early-access version 3887

This commit is contained in:
pineappleEA 2023-09-22 17:48:21 +02:00
parent 20b242bced
commit eafc13082a
7 changed files with 31 additions and 9 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3886.
This is the source code for early-access 3887.
## Legal Notice

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@ -9,10 +9,10 @@ namespace Shader::Backend::SPIRV {
namespace {
Id Image(EmitContext& ctx, IR::TextureInstInfo info) {
if (info.type == TextureType::Buffer) {
const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index.Value())};
const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
return def.id;
} else {
const ImageDefinition def{ctx.images.at(info.descriptor_index.Value())};
const ImageDefinition def{ctx.images.at(info.descriptor_index)};
return def.id;
}
}
@ -25,9 +25,9 @@ std::pair<Id, Id> AtomicArgs(EmitContext& ctx) {
Id ImageAtomicU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id value,
Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id)) {
if (!index.IsImmediate()) {
if (!index.IsImmediate() || index.U32() != 0) {
// TODO: handle layers
throw NotImplementedException("Indirect image indexing");
throw NotImplementedException("Image indexing");
}
const auto info{inst->Flags<IR::TextureInstInfo>()};
const Id image{Image(ctx, info)};

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@ -1270,7 +1270,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
if (desc.count != 1) {
throw NotImplementedException("Array of image buffers");
}
const auto format = GetImageFormat(desc.format);
const spv::ImageFormat format{GetImageFormat(desc.format)};
const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)};
const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};

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@ -185,7 +185,7 @@ struct FormatTuple {
{VK_FORMAT_BC2_SRGB_BLOCK}, // BC2_SRGB
{VK_FORMAT_BC3_SRGB_BLOCK}, // BC3_SRGB
{VK_FORMAT_BC7_SRGB_BLOCK}, // BC7_SRGB
{VK_FORMAT_R4G4B4A4_UNORM_PACK16}, // A4B4G4R4_UNORM
{VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT}, // A4B4G4R4_UNORM
{VK_FORMAT_R4G4_UNORM_PACK8}, // G4R4_UNORM
{VK_FORMAT_ASTC_4x4_SRGB_BLOCK}, // ASTC_2D_4X4_SRGB
{VK_FORMAT_ASTC_8x8_SRGB_BLOCK}, // ASTC_2D_8X8_SRGB

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@ -600,7 +600,7 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
}
void TryTransformSwizzleIfNeeded(PixelFormat format, std::array<SwizzleSource, 4>& swizzle,
bool emulate_bgr565) {
bool emulate_bgr565, bool emulate_a4b4g4r4) {
switch (format) {
case PixelFormat::A1B5G5R5_UNORM:
std::ranges::transform(swizzle, swizzle.begin(), SwapBlueRed);
@ -616,6 +616,11 @@ void TryTransformSwizzleIfNeeded(PixelFormat format, std::array<SwizzleSource, 4
case PixelFormat::G4R4_UNORM:
std::ranges::transform(swizzle, swizzle.begin(), SwapGreenRed);
break;
case PixelFormat::A4B4G4R4_UNORM:
if (emulate_a4b4g4r4) {
std::ranges::reverse(swizzle);
}
break;
default:
break;
}
@ -1661,7 +1666,8 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
};
if (!info.IsRenderTarget()) {
swizzle = info.Swizzle();
TryTransformSwizzleIfNeeded(format, swizzle, device->MustEmulateBGR565());
TryTransformSwizzleIfNeeded(format, swizzle, device->MustEmulateBGR565(),
!device->IsExt4444FormatsSupported());
if ((aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != 0) {
std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed);
}

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@ -76,6 +76,11 @@ constexpr std::array VK_FORMAT_R32G32B32_SFLOAT{
VK_FORMAT_UNDEFINED,
};
constexpr std::array VK_FORMAT_A4B4G4R4_UNORM_PACK16{
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
VK_FORMAT_UNDEFINED,
};
} // namespace Alternatives
enum class NvidiaArchitecture {
@ -110,6 +115,8 @@ constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
return Alternatives::R8G8B8_SSCALED.data();
case VK_FORMAT_R32G32B32_SFLOAT:
return Alternatives::VK_FORMAT_R32G32B32_SFLOAT.data();
case VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT:
return Alternatives::VK_FORMAT_A4B4G4R4_UNORM_PACK16.data();
default:
return nullptr;
}
@ -238,6 +245,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica
VK_FORMAT_R32_SINT,
VK_FORMAT_R32_UINT,
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT,
VK_FORMAT_R4G4_UNORM_PACK8,
VK_FORMAT_R5G5B5A1_UNORM_PACK16,
VK_FORMAT_R5G6B5_UNORM_PACK16,

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@ -46,6 +46,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \
FEATURE(EXT, 4444Formats, 4444_FORMATS, format_a4b4g4r4) \
FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \
FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \
FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \
@ -101,6 +102,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_4444_FORMATS_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
@ -151,6 +153,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE_NAME(depth_bias_control, leastRepresentableValueForceUnormRepresentation) \
FEATURE_NAME(depth_bias_control, depthBiasExact) \
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \
FEATURE_NAME(provoking_vertex, provokingVertexLast) \
@ -505,6 +508,11 @@ public:
return extensions.extended_dynamic_state3;
}
/// Returns true if the device supports VK_EXT_4444_formats.
bool IsExt4444FormatsSupported() const {
return features.format_a4b4g4r4.formatA4B4G4R4;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3BlendingSupported() const {
return dynamic_state3_blending;