early-access version 3251

This commit is contained in:
pineappleEA 2022-12-25 05:37:45 +01:00
parent 76af94908f
commit eb371309f1
3 changed files with 13 additions and 6 deletions

View file

@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 3247. This is the source code for early-access 3251.
## Legal Notice ## Legal Notice

View file

@ -1784,9 +1784,9 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
OnStartGame(); OnStartGame();
} }
void GMainWindow::OnShutdownBegin() { bool GMainWindow::OnShutdownBegin() {
if (!emulation_running) { if (!emulation_running) {
return; return false;
} }
if (ui->action_Fullscreen->isChecked()) { if (ui->action_Fullscreen->isChecked()) {
@ -1798,6 +1798,10 @@ void GMainWindow::OnShutdownBegin() {
// Disable unlimited frame rate // Disable unlimited frame rate
Settings::values.use_speed_limit.SetValue(true); Settings::values.use_speed_limit.SetValue(true);
if (system->IsShuttingDown()) {
return false;
}
system->SetShuttingDown(true); system->SetShuttingDown(true);
discord_rpc->Pause(); discord_rpc->Pause();
@ -1816,6 +1820,8 @@ void GMainWindow::OnShutdownBegin() {
ui->action_Pause->setEnabled(false); ui->action_Pause->setEnabled(false);
ui->action_Restart->setEnabled(false); ui->action_Restart->setEnabled(false);
ui->action_Stop->setEnabled(false); ui->action_Stop->setEnabled(false);
return true;
} }
void GMainWindow::OnShutdownBeginDialog() { void GMainWindow::OnShutdownBeginDialog() {
@ -3002,9 +3008,10 @@ void GMainWindow::OnStopGame() {
return; return;
} }
OnShutdownBegin(); if (OnShutdownBegin()) {
OnShutdownBeginDialog(); OnShutdownBeginDialog();
} }
}
void GMainWindow::OnLoadComplete() { void GMainWindow::OnLoadComplete() {
loading_screen->OnLoadComplete(); loading_screen->OnLoadComplete();

View file

@ -336,7 +336,7 @@ private slots:
void OnReinitializeKeys(ReinitializeKeyBehavior behavior); void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
void OnLanguageChanged(const QString& locale); void OnLanguageChanged(const QString& locale);
void OnMouseActivity(); void OnMouseActivity();
void OnShutdownBegin(); bool OnShutdownBegin();
void OnShutdownBeginDialog(); void OnShutdownBeginDialog();
void OnEmulationStopped(); void OnEmulationStopped();
void OnEmulationStopTimeExpired(); void OnEmulationStopTimeExpired();