early-access version 3831
This commit is contained in:
parent
e62fb0263c
commit
e0a13c3ca8
44 changed files with 2252 additions and 495 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 3830.
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This is the source code for early-access 3831.
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## Legal Notice
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## Legal Notice
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@ -95,6 +95,7 @@ android {
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// builds a release build that doesn't need signing
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// builds a release build that doesn't need signing
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// Attaches 'debug' suffix to version and package name, allowing installation alongside the release build.
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// Attaches 'debug' suffix to version and package name, allowing installation alongside the release build.
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register("relWithDebInfo") {
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register("relWithDebInfo") {
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isDefault = true
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resValue("string", "app_name_suffixed", "yuzu Debug Release")
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resValue("string", "app_name_suffixed", "yuzu Debug Release")
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signingConfig = signingConfigs.getByName("debug")
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signingConfig = signingConfigs.getByName("debug")
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isMinifyEnabled = true
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isMinifyEnabled = true
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@ -122,6 +123,7 @@ android {
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flavorDimensions.add("version")
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flavorDimensions.add("version")
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productFlavors {
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productFlavors {
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create("mainline") {
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create("mainline") {
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isDefault = true
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dimension = "version"
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dimension = "version"
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buildConfigField("Boolean", "PREMIUM", "false")
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buildConfigField("Boolean", "PREMIUM", "false")
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}
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}
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@ -11,6 +11,7 @@ import kotlinx.serialization.json.Json
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.model.MinimalDocumentFile
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object GameHelper {
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object GameHelper {
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const val KEY_GAME_PATH = "game_path"
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const val KEY_GAME_PATH = "game_path"
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@ -29,15 +30,7 @@ object GameHelper {
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// Ensure keys are loaded so that ROM metadata can be decrypted.
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// Ensure keys are loaded so that ROM metadata can be decrypted.
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NativeLibrary.reloadKeys()
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NativeLibrary.reloadKeys()
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val children = FileUtil.listFiles(context, gamesUri)
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addGamesRecursive(games, FileUtil.listFiles(context, gamesUri), 3)
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for (file in children) {
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if (!file.isDirectory) {
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// Check that the file has an extension we care about before trying to read out of it.
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if (Game.extensions.contains(FileUtil.getExtension(file.uri))) {
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games.add(getGame(file.uri))
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}
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}
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}
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// Cache list of games found on disk
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// Cache list of games found on disk
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val serializedGames = mutableSetOf<String>()
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val serializedGames = mutableSetOf<String>()
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@ -52,6 +45,30 @@ object GameHelper {
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return games.toList()
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return games.toList()
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}
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}
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private fun addGamesRecursive(
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games: MutableList<Game>,
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files: Array<MinimalDocumentFile>,
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depth: Int
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) {
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if (depth <= 0) {
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return
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}
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files.forEach {
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if (it.isDirectory) {
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addGamesRecursive(
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games,
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FileUtil.listFiles(YuzuApplication.appContext, it.uri),
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depth - 1
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)
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} else {
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if (Game.extensions.contains(FileUtil.getExtension(it.uri))) {
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games.add(getGame(it.uri))
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}
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}
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}
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}
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private fun getGame(uri: Uri): Game {
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private fun getGame(uri: Uri): Game {
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val filePath = uri.toString()
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val filePath = uri.toString()
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var name = NativeLibrary.getTitle(filePath)
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var name = NativeLibrary.getTitle(filePath)
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@ -129,13 +129,17 @@ void LogSettings() {
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log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
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log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
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}
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}
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void UpdateGPUAccuracy() {
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values.current_gpu_accuracy = values.gpu_accuracy.GetValue();
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}
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bool IsGPULevelExtreme() {
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bool IsGPULevelExtreme() {
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return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme;
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return values.current_gpu_accuracy == GpuAccuracy::Extreme;
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}
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}
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bool IsGPULevelHigh() {
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bool IsGPULevelHigh() {
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return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme ||
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return values.current_gpu_accuracy == GpuAccuracy::Extreme ||
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values.gpu_accuracy.GetValue() == GpuAccuracy::High;
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values.current_gpu_accuracy == GpuAccuracy::High;
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}
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}
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bool IsFastmemEnabled() {
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bool IsFastmemEnabled() {
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@ -307,6 +307,7 @@ struct Values {
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Specialization::Default,
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Specialization::Default,
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true,
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true,
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true};
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true};
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GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
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SwitchableSetting<AnisotropyMode, true> max_anisotropy{
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SwitchableSetting<AnisotropyMode, true> max_anisotropy{
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linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
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linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
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"max_anisotropy", Category::RendererAdvanced};
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"max_anisotropy", Category::RendererAdvanced};
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@ -514,6 +515,7 @@ struct Values {
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extern Values values;
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extern Values values;
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void UpdateGPUAccuracy();
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bool IsGPULevelExtreme();
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bool IsGPULevelExtreme();
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bool IsGPULevelHigh();
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bool IsGPULevelHigh();
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@ -557,12 +557,6 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
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}
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}
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std::optional<Key128> KeyManager::ParseTicketTitleKey(const Ticket& ticket) {
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std::optional<Key128> KeyManager::ParseTicketTitleKey(const Ticket& ticket) {
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if (eticket_rsa_keypair == RSAKeyPair<2048>{}) {
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LOG_WARNING(Crypto,
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"Skipping ticket title key parsing due to missing ETicket RSA key-pair.");
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return std::nullopt;
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}
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if (!ticket.IsValid()) {
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if (!ticket.IsValid()) {
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LOG_WARNING(Crypto, "Attempted to parse title key of invalid ticket.");
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LOG_WARNING(Crypto, "Attempted to parse title key of invalid ticket.");
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return std::nullopt;
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return std::nullopt;
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@ -587,6 +581,13 @@ std::optional<Key128> KeyManager::ParseTicketTitleKey(const Ticket& ticket) {
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return ticket.GetData().title_key_common;
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return ticket.GetData().title_key_common;
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}
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}
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if (eticket_rsa_keypair == RSAKeyPair<2048>{}) {
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LOG_WARNING(
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Crypto,
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"Skipping personalized ticket title key parsing due to missing ETicket RSA key-pair.");
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return std::nullopt;
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}
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mbedtls_mpi D; // RSA Private Exponent
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mbedtls_mpi D; // RSA Private Exponent
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mbedtls_mpi N; // RSA Modulus
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mbedtls_mpi N; // RSA Modulus
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mbedtls_mpi S; // Input
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mbedtls_mpi S; // Input
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@ -1188,10 +1189,6 @@ void KeyManager::DeriveETicket(PartitionDataManager& data,
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}
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}
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void KeyManager::PopulateTickets() {
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void KeyManager::PopulateTickets() {
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if (eticket_rsa_keypair == RSAKeyPair<2048>{}) {
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return;
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}
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if (!common_tickets.empty() && !personal_tickets.empty()) {
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if (!common_tickets.empty() && !personal_tickets.empty()) {
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return;
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return;
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}
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}
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@ -95,6 +95,12 @@ add_library(video_core STATIC
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memory_manager.h
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memory_manager.h
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precompiled_headers.h
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precompiled_headers.h
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pte_kind.h
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pte_kind.h
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query_cache/bank_base.h
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query_cache/query_base.h
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query_cache/query_cache_base.h
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query_cache/query_cache.h
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query_cache/query_stream.h
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query_cache/types.h
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query_cache.h
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query_cache.h
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rasterizer_accelerated.cpp
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rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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rasterizer_accelerated.h
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@ -272,13 +272,19 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
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if (!cpu_addr) {
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if (!cpu_addr) {
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return {&slot_buffers[NULL_BUFFER_ID], 0};
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return {&slot_buffers[NULL_BUFFER_ID], 0};
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}
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}
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const BufferId buffer_id = FindBuffer(*cpu_addr, size);
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return ObtainCPUBuffer(*cpu_addr, size, sync_info, post_op);
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}
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template <class P>
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std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(
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VAddr cpu_addr, u32 size, ObtainBufferSynchronize sync_info, ObtainBufferOperation post_op) {
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const BufferId buffer_id = FindBuffer(cpu_addr, size);
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Buffer& buffer = slot_buffers[buffer_id];
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Buffer& buffer = slot_buffers[buffer_id];
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// synchronize op
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// synchronize op
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switch (sync_info) {
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switch (sync_info) {
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case ObtainBufferSynchronize::FullSynchronize:
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case ObtainBufferSynchronize::FullSynchronize:
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SynchronizeBuffer(buffer, *cpu_addr, size);
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SynchronizeBuffer(buffer, cpu_addr, size);
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break;
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break;
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default:
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default:
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break;
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break;
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switch (post_op) {
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switch (post_op) {
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case ObtainBufferOperation::MarkAsWritten:
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case ObtainBufferOperation::MarkAsWritten:
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MarkWrittenBuffer(buffer_id, *cpu_addr, size);
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MarkWrittenBuffer(buffer_id, cpu_addr, size);
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break;
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break;
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case ObtainBufferOperation::DiscardWrite: {
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case ObtainBufferOperation::DiscardWrite: {
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IntervalType interval{*cpu_addr, size};
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IntervalType interval{cpu_addr, size};
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ClearDownload(interval);
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ClearDownload(interval);
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break;
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break;
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}
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}
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@ -297,7 +303,7 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
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break;
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break;
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}
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}
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return {&buffer, buffer.Offset(*cpu_addr)};
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return {&buffer, buffer.Offset(cpu_addr)};
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}
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}
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template <class P>
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template <class P>
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@ -295,6 +295,10 @@ public:
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[[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(GPUVAddr gpu_addr, u32 size,
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[[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(GPUVAddr gpu_addr, u32 size,
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ObtainBufferSynchronize sync_info,
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ObtainBufferSynchronize sync_info,
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ObtainBufferOperation post_op);
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ObtainBufferOperation post_op);
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[[nodiscard]] std::pair<Buffer*, u32> ObtainCPUBuffer(VAddr gpu_addr, u32 size,
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ObtainBufferSynchronize sync_info,
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ObtainBufferOperation post_op);
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void FlushCachedWrites();
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void FlushCachedWrites();
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/// Return true when there are uncommitted buffers to be downloaded
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/// Return true when there are uncommitted buffers to be downloaded
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[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
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[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
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template <typename Func>
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void BufferOperations(Func&& func) {
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do {
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channel_state->has_deleted_buffers = false;
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func();
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} while (channel_state->has_deleted_buffers);
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}
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std::recursive_mutex mutex;
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std::recursive_mutex mutex;
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Runtime& runtime;
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Runtime& runtime;
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@ -51,7 +51,7 @@ public:
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virtual void CreateChannel(Tegra::Control::ChannelState& channel);
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virtual void CreateChannel(Tegra::Control::ChannelState& channel);
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/// Bind a channel for execution.
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/// Bind a channel for execution.
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void BindToChannel(s32 id);
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virtual void BindToChannel(s32 id);
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/// Erase channel's state.
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/// Erase channel's state.
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void EraseChannel(s32 id);
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void EraseChannel(s32 id);
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@ -46,6 +46,7 @@ public:
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};
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};
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struct IndirectParams {
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struct IndirectParams {
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bool is_byte_count;
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bool is_indexed;
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bool is_indexed;
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bool include_count;
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bool include_count;
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GPUVAddr count_start_address;
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GPUVAddr count_start_address;
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@ -20,8 +20,6 @@
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namespace Tegra::Engines {
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namespace Tegra::Engines {
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using VideoCore::QueryType;
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/// First register id that is actually a Macro call.
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/// First register id that is actually a Macro call.
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constexpr u32 MacroRegistersStart = 0xE00;
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constexpr u32 MacroRegistersStart = 0xE00;
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@ -496,27 +494,21 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
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}
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}
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void Maxwell3D::ProcessQueryGet() {
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void Maxwell3D::ProcessQueryGet() {
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VideoCommon::QueryPropertiesFlags flags{};
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if (regs.report_semaphore.query.short_query == 0) {
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flags |= VideoCommon::QueryPropertiesFlags::HasTimeout;
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}
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const GPUVAddr sequence_address{regs.report_semaphore.Address()};
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const VideoCommon::QueryType query_type =
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static_cast<VideoCommon::QueryType>(regs.report_semaphore.query.report.Value());
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const u32 payload = regs.report_semaphore.payload;
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const u32 subreport = regs.report_semaphore.query.sub_report;
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switch (regs.report_semaphore.query.operation) {
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switch (regs.report_semaphore.query.operation) {
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case Regs::ReportSemaphore::Operation::Release:
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case Regs::ReportSemaphore::Operation::Release:
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if (regs.report_semaphore.query.short_query != 0) {
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if (regs.report_semaphore.query.short_query != 0) {
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const GPUVAddr sequence_address{regs.report_semaphore.Address()};
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flags |= VideoCommon::QueryPropertiesFlags::IsAFence;
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const u32 payload = regs.report_semaphore.payload;
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std::function<void()> operation([this, sequence_address, payload] {
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memory_manager.Write<u32>(sequence_address, payload);
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});
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rasterizer->SignalFence(std::move(operation));
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} else {
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struct LongQueryResult {
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u64_le value;
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u64_le timestamp;
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};
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const GPUVAddr sequence_address{regs.report_semaphore.Address()};
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const u32 payload = regs.report_semaphore.payload;
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[this, sequence_address, payload] {
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memory_manager.Write<u64>(sequence_address + sizeof(u64), system.GPU().GetTicks());
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memory_manager.Write<u64>(sequence_address, payload);
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}();
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}
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}
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rasterizer->Query(sequence_address, query_type, flags, payload, subreport);
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break;
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break;
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case Regs::ReportSemaphore::Operation::Acquire:
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case Regs::ReportSemaphore::Operation::Acquire:
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// TODO(Blinkhawk): Under this operation, the GPU waits for the CPU to write a value that
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// TODO(Blinkhawk): Under this operation, the GPU waits for the CPU to write a value that
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@ -524,11 +516,7 @@ void Maxwell3D::ProcessQueryGet() {
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UNIMPLEMENTED_MSG("Unimplemented query operation ACQUIRE");
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UNIMPLEMENTED_MSG("Unimplemented query operation ACQUIRE");
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break;
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break;
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case Regs::ReportSemaphore::Operation::ReportOnly:
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case Regs::ReportSemaphore::Operation::ReportOnly:
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if (const std::optional<u64> result = GetQueryResult()) {
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rasterizer->Query(sequence_address, query_type, flags, payload, subreport);
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// If the query returns an empty optional it means it's cached and deferred.
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// In this case we have a non-empty result, so we stamp it immediately.
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StampQueryResult(*result, regs.report_semaphore.query.short_query == 0);
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
case Regs::ReportSemaphore::Operation::Trap:
|
case Regs::ReportSemaphore::Operation::Trap:
|
||||||
UNIMPLEMENTED_MSG("Unimplemented query operation TRAP");
|
UNIMPLEMENTED_MSG("Unimplemented query operation TRAP");
|
||||||
|
@ -540,6 +528,10 @@ void Maxwell3D::ProcessQueryGet() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Maxwell3D::ProcessQueryCondition() {
|
void Maxwell3D::ProcessQueryCondition() {
|
||||||
|
if (rasterizer->AccelerateConditionalRendering()) {
|
||||||
|
execute_on = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
const GPUVAddr condition_address{regs.render_enable.Address()};
|
const GPUVAddr condition_address{regs.render_enable.Address()};
|
||||||
switch (regs.render_enable_override) {
|
switch (regs.render_enable_override) {
|
||||||
case Regs::RenderEnable::Override::AlwaysRender:
|
case Regs::RenderEnable::Override::AlwaysRender:
|
||||||
|
@ -549,10 +541,6 @@ void Maxwell3D::ProcessQueryCondition() {
|
||||||
execute_on = false;
|
execute_on = false;
|
||||||
break;
|
break;
|
||||||
case Regs::RenderEnable::Override::UseRenderEnable: {
|
case Regs::RenderEnable::Override::UseRenderEnable: {
|
||||||
if (rasterizer->AccelerateConditionalRendering()) {
|
|
||||||
execute_on = true;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
switch (regs.render_enable.mode) {
|
switch (regs.render_enable.mode) {
|
||||||
case Regs::RenderEnable::Mode::True: {
|
case Regs::RenderEnable::Mode::True: {
|
||||||
execute_on = true;
|
execute_on = true;
|
||||||
|
@ -594,15 +582,9 @@ void Maxwell3D::ProcessQueryCondition() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Maxwell3D::ProcessCounterReset() {
|
void Maxwell3D::ProcessCounterReset() {
|
||||||
#if ANDROID
|
|
||||||
if (!Settings::IsGPULevelHigh()) {
|
|
||||||
// This is problematic on Android, disable on GPU Normal.
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
switch (regs.clear_report_value) {
|
switch (regs.clear_report_value) {
|
||||||
case Regs::ClearReport::ZPassPixelCount:
|
case Regs::ClearReport::ZPassPixelCount:
|
||||||
rasterizer->ResetCounter(QueryType::SamplesPassed);
|
rasterizer->ResetCounter(VideoCommon::QueryType::ZPassPixelCount64);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", regs.clear_report_value);
|
LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", regs.clear_report_value);
|
||||||
|
@ -616,28 +598,6 @@ void Maxwell3D::ProcessSyncPoint() {
|
||||||
rasterizer->SignalSyncPoint(sync_point);
|
rasterizer->SignalSyncPoint(sync_point);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<u64> Maxwell3D::GetQueryResult() {
|
|
||||||
switch (regs.report_semaphore.query.report) {
|
|
||||||
case Regs::ReportSemaphore::Report::Payload:
|
|
||||||
return regs.report_semaphore.payload;
|
|
||||||
case Regs::ReportSemaphore::Report::ZPassPixelCount64:
|
|
||||||
#if ANDROID
|
|
||||||
if (!Settings::IsGPULevelHigh()) {
|
|
||||||
// This is problematic on Android, disable on GPU Normal.
|
|
||||||
return 120;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
// Deferred.
|
|
||||||
rasterizer->Query(regs.report_semaphore.Address(), QueryType::SamplesPassed,
|
|
||||||
system.GPU().GetTicks());
|
|
||||||
return std::nullopt;
|
|
||||||
default:
|
|
||||||
LOG_DEBUG(HW_GPU, "Unimplemented query report type {}",
|
|
||||||
regs.report_semaphore.query.report.Value());
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Maxwell3D::ProcessCBBind(size_t stage_index) {
|
void Maxwell3D::ProcessCBBind(size_t stage_index) {
|
||||||
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader
|
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader
|
||||||
// stage.
|
// stage.
|
||||||
|
|
|
@ -3182,9 +3182,6 @@ private:
|
||||||
/// Handles writes to syncing register.
|
/// Handles writes to syncing register.
|
||||||
void ProcessSyncPoint();
|
void ProcessSyncPoint();
|
||||||
|
|
||||||
/// Returns a query's value or an empty object if the value will be deferred through a cache.
|
|
||||||
std::optional<u64> GetQueryResult();
|
|
||||||
|
|
||||||
void RefreshParametersImpl();
|
void RefreshParametersImpl();
|
||||||
|
|
||||||
bool IsMethodExecutable(u32 method);
|
bool IsMethodExecutable(u32 method);
|
||||||
|
|
|
@ -361,21 +361,17 @@ void MaxwellDMA::ReleaseSemaphore() {
|
||||||
const auto type = regs.launch_dma.semaphore_type;
|
const auto type = regs.launch_dma.semaphore_type;
|
||||||
const GPUVAddr address = regs.semaphore.address;
|
const GPUVAddr address = regs.semaphore.address;
|
||||||
const u32 payload = regs.semaphore.payload;
|
const u32 payload = regs.semaphore.payload;
|
||||||
|
VideoCommon::QueryPropertiesFlags flags{VideoCommon::QueryPropertiesFlags::IsAFence};
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case LaunchDMA::SemaphoreType::NONE:
|
case LaunchDMA::SemaphoreType::NONE:
|
||||||
break;
|
break;
|
||||||
case LaunchDMA::SemaphoreType::RELEASE_ONE_WORD_SEMAPHORE: {
|
case LaunchDMA::SemaphoreType::RELEASE_ONE_WORD_SEMAPHORE: {
|
||||||
std::function<void()> operation(
|
rasterizer->Query(address, VideoCommon::QueryType::Payload, flags, payload, 0);
|
||||||
[this, address, payload] { memory_manager.Write<u32>(address, payload); });
|
|
||||||
rasterizer->SignalFence(std::move(operation));
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case LaunchDMA::SemaphoreType::RELEASE_FOUR_WORD_SEMAPHORE: {
|
case LaunchDMA::SemaphoreType::RELEASE_FOUR_WORD_SEMAPHORE: {
|
||||||
std::function<void()> operation([this, address, payload] {
|
rasterizer->Query(address, VideoCommon::QueryType::Payload,
|
||||||
memory_manager.Write<u64>(address + sizeof(u64), system.GPU().GetTicks());
|
flags | VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0);
|
||||||
memory_manager.Write<u64>(address, payload);
|
|
||||||
});
|
|
||||||
rasterizer->SignalFence(std::move(operation));
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
|
|
|
@ -77,10 +77,8 @@ void Puller::ProcessSemaphoreTriggerMethod() {
|
||||||
if (op == GpuSemaphoreOperation::WriteLong) {
|
if (op == GpuSemaphoreOperation::WriteLong) {
|
||||||
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
|
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
|
||||||
const u32 payload = regs.semaphore_sequence;
|
const u32 payload = regs.semaphore_sequence;
|
||||||
[this, sequence_address, payload] {
|
rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload,
|
||||||
memory_manager.Write<u64>(sequence_address + sizeof(u64), gpu.GetTicks());
|
VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0);
|
||||||
memory_manager.Write<u64>(sequence_address, payload);
|
|
||||||
}();
|
|
||||||
} else {
|
} else {
|
||||||
do {
|
do {
|
||||||
const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
|
const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
|
||||||
|
@ -115,10 +113,8 @@ void Puller::ProcessSemaphoreTriggerMethod() {
|
||||||
void Puller::ProcessSemaphoreRelease() {
|
void Puller::ProcessSemaphoreRelease() {
|
||||||
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
|
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
|
||||||
const u32 payload = regs.semaphore_release;
|
const u32 payload = regs.semaphore_release;
|
||||||
std::function<void()> operation([this, sequence_address, payload] {
|
rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload,
|
||||||
memory_manager.Write<u32>(sequence_address, payload);
|
VideoCommon::QueryPropertiesFlags::IsAFence, payload, 0);
|
||||||
});
|
|
||||||
rasterizer->SignalFence(std::move(operation));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Puller::ProcessSemaphoreAcquire() {
|
void Puller::ProcessSemaphoreAcquire() {
|
||||||
|
@ -127,7 +123,6 @@ void Puller::ProcessSemaphoreAcquire() {
|
||||||
while (word != value) {
|
while (word != value) {
|
||||||
regs.acquire_active = true;
|
regs.acquire_active = true;
|
||||||
regs.acquire_value = value;
|
regs.acquire_value = value;
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
||||||
rasterizer->ReleaseFences();
|
rasterizer->ReleaseFences();
|
||||||
word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
|
word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
|
||||||
// TODO(kemathe73) figure out how to do the acquire_timeout
|
// TODO(kemathe73) figure out how to do the acquire_timeout
|
||||||
|
|
|
@ -55,6 +55,9 @@ public:
|
||||||
|
|
||||||
// Unlike other fences, this one doesn't
|
// Unlike other fences, this one doesn't
|
||||||
void SignalOrdering() {
|
void SignalOrdering() {
|
||||||
|
if constexpr (!can_async_check) {
|
||||||
|
TryReleasePendingFences<false>();
|
||||||
|
}
|
||||||
std::scoped_lock lock{buffer_cache.mutex};
|
std::scoped_lock lock{buffer_cache.mutex};
|
||||||
buffer_cache.AccumulateFlushes();
|
buffer_cache.AccumulateFlushes();
|
||||||
}
|
}
|
||||||
|
@ -104,9 +107,25 @@ public:
|
||||||
SignalFence(std::move(func));
|
SignalFence(std::move(func));
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaitPendingFences() {
|
void WaitPendingFences([[maybe_unused]] bool force) {
|
||||||
if constexpr (!can_async_check) {
|
if constexpr (!can_async_check) {
|
||||||
TryReleasePendingFences<true>();
|
TryReleasePendingFences<true>();
|
||||||
|
} else {
|
||||||
|
if (!force) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
std::mutex wait_mutex;
|
||||||
|
std::condition_variable wait_cv;
|
||||||
|
std::atomic<bool> wait_finished{};
|
||||||
|
std::function<void()> func([&] {
|
||||||
|
std::scoped_lock lk(wait_mutex);
|
||||||
|
wait_finished.store(true, std::memory_order_relaxed);
|
||||||
|
wait_cv.notify_all();
|
||||||
|
});
|
||||||
|
SignalFence(std::move(func));
|
||||||
|
std::unique_lock lk(wait_mutex);
|
||||||
|
wait_cv.wait(
|
||||||
|
lk, [&wait_finished] { return wait_finished.load(std::memory_order_relaxed); });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -102,7 +102,8 @@ struct GPU::Impl {
|
||||||
|
|
||||||
/// Signal the ending of command list.
|
/// Signal the ending of command list.
|
||||||
void OnCommandListEnd() {
|
void OnCommandListEnd() {
|
||||||
rasterizer->ReleaseFences();
|
rasterizer->ReleaseFences(false);
|
||||||
|
Settings::UpdateGPUAccuracy();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Request a host GPU memory flush from the CPU.
|
/// Request a host GPU memory flush from the CPU.
|
||||||
|
@ -220,6 +221,7 @@ struct GPU::Impl {
|
||||||
/// This can be used to launch any necessary threads and register any necessary
|
/// This can be used to launch any necessary threads and register any necessary
|
||||||
/// core timing events.
|
/// core timing events.
|
||||||
void Start() {
|
void Start() {
|
||||||
|
Settings::UpdateGPUAccuracy();
|
||||||
gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler);
|
gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -41,6 +41,9 @@ set(SHADER_FILES
|
||||||
pitch_unswizzle.comp
|
pitch_unswizzle.comp
|
||||||
present_bicubic.frag
|
present_bicubic.frag
|
||||||
present_gaussian.frag
|
present_gaussian.frag
|
||||||
|
queries_prefix_scan_sum.comp
|
||||||
|
queries_prefix_scan_sum_nosubgroups.comp
|
||||||
|
resolve_conditional_render.comp
|
||||||
smaa_edge_detection.vert
|
smaa_edge_detection.vert
|
||||||
smaa_edge_detection.frag
|
smaa_edge_detection.frag
|
||||||
smaa_blending_weight_calculation.vert
|
smaa_blending_weight_calculation.vert
|
||||||
|
@ -70,6 +73,7 @@ if ("${GLSLANGVALIDATOR}" STREQUAL "GLSLANGVALIDATOR-NOTFOUND")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(GLSL_FLAGS "")
|
set(GLSL_FLAGS "")
|
||||||
|
set(SPIR_V_VERSION "spirv1.3")
|
||||||
set(QUIET_FLAG "--quiet")
|
set(QUIET_FLAG "--quiet")
|
||||||
|
|
||||||
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
|
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
|
||||||
|
@ -123,7 +127,7 @@ foreach(FILENAME IN ITEMS ${SHADER_FILES})
|
||||||
OUTPUT
|
OUTPUT
|
||||||
${SPIRV_HEADER_FILE}
|
${SPIRV_HEADER_FILE}
|
||||||
COMMAND
|
COMMAND
|
||||||
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
|
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE} --target-env ${SPIR_V_VERSION}
|
||||||
MAIN_DEPENDENCY
|
MAIN_DEPENDENCY
|
||||||
${SOURCE_FILE}
|
${SOURCE_FILE}
|
||||||
)
|
)
|
||||||
|
|
|
@ -34,11 +34,16 @@
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
BEGIN_PUSH_CONSTANTS
|
BEGIN_PUSH_CONSTANTS
|
||||||
UNIFORM(0) uint max_accumulation_base;
|
UNIFORM(0) uint min_accumulation_base;
|
||||||
UNIFORM(1) uint accumulation_limit;
|
UNIFORM(1) uint max_accumulation_base;
|
||||||
|
UNIFORM(2) uint accumulation_limit;
|
||||||
|
UNIFORM(3) uint buffer_offset;
|
||||||
END_PUSH_CONSTANTS
|
END_PUSH_CONSTANTS
|
||||||
|
|
||||||
layout(local_size_x = 32) in;
|
#define LOCAL_RESULTS 8
|
||||||
|
#define QUERIES_PER_INVOC 2048
|
||||||
|
|
||||||
|
layout(local_size_x = QUERIES_PER_INVOC / LOCAL_RESULTS) in;
|
||||||
|
|
||||||
layout(std430, binding = 0) readonly buffer block1 {
|
layout(std430, binding = 0) readonly buffer block1 {
|
||||||
uvec2 input_data[];
|
uvec2 input_data[];
|
||||||
|
@ -52,7 +57,7 @@ layout(std430, binding = 2) coherent buffer block3 {
|
||||||
uvec2 accumulated_data;
|
uvec2 accumulated_data;
|
||||||
};
|
};
|
||||||
|
|
||||||
shared uvec2 shared_data[2];
|
shared uvec2 shared_data[128];
|
||||||
|
|
||||||
// Simple Uint64 add that uses 2 uint variables for GPUs that don't support uint64
|
// Simple Uint64 add that uses 2 uint variables for GPUs that don't support uint64
|
||||||
uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
|
uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
|
||||||
|
@ -67,8 +72,8 @@ uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
|
||||||
uvec2 subgroupInclusiveAddUint64(uvec2 value) {
|
uvec2 subgroupInclusiveAddUint64(uvec2 value) {
|
||||||
uvec2 result = value;
|
uvec2 result = value;
|
||||||
for (uint i = 1; i < gl_SubgroupSize; i *= 2) {
|
for (uint i = 1; i < gl_SubgroupSize; i *= 2) {
|
||||||
|
uvec2 other = subgroupShuffleUp(result, i); // get value from subgroup_inv_id - i;
|
||||||
if (i <= gl_SubgroupInvocationID) {
|
if (i <= gl_SubgroupInvocationID) {
|
||||||
uvec2 other = subgroupShuffleUp(result, i); // get value from subgroup_inv_id - i;
|
|
||||||
result = AddUint64(result, other);
|
result = AddUint64(result, other);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -76,89 +81,93 @@ uvec2 subgroupInclusiveAddUint64(uvec2 value) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Writes down the results to the output buffer and to the accumulation buffer
|
// Writes down the results to the output buffer and to the accumulation buffer
|
||||||
void WriteResults(uvec2 result) {
|
void WriteResults(uvec2 results[LOCAL_RESULTS]) {
|
||||||
uint current_global_id = gl_GlobalInvocationID.x;
|
const uint current_id = gl_LocalInvocationID.x;
|
||||||
uvec2 base_data = current_global_id < max_accumulation_base ? accumulated_data : uvec2(0);
|
const uvec2 accum = accumulated_data;
|
||||||
output_data[current_global_id] = result + base_data;
|
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||||
if (max_accumulation_base >= accumulation_limit + 1) {
|
uvec2 base_data = current_id * LOCAL_RESULTS + i < min_accumulation_base ? accum : uvec2(0, 0);
|
||||||
if (current_global_id == accumulation_limit) {
|
AddUint64(results[i], base_data);
|
||||||
accumulated_data = result;
|
}
|
||||||
|
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||||
|
output_data[buffer_offset + current_id * LOCAL_RESULTS + i] = results[i];
|
||||||
|
}
|
||||||
|
uint index = accumulation_limit % LOCAL_RESULTS;
|
||||||
|
uint base_id = accumulation_limit / LOCAL_RESULTS;
|
||||||
|
if (min_accumulation_base >= accumulation_limit + 1) {
|
||||||
|
if (current_id == base_id) {
|
||||||
|
accumulated_data = results[index];
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// We have that ugly case in which the accumulation data is reset in the middle somewhere.
|
// We have that ugly case in which the accumulation data is reset in the middle somewhere.
|
||||||
barrier();
|
barrier();
|
||||||
groupMemoryBarrier();
|
groupMemoryBarrier();
|
||||||
if (current_global_id == accumulation_limit) {
|
|
||||||
uvec2 value_1 = output_data[max_accumulation_base];
|
if (current_id == base_id) {
|
||||||
accumulated_data = AddUint64(result, -value_1);
|
uvec2 reset_value = output_data[max_accumulation_base - 1];
|
||||||
|
// Calculate two complement / negate manually
|
||||||
|
reset_value = AddUint64(uvec2(1,0), ~reset_value);
|
||||||
|
accumulated_data = AddUint64(results[index], reset_value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void main() {
|
void main() {
|
||||||
uint subgroup_inv_id = gl_SubgroupInvocationID;
|
const uint subgroup_inv_id = gl_SubgroupInvocationID;
|
||||||
uint subgroup_id = gl_SubgroupID;
|
const uint subgroup_id = gl_SubgroupID + gl_WorkGroupID.x * gl_NumSubgroups;
|
||||||
uint last_subgroup_id = subgroupMax(subgroup_inv_id);
|
const uint last_subgroup_id = subgroupMax(subgroup_inv_id);
|
||||||
uint current_global_id = gl_GlobalInvocationID.x;
|
const uint current_id = gl_LocalInvocationID.x;
|
||||||
uint total_work = gl_NumWorkGroups.x * gl_WorkGroupSize.x;
|
const uint total_work = accumulation_limit;
|
||||||
uvec2 data = input_data[current_global_id];
|
const uint last_result_id = LOCAL_RESULTS - 1;
|
||||||
|
uvec2 data[LOCAL_RESULTS];
|
||||||
|
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||||
|
data[i] = input_data[buffer_offset + current_id * LOCAL_RESULTS + i];
|
||||||
|
}
|
||||||
|
uvec2 results[LOCAL_RESULTS];
|
||||||
|
results[0] = data[0];
|
||||||
|
for (uint i = 1; i < LOCAL_RESULTS; i++) {
|
||||||
|
results[i] = AddUint64(data[i], results[i - 1]);
|
||||||
|
}
|
||||||
// make sure all input data has been loaded
|
// make sure all input data has been loaded
|
||||||
subgroupBarrier();
|
subgroupBarrier();
|
||||||
subgroupMemoryBarrier();
|
subgroupMemoryBarrier();
|
||||||
|
|
||||||
uvec2 result = subgroupInclusiveAddUint64(data);
|
// on the last local result, do a subgroup inclusive scan sum
|
||||||
|
results[last_result_id] = subgroupInclusiveAddUint64(results[last_result_id]);
|
||||||
|
// get the last local result from the subgroup behind the current
|
||||||
|
uvec2 result_behind = subgroupShuffleUp(results[last_result_id], 1);
|
||||||
|
if (subgroup_inv_id != 0) {
|
||||||
|
for (uint i = 1; i < LOCAL_RESULTS; i++) {
|
||||||
|
results[i - 1] = AddUint64(results[i - 1], result_behind);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// if we had less queries than our subgroup, just write down the results.
|
// if we had less queries than our subgroup, just write down the results.
|
||||||
if (total_work <= gl_SubgroupSize) { // This condition is constant per dispatch.
|
if (total_work <= gl_SubgroupSize * LOCAL_RESULTS) { // This condition is constant per dispatch.
|
||||||
WriteResults(result);
|
WriteResults(results);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// We now have more, so lets write the last result into shared memory.
|
// We now have more, so lets write the last result into shared memory.
|
||||||
// Only pick the last subgroup.
|
// Only pick the last subgroup.
|
||||||
if (subgroup_inv_id == last_subgroup_id) {
|
if (subgroup_inv_id == last_subgroup_id) {
|
||||||
shared_data[subgroup_id] = result;
|
shared_data[subgroup_id] = results[last_result_id];
|
||||||
}
|
}
|
||||||
// wait until everyone loaded their stuffs
|
// wait until everyone loaded their stuffs
|
||||||
barrier();
|
barrier();
|
||||||
memoryBarrierShared();
|
memoryBarrierShared();
|
||||||
|
|
||||||
// Case 1: the total work for the grouped results can be calculated in a single subgroup
|
// only if it's not the first subgroup
|
||||||
// operation (about 1024 queries).
|
|
||||||
uint total_extra_work = gl_NumSubgroups * gl_NumWorkGroups.x;
|
|
||||||
if (total_extra_work <= gl_SubgroupSize) { // This condition is constant per dispatch.
|
|
||||||
if (subgroup_id != 0) {
|
|
||||||
uvec2 tmp = shared_data[subgroup_inv_id];
|
|
||||||
subgroupBarrier();
|
|
||||||
subgroupMemoryBarrierShared();
|
|
||||||
tmp = subgroupInclusiveAddUint64(tmp);
|
|
||||||
result = AddUint64(result, subgroupShuffle(tmp, subgroup_id - 1));
|
|
||||||
}
|
|
||||||
|
|
||||||
WriteResults(result);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Case 2: our work amount is huge, so lets do it in O(log n) steps.
|
|
||||||
const uint extra = (total_extra_work ^ (total_extra_work - 1)) != 0 ? 1 : 0;
|
|
||||||
const uint steps = 1 << (findMSB(total_extra_work) + extra);
|
|
||||||
uint step;
|
|
||||||
// Hillis and Steele's algorithm
|
|
||||||
for (step = 1; step < steps; step *= 2) {
|
|
||||||
if (current_global_id < steps && current_global_id >= step) {
|
|
||||||
uvec2 current = shared_data[current_global_id];
|
|
||||||
uvec2 other = shared_data[current_global_id - step];
|
|
||||||
shared_data[current_global_id] = AddUint64(current, other);
|
|
||||||
}
|
|
||||||
// steps is constant, so this will always execute in ever workgroup's thread.
|
|
||||||
barrier();
|
|
||||||
memoryBarrierShared();
|
|
||||||
}
|
|
||||||
// Only add results for groups higher than 0
|
|
||||||
if (subgroup_id != 0) {
|
if (subgroup_id != 0) {
|
||||||
result = AddUint64(result, shared_data[subgroup_id - 1]);
|
// get the results from some previous invocation
|
||||||
|
uvec2 tmp = shared_data[subgroup_inv_id];
|
||||||
|
subgroupBarrier();
|
||||||
|
subgroupMemoryBarrierShared();
|
||||||
|
tmp = subgroupInclusiveAddUint64(tmp);
|
||||||
|
// obtain the result that would be equivalent to the previous result
|
||||||
|
uvec2 shuffled_result = subgroupShuffle(tmp, subgroup_id - 1);
|
||||||
|
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||||
|
results[i] = AddUint64(results[i], shuffled_result);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
WriteResults(results);
|
||||||
// Just write the final results. We are done
|
|
||||||
WriteResults(result);
|
|
||||||
}
|
}
|
|
@ -32,25 +32,30 @@
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
BEGIN_PUSH_CONSTANTS
|
BEGIN_PUSH_CONSTANTS
|
||||||
UNIFORM(0) uint max_accumulation_base;
|
UNIFORM(0) uint min_accumulation_base;
|
||||||
UNIFORM(1) uint accumulation_limit;
|
UNIFORM(1) uint max_accumulation_base;
|
||||||
|
UNIFORM(2) uint accumulation_limit;
|
||||||
|
UNIFORM(3) uint buffer_offset;
|
||||||
END_PUSH_CONSTANTS
|
END_PUSH_CONSTANTS
|
||||||
|
|
||||||
layout(local_size_x = 32) in;
|
#define LOCAL_RESULTS 4
|
||||||
|
#define QUERIES_PER_INVOC 2048
|
||||||
|
|
||||||
|
layout(local_size_x = QUERIES_PER_INVOC / LOCAL_RESULTS) in;
|
||||||
|
|
||||||
layout(std430, binding = 0) readonly buffer block1 {
|
layout(std430, binding = 0) readonly buffer block1 {
|
||||||
uvec2 input_data[gl_WorkGroupSize.x];
|
uvec2 input_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
|
||||||
};
|
};
|
||||||
|
|
||||||
layout(std430, binding = 1) writeonly coherent buffer block2 {
|
layout(std430, binding = 1) writeonly coherent buffer block2 {
|
||||||
uvec2 output_data[gl_WorkGroupSize.x];
|
uvec2 output_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
|
||||||
};
|
};
|
||||||
|
|
||||||
layout(std430, binding = 2) coherent buffer block3 {
|
layout(std430, binding = 2) coherent buffer block3 {
|
||||||
uvec2 accumulated_data;
|
uvec2 accumulated_data;
|
||||||
};
|
};
|
||||||
|
|
||||||
shared uvec2 shared_data[gl_WorkGroupSize.x * 2];
|
shared uvec2 shared_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
|
||||||
|
|
||||||
uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
|
uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
|
||||||
uint carry = 0;
|
uint carry = 0;
|
||||||
|
@ -62,23 +67,31 @@ uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
|
||||||
|
|
||||||
void main(void) {
|
void main(void) {
|
||||||
uint id = gl_LocalInvocationID.x;
|
uint id = gl_LocalInvocationID.x;
|
||||||
uvec2 base_value_1 = (id * 2) < max_accumulation_base ? accumulated_data : uvec2(0);
|
uvec2 base_value[LOCAL_RESULTS];
|
||||||
uvec2 base_value_2 = (id * 2 + 1) < max_accumulation_base ? accumulated_data : uvec2(0);
|
const uvec2 accum = accumulated_data;
|
||||||
|
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||||
|
base_value[i] = (buffer_offset + id * LOCAL_RESULTS + i) < min_accumulation_base
|
||||||
|
? accumulated_data
|
||||||
|
: uvec2(0);
|
||||||
|
}
|
||||||
uint work_size = gl_WorkGroupSize.x;
|
uint work_size = gl_WorkGroupSize.x;
|
||||||
uint rd_id;
|
uint rd_id;
|
||||||
uint wr_id;
|
uint wr_id;
|
||||||
uint mask;
|
uint mask;
|
||||||
uvec2 input_1 = input_data[id * 2];
|
uvec2 inputs[LOCAL_RESULTS];
|
||||||
uvec2 input_2 = input_data[id * 2 + 1];
|
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||||
|
inputs[i] = input_data[buffer_offset + id * LOCAL_RESULTS + i];
|
||||||
|
}
|
||||||
// The number of steps is the log base 2 of the
|
// The number of steps is the log base 2 of the
|
||||||
// work group size, which should be a power of 2
|
// work group size, which should be a power of 2
|
||||||
const uint steps = uint(log2(work_size)) + 1;
|
const uint steps = uint(log2(work_size)) + uint(log2(LOCAL_RESULTS));
|
||||||
uint step = 0;
|
uint step = 0;
|
||||||
|
|
||||||
// Each invocation is responsible for the content of
|
// Each invocation is responsible for the content of
|
||||||
// two elements of the output array
|
// two elements of the output array
|
||||||
shared_data[id * 2] = input_1;
|
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||||
shared_data[id * 2 + 1] = input_2;
|
shared_data[id * LOCAL_RESULTS + i] = inputs[i];
|
||||||
|
}
|
||||||
// Synchronize to make sure that everyone has initialized
|
// Synchronize to make sure that everyone has initialized
|
||||||
// their elements of shared_data[] with data loaded from
|
// their elements of shared_data[] with data loaded from
|
||||||
// the input arrays
|
// the input arrays
|
||||||
|
@ -100,21 +113,26 @@ void main(void) {
|
||||||
memoryBarrierShared();
|
memoryBarrierShared();
|
||||||
}
|
}
|
||||||
// Add the accumulation
|
// Add the accumulation
|
||||||
shared_data[id * 2] = AddUint64(shared_data[id * 2], base_value_1);
|
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||||
shared_data[id * 2 + 1] = AddUint64(shared_data[id * 2 + 1], base_value_2);
|
shared_data[id * LOCAL_RESULTS + i] =
|
||||||
|
AddUint64(shared_data[id * LOCAL_RESULTS + i], base_value[i]);
|
||||||
|
}
|
||||||
barrier();
|
barrier();
|
||||||
memoryBarrierShared();
|
memoryBarrierShared();
|
||||||
|
|
||||||
// Finally write our data back to the output buffer
|
// Finally write our data back to the output buffer
|
||||||
output_data[id * 2] = shared_data[id * 2];
|
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||||
output_data[id * 2 + 1] = shared_data[id * 2 + 1];
|
output_data[buffer_offset + id * LOCAL_RESULTS + i] = shared_data[id * LOCAL_RESULTS + i];
|
||||||
|
}
|
||||||
if (id == 0) {
|
if (id == 0) {
|
||||||
if (max_accumulation_base >= accumulation_limit + 1) {
|
if (min_accumulation_base >= accumulation_limit + 1) {
|
||||||
accumulated_data = shared_data[accumulation_limit];
|
accumulated_data = shared_data[accumulation_limit];
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
uvec2 value_1 = shared_data[max_accumulation_base];
|
uvec2 reset_value = shared_data[max_accumulation_base - 1];
|
||||||
uvec2 value_2 = shared_data[accumulation_limit];
|
uvec2 final_value = shared_data[accumulation_limit];
|
||||||
accumulated_data = AddUint64(value_1, -value_2);
|
// Two complements
|
||||||
|
reset_value = AddUint64(uvec2(1, 0), ~reset_value);
|
||||||
|
accumulated_data = AddUint64(final_value, reset_value);
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -67,6 +67,7 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||||
|
params.is_byte_count = false;
|
||||||
params.is_indexed = false;
|
params.is_indexed = false;
|
||||||
params.include_count = false;
|
params.include_count = false;
|
||||||
params.count_start_address = 0;
|
params.count_start_address = 0;
|
||||||
|
@ -161,6 +162,7 @@ public:
|
||||||
0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
|
0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
|
||||||
}
|
}
|
||||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||||
|
params.is_byte_count = false;
|
||||||
params.is_indexed = true;
|
params.is_indexed = true;
|
||||||
params.include_count = false;
|
params.include_count = false;
|
||||||
params.count_start_address = 0;
|
params.count_start_address = 0;
|
||||||
|
@ -256,6 +258,7 @@ public:
|
||||||
const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize());
|
const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize());
|
||||||
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||||
|
params.is_byte_count = false;
|
||||||
params.is_indexed = true;
|
params.is_indexed = true;
|
||||||
params.include_count = true;
|
params.include_count = true;
|
||||||
params.count_start_address = maxwell3d.GetMacroAddress(4);
|
params.count_start_address = maxwell3d.GetMacroAddress(4);
|
||||||
|
@ -319,6 +322,47 @@ private:
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class HLE_DrawIndirectByteCount final : public HLEMacroImpl {
|
||||||
|
public:
|
||||||
|
explicit HLE_DrawIndirectByteCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||||
|
|
||||||
|
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||||
|
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0xFFFFU);
|
||||||
|
if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
|
||||||
|
Fallback(parameters);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||||
|
params.is_byte_count = true;
|
||||||
|
params.is_indexed = false;
|
||||||
|
params.include_count = false;
|
||||||
|
params.count_start_address = 0;
|
||||||
|
params.indirect_start_address = maxwell3d.GetMacroAddress(2);
|
||||||
|
params.buffer_size = 4;
|
||||||
|
params.max_draw_counts = 1;
|
||||||
|
params.stride = parameters[1];
|
||||||
|
maxwell3d.regs.draw.begin = parameters[0];
|
||||||
|
maxwell3d.regs.draw_auto_stride = parameters[1];
|
||||||
|
maxwell3d.regs.draw_auto_byte_count = parameters[2];
|
||||||
|
|
||||||
|
maxwell3d.draw_manager->DrawArrayIndirect(topology);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
void Fallback(const std::vector<u32>& parameters) {
|
||||||
|
maxwell3d.RefreshParameters();
|
||||||
|
|
||||||
|
maxwell3d.regs.draw.begin = parameters[0];
|
||||||
|
maxwell3d.regs.draw_auto_stride = parameters[1];
|
||||||
|
maxwell3d.regs.draw_auto_byte_count = parameters[2];
|
||||||
|
|
||||||
|
maxwell3d.draw_manager->DrawArray(
|
||||||
|
maxwell3d.regs.draw.topology, 0,
|
||||||
|
maxwell3d.regs.draw_auto_byte_count / maxwell3d.regs.draw_auto_stride, 0, 1);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl {
|
class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl {
|
||||||
public:
|
public:
|
||||||
explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||||
|
@ -536,6 +580,11 @@ HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {
|
||||||
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
|
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
|
||||||
return std::make_unique<HLE_TransformFeedbackSetup>(maxwell3d__);
|
return std::make_unique<HLE_TransformFeedbackSetup>(maxwell3d__);
|
||||||
}));
|
}));
|
||||||
|
builders.emplace(0xB5F74EDB717278ECULL,
|
||||||
|
std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
|
||||||
|
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
|
||||||
|
return std::make_unique<HLE_DrawIndirectByteCount>(maxwell3d__);
|
||||||
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
HLEMacro::~HLEMacro() = default;
|
HLEMacro::~HLEMacro() = default;
|
||||||
|
|
|
@ -25,6 +25,13 @@
|
||||||
#include "video_core/rasterizer_interface.h"
|
#include "video_core/rasterizer_interface.h"
|
||||||
#include "video_core/texture_cache/slot_vector.h"
|
#include "video_core/texture_cache/slot_vector.h"
|
||||||
|
|
||||||
|
namespace VideoCore {
|
||||||
|
enum class QueryType {
|
||||||
|
SamplesPassed,
|
||||||
|
};
|
||||||
|
constexpr std::size_t NumQueryTypes = 1;
|
||||||
|
} // namespace VideoCore
|
||||||
|
|
||||||
namespace VideoCommon {
|
namespace VideoCommon {
|
||||||
|
|
||||||
using AsyncJobId = SlotId;
|
using AsyncJobId = SlotId;
|
||||||
|
@ -98,10 +105,10 @@ private:
|
||||||
};
|
};
|
||||||
|
|
||||||
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
|
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
|
||||||
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
class QueryCacheLegacy : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||||
public:
|
public:
|
||||||
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
|
explicit QueryCacheLegacy(VideoCore::RasterizerInterface& rasterizer_,
|
||||||
Core::Memory::Memory& cpu_memory_)
|
Core::Memory::Memory& cpu_memory_)
|
||||||
: rasterizer{rasterizer_},
|
: rasterizer{rasterizer_},
|
||||||
// Use reinterpret_cast instead of static_cast as workaround for
|
// Use reinterpret_cast instead of static_cast as workaround for
|
||||||
// UBSan bug (https://github.com/llvm/llvm-project/issues/59060)
|
// UBSan bug (https://github.com/llvm/llvm-project/issues/59060)
|
||||||
|
|
|
@ -256,6 +256,7 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type
|
||||||
u8* pointer = impl->cpu_memory.GetPointer(cpu_addr);
|
u8* pointer = impl->cpu_memory.GetPointer(cpu_addr);
|
||||||
u8* pointer_timestamp = impl->cpu_memory.GetPointer(cpu_addr + 8);
|
u8* pointer_timestamp = impl->cpu_memory.GetPointer(cpu_addr + 8);
|
||||||
bool is_synced = !Settings::IsGPULevelHigh() && is_fence;
|
bool is_synced = !Settings::IsGPULevelHigh() && is_fence;
|
||||||
|
|
||||||
std::function<void()> operation([this, is_synced, streamer, query_base = query, query_location,
|
std::function<void()> operation([this, is_synced, streamer, query_base = query, query_location,
|
||||||
pointer, pointer_timestamp] {
|
pointer, pointer_timestamp] {
|
||||||
if (True(query_base->flags & QueryFlagBits::IsInvalidated)) {
|
if (True(query_base->flags & QueryFlagBits::IsInvalidated)) {
|
||||||
|
@ -285,6 +286,18 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type
|
||||||
if (is_fence) {
|
if (is_fence) {
|
||||||
impl->rasterizer.SignalFence(std::move(operation));
|
impl->rasterizer.SignalFence(std::move(operation));
|
||||||
} else {
|
} else {
|
||||||
|
if (!Settings::IsGPULevelHigh() && counter_type == QueryType::Payload) {
|
||||||
|
if (has_timestamp) {
|
||||||
|
u64 timestamp = impl->gpu.GetTicks();
|
||||||
|
u64 value = static_cast<u64>(payload);
|
||||||
|
std::memcpy(pointer_timestamp, ×tamp, sizeof(timestamp));
|
||||||
|
std::memcpy(pointer, &value, sizeof(value));
|
||||||
|
} else {
|
||||||
|
std::memcpy(pointer, &payload, sizeof(payload));
|
||||||
|
}
|
||||||
|
streamer->Free(new_query_id);
|
||||||
|
return;
|
||||||
|
}
|
||||||
impl->rasterizer.SyncOperation(std::move(operation));
|
impl->rasterizer.SyncOperation(std::move(operation));
|
||||||
}
|
}
|
||||||
if (is_synced) {
|
if (is_synced) {
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
#include "video_core/cache_types.h"
|
#include "video_core/cache_types.h"
|
||||||
#include "video_core/engines/fermi_2d.h"
|
#include "video_core/engines/fermi_2d.h"
|
||||||
#include "video_core/gpu.h"
|
#include "video_core/gpu.h"
|
||||||
|
#include "video_core/query_cache/types.h"
|
||||||
#include "video_core/rasterizer_download_area.h"
|
#include "video_core/rasterizer_download_area.h"
|
||||||
|
|
||||||
namespace Tegra {
|
namespace Tegra {
|
||||||
|
@ -26,11 +27,6 @@ struct ChannelState;
|
||||||
|
|
||||||
namespace VideoCore {
|
namespace VideoCore {
|
||||||
|
|
||||||
enum class QueryType {
|
|
||||||
SamplesPassed,
|
|
||||||
};
|
|
||||||
constexpr std::size_t NumQueryTypes = 1;
|
|
||||||
|
|
||||||
enum class LoadCallbackStage {
|
enum class LoadCallbackStage {
|
||||||
Prepare,
|
Prepare,
|
||||||
Build,
|
Build,
|
||||||
|
@ -58,10 +54,11 @@ public:
|
||||||
virtual void DispatchCompute() = 0;
|
virtual void DispatchCompute() = 0;
|
||||||
|
|
||||||
/// Resets the counter of a query
|
/// Resets the counter of a query
|
||||||
virtual void ResetCounter(QueryType type) = 0;
|
virtual void ResetCounter(VideoCommon::QueryType type) = 0;
|
||||||
|
|
||||||
/// Records a GPU query and caches it
|
/// Records a GPU query and caches it
|
||||||
virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0;
|
virtual void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||||
|
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) = 0;
|
||||||
|
|
||||||
/// Signal an uniform buffer binding
|
/// Signal an uniform buffer binding
|
||||||
virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||||
|
@ -83,7 +80,7 @@ public:
|
||||||
virtual void SignalReference() = 0;
|
virtual void SignalReference() = 0;
|
||||||
|
|
||||||
/// Release all pending fences.
|
/// Release all pending fences.
|
||||||
virtual void ReleaseFences() = 0;
|
virtual void ReleaseFences(bool force = true) = 0;
|
||||||
|
|
||||||
/// Notify rasterizer that all caches should be flushed to Switch memory
|
/// Notify rasterizer that all caches should be flushed to Switch memory
|
||||||
virtual void FlushAll() = 0;
|
virtual void FlushAll() = 0;
|
||||||
|
|
|
@ -26,16 +26,18 @@ void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {}
|
||||||
void RasterizerNull::DrawTexture() {}
|
void RasterizerNull::DrawTexture() {}
|
||||||
void RasterizerNull::Clear(u32 layer_count) {}
|
void RasterizerNull::Clear(u32 layer_count) {}
|
||||||
void RasterizerNull::DispatchCompute() {}
|
void RasterizerNull::DispatchCompute() {}
|
||||||
void RasterizerNull::ResetCounter(VideoCore::QueryType type) {}
|
void RasterizerNull::ResetCounter(VideoCommon::QueryType type) {}
|
||||||
void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||||
std::optional<u64> timestamp) {
|
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||||
if (!gpu_memory) {
|
if (!gpu_memory) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||||
gpu_memory->Write(gpu_addr, u64{0});
|
u64 ticks = m_gpu.GetTicks();
|
||||||
if (timestamp) {
|
gpu_memory->Write<u64>(gpu_addr + 8, ticks);
|
||||||
gpu_memory->Write(gpu_addr + 8, *timestamp);
|
gpu_memory->Write<u64>(gpu_addr, static_cast<u64>(payload));
|
||||||
|
} else {
|
||||||
|
gpu_memory->Write<u32>(gpu_addr, payload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||||
|
@ -74,7 +76,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) {
|
||||||
syncpoint_manager.IncrementHost(value);
|
syncpoint_manager.IncrementHost(value);
|
||||||
}
|
}
|
||||||
void RasterizerNull::SignalReference() {}
|
void RasterizerNull::SignalReference() {}
|
||||||
void RasterizerNull::ReleaseFences() {}
|
void RasterizerNull::ReleaseFences(bool) {}
|
||||||
void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
|
void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
|
||||||
void RasterizerNull::WaitForIdle() {}
|
void RasterizerNull::WaitForIdle() {}
|
||||||
void RasterizerNull::FragmentBarrier() {}
|
void RasterizerNull::FragmentBarrier() {}
|
||||||
|
|
|
@ -42,8 +42,9 @@ public:
|
||||||
void DrawTexture() override;
|
void DrawTexture() override;
|
||||||
void Clear(u32 layer_count) override;
|
void Clear(u32 layer_count) override;
|
||||||
void DispatchCompute() override;
|
void DispatchCompute() override;
|
||||||
void ResetCounter(VideoCore::QueryType type) override;
|
void ResetCounter(VideoCommon::QueryType type) override;
|
||||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||||
|
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||||
void FlushAll() override;
|
void FlushAll() override;
|
||||||
|
@ -63,7 +64,7 @@ public:
|
||||||
void SyncOperation(std::function<void()>&& func) override;
|
void SyncOperation(std::function<void()>&& func) override;
|
||||||
void SignalSyncPoint(u32 value) override;
|
void SignalSyncPoint(u32 value) override;
|
||||||
void SignalReference() override;
|
void SignalReference() override;
|
||||||
void ReleaseFences() override;
|
void ReleaseFences(bool force) override;
|
||||||
void FlushAndInvalidateRegion(
|
void FlushAndInvalidateRegion(
|
||||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||||
void WaitForIdle() override;
|
void WaitForIdle() override;
|
||||||
|
|
|
@ -27,7 +27,7 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
|
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
|
||||||
: QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
|
: QueryCacheLegacy(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
|
||||||
|
|
||||||
QueryCache::~QueryCache() = default;
|
QueryCache::~QueryCache() = default;
|
||||||
|
|
||||||
|
|
|
@ -26,7 +26,7 @@ class RasterizerOpenGL;
|
||||||
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
||||||
|
|
||||||
class QueryCache final
|
class QueryCache final
|
||||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
: public VideoCommon::QueryCacheLegacy<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||||
public:
|
public:
|
||||||
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
|
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
|
||||||
~QueryCache();
|
~QueryCache();
|
||||||
|
|
|
@ -385,13 +385,39 @@ void RasterizerOpenGL::DispatchCompute() {
|
||||||
has_written_global_memory |= pipeline->WritesGlobalMemory();
|
has_written_global_memory |= pipeline->WritesGlobalMemory();
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) {
|
void RasterizerOpenGL::ResetCounter(VideoCommon::QueryType type) {
|
||||||
query_cache.ResetCounter(type);
|
if (type == VideoCommon::QueryType::ZPassPixelCount64) {
|
||||||
|
query_cache.ResetCounter(VideoCore::QueryType::SamplesPassed);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||||
std::optional<u64> timestamp) {
|
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||||
query_cache.Query(gpu_addr, type, timestamp);
|
if (type == VideoCommon::QueryType::ZPassPixelCount64) {
|
||||||
|
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||||
|
query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, {gpu.GetTicks()});
|
||||||
|
} else {
|
||||||
|
query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, std::nullopt);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (type != VideoCommon::QueryType::Payload) {
|
||||||
|
payload = 1u;
|
||||||
|
}
|
||||||
|
std::function<void()> func([this, gpu_addr, flags, memory_manager = gpu_memory, payload]() {
|
||||||
|
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||||
|
u64 ticks = gpu.GetTicks();
|
||||||
|
memory_manager->Write<u64>(gpu_addr + 8, ticks);
|
||||||
|
memory_manager->Write<u64>(gpu_addr, static_cast<u64>(payload));
|
||||||
|
} else {
|
||||||
|
memory_manager->Write<u32>(gpu_addr, payload);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
if (True(flags & VideoCommon::QueryPropertiesFlags::IsAFence)) {
|
||||||
|
SignalFence(std::move(func));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
func();
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||||
|
@ -562,8 +588,8 @@ void RasterizerOpenGL::SignalReference() {
|
||||||
fence_manager.SignalOrdering();
|
fence_manager.SignalOrdering();
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::ReleaseFences() {
|
void RasterizerOpenGL::ReleaseFences(bool force) {
|
||||||
fence_manager.WaitPendingFences();
|
fence_manager.WaitPendingFences(force);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,
|
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,
|
||||||
|
|
|
@ -86,8 +86,9 @@ public:
|
||||||
void DrawTexture() override;
|
void DrawTexture() override;
|
||||||
void Clear(u32 layer_count) override;
|
void Clear(u32 layer_count) override;
|
||||||
void DispatchCompute() override;
|
void DispatchCompute() override;
|
||||||
void ResetCounter(VideoCore::QueryType type) override;
|
void ResetCounter(VideoCommon::QueryType type) override;
|
||||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||||
|
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||||
void FlushAll() override;
|
void FlushAll() override;
|
||||||
|
@ -107,7 +108,7 @@ public:
|
||||||
void SyncOperation(std::function<void()>&& func) override;
|
void SyncOperation(std::function<void()>&& func) override;
|
||||||
void SignalSyncPoint(u32 value) override;
|
void SignalSyncPoint(u32 value) override;
|
||||||
void SignalReference() override;
|
void SignalReference() override;
|
||||||
void ReleaseFences() override;
|
void ReleaseFences(bool force = true) override;
|
||||||
void FlushAndInvalidateRegion(
|
void FlushAndInvalidateRegion(
|
||||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||||
void WaitForIdle() override;
|
void WaitForIdle() override;
|
||||||
|
|
|
@ -61,6 +61,9 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
|
||||||
if (device.IsExtTransformFeedbackSupported()) {
|
if (device.IsExtTransformFeedbackSupported()) {
|
||||||
flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
|
flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
|
||||||
}
|
}
|
||||||
|
if (device.IsExtConditionalRendering()) {
|
||||||
|
flags |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
|
||||||
|
}
|
||||||
const VkBufferCreateInfo buffer_ci = {
|
const VkBufferCreateInfo buffer_ci = {
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
|
|
|
@ -12,6 +12,9 @@
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/div_ceil.h"
|
#include "common/div_ceil.h"
|
||||||
#include "video_core/host_shaders/astc_decoder_comp_spv.h"
|
#include "video_core/host_shaders/astc_decoder_comp_spv.h"
|
||||||
|
#include "video_core/host_shaders/queries_prefix_scan_sum_comp_spv.h"
|
||||||
|
#include "video_core/host_shaders/queries_prefix_scan_sum_nosubgroups_comp_spv.h"
|
||||||
|
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
||||||
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
||||||
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
||||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||||
|
@ -57,6 +60,30 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 2> INPUT_OUTPUT_DESCRIPTOR_SE
|
||||||
},
|
},
|
||||||
}};
|
}};
|
||||||
|
|
||||||
|
constexpr std::array<VkDescriptorSetLayoutBinding, 3> QUERIES_SCAN_DESCRIPTOR_SET_BINDINGS{{
|
||||||
|
{
|
||||||
|
.binding = 0,
|
||||||
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||||
|
.descriptorCount = 1,
|
||||||
|
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
|
.pImmutableSamplers = nullptr,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
.binding = 1,
|
||||||
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||||
|
.descriptorCount = 1,
|
||||||
|
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
|
.pImmutableSamplers = nullptr,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
.binding = 2,
|
||||||
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||||
|
.descriptorCount = 1,
|
||||||
|
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
|
.pImmutableSamplers = nullptr,
|
||||||
|
},
|
||||||
|
}};
|
||||||
|
|
||||||
constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
|
constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
|
||||||
.uniform_buffers = 0,
|
.uniform_buffers = 0,
|
||||||
.storage_buffers = 2,
|
.storage_buffers = 2,
|
||||||
|
@ -67,6 +94,16 @@ constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
|
||||||
.score = 2,
|
.score = 2,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
constexpr DescriptorBankInfo QUERIES_SCAN_BANK_INFO{
|
||||||
|
.uniform_buffers = 0,
|
||||||
|
.storage_buffers = 3,
|
||||||
|
.texture_buffers = 0,
|
||||||
|
.image_buffers = 0,
|
||||||
|
.textures = 0,
|
||||||
|
.images = 0,
|
||||||
|
.score = 3,
|
||||||
|
};
|
||||||
|
|
||||||
constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCRIPTOR_SET_BINDINGS{{
|
constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCRIPTOR_SET_BINDINGS{{
|
||||||
{
|
{
|
||||||
.binding = ASTC_BINDING_INPUT_BUFFER,
|
.binding = ASTC_BINDING_INPUT_BUFFER,
|
||||||
|
@ -103,6 +140,15 @@ constexpr VkDescriptorUpdateTemplateEntry INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLAT
|
||||||
.stride = sizeof(DescriptorUpdateEntry),
|
.stride = sizeof(DescriptorUpdateEntry),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
constexpr VkDescriptorUpdateTemplateEntry QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLATE{
|
||||||
|
.dstBinding = 0,
|
||||||
|
.dstArrayElement = 0,
|
||||||
|
.descriptorCount = 3,
|
||||||
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||||
|
.offset = 0,
|
||||||
|
.stride = sizeof(DescriptorUpdateEntry),
|
||||||
|
};
|
||||||
|
|
||||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, ASTC_NUM_BINDINGS>
|
constexpr std::array<VkDescriptorUpdateTemplateEntry, ASTC_NUM_BINDINGS>
|
||||||
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
|
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
|
||||||
{
|
{
|
||||||
|
@ -131,13 +177,21 @@ struct AstcPushConstants {
|
||||||
u32 block_height;
|
u32 block_height;
|
||||||
u32 block_height_mask;
|
u32 block_height_mask;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct QueriesPrefixScanPushConstants {
|
||||||
|
u32 min_accumulation_base;
|
||||||
|
u32 max_accumulation_base;
|
||||||
|
u32 accumulation_limit;
|
||||||
|
u32 buffer_offset;
|
||||||
|
};
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
|
ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
|
||||||
vk::Span<VkDescriptorSetLayoutBinding> bindings,
|
vk::Span<VkDescriptorSetLayoutBinding> bindings,
|
||||||
vk::Span<VkDescriptorUpdateTemplateEntry> templates,
|
vk::Span<VkDescriptorUpdateTemplateEntry> templates,
|
||||||
const DescriptorBankInfo& bank_info,
|
const DescriptorBankInfo& bank_info,
|
||||||
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code)
|
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code,
|
||||||
|
std::optional<u32> optional_subgroup_size)
|
||||||
: device{device_} {
|
: device{device_} {
|
||||||
descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout({
|
descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout({
|
||||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||||
|
@ -178,13 +232,19 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
|
||||||
.pCode = code.data(),
|
.pCode = code.data(),
|
||||||
});
|
});
|
||||||
device.SaveShader(code);
|
device.SaveShader(code);
|
||||||
|
const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.requiredSubgroupSize = optional_subgroup_size ? *optional_subgroup_size : 32U,
|
||||||
|
};
|
||||||
|
bool use_setup_size = device.IsExtSubgroupSizeControlSupported() && optional_subgroup_size;
|
||||||
pipeline = device.GetLogical().CreateComputePipeline({
|
pipeline = device.GetLogical().CreateComputePipeline({
|
||||||
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
.flags = 0,
|
.flags = 0,
|
||||||
.stage{
|
.stage{
|
||||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||||
.pNext = nullptr,
|
.pNext = use_setup_size ? &subgroup_size_ci : nullptr,
|
||||||
.flags = 0,
|
.flags = 0,
|
||||||
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
.module = *module,
|
.module = *module,
|
||||||
|
@ -302,6 +362,123 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
|
||||||
return {staging.buffer, staging.offset};
|
return {staging.buffer, staging.offset};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ConditionalRenderingResolvePass::ConditionalRenderingResolvePass(
|
||||||
|
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||||
|
: ComputePass(device_, descriptor_pool_, INPUT_OUTPUT_DESCRIPTOR_SET_BINDINGS,
|
||||||
|
INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO, nullptr,
|
||||||
|
RESOLVE_CONDITIONAL_RENDER_COMP_SPV),
|
||||||
|
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||||
|
|
||||||
|
void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||||
|
u32 src_offset, bool compare_to_zero) {
|
||||||
|
const size_t compare_size = compare_to_zero ? 8 : 24;
|
||||||
|
|
||||||
|
compute_pass_descriptor_queue.Acquire();
|
||||||
|
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, compare_size);
|
||||||
|
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, sizeof(u32));
|
||||||
|
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||||
|
|
||||||
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
scheduler.Record([this, descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||||
|
static constexpr VkMemoryBarrier read_barrier{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||||
|
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||||
|
};
|
||||||
|
static constexpr VkMemoryBarrier write_barrier{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||||
|
.dstAccessMask = VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
|
||||||
|
};
|
||||||
|
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||||
|
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||||
|
|
||||||
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||||
|
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
|
||||||
|
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||||
|
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||||
|
cmdbuf.Dispatch(1, 1, 1);
|
||||||
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||||
|
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0, write_barrier);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
QueriesPrefixScanPass::QueriesPrefixScanPass(
|
||||||
|
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||||
|
: ComputePass(
|
||||||
|
device_, descriptor_pool_, QUERIES_SCAN_DESCRIPTOR_SET_BINDINGS,
|
||||||
|
QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLATE, QUERIES_SCAN_BANK_INFO,
|
||||||
|
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(QueriesPrefixScanPushConstants)>,
|
||||||
|
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_BASIC_BIT) &&
|
||||||
|
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_ARITHMETIC_BIT) &&
|
||||||
|
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_SHUFFLE_BIT) &&
|
||||||
|
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT)
|
||||||
|
? std::span<const u32>(QUERIES_PREFIX_SCAN_SUM_COMP_SPV)
|
||||||
|
: std::span<const u32>(QUERIES_PREFIX_SCAN_SUM_NOSUBGROUPS_COMP_SPV)),
|
||||||
|
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||||
|
|
||||||
|
void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffer,
|
||||||
|
VkBuffer src_buffer, size_t number_of_sums,
|
||||||
|
size_t min_accumulation_limit, size_t max_accumulation_limit) {
|
||||||
|
size_t current_runs = number_of_sums;
|
||||||
|
size_t offset = 0;
|
||||||
|
while (current_runs != 0) {
|
||||||
|
static constexpr size_t DISPATCH_SIZE = 2048U;
|
||||||
|
size_t runs_to_do = std::min<size_t>(current_runs, DISPATCH_SIZE);
|
||||||
|
current_runs -= runs_to_do;
|
||||||
|
compute_pass_descriptor_queue.Acquire();
|
||||||
|
compute_pass_descriptor_queue.AddBuffer(src_buffer, 0, number_of_sums * sizeof(u64));
|
||||||
|
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, number_of_sums * sizeof(u64));
|
||||||
|
compute_pass_descriptor_queue.AddBuffer(accumulation_buffer, 0, sizeof(u64));
|
||||||
|
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||||
|
size_t used_offset = offset;
|
||||||
|
offset += runs_to_do;
|
||||||
|
|
||||||
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
scheduler.Record([this, descriptor_data, min_accumulation_limit, max_accumulation_limit,
|
||||||
|
runs_to_do, used_offset](vk::CommandBuffer cmdbuf) {
|
||||||
|
static constexpr VkMemoryBarrier read_barrier{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||||
|
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||||
|
};
|
||||||
|
static constexpr VkMemoryBarrier write_barrier{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||||
|
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
|
||||||
|
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
|
||||||
|
VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_INDEX_READ_BIT |
|
||||||
|
VK_ACCESS_UNIFORM_READ_BIT |
|
||||||
|
VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
|
||||||
|
};
|
||||||
|
const QueriesPrefixScanPushConstants uniforms{
|
||||||
|
.min_accumulation_base = static_cast<u32>(min_accumulation_limit),
|
||||||
|
.max_accumulation_base = static_cast<u32>(max_accumulation_limit),
|
||||||
|
.accumulation_limit = static_cast<u32>(runs_to_do - 1),
|
||||||
|
.buffer_offset = static_cast<u32>(used_offset),
|
||||||
|
};
|
||||||
|
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||||
|
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||||
|
|
||||||
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||||
|
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
|
||||||
|
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||||
|
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||||
|
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
|
||||||
|
cmdbuf.Dispatch(1, 1, 1);
|
||||||
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||||
|
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0,
|
||||||
|
write_barrier);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
ASTCDecoderPass::ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
|
ASTCDecoderPass::ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
|
||||||
DescriptorPool& descriptor_pool_,
|
DescriptorPool& descriptor_pool_,
|
||||||
StagingBufferPool& staging_buffer_pool_,
|
StagingBufferPool& staging_buffer_pool_,
|
||||||
|
|
|
@ -3,6 +3,7 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <optional>
|
||||||
#include <span>
|
#include <span>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
|
@ -31,7 +32,8 @@ public:
|
||||||
vk::Span<VkDescriptorSetLayoutBinding> bindings,
|
vk::Span<VkDescriptorSetLayoutBinding> bindings,
|
||||||
vk::Span<VkDescriptorUpdateTemplateEntry> templates,
|
vk::Span<VkDescriptorUpdateTemplateEntry> templates,
|
||||||
const DescriptorBankInfo& bank_info,
|
const DescriptorBankInfo& bank_info,
|
||||||
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code);
|
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code,
|
||||||
|
std::optional<u32> optional_subgroup_size = std::nullopt);
|
||||||
~ComputePass();
|
~ComputePass();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
@ -82,6 +84,33 @@ private:
|
||||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class ConditionalRenderingResolvePass final : public ComputePass {
|
||||||
|
public:
|
||||||
|
explicit ConditionalRenderingResolvePass(
|
||||||
|
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||||
|
|
||||||
|
void Resolve(VkBuffer dst_buffer, VkBuffer src_buffer, u32 src_offset, bool compare_to_zero);
|
||||||
|
|
||||||
|
private:
|
||||||
|
Scheduler& scheduler;
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||||
|
};
|
||||||
|
|
||||||
|
class QueriesPrefixScanPass final : public ComputePass {
|
||||||
|
public:
|
||||||
|
explicit QueriesPrefixScanPass(const Device& device_, Scheduler& scheduler_,
|
||||||
|
DescriptorPool& descriptor_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||||
|
|
||||||
|
void Run(VkBuffer accumulation_buffer, VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||||
|
size_t number_of_sums, size_t min_accumulation_limit, size_t max_accumulation_limit);
|
||||||
|
|
||||||
|
private:
|
||||||
|
Scheduler& scheduler;
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||||
|
};
|
||||||
|
|
||||||
class ASTCDecoderPass final : public ComputePass {
|
class ASTCDecoderPass final : public ComputePass {
|
||||||
public:
|
public:
|
||||||
explicit ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
|
explicit ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
|
|
||||||
#include "video_core/fence_manager.h"
|
#include "video_core/fence_manager.h"
|
||||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||||
|
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
|
@ -20,7 +21,6 @@ class RasterizerInterface;
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
class Device;
|
class Device;
|
||||||
class QueryCache;
|
|
||||||
class Scheduler;
|
class Scheduler;
|
||||||
|
|
||||||
class InnerFence : public VideoCommon::FenceBase {
|
class InnerFence : public VideoCommon::FenceBase {
|
||||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,101 +1,75 @@
|
||||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <cstddef>
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <utility>
|
|
||||||
#include <vector>
|
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "video_core/query_cache/query_cache_base.h"
|
||||||
#include "video_core/query_cache.h"
|
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||||
#include "video_core/renderer_vulkan/vk_resource_pool.h"
|
|
||||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
|
||||||
|
|
||||||
namespace VideoCore {
|
namespace VideoCore {
|
||||||
class RasterizerInterface;
|
class RasterizerInterface;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
namespace VideoCommon {
|
||||||
|
class StreamerInterface;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
class CachedQuery;
|
|
||||||
class Device;
|
class Device;
|
||||||
class HostCounter;
|
|
||||||
class QueryCache;
|
|
||||||
class Scheduler;
|
class Scheduler;
|
||||||
|
class StagingBufferPool;
|
||||||
|
|
||||||
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
struct QueryCacheRuntimeImpl;
|
||||||
|
|
||||||
class QueryPool final : public ResourcePool {
|
class QueryCacheRuntime {
|
||||||
public:
|
public:
|
||||||
explicit QueryPool(const Device& device, Scheduler& scheduler, VideoCore::QueryType type);
|
explicit QueryCacheRuntime(VideoCore::RasterizerInterface* rasterizer,
|
||||||
~QueryPool() override;
|
Core::Memory::Memory& cpu_memory_,
|
||||||
|
Vulkan::BufferCache& buffer_cache_, const Device& device_,
|
||||||
|
const MemoryAllocator& memory_allocator_, Scheduler& scheduler_,
|
||||||
|
StagingBufferPool& staging_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
|
||||||
|
DescriptorPool& descriptor_pool);
|
||||||
|
~QueryCacheRuntime();
|
||||||
|
|
||||||
std::pair<VkQueryPool, u32> Commit();
|
template <typename SyncValuesType>
|
||||||
|
void SyncValues(std::span<SyncValuesType> values, VkBuffer base_src_buffer = nullptr);
|
||||||
|
|
||||||
void Reserve(std::pair<VkQueryPool, u32> query);
|
void Barriers(bool is_prebarrier);
|
||||||
|
|
||||||
protected:
|
void EndHostConditionalRendering();
|
||||||
void Allocate(std::size_t begin, std::size_t end) override;
|
|
||||||
|
void PauseHostConditionalRendering();
|
||||||
|
|
||||||
|
void ResumeHostConditionalRendering();
|
||||||
|
|
||||||
|
bool HostConditionalRenderingCompareValue(VideoCommon::LookupData object_1, bool qc_dirty);
|
||||||
|
|
||||||
|
bool HostConditionalRenderingCompareValues(VideoCommon::LookupData object_1,
|
||||||
|
VideoCommon::LookupData object_2, bool qc_dirty,
|
||||||
|
bool equal_check);
|
||||||
|
|
||||||
|
VideoCommon::StreamerInterface* GetStreamerInterface(VideoCommon::QueryType query_type);
|
||||||
|
|
||||||
|
void Bind3DEngine(Tegra::Engines::Maxwell3D* maxwell3d);
|
||||||
|
|
||||||
|
template <typename Func>
|
||||||
|
void View3DRegs(Func&& func);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static constexpr std::size_t GROW_STEP = 512;
|
void HostConditionalRenderingCompareValueImpl(VideoCommon::LookupData object, bool is_equal);
|
||||||
|
void HostConditionalRenderingCompareBCImpl(VAddr address, bool is_equal);
|
||||||
const Device& device;
|
friend struct QueryCacheRuntimeImpl;
|
||||||
const VideoCore::QueryType type;
|
std::unique_ptr<QueryCacheRuntimeImpl> impl;
|
||||||
|
|
||||||
std::vector<vk::QueryPool> pools;
|
|
||||||
std::vector<bool> usage;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
class QueryCache final
|
struct QueryCacheParams {
|
||||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
using RuntimeType = typename Vulkan::QueryCacheRuntime;
|
||||||
public:
|
|
||||||
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_,
|
|
||||||
Core::Memory::Memory& cpu_memory_, const Device& device_,
|
|
||||||
Scheduler& scheduler_);
|
|
||||||
~QueryCache();
|
|
||||||
|
|
||||||
std::pair<VkQueryPool, u32> AllocateQuery(VideoCore::QueryType type);
|
|
||||||
|
|
||||||
void Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query);
|
|
||||||
|
|
||||||
const Device& GetDevice() const noexcept {
|
|
||||||
return device;
|
|
||||||
}
|
|
||||||
|
|
||||||
Scheduler& GetScheduler() const noexcept {
|
|
||||||
return scheduler;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
const Device& device;
|
|
||||||
Scheduler& scheduler;
|
|
||||||
std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> {
|
using QueryCache = VideoCommon::QueryCacheBase<QueryCacheParams>;
|
||||||
public:
|
|
||||||
explicit HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
|
|
||||||
VideoCore::QueryType type_);
|
|
||||||
~HostCounter();
|
|
||||||
|
|
||||||
void EndQuery();
|
|
||||||
|
|
||||||
private:
|
|
||||||
u64 BlockingQuery(bool async = false) const override;
|
|
||||||
|
|
||||||
QueryCache& cache;
|
|
||||||
const VideoCore::QueryType type;
|
|
||||||
const std::pair<VkQueryPool, u32> query;
|
|
||||||
const u64 tick;
|
|
||||||
};
|
|
||||||
|
|
||||||
class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> {
|
|
||||||
public:
|
|
||||||
explicit CachedQuery(QueryCache&, VideoCore::QueryType, VAddr cpu_addr_, u8* host_ptr_)
|
|
||||||
: CachedQueryBase{cpu_addr_, host_ptr_} {}
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|
|
@ -24,6 +24,7 @@
|
||||||
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
|
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
|
||||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||||
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
|
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
|
||||||
|
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||||
#include "video_core/renderer_vulkan/vk_rasterizer.h"
|
#include "video_core/renderer_vulkan/vk_rasterizer.h"
|
||||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||||
|
@ -170,9 +171,11 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||||
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
|
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
|
||||||
guest_descriptor_queue, compute_pass_descriptor_queue, descriptor_pool),
|
guest_descriptor_queue, compute_pass_descriptor_queue, descriptor_pool),
|
||||||
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
|
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
|
||||||
|
query_cache_runtime(this, cpu_memory_, buffer_cache, device, memory_allocator, scheduler,
|
||||||
|
staging_pool, compute_pass_descriptor_queue, descriptor_pool),
|
||||||
|
query_cache(gpu, *this, cpu_memory_, query_cache_runtime),
|
||||||
pipeline_cache(*this, device, scheduler, descriptor_pool, guest_descriptor_queue,
|
pipeline_cache(*this, device, scheduler, descriptor_pool, guest_descriptor_queue,
|
||||||
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
|
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
|
||||||
query_cache{*this, cpu_memory_, device, scheduler},
|
|
||||||
accelerate_dma(buffer_cache, texture_cache, scheduler),
|
accelerate_dma(buffer_cache, texture_cache, scheduler),
|
||||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
||||||
wfi_event(device.GetLogical().CreateEvent()) {
|
wfi_event(device.GetLogical().CreateEvent()) {
|
||||||
|
@ -189,14 +192,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
||||||
FlushWork();
|
FlushWork();
|
||||||
gpu_memory->FlushCaching();
|
gpu_memory->FlushCaching();
|
||||||
|
|
||||||
#if ANDROID
|
query_cache.NotifySegment(true);
|
||||||
if (Settings::IsGPULevelHigh()) {
|
|
||||||
// This is problematic on Android, disable on GPU Normal.
|
|
||||||
query_cache.UpdateCounters();
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
query_cache.UpdateCounters();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
GraphicsPipeline* const pipeline{pipeline_cache.CurrentGraphicsPipeline()};
|
GraphicsPipeline* const pipeline{pipeline_cache.CurrentGraphicsPipeline()};
|
||||||
if (!pipeline) {
|
if (!pipeline) {
|
||||||
|
@ -207,13 +203,12 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
||||||
pipeline->SetEngine(maxwell3d, gpu_memory);
|
pipeline->SetEngine(maxwell3d, gpu_memory);
|
||||||
pipeline->Configure(is_indexed);
|
pipeline->Configure(is_indexed);
|
||||||
|
|
||||||
BeginTransformFeedback();
|
|
||||||
|
|
||||||
UpdateDynamicStates();
|
UpdateDynamicStates();
|
||||||
|
|
||||||
|
HandleTransformFeedback();
|
||||||
|
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||||
|
maxwell3d->regs.zpass_pixel_count_enable);
|
||||||
draw_func();
|
draw_func();
|
||||||
|
|
||||||
EndTransformFeedback();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
|
void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
|
||||||
|
@ -241,6 +236,14 @@ void RasterizerVulkan::DrawIndirect() {
|
||||||
const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
|
const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
|
||||||
const auto& buffer = indirect_buffer.first;
|
const auto& buffer = indirect_buffer.first;
|
||||||
const auto& offset = indirect_buffer.second;
|
const auto& offset = indirect_buffer.second;
|
||||||
|
if (params.is_byte_count) {
|
||||||
|
scheduler.Record([buffer_obj = buffer->Handle(), offset,
|
||||||
|
stride = params.stride](vk::CommandBuffer cmdbuf) {
|
||||||
|
cmdbuf.DrawIndirectByteCountEXT(1, 0, buffer_obj, offset, 0,
|
||||||
|
static_cast<u32>(stride));
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (params.include_count) {
|
if (params.include_count) {
|
||||||
const auto count = buffer_cache.GetDrawIndirectCount();
|
const auto count = buffer_cache.GetDrawIndirectCount();
|
||||||
const auto& draw_buffer = count.first;
|
const auto& draw_buffer = count.first;
|
||||||
|
@ -280,20 +283,15 @@ void RasterizerVulkan::DrawTexture() {
|
||||||
SCOPE_EXIT({ gpu.TickWork(); });
|
SCOPE_EXIT({ gpu.TickWork(); });
|
||||||
FlushWork();
|
FlushWork();
|
||||||
|
|
||||||
#if ANDROID
|
query_cache.NotifySegment(true);
|
||||||
if (Settings::IsGPULevelHigh()) {
|
|
||||||
// This is problematic on Android, disable on GPU Normal.
|
|
||||||
query_cache.UpdateCounters();
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
query_cache.UpdateCounters();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
texture_cache.SynchronizeGraphicsDescriptors();
|
texture_cache.SynchronizeGraphicsDescriptors();
|
||||||
texture_cache.UpdateRenderTargets(false);
|
texture_cache.UpdateRenderTargets(false);
|
||||||
|
|
||||||
UpdateDynamicStates();
|
UpdateDynamicStates();
|
||||||
|
|
||||||
|
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||||
|
maxwell3d->regs.zpass_pixel_count_enable);
|
||||||
const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
|
const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
|
||||||
const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler);
|
const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler);
|
||||||
const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture);
|
const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture);
|
||||||
|
@ -316,14 +314,9 @@ void RasterizerVulkan::Clear(u32 layer_count) {
|
||||||
FlushWork();
|
FlushWork();
|
||||||
gpu_memory->FlushCaching();
|
gpu_memory->FlushCaching();
|
||||||
|
|
||||||
#if ANDROID
|
query_cache.NotifySegment(true);
|
||||||
if (Settings::IsGPULevelHigh()) {
|
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||||
// This is problematic on Android, disable on GPU Normal.
|
maxwell3d->regs.zpass_pixel_count_enable);
|
||||||
query_cache.UpdateCounters();
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
query_cache.UpdateCounters();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
auto& regs = maxwell3d->regs;
|
auto& regs = maxwell3d->regs;
|
||||||
const bool use_color = regs.clear_surface.R || regs.clear_surface.G || regs.clear_surface.B ||
|
const bool use_color = regs.clear_surface.R || regs.clear_surface.G || regs.clear_surface.B ||
|
||||||
|
@ -468,13 +461,13 @@ void RasterizerVulkan::DispatchCompute() {
|
||||||
scheduler.Record([dim](vk::CommandBuffer cmdbuf) { cmdbuf.Dispatch(dim[0], dim[1], dim[2]); });
|
scheduler.Record([dim](vk::CommandBuffer cmdbuf) { cmdbuf.Dispatch(dim[0], dim[1], dim[2]); });
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::ResetCounter(VideoCore::QueryType type) {
|
void RasterizerVulkan::ResetCounter(VideoCommon::QueryType type) {
|
||||||
query_cache.ResetCounter(type);
|
query_cache.CounterReset(type);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||||
std::optional<u64> timestamp) {
|
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||||
query_cache.Query(gpu_addr, type, timestamp);
|
query_cache.CounterReport(gpu_addr, type, flags, payload, subreport);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||||
|
@ -655,8 +648,8 @@ void RasterizerVulkan::SignalReference() {
|
||||||
fence_manager.SignalReference();
|
fence_manager.SignalReference();
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::ReleaseFences() {
|
void RasterizerVulkan::ReleaseFences(bool force) {
|
||||||
fence_manager.WaitPendingFences();
|
fence_manager.WaitPendingFences(force);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size,
|
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size,
|
||||||
|
@ -680,6 +673,8 @@ void RasterizerVulkan::WaitForIdle() {
|
||||||
flags |= VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT;
|
flags |= VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
query_cache.NotifyWFI();
|
||||||
|
|
||||||
scheduler.RequestOutsideRenderPassOperationContext();
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
scheduler.Record([event = *wfi_event, flags](vk::CommandBuffer cmdbuf) {
|
scheduler.Record([event = *wfi_event, flags](vk::CommandBuffer cmdbuf) {
|
||||||
cmdbuf.SetEvent(event, flags);
|
cmdbuf.SetEvent(event, flags);
|
||||||
|
@ -723,19 +718,7 @@ void RasterizerVulkan::TickFrame() {
|
||||||
|
|
||||||
bool RasterizerVulkan::AccelerateConditionalRendering() {
|
bool RasterizerVulkan::AccelerateConditionalRendering() {
|
||||||
gpu_memory->FlushCaching();
|
gpu_memory->FlushCaching();
|
||||||
if (Settings::IsGPULevelHigh()) {
|
return query_cache.AccelerateHostConditionalRendering();
|
||||||
// TODO(Blinkhawk): Reimplement Host conditional rendering.
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
// Medium / Low Hack: stub any checks on queries written into the buffer cache.
|
|
||||||
const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
|
|
||||||
Maxwell::ReportSemaphore::Compare cmp;
|
|
||||||
if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),
|
|
||||||
VideoCommon::CacheType::BufferCache |
|
|
||||||
VideoCommon::CacheType::QueryCache)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
|
bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
|
||||||
|
@ -781,6 +764,7 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
||||||
if (!image_view) {
|
if (!image_view) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
query_cache.NotifySegment(false);
|
||||||
screen_info.image = image_view->ImageHandle();
|
screen_info.image = image_view->ImageHandle();
|
||||||
screen_info.image_view = image_view->Handle(Shader::TextureType::Color2D);
|
screen_info.image_view = image_view->Handle(Shader::TextureType::Color2D);
|
||||||
screen_info.width = image_view->size.width;
|
screen_info.width = image_view->size.width;
|
||||||
|
@ -919,31 +903,18 @@ void RasterizerVulkan::UpdateDynamicStates() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::BeginTransformFeedback() {
|
void RasterizerVulkan::HandleTransformFeedback() {
|
||||||
const auto& regs = maxwell3d->regs;
|
const auto& regs = maxwell3d->regs;
|
||||||
if (regs.transform_feedback_enabled == 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!device.IsExtTransformFeedbackSupported()) {
|
if (!device.IsExtTransformFeedbackSupported()) {
|
||||||
LOG_ERROR(Render_Vulkan, "Transform feedbacks used but not supported");
|
LOG_ERROR(Render_Vulkan, "Transform feedbacks used but not supported");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) ||
|
query_cache.CounterEnable(VideoCommon::QueryType::StreamingByteCount,
|
||||||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation));
|
regs.transform_feedback_enabled);
|
||||||
scheduler.Record(
|
if (regs.transform_feedback_enabled != 0) {
|
||||||
[](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); });
|
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) ||
|
||||||
}
|
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation));
|
||||||
|
|
||||||
void RasterizerVulkan::EndTransformFeedback() {
|
|
||||||
const auto& regs = maxwell3d->regs;
|
|
||||||
if (regs.transform_feedback_enabled == 0) {
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
if (!device.IsExtTransformFeedbackSupported()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
scheduler.Record(
|
|
||||||
[](vk::CommandBuffer cmdbuf) { cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr); });
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) {
|
void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||||
|
|
|
@ -84,8 +84,9 @@ public:
|
||||||
void DrawTexture() override;
|
void DrawTexture() override;
|
||||||
void Clear(u32 layer_count) override;
|
void Clear(u32 layer_count) override;
|
||||||
void DispatchCompute() override;
|
void DispatchCompute() override;
|
||||||
void ResetCounter(VideoCore::QueryType type) override;
|
void ResetCounter(VideoCommon::QueryType type) override;
|
||||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||||
|
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||||
void FlushAll() override;
|
void FlushAll() override;
|
||||||
|
@ -106,7 +107,7 @@ public:
|
||||||
void SyncOperation(std::function<void()>&& func) override;
|
void SyncOperation(std::function<void()>&& func) override;
|
||||||
void SignalSyncPoint(u32 value) override;
|
void SignalSyncPoint(u32 value) override;
|
||||||
void SignalReference() override;
|
void SignalReference() override;
|
||||||
void ReleaseFences() override;
|
void ReleaseFences(bool force = true) override;
|
||||||
void FlushAndInvalidateRegion(
|
void FlushAndInvalidateRegion(
|
||||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||||
void WaitForIdle() override;
|
void WaitForIdle() override;
|
||||||
|
@ -146,9 +147,7 @@ private:
|
||||||
|
|
||||||
void UpdateDynamicStates();
|
void UpdateDynamicStates();
|
||||||
|
|
||||||
void BeginTransformFeedback();
|
void HandleTransformFeedback();
|
||||||
|
|
||||||
void EndTransformFeedback();
|
|
||||||
|
|
||||||
void UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs);
|
void UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||||
void UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs);
|
void UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||||
|
@ -195,8 +194,9 @@ private:
|
||||||
TextureCache texture_cache;
|
TextureCache texture_cache;
|
||||||
BufferCacheRuntime buffer_cache_runtime;
|
BufferCacheRuntime buffer_cache_runtime;
|
||||||
BufferCache buffer_cache;
|
BufferCache buffer_cache;
|
||||||
PipelineCache pipeline_cache;
|
QueryCacheRuntime query_cache_runtime;
|
||||||
QueryCache query_cache;
|
QueryCache query_cache;
|
||||||
|
PipelineCache pipeline_cache;
|
||||||
AccelerateDMA accelerate_dma;
|
AccelerateDMA accelerate_dma;
|
||||||
FenceManager fence_manager;
|
FenceManager fence_manager;
|
||||||
|
|
||||||
|
|
|
@ -243,10 +243,10 @@ void Scheduler::AllocateNewContext() {
|
||||||
#if ANDROID
|
#if ANDROID
|
||||||
if (Settings::IsGPULevelHigh()) {
|
if (Settings::IsGPULevelHigh()) {
|
||||||
// This is problematic on Android, disable on GPU Normal.
|
// This is problematic on Android, disable on GPU Normal.
|
||||||
query_cache->UpdateCounters();
|
query_cache->NotifySegment(true);
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
query_cache->UpdateCounters();
|
query_cache->NotifySegment(true);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -261,11 +261,12 @@ void Scheduler::EndPendingOperations() {
|
||||||
#if ANDROID
|
#if ANDROID
|
||||||
if (Settings::IsGPULevelHigh()) {
|
if (Settings::IsGPULevelHigh()) {
|
||||||
// This is problematic on Android, disable on GPU Normal.
|
// This is problematic on Android, disable on GPU Normal.
|
||||||
query_cache->DisableStreams();
|
// query_cache->DisableStreams();
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
query_cache->DisableStreams();
|
// query_cache->DisableStreams();
|
||||||
#endif
|
#endif
|
||||||
|
query_cache->NotifySegment(false);
|
||||||
EndRenderPass();
|
EndRenderPass();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -17,6 +17,11 @@
|
||||||
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
|
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
|
||||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||||
|
|
||||||
|
namespace VideoCommon {
|
||||||
|
template <typename Trait>
|
||||||
|
class QueryCacheBase;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
class CommandPool;
|
class CommandPool;
|
||||||
|
@ -24,7 +29,8 @@ class Device;
|
||||||
class Framebuffer;
|
class Framebuffer;
|
||||||
class GraphicsPipeline;
|
class GraphicsPipeline;
|
||||||
class StateTracker;
|
class StateTracker;
|
||||||
class QueryCache;
|
|
||||||
|
struct QueryCacheParams;
|
||||||
|
|
||||||
/// The scheduler abstracts command buffer and fence management with an interface that's able to do
|
/// The scheduler abstracts command buffer and fence management with an interface that's able to do
|
||||||
/// OpenGL-like operations on Vulkan command buffers.
|
/// OpenGL-like operations on Vulkan command buffers.
|
||||||
|
@ -63,7 +69,7 @@ public:
|
||||||
void InvalidateState();
|
void InvalidateState();
|
||||||
|
|
||||||
/// Assigns the query cache.
|
/// Assigns the query cache.
|
||||||
void SetQueryCache(QueryCache& query_cache_) {
|
void SetQueryCache(VideoCommon::QueryCacheBase<QueryCacheParams>& query_cache_) {
|
||||||
query_cache = &query_cache_;
|
query_cache = &query_cache_;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -219,7 +225,7 @@ private:
|
||||||
std::unique_ptr<MasterSemaphore> master_semaphore;
|
std::unique_ptr<MasterSemaphore> master_semaphore;
|
||||||
std::unique_ptr<CommandPool> command_pool;
|
std::unique_ptr<CommandPool> command_pool;
|
||||||
|
|
||||||
QueryCache* query_cache = nullptr;
|
VideoCommon::QueryCacheBase<QueryCacheParams>* query_cache = nullptr;
|
||||||
|
|
||||||
vk::CommandBuffer current_cmdbuf;
|
vk::CommandBuffer current_cmdbuf;
|
||||||
|
|
||||||
|
|
|
@ -60,6 +60,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||||
|
|
||||||
// Define miscellaneous extensions which may be used by the implementation here.
|
// Define miscellaneous extensions which may be used by the implementation here.
|
||||||
#define FOR_EACH_VK_EXTENSION(EXTENSION) \
|
#define FOR_EACH_VK_EXTENSION(EXTENSION) \
|
||||||
|
EXTENSION(EXT, CONDITIONAL_RENDERING, conditional_rendering) \
|
||||||
EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
|
EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
|
||||||
EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
|
EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
|
||||||
EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
|
EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
|
||||||
|
@ -92,6 +93,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||||
|
|
||||||
// Define extensions where the absence of the extension may result in a degraded experience.
|
// Define extensions where the absence of the extension may result in a degraded experience.
|
||||||
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
|
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
|
||||||
|
EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
|
||||||
|
@ -528,6 +530,10 @@ public:
|
||||||
return extensions.shader_atomic_int64;
|
return extensions.shader_atomic_int64;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool IsExtConditionalRendering() const {
|
||||||
|
return extensions.conditional_rendering;
|
||||||
|
}
|
||||||
|
|
||||||
bool HasTimelineSemaphore() const;
|
bool HasTimelineSemaphore() const;
|
||||||
|
|
||||||
/// Returns the minimum supported version of SPIR-V.
|
/// Returns the minimum supported version of SPIR-V.
|
||||||
|
|
|
@ -75,6 +75,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||||
X(vkBeginCommandBuffer);
|
X(vkBeginCommandBuffer);
|
||||||
X(vkBindBufferMemory);
|
X(vkBindBufferMemory);
|
||||||
X(vkBindImageMemory);
|
X(vkBindImageMemory);
|
||||||
|
X(vkCmdBeginConditionalRenderingEXT);
|
||||||
X(vkCmdBeginQuery);
|
X(vkCmdBeginQuery);
|
||||||
X(vkCmdBeginRenderPass);
|
X(vkCmdBeginRenderPass);
|
||||||
X(vkCmdBeginTransformFeedbackEXT);
|
X(vkCmdBeginTransformFeedbackEXT);
|
||||||
|
@ -91,6 +92,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||||
X(vkCmdCopyBufferToImage);
|
X(vkCmdCopyBufferToImage);
|
||||||
X(vkCmdCopyImage);
|
X(vkCmdCopyImage);
|
||||||
X(vkCmdCopyImageToBuffer);
|
X(vkCmdCopyImageToBuffer);
|
||||||
|
X(vkCmdCopyQueryPoolResults);
|
||||||
X(vkCmdDispatch);
|
X(vkCmdDispatch);
|
||||||
X(vkCmdDraw);
|
X(vkCmdDraw);
|
||||||
X(vkCmdDrawIndexed);
|
X(vkCmdDrawIndexed);
|
||||||
|
@ -98,6 +100,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||||
X(vkCmdDrawIndexedIndirect);
|
X(vkCmdDrawIndexedIndirect);
|
||||||
X(vkCmdDrawIndirectCount);
|
X(vkCmdDrawIndirectCount);
|
||||||
X(vkCmdDrawIndexedIndirectCount);
|
X(vkCmdDrawIndexedIndirectCount);
|
||||||
|
X(vkCmdDrawIndirectByteCountEXT);
|
||||||
|
X(vkCmdEndConditionalRenderingEXT);
|
||||||
X(vkCmdEndQuery);
|
X(vkCmdEndQuery);
|
||||||
X(vkCmdEndRenderPass);
|
X(vkCmdEndRenderPass);
|
||||||
X(vkCmdEndTransformFeedbackEXT);
|
X(vkCmdEndTransformFeedbackEXT);
|
||||||
|
|
|
@ -185,6 +185,7 @@ struct DeviceDispatch : InstanceDispatch {
|
||||||
PFN_vkBeginCommandBuffer vkBeginCommandBuffer{};
|
PFN_vkBeginCommandBuffer vkBeginCommandBuffer{};
|
||||||
PFN_vkBindBufferMemory vkBindBufferMemory{};
|
PFN_vkBindBufferMemory vkBindBufferMemory{};
|
||||||
PFN_vkBindImageMemory vkBindImageMemory{};
|
PFN_vkBindImageMemory vkBindImageMemory{};
|
||||||
|
PFN_vkCmdBeginConditionalRenderingEXT vkCmdBeginConditionalRenderingEXT{};
|
||||||
PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT{};
|
PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT{};
|
||||||
PFN_vkCmdBeginQuery vkCmdBeginQuery{};
|
PFN_vkCmdBeginQuery vkCmdBeginQuery{};
|
||||||
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass{};
|
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass{};
|
||||||
|
@ -202,6 +203,7 @@ struct DeviceDispatch : InstanceDispatch {
|
||||||
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage{};
|
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage{};
|
||||||
PFN_vkCmdCopyImage vkCmdCopyImage{};
|
PFN_vkCmdCopyImage vkCmdCopyImage{};
|
||||||
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer{};
|
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer{};
|
||||||
|
PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults{};
|
||||||
PFN_vkCmdDispatch vkCmdDispatch{};
|
PFN_vkCmdDispatch vkCmdDispatch{};
|
||||||
PFN_vkCmdDraw vkCmdDraw{};
|
PFN_vkCmdDraw vkCmdDraw{};
|
||||||
PFN_vkCmdDrawIndexed vkCmdDrawIndexed{};
|
PFN_vkCmdDrawIndexed vkCmdDrawIndexed{};
|
||||||
|
@ -209,6 +211,8 @@ struct DeviceDispatch : InstanceDispatch {
|
||||||
PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{};
|
PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{};
|
||||||
PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{};
|
PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{};
|
||||||
PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{};
|
PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{};
|
||||||
|
PFN_vkCmdDrawIndirectByteCountEXT vkCmdDrawIndirectByteCountEXT{};
|
||||||
|
PFN_vkCmdEndConditionalRenderingEXT vkCmdEndConditionalRenderingEXT{};
|
||||||
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
|
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
|
||||||
PFN_vkCmdEndQuery vkCmdEndQuery{};
|
PFN_vkCmdEndQuery vkCmdEndQuery{};
|
||||||
PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
|
PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
|
||||||
|
@ -1181,6 +1185,13 @@ public:
|
||||||
count_offset, draw_count, stride);
|
count_offset, draw_count, stride);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DrawIndirectByteCountEXT(u32 instance_count, u32 first_instance, VkBuffer counter_buffer,
|
||||||
|
VkDeviceSize counter_buffer_offset, u32 counter_offset,
|
||||||
|
u32 stride) {
|
||||||
|
dld->vkCmdDrawIndirectByteCountEXT(handle, instance_count, first_instance, counter_buffer,
|
||||||
|
counter_buffer_offset, counter_offset, stride);
|
||||||
|
}
|
||||||
|
|
||||||
void ClearAttachments(Span<VkClearAttachment> attachments,
|
void ClearAttachments(Span<VkClearAttachment> attachments,
|
||||||
Span<VkClearRect> rects) const noexcept {
|
Span<VkClearRect> rects) const noexcept {
|
||||||
dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
|
dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
|
||||||
|
@ -1265,6 +1276,13 @@ public:
|
||||||
regions.data());
|
regions.data());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CopyQueryPoolResults(VkQueryPool query_pool, u32 first_query, u32 query_count,
|
||||||
|
VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize stride,
|
||||||
|
VkQueryResultFlags flags) const noexcept {
|
||||||
|
dld->vkCmdCopyQueryPoolResults(handle, query_pool, first_query, query_count, dst_buffer,
|
||||||
|
dst_offset, stride, flags);
|
||||||
|
}
|
||||||
|
|
||||||
void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size,
|
void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size,
|
||||||
u32 data) const noexcept {
|
u32 data) const noexcept {
|
||||||
dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
|
dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
|
||||||
|
@ -1443,6 +1461,15 @@ public:
|
||||||
counter_buffers, counter_buffer_offsets);
|
counter_buffers, counter_buffer_offsets);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void BeginConditionalRenderingEXT(
|
||||||
|
const VkConditionalRenderingBeginInfoEXT& info) const noexcept {
|
||||||
|
dld->vkCmdBeginConditionalRenderingEXT(handle, &info);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EndConditionalRenderingEXT() const noexcept {
|
||||||
|
dld->vkCmdEndConditionalRenderingEXT(handle);
|
||||||
|
}
|
||||||
|
|
||||||
void BeginDebugUtilsLabelEXT(const char* label, std::span<float, 4> color) const noexcept {
|
void BeginDebugUtilsLabelEXT(const char* label, std::span<float, 4> color) const noexcept {
|
||||||
const VkDebugUtilsLabelEXT label_info{
|
const VkDebugUtilsLabelEXT label_info{
|
||||||
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT,
|
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT,
|
||||||
|
|
|
@ -191,8 +191,9 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
|
||||||
}
|
}
|
||||||
|
|
||||||
QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::string& name,
|
QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::string& name,
|
||||||
const std::vector<u8>& icon, Loader::AppLoader& loader,
|
const std::size_t size, const std::vector<u8>& icon,
|
||||||
u64 program_id, const CompatibilityList& compatibility_list,
|
Loader::AppLoader& loader, u64 program_id,
|
||||||
|
const CompatibilityList& compatibility_list,
|
||||||
const FileSys::PatchManager& patch) {
|
const FileSys::PatchManager& patch) {
|
||||||
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||||
|
|
||||||
|
@ -210,7 +211,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
|
||||||
file_type_string, program_id),
|
file_type_string, program_id),
|
||||||
new GameListItemCompat(compatibility),
|
new GameListItemCompat(compatibility),
|
||||||
new GameListItem(file_type_string),
|
new GameListItem(file_type_string),
|
||||||
new GameListItemSize(Common::FS::GetSize(path)),
|
new GameListItemSize(size),
|
||||||
};
|
};
|
||||||
|
|
||||||
const auto patch_versions = GetGameListCachedObject(
|
const auto patch_versions = GetGameListCachedObject(
|
||||||
|
@ -278,8 +279,8 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
|
||||||
GetMetadataFromControlNCA(patch, *control, icon, name);
|
GetMetadataFromControlNCA(patch, *control, icon, name);
|
||||||
}
|
}
|
||||||
|
|
||||||
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
|
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
|
||||||
compatibility_list, patch),
|
program_id, compatibility_list, patch),
|
||||||
parent_dir);
|
parent_dir);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -354,8 +355,9 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
|
||||||
const FileSys::PatchManager patch{id, system.GetFileSystemController(),
|
const FileSys::PatchManager patch{id, system.GetFileSystemController(),
|
||||||
system.GetContentProvider()};
|
system.GetContentProvider()};
|
||||||
|
|
||||||
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, id,
|
emit EntryReady(MakeGameListEntry(physical_name, name,
|
||||||
compatibility_list, patch),
|
Common::FS::GetSize(physical_name), icon,
|
||||||
|
*loader, id, compatibility_list, patch),
|
||||||
parent_dir);
|
parent_dir);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
@ -368,9 +370,10 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
|
||||||
const FileSys::PatchManager patch{program_id, system.GetFileSystemController(),
|
const FileSys::PatchManager patch{program_id, system.GetFileSystemController(),
|
||||||
system.GetContentProvider()};
|
system.GetContentProvider()};
|
||||||
|
|
||||||
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader,
|
emit EntryReady(
|
||||||
program_id, compatibility_list, patch),
|
MakeGameListEntry(physical_name, name, Common::FS::GetSize(physical_name),
|
||||||
parent_dir);
|
icon, *loader, program_id, compatibility_list, patch),
|
||||||
|
parent_dir);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (is_dir) {
|
} else if (is_dir) {
|
||||||
|
|
Loading…
Reference in a new issue