early-access version 2715
This commit is contained in:
parent
330b0759e9
commit
b011f0fb52
5 changed files with 25 additions and 10 deletions
|
@ -1,7 +1,7 @@
|
|||
yuzu emulator early access
|
||||
=============
|
||||
|
||||
This is the source code for early-access 2714.
|
||||
This is the source code for early-access 2715.
|
||||
|
||||
## Legal Notice
|
||||
|
||||
|
|
|
@ -86,6 +86,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
|
|||
}
|
||||
|
||||
void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
|
||||
#ifndef _WIN32
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
auto duration = now.time_since_epoch();
|
||||
auto nanoseconds = std::chrono::duration_cast<std::chrono::nanoseconds>(duration);
|
||||
|
@ -93,6 +94,7 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
|
|||
if (nanoseconds > expected_cb_time) {
|
||||
ns_late = nanoseconds - expected_cb_time;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!IsPlaying()) {
|
||||
// Ensure we are in playing state before playing the next buffer
|
||||
|
@ -128,7 +130,9 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
|
|||
ns_late = {};
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
expected_cb_time = nanoseconds + (buffer_release_ns - ns_late);
|
||||
#endif
|
||||
core_timing.ScheduleEvent(buffer_release_ns - ns_late, release_event, {});
|
||||
}
|
||||
|
||||
|
|
|
@ -116,14 +116,16 @@ private:
|
|||
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
||||
State state{State::Stopped}; ///< Playback state of the stream
|
||||
std::shared_ptr<Core::Timing::EventType>
|
||||
release_event; ///< Core timing release event for the stream
|
||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
release_event; ///< Core timing release event for the stream
|
||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
#ifndef _WIN32
|
||||
std::chrono::nanoseconds expected_cb_time = {}; ///< Estimated time of next callback
|
||||
#endif
|
||||
};
|
||||
|
||||
using StreamPtr = std::shared_ptr<Stream>;
|
||||
|
|
|
@ -26,7 +26,15 @@ void ConfigureNetwork::ApplyConfiguration() {
|
|||
Settings::values.network_interface = ui->network_interface->currentText().toStdString();
|
||||
}
|
||||
|
||||
void ConfigureNetwork::RetranslateUi() {
|
||||
void ConfigureNetwork::changeEvent(QEvent* event) {
|
||||
if (event->type() == QEvent::LanguageChange) {
|
||||
RetranslateUI();
|
||||
}
|
||||
|
||||
QWidget::changeEvent(event);
|
||||
}
|
||||
|
||||
void ConfigureNetwork::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
}
|
||||
|
||||
|
|
|
@ -18,9 +18,10 @@ public:
|
|||
~ConfigureNetwork() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
void RetranslateUi();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent*) override;
|
||||
void RetranslateUI();
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureNetwork> ui;
|
||||
|
|
Loading…
Reference in a new issue