download_span.subspan(download_map.offset);
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SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span_alt,
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swizzle_data_buffer);
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auto& download_info = download_ids[i - 1];
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auto& download_buffer = download_map[download_info.async_buffer_id];
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if (download_info.is_swizzle) {
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const ImageBase& image = slot_images[download_info.object_id];
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const auto copies = FullDownloadCopies(image.info);
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download_buffer.offset -= Common::AlignUp(image.unswizzled_size_bytes, 64);
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std::span<u8> download_span =
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download_buffer.mapped_span.subspan(download_buffer.offset);
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SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
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swizzle_data_buffer);
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} else {
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const BufferDownload& buffer_info = slot_buffer_downloads[download_info.object_id];
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std::span<u8> download_span =
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download_buffer.mapped_span.subspan(download_buffer.offset);
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gpu_memory->WriteBlockUnsafe(buffer_info.address, download_span.data(),
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buffer_info.size);
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slot_buffer_downloads.erase(download_info.object_id);
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}
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}
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for (auto& download_buffer : download_map) {
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runtime.FreeDeferredStagingBuffer(download_buffer);
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}
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runtime.FreeDeferredStagingBuffer(download_map);
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committed_downloads.pop_front();
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async_buffers.pop_front();
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} else {
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const std::span<const ImageId> download_ids = committed_downloads.front();
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const auto& download_ids = committed_downloads.front();
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if (download_ids.empty()) {
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committed_downloads.pop_front();
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return;
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}
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size_t total_size_bytes = 0;
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for (const ImageId image_id : download_ids) {
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total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
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for (const PendingDownload& download_info : download_ids) {
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if (download_info.is_swizzle) {
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total_size_bytes += slot_images[download_info.object_id].unswizzled_size_bytes;
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}
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}
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auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
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const size_t original_offset = download_map.offset;
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||||
for (const ImageId image_id : download_ids) {
|
||||
Image& image = slot_images[image_id];
|
||||
for (const PendingDownload& download_info : download_ids) {
|
||||
if (download_info.is_swizzle) {
|
||||
continue;
|
||||
}
|
||||
Image& image = slot_images[download_info.object_id];
|
||||
const auto copies = FullDownloadCopies(image.info);
|
||||
image.DownloadMemory(download_map, copies);
|
||||
download_map.offset += image.unswizzled_size_bytes;
|
||||
|
@ -732,8 +763,11 @@ void TextureCache<P>::PopAsyncFlushes() {
|
|||
runtime.Finish();
|
||||
download_map.offset = original_offset;
|
||||
std::span<u8> download_span = download_map.mapped_span;
|
||||
for (const ImageId image_id : download_ids) {
|
||||
const ImageBase& image = slot_images[image_id];
|
||||
for (const PendingDownload& download_info : download_ids) {
|
||||
if (download_info.is_swizzle) {
|
||||
continue;
|
||||
}
|
||||
const ImageBase& image = slot_images[download_info.object_id];
|
||||
const auto copies = FullDownloadCopies(image.info);
|
||||
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
|
||||
swizzle_data_buffer);
|
||||
|
@ -833,6 +867,32 @@ std::pair<typename TextureCache<P>::Image*, BufferImageCopy> TextureCache<P>::Dm
|
|||
return {image, copy};
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::DownloadImageIntoBuffer(
|
||||
typename TextureCache<P>::Image* image, typename TextureCache<P>::BufferType buffer,
|
||||
size_t buffer_offset, std::span<const VideoCommon::BufferImageCopy> copies, GPUVAddr address, size_t size) {
|
||||
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
|
||||
auto slot = slot_buffer_downloads.insert(address, size);
|
||||
uncommitted_downloads.emplace_back(false, uncommitted_async_buffers.size(), slot);
|
||||
auto download_map = runtime.DownloadStagingBuffer(size, true);
|
||||
uncommitted_async_buffers.emplace_back(download_map);
|
||||
std::array buffers{
|
||||
buffer,
|
||||
download_map.buffer,
|
||||
};
|
||||
std::array buffer_offsets{
|
||||
buffer_offset,
|
||||
download_map.offset,
|
||||
};
|
||||
image->DownloadMemory(buffers, buffer_offsets, copies);
|
||||
} else {
|
||||
std::array buffers{
|
||||
buffer,
|
||||
};
|
||||
image->DownloadMemory(buffers, buffer_offset, copies);
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
|
||||
if (False(image.flags & ImageFlagBits::CpuModified)) {
|
||||
|
@ -2209,7 +2269,7 @@ void TextureCache<P>::BindRenderTarget(ImageViewId* old_id, ImageViewId new_id)
|
|||
if (new_id) {
|
||||
const ImageViewBase& old_view = slot_image_views[new_id];
|
||||
if (True(old_view.flags & ImageViewFlagBits::PreemtiveDownload)) {
|
||||
uncommitted_downloads.push_back(old_view.image_id);
|
||||
uncommitted_downloads.emplace_back(true, 0, old_view.image_id);
|
||||
}
|
||||
}
|
||||
*old_id = new_id;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
@ -119,6 +119,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
|
|||
using Sampler = typename P::Sampler;
|
||||
using Framebuffer = typename P::Framebuffer;
|
||||
using AsyncBuffer = typename P::AsyncBuffer;
|
||||
using BufferType = typename P::BufferType;
|
||||
|
||||
struct BlitImages {
|
||||
ImageId dst_id;
|
||||
|
@ -215,6 +216,10 @@ public:
|
|||
const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& buffer_operand,
|
||||
const Tegra::DMA::ImageOperand& image_operand, ImageId image_id, bool modifies_image);
|
||||
|
||||
void DownloadImageIntoBuffer(Image* image, BufferType buffer, size_t buffer_offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies,
|
||||
GPUVAddr address = 0, size_t size = 0);
|
||||
|
||||
/// Return true when a CPU region is modified from the GPU
|
||||
[[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
|
||||
|
||||
|
@ -424,17 +429,31 @@ private:
|
|||
u64 critical_memory;
|
||||
size_t critical_gc;
|
||||
|
||||
struct BufferDownload {
|
||||
GPUVAddr address;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
struct PendingDownload {
|
||||
bool is_swizzle;
|
||||
size_t async_buffer_id;
|
||||
SlotId object_id;
|
||||
};
|
||||
|
||||
SlotVector<Image> slot_images;
|
||||
SlotVector<ImageMapView> slot_map_views;
|
||||
SlotVector<ImageView> slot_image_views;
|
||||
SlotVector<ImageAlloc> slot_image_allocs;
|
||||
SlotVector<Sampler> slot_samplers;
|
||||
SlotVector<Framebuffer> slot_framebuffers;
|
||||
SlotVector<BufferDownload> slot_buffer_downloads;
|
||||
|
||||
// TODO: This data structure is not optimal and it should be reworked
|
||||
std::vector<ImageId> uncommitted_downloads;
|
||||
std::deque<std::vector<ImageId>> committed_downloads;
|
||||
std::deque<std::optional<AsyncBuffer>> async_buffers;
|
||||
|
||||
std::vector<PendingDownload> uncommitted_downloads;
|
||||
std::deque<std::vector<PendingDownload>> committed_downloads;
|
||||
std::vector<AsyncBuffer> uncommitted_async_buffers;
|
||||
std::deque<std::vector<AsyncBuffer>> async_buffers;
|
||||
|
||||
struct LRUItemParams {
|
||||
using ObjectType = ImageId;
|
||||
|
|
Loading…
Reference in a new issue