early-access version 1930
This commit is contained in:
parent
6ecaf46441
commit
ed874dd126
8 changed files with 8 additions and 109 deletions
|
@ -1,7 +1,7 @@
|
||||||
yuzu emulator early access
|
yuzu emulator early access
|
||||||
=============
|
=============
|
||||||
|
|
||||||
This is the source code for early-access 1929.
|
This is the source code for early-access 1930.
|
||||||
|
|
||||||
## Legal Notice
|
## Legal Notice
|
||||||
|
|
||||||
|
|
|
@ -27,7 +27,7 @@ void RendererBase::UpdateCurrentFramebufferLayout() {
|
||||||
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
|
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RendererBase::RequestScreenshot(void* data, std::function<void(bool)> callback,
|
void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
|
||||||
const Layout::FramebufferLayout& layout) {
|
const Layout::FramebufferLayout& layout) {
|
||||||
if (renderer_settings.screenshot_requested) {
|
if (renderer_settings.screenshot_requested) {
|
||||||
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
|
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
|
||||||
|
|
|
@ -24,7 +24,7 @@ struct RendererSettings {
|
||||||
// Screenshot
|
// Screenshot
|
||||||
std::atomic<bool> screenshot_requested{false};
|
std::atomic<bool> screenshot_requested{false};
|
||||||
void* screenshot_bits{};
|
void* screenshot_bits{};
|
||||||
std::function<void(bool)> screenshot_complete_callback;
|
std::function<void()> screenshot_complete_callback;
|
||||||
Layout::FramebufferLayout screenshot_framebuffer_layout;
|
Layout::FramebufferLayout screenshot_framebuffer_layout;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -80,7 +80,7 @@ public:
|
||||||
void RefreshBaseSettings();
|
void RefreshBaseSettings();
|
||||||
|
|
||||||
/// Request a screenshot of the next frame
|
/// Request a screenshot of the next frame
|
||||||
void RequestScreenshot(void* data, std::function<void(bool)> callback,
|
void RequestScreenshot(void* data, std::function<void()> callback,
|
||||||
const Layout::FramebufferLayout& layout);
|
const Layout::FramebufferLayout& layout);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
|
@ -486,7 +486,7 @@ void RendererOpenGL::RenderScreenshot() {
|
||||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
|
glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
|
||||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
|
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
|
||||||
|
|
||||||
renderer_settings.screenshot_complete_callback(true);
|
renderer_settings.screenshot_complete_callback();
|
||||||
renderer_settings.screenshot_requested = false;
|
renderer_settings.screenshot_requested = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -165,7 +165,6 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||||
const VkSemaphore render_semaphore = blit_screen.Draw(*framebuffer, use_accelerated);
|
const VkSemaphore render_semaphore = blit_screen.Draw(*framebuffer, use_accelerated);
|
||||||
scheduler.Flush(render_semaphore);
|
scheduler.Flush(render_semaphore);
|
||||||
scheduler.WaitWorker();
|
scheduler.WaitWorker();
|
||||||
RenderScreenshot();
|
|
||||||
swapchain.Present(render_semaphore);
|
swapchain.Present(render_semaphore);
|
||||||
|
|
||||||
gpu.RendererFrameEndNotify();
|
gpu.RendererFrameEndNotify();
|
||||||
|
@ -194,102 +193,4 @@ void RendererVulkan::Report() const {
|
||||||
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
|
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Vulkan::RendererVulkan::RenderScreenshot() {
|
|
||||||
if (!renderer_settings.screenshot_requested) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
|
|
||||||
const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
|
|
||||||
const VkBufferCreateInfo dst_info{
|
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
||||||
.pNext = nullptr,
|
|
||||||
.flags = 0,
|
|
||||||
.size = buffer_size,
|
|
||||||
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
||||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
|
||||||
.queueFamilyIndexCount = 0,
|
|
||||||
.pQueueFamilyIndices = nullptr,
|
|
||||||
};
|
|
||||||
const VkImage src_image = swapchain.GetImageIndex(swapchain.GetImageIndex());
|
|
||||||
const vk::Buffer dst_buffer = device.GetLogical().CreateBuffer(dst_info);
|
|
||||||
MemoryCommit dst_memory = memory_allocator.Commit(dst_buffer, MemoryUsage::Download);
|
|
||||||
|
|
||||||
scheduler.RequestOutsideRenderPassOperationContext();
|
|
||||||
scheduler.Record([buffer = *dst_buffer, src_image, layout](vk::CommandBuffer cmdbuf) {
|
|
||||||
const VkImageMemoryBarrier read_barrier{
|
|
||||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
||||||
.pNext = nullptr,
|
|
||||||
.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
|
|
||||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
|
||||||
.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
|
|
||||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
||||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
||||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
||||||
.image = src_image,
|
|
||||||
.subresourceRange{
|
|
||||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
||||||
.baseMipLevel = 0,
|
|
||||||
.levelCount = 1,
|
|
||||||
.baseArrayLayer = 0,
|
|
||||||
.layerCount = 1,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
const VkImageMemoryBarrier image_write_barrier{
|
|
||||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
||||||
.pNext = nullptr,
|
|
||||||
.srcAccessMask = 0,
|
|
||||||
.dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
|
|
||||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
||||||
.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
|
|
||||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
||||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
||||||
.image = src_image,
|
|
||||||
.subresourceRange{
|
|
||||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
||||||
.baseMipLevel = 0,
|
|
||||||
.levelCount = 1,
|
|
||||||
.baseArrayLayer = 0,
|
|
||||||
.layerCount = 1,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
static constexpr VkMemoryBarrier memory_write_barrier{
|
|
||||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
|
||||||
.pNext = nullptr,
|
|
||||||
.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
|
|
||||||
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
|
|
||||||
};
|
|
||||||
const VkBufferImageCopy copy{
|
|
||||||
.bufferOffset = 0,
|
|
||||||
.bufferRowLength = layout.width,
|
|
||||||
.bufferImageHeight = layout.height,
|
|
||||||
.imageSubresource{
|
|
||||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
||||||
.mipLevel = 0,
|
|
||||||
.baseArrayLayer = 0,
|
|
||||||
.layerCount = 1,
|
|
||||||
},
|
|
||||||
.imageOffset{.x = 0, .y = 0, .z = 0},
|
|
||||||
.imageExtent{
|
|
||||||
.width = layout.width,
|
|
||||||
.height = layout.height,
|
|
||||||
.depth = 1,
|
|
||||||
},
|
|
||||||
|
|
||||||
};
|
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
||||||
0, read_barrier);
|
|
||||||
cmdbuf.CopyImageToBuffer(src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer, copy);
|
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
|
||||||
0, memory_write_barrier, nullptr, image_write_barrier);
|
|
||||||
});
|
|
||||||
// Ensure the copy is fully completed before saving the screenshot
|
|
||||||
scheduler.Finish();
|
|
||||||
|
|
||||||
// Copy backing image data to the QImage screenshot buffer
|
|
||||||
std::memcpy(renderer_settings.screenshot_bits, dst_memory.Map().data(),
|
|
||||||
dst_memory.Map().size());
|
|
||||||
renderer_settings.screenshot_complete_callback(false);
|
|
||||||
renderer_settings.screenshot_requested = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|
|
@ -54,8 +54,6 @@ public:
|
||||||
private:
|
private:
|
||||||
void Report() const;
|
void Report() const;
|
||||||
|
|
||||||
void RenderScreenshot();
|
|
||||||
|
|
||||||
Core::TelemetrySession& telemetry_session;
|
Core::TelemetrySession& telemetry_session;
|
||||||
Core::Memory::Memory& cpu_memory;
|
Core::Memory::Memory& cpu_memory;
|
||||||
Tegra::GPU& gpu;
|
Tegra::GPU& gpu;
|
||||||
|
|
|
@ -202,7 +202,7 @@ void SetObjectName(const DeviceDispatch* dld, VkDevice device, T handle, VkObjec
|
||||||
const VkDebugUtilsObjectNameInfoEXT name_info{
|
const VkDebugUtilsObjectNameInfoEXT name_info{
|
||||||
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
|
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
.objectType = VK_OBJECT_TYPE_IMAGE,
|
.objectType = type,
|
||||||
.objectHandle = reinterpret_cast<u64>(handle),
|
.objectHandle = reinterpret_cast<u64>(handle),
|
||||||
.pObjectName = name,
|
.pObjectName = name,
|
||||||
};
|
};
|
||||||
|
|
|
@ -634,9 +634,9 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p
|
||||||
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
||||||
renderer.RequestScreenshot(
|
renderer.RequestScreenshot(
|
||||||
screenshot_image.bits(),
|
screenshot_image.bits(),
|
||||||
[=, this](bool invert_y) {
|
[=, this] {
|
||||||
const std::string std_screenshot_path = screenshot_path.toStdString();
|
const std::string std_screenshot_path = screenshot_path.toStdString();
|
||||||
if (screenshot_image.mirrored(false, invert_y).save(screenshot_path)) {
|
if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
|
||||||
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
|
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
|
||||||
} else {
|
} else {
|
||||||
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
|
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
|
||||||
|
|
Loading…
Reference in a new issue