early-access version 1788
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3 changed files with 30 additions and 29 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1787.
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This is the source code for early-access 1788.
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## Legal Notice
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@ -51,6 +51,24 @@ struct hash<Service::LM::LogPacketHeaderEntry> {
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} // namespace std
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namespace Service::LM {
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namespace {
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std::string_view NameOf(LogSeverity severity) {
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switch (severity) {
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case LogSeverity::Trace:
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return "TRACE";
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case LogSeverity::Info:
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return "INFO";
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case LogSeverity::Warning:
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return "WARNING";
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case LogSeverity::Error:
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return "ERROR";
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case LogSeverity::Fatal:
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return "FATAL";
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default:
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return "UNKNOWN";
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}
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}
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} // Anonymous namespace
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enum class LogDestination : u32 {
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TargetManager = 1 << 0,
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@ -262,33 +280,8 @@ private:
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if (text_log) {
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output_log += fmt::format("Log Text: {}\n", *text_log);
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}
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switch (entry.severity) {
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case LogSeverity::Trace:
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LOG_DEBUG(Service_LM, "LogManager TRACE ({}):\n{}", DestinationToString(destination),
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output_log);
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break;
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case LogSeverity::Info:
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LOG_INFO(Service_LM, "LogManager INFO ({}):\n{}", DestinationToString(destination),
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output_log);
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break;
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case LogSeverity::Warning:
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LOG_WARNING(Service_LM, "LogManager WARNING ({}):\n{}",
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DestinationToString(destination), output_log);
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break;
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case LogSeverity::Error:
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LOG_ERROR(Service_LM, "LogManager ERROR ({}):\n{}", DestinationToString(destination),
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output_log);
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break;
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case LogSeverity::Fatal:
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LOG_CRITICAL(Service_LM, "LogManager FATAL ({}):\n{}", DestinationToString(destination),
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output_log);
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break;
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default:
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LOG_CRITICAL(Service_LM, "LogManager UNKNOWN ({}):\n{}",
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DestinationToString(destination), output_log);
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break;
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}
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LOG_DEBUG(Service_LM, "LogManager {} ({}):\n{}", NameOf(entry.severity),
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DestinationToString(destination), output_log);
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}
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static std::string DestinationToString(LogDestination destination) {
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@ -1098,7 +1098,15 @@ std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const
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return std::nullopt;
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}
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const ImageInfo& existing = image.info;
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if (False(options & RelaxedOptions::Format)) {
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if (True(options & RelaxedOptions::Format)) {
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// Format checking is relaxed, but we still have to check for matching bytes per block.
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// This avoids creating a view for blits on UE4 titles where formats with different bytes
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// per block are aliased.
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if (BytesPerBlock(existing.format) != BytesPerBlock(candidate.format)) {
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return std::nullopt;
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}
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} else {
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// Format comaptibility is not relaxed, ensure we are creating a view on a compatible format
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if (!IsViewCompatible(existing.format, candidate.format, broken_views, native_bgr)) {
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return std::nullopt;
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}
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