early-access version 3581
This commit is contained in:
parent
5f158ebb5e
commit
ba2ffe4391
12 changed files with 100 additions and 71 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3580.
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This is the source code for early-access 3581.
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## Legal Notice
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@ -188,8 +188,6 @@ void AudioRenderer::ThreadFunc() {
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max_time = std::min(command_buffer.time_limit, max_time);
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command_list_processor.SetProcessTimeMax(max_time);
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streams[index]->WaitFreeSpace();
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// Process the command list
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{
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MICROPROFILE_SCOPE(Audio_Renderer);
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@ -15,9 +15,14 @@ MICROPROFILE_DEFINE(Audio_RenderSystemManager, "Audio", "Render System Manager",
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MP_RGB(60, 19, 97));
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namespace AudioCore::AudioRenderer {
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constexpr std::chrono::nanoseconds RENDER_TIME{5'000'000UL};
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SystemManager::SystemManager(Core::System& core_)
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: core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()} {}
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: core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()},
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thread_event{Core::Timing::CreateEvent(
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"AudioRendererSystemManager", [this](std::uintptr_t, s64 time, std::chrono::nanoseconds) {
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return ThreadFunc2(time);
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})} {}
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SystemManager::~SystemManager() {
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Stop();
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@ -27,7 +32,9 @@ bool SystemManager::InitializeUnsafe() {
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if (!active) {
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if (adsp.Start()) {
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active = true;
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thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(); });
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thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(stop_token); });
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core.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), RENDER_TIME,
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thread_event);
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}
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}
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@ -38,9 +45,13 @@ void SystemManager::Stop() {
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if (!active) {
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return;
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}
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core.CoreTiming().UnscheduleEvent(thread_event, {});
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active = false;
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update.store(true);
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update.notify_all();
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{
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std::scoped_lock l{cv_mutex};
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do_update = false;
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}
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thread.request_stop();
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thread.join();
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adsp.Stop();
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}
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@ -85,12 +96,12 @@ bool SystemManager::Remove(System& system_) {
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return true;
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}
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void SystemManager::ThreadFunc() {
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void SystemManager::ThreadFunc(std::stop_token stop_token) {
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static constexpr char name[]{"AudioRenderSystemManager"};
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MicroProfileOnThreadCreate(name);
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Common::SetCurrentThreadName(name);
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Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
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while (active) {
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while (active && !stop_token.stop_requested()) {
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{
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std::scoped_lock l{mutex1};
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@ -103,7 +114,20 @@ void SystemManager::ThreadFunc() {
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adsp.Signal();
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adsp.Wait();
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std::unique_lock l{cv_mutex};
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Common::CondvarWait(update_cv, l, stop_token, [this]() { return do_update; });
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do_update = false;
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}
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}
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std::optional<std::chrono::nanoseconds> SystemManager::ThreadFunc2(s64 time) {
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{
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std::scoped_lock l{cv_mutex};
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do_update = true;
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}
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update_cv.notify_all();
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return std::nullopt;
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}
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} // namespace AudioCore::AudioRenderer
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@ -66,13 +66,12 @@ private:
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/**
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* Main thread responsible for command generation.
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*/
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void ThreadFunc();
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void ThreadFunc(std::stop_token stop_token);
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enum class StreamState {
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Filling,
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Steady,
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Draining,
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};
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/**
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* Signalling core timing thread to run ThreadFunc.
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*/
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std::optional<std::chrono::nanoseconds> ThreadFunc2(s64 time);
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/// Core system
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Core::System& core;
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@ -90,8 +89,12 @@ private:
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ADSP::ADSP& adsp;
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/// AudioRenderer mailbox for communication
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ADSP::AudioRenderer_Mailbox* mailbox{};
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/// Core timing event to signal main thread
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std::shared_ptr<Core::Timing::EventType> thread_event;
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/// Atomic for main thread to wait on
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std::atomic<bool> update{};
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std::mutex cv_mutex{};
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bool do_update{};
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std::condition_variable_any update_cv{};
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};
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} // namespace AudioCore::AudioRenderer
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@ -268,10 +268,4 @@ u64 SinkStream::GetExpectedPlayedSampleCount() {
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return std::min<u64>(exp_played_sample_count, max_played_sample_count) + TargetSampleCount * 3;
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}
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void SinkStream::WaitFreeSpace() {
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std::unique_lock lk{release_mutex};
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release_cv.wait(
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lk, [this]() { return queued_buffers < max_queue_size || system.IsShuttingDown(); });
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}
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} // namespace AudioCore::Sink
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@ -207,11 +207,6 @@ public:
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*/
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u64 GetExpectedPlayedSampleCount();
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/**
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* Waits for free space in the sample ring buffer
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*/
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void WaitFreeSpace();
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protected:
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/// Core system
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Core::System& system;
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@ -339,9 +339,7 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
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if (ctx.profile.support_vertex_instance_id) {
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return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.vertex_id));
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} else {
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const Id index{ctx.OpLoad(ctx.U32[1], ctx.vertex_index)};
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const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)};
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return ctx.OpBitcast(ctx.F32[1], ctx.OpISub(ctx.U32[1], index, base));
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return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.vertex_index));
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}
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case IR::Attribute::BaseInstance:
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return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_instance));
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if (ctx.profile.support_vertex_instance_id) {
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return ctx.OpLoad(ctx.U32[1], ctx.vertex_id);
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} else {
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const Id index{ctx.OpLoad(ctx.U32[1], ctx.vertex_index)};
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const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)};
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return ctx.OpISub(ctx.U32[1], index, base);
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return ctx.OpLoad(ctx.U32[1], ctx.vertex_index);
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}
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case IR::Attribute::BaseInstance:
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return ctx.OpLoad(ctx.U32[1], ctx.base_instance);
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@ -102,12 +102,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
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}
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IR::F32 value{v.ir.CompositeExtract(sample, element)};
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if (element < 2) {
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IR::U32 casted_value;
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if (element == 0) {
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casted_value = v.ir.ConvertFToU(32, value);
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} else {
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casted_value = v.ir.ConvertFToS(16, value);
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}
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IR::U32 casted_value = v.ir.ConvertFToU(32, value);
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v.X(dest_reg, v.ir.ShiftLeftLogical(casted_value, v.ir.Imm32(8)));
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} else {
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v.F(dest_reg, value);
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@ -48,7 +48,9 @@ ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent
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connect(poll_timer.get(), &QTimer::timeout, [this] {
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const auto buttons = controller->GetNpadButtons();
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if (buttons.raw != Core::HID::NpadButton::None) {
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const auto home_pressed = controller->GetHomeButtons().home != 0;
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const auto capture_pressed = controller->GetCaptureButtons().capture != 0;
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if (home_pressed || capture_pressed) {
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SetPollingResult(buttons.raw, false);
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return;
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}
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model->setData(index, previous_key);
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return;
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}
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const QString button_string = tr("Home+%1").arg(GetButtonName(button));
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const auto home_pressed = this->controller->GetHomeButtons().home != 0;
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const auto capture_pressed = this->controller->GetCaptureButtons().capture != 0;
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const QString button_string =
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GetButtonCombinationName(button, home_pressed, capture_pressed);
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const auto [key_sequence_used, used_action] = IsUsedControllerKey(button_string);
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poll_timer->start(200); // Check for new inputs every 200ms
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// We need to disable configuration to be able to read npad buttons
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controller->DisableConfiguration();
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controller->DisableSystemButtons();
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}
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void ConfigureHotkeys::SetPollingResult(Core::HID::NpadButton button, const bool cancel) {
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timeout_timer->stop();
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poll_timer->stop();
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(*input_setter)(button, cancel);
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// Re-Enable configuration
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controller->EnableConfiguration();
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controller->EnableSystemButtons();
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(*input_setter)(button, cancel);
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input_setter = std::nullopt;
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}
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QString ConfigureHotkeys::GetButtonName(Core::HID::NpadButton button) const {
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QString ConfigureHotkeys::GetButtonCombinationName(Core::HID::NpadButton button,
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const bool home = false,
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const bool capture = false) const {
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Core::HID::NpadButtonState state{button};
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QString button_combination;
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if (home) {
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button_combination.append(QStringLiteral("Home+"));
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}
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if (capture) {
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button_combination.append(QStringLiteral("Screenshot+"));
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}
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if (state.a) {
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return QStringLiteral("A");
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button_combination.append(QStringLiteral("A+"));
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}
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if (state.b) {
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return QStringLiteral("B");
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button_combination.append(QStringLiteral("B+"));
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}
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if (state.x) {
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return QStringLiteral("X");
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button_combination.append(QStringLiteral("X+"));
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}
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if (state.y) {
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return QStringLiteral("Y");
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button_combination.append(QStringLiteral("Y+"));
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}
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if (state.l || state.right_sl || state.left_sl) {
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return QStringLiteral("L");
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button_combination.append(QStringLiteral("L+"));
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}
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if (state.r || state.right_sr || state.left_sr) {
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return QStringLiteral("R");
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button_combination.append(QStringLiteral("R+"));
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}
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if (state.zl) {
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return QStringLiteral("ZL");
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button_combination.append(QStringLiteral("ZL+"));
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}
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if (state.zr) {
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return QStringLiteral("ZR");
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button_combination.append(QStringLiteral("ZR+"));
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}
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if (state.left) {
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return QStringLiteral("Dpad_Left");
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button_combination.append(QStringLiteral("Dpad_Left+"));
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}
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if (state.right) {
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return QStringLiteral("Dpad_Right");
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button_combination.append(QStringLiteral("Dpad_Right+"));
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}
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if (state.up) {
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return QStringLiteral("Dpad_Up");
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button_combination.append(QStringLiteral("Dpad_Up+"));
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}
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if (state.down) {
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return QStringLiteral("Dpad_Down");
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button_combination.append(QStringLiteral("Dpad_Down+"));
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}
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if (state.stick_l) {
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return QStringLiteral("Left_Stick");
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button_combination.append(QStringLiteral("Left_Stick+"));
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}
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if (state.stick_r) {
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return QStringLiteral("Right_Stick");
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button_combination.append(QStringLiteral("Right_Stick+"));
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}
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if (state.minus) {
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return QStringLiteral("Minus");
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button_combination.append(QStringLiteral("Minus+"));
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}
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if (state.plus) {
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return QStringLiteral("Plus");
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button_combination.append(QStringLiteral("Plus+"));
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}
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if (button_combination.isEmpty()) {
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return tr("Invalid");
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} else {
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button_combination.chop(1);
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return button_combination;
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}
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return tr("Invalid");
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}
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std::pair<bool, QString> ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
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QStandardItemModel* model;
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void SetPollingResult(Core::HID::NpadButton button, bool cancel);
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QString GetButtonName(Core::HID::NpadButton button) const;
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QString GetButtonCombinationName(Core::HID::NpadButton button, bool home, bool capture) const;
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Core::HID::EmulatedController* controller;
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std::unique_ptr<QTimer> timeout_timer;
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std::unique_ptr<QTimer> poll_timer;
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UpdateRecentFiles();
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}
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void GMainWindow::LinkActionShortcut(QAction* action, const QString& action_name) {
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void GMainWindow::LinkActionShortcut(QAction* action, const QString& action_name,
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const bool tas_allowed) {
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static const QString main_window = QStringLiteral("Main Window");
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action->setShortcut(hotkey_registry.GetKeySequence(main_window, action_name));
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action->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, action_name));
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const auto* controller_hotkey =
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hotkey_registry.GetControllerHotkey(main_window, action_name, controller);
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connect(
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controller_hotkey, &ControllerShortcut::Activated, this, [action] { action->trigger(); },
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controller_hotkey, &ControllerShortcut::Activated, this,
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[action, tas_allowed, this] {
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auto [tas_status, current_tas_frame, total_tas_frames] =
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input_subsystem->GetTas()->GetStatus();
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if (tas_allowed || tas_status == InputCommon::TasInput::TasState::Stopped) {
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action->trigger();
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}
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},
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Qt::QueuedConnection);
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}
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LinkActionShortcut(ui->action_Show_Status_Bar, QStringLiteral("Toggle Status Bar"));
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LinkActionShortcut(ui->action_Fullscreen, QStringLiteral("Fullscreen"));
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LinkActionShortcut(ui->action_Capture_Screenshot, QStringLiteral("Capture Screenshot"));
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LinkActionShortcut(ui->action_TAS_Start, QStringLiteral("TAS Start/Stop"));
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LinkActionShortcut(ui->action_TAS_Record, QStringLiteral("TAS Record"));
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LinkActionShortcut(ui->action_TAS_Reset, QStringLiteral("TAS Reset"));
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LinkActionShortcut(ui->action_TAS_Start, QStringLiteral("TAS Start/Stop"), true);
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LinkActionShortcut(ui->action_TAS_Record, QStringLiteral("TAS Record"), true);
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LinkActionShortcut(ui->action_TAS_Reset, QStringLiteral("TAS Reset"), true);
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static const QString main_window = QStringLiteral("Main Window");
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const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) {
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@ -214,7 +214,8 @@ public slots:
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private:
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/// Updates an action's shortcut and text to reflect an updated hotkey from the hotkey registry.
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void LinkActionShortcut(QAction* action, const QString& action_name);
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void LinkActionShortcut(QAction* action, const QString& action_name,
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const bool tas_allowed = false);
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void RegisterMetaTypes();
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