early-access version 2640
This commit is contained in:
parent
d15d58f409
commit
f15cd058d8
8 changed files with 100 additions and 74 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2639.
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This is the source code for early-access 2640.
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## Legal Notice
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@ -191,16 +191,16 @@ private:
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// This is nn::hid::detail::NpadFullKeyColorState
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struct NpadFullKeyColorState {
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ColorAttribute attribute;
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Core::HID::NpadControllerColor fullkey;
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ColorAttribute attribute{ColorAttribute::NoController};
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Core::HID::NpadControllerColor fullkey{};
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};
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static_assert(sizeof(NpadFullKeyColorState) == 0xC, "NpadFullKeyColorState is an invalid size");
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// This is nn::hid::detail::NpadJoyColorState
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struct NpadJoyColorState {
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ColorAttribute attribute;
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Core::HID::NpadControllerColor left;
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Core::HID::NpadControllerColor right;
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ColorAttribute attribute{ColorAttribute::NoController};
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Core::HID::NpadControllerColor left{};
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Core::HID::NpadControllerColor right{};
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};
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static_assert(sizeof(NpadJoyColorState) == 0x14, "NpadJoyColorState is an invalid size");
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@ -226,11 +226,11 @@ private:
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// This is nn::hid::NpadPalmaState
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// This is nn::hid::NpadSystemExtState
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struct NPadGenericState {
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s64_le sampling_number;
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Core::HID::NpadButtonState npad_buttons;
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Core::HID::AnalogStickState l_stick;
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Core::HID::AnalogStickState r_stick;
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NpadAttribute connection_status;
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s64_le sampling_number{};
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Core::HID::NpadButtonState npad_buttons{};
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Core::HID::AnalogStickState l_stick{};
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Core::HID::AnalogStickState r_stick{};
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NpadAttribute connection_status{};
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INSERT_PADDING_BYTES(4); // Reserved
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};
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static_assert(sizeof(NPadGenericState) == 0x28, "NPadGenericState is an invalid size");
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@ -253,7 +253,7 @@ private:
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Common::Vec3f gyro{};
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Common::Vec3f rotation{};
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std::array<Common::Vec3f, 3> orientation{};
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SixAxisSensorAttribute attribute;
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SixAxisSensorAttribute attribute{};
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INSERT_PADDING_BYTES(4); // Reserved
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};
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static_assert(sizeof(SixAxisSensorState) == 0x60, "SixAxisSensorState is an invalid size");
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@ -325,11 +325,11 @@ private:
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// This is nn::hid::detail::NfcXcdDeviceHandleStateImpl
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struct NfcXcdDeviceHandleStateImpl {
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u64 handle;
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bool is_available;
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bool is_activated;
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u64 handle{};
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bool is_available{};
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bool is_activated{};
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INSERT_PADDING_BYTES(0x6); // Reserved
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u64 sampling_number;
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u64 sampling_number{};
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};
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static_assert(sizeof(NfcXcdDeviceHandleStateImpl) == 0x18,
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"NfcXcdDeviceHandleStateImpl is an invalid size");
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@ -366,8 +366,8 @@ private:
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};
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struct AppletFooterUi {
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AppletFooterUiAttributes attributes;
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AppletFooterUiType type;
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AppletFooterUiAttributes attributes{};
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AppletFooterUiType type{AppletFooterUiType::None};
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INSERT_PADDING_BYTES(0x5B); // Reserved
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};
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static_assert(sizeof(AppletFooterUi) == 0x60, "AppletFooterUi is an invalid size");
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@ -404,41 +404,41 @@ private:
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// This is nn::hid::detail::NpadInternalState
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struct NpadInternalState {
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Core::HID::NpadStyleTag style_tag;
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NpadJoyAssignmentMode assignment_mode;
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NpadFullKeyColorState fullkey_color;
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NpadJoyColorState joycon_color;
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Lifo<NPadGenericState, hid_entry_count> fullkey_lifo;
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Lifo<NPadGenericState, hid_entry_count> handheld_lifo;
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Lifo<NPadGenericState, hid_entry_count> joy_dual_lifo;
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Lifo<NPadGenericState, hid_entry_count> joy_left_lifo;
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Lifo<NPadGenericState, hid_entry_count> joy_right_lifo;
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Lifo<NPadGenericState, hid_entry_count> palma_lifo;
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Lifo<NPadGenericState, hid_entry_count> system_ext_lifo;
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_fullkey_lifo;
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_handheld_lifo;
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_left_lifo;
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_right_lifo;
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_left_lifo;
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_right_lifo;
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DeviceType device_type;
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Core::HID::NpadStyleTag style_tag{Core::HID::NpadStyleSet::None};
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NpadJoyAssignmentMode assignment_mode{NpadJoyAssignmentMode::Dual};
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NpadFullKeyColorState fullkey_color{};
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NpadJoyColorState joycon_color{};
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Lifo<NPadGenericState, hid_entry_count> fullkey_lifo{};
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Lifo<NPadGenericState, hid_entry_count> handheld_lifo{};
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Lifo<NPadGenericState, hid_entry_count> joy_dual_lifo{};
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Lifo<NPadGenericState, hid_entry_count> joy_left_lifo{};
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Lifo<NPadGenericState, hid_entry_count> joy_right_lifo{};
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Lifo<NPadGenericState, hid_entry_count> palma_lifo{};
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Lifo<NPadGenericState, hid_entry_count> system_ext_lifo{};
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_fullkey_lifo{};
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_handheld_lifo{};
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_left_lifo{};
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_right_lifo{};
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_left_lifo{};
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Lifo<SixAxisSensorState, hid_entry_count> sixaxis_right_lifo{};
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DeviceType device_type{};
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INSERT_PADDING_BYTES(0x4); // Reserved
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NPadSystemProperties system_properties;
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NpadSystemButtonProperties button_properties;
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Core::HID::NpadBatteryLevel battery_level_dual;
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Core::HID::NpadBatteryLevel battery_level_left;
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Core::HID::NpadBatteryLevel battery_level_right;
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NPadSystemProperties system_properties{};
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NpadSystemButtonProperties button_properties{};
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Core::HID::NpadBatteryLevel battery_level_dual{};
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Core::HID::NpadBatteryLevel battery_level_left{};
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Core::HID::NpadBatteryLevel battery_level_right{};
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union {
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Lifo<NfcXcdDeviceHandleStateImpl, 0x2> nfc_xcd_device_lifo{};
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AppletFooterUi applet_footer;
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AppletFooterUi applet_footer{};
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Lifo<NfcXcdDeviceHandleStateImpl, 0x2> nfc_xcd_device_lifo;
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};
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INSERT_PADDING_BYTES(0x20); // Unknown
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Lifo<NpadGcTriggerState, hid_entry_count> gc_trigger_lifo;
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NpadLarkType lark_type_l_and_main;
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NpadLarkType lark_type_r;
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NpadLuciaType lucia_type;
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NpadLagonType lagon_type;
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NpadLagerType lager_type;
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Lifo<NpadGcTriggerState, hid_entry_count> gc_trigger_lifo{};
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NpadLarkType lark_type_l_and_main{};
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NpadLarkType lark_type_r{};
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NpadLuciaType lucia_type{};
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NpadLagonType lagon_type{};
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NpadLagerType lager_type{};
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// FW 13.x Investigate there is some sort of bitflag related to joycons
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INSERT_PADDING_BYTES(0x4);
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INSERT_PADDING_BYTES(0xc08); // Unknown
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@ -35,6 +35,15 @@ std::string_view OutputVertexIndex(EmitContext& ctx) {
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return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : "";
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}
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std::string ChooseCbuf(EmitContext& ctx, const IR::Value& binding, std::string_view index) {
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if (binding.IsImmediate()) {
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return fmt::format("{}_cbuf{}[{}]", ctx.stage_name, binding.U32(), index);
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} else {
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const auto binding_var{ctx.var_alloc.Consume(binding)};
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return fmt::format("GetCbufIndirect({},{})", binding_var, index);
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}
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}
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void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
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const IR::Value& offset, u32 num_bits, std::string_view cast = {},
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std::string_view bit_offset = {}) {
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const auto swizzle{is_immediate ? fmt::format(".{}", OffsetSwizzle(offset.U32()))
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: fmt::format("[({}>>2)%4]", offset_var)};
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const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
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const auto cbuf_cast{fmt::format("{}({}[{}]{{}})", cast, cbuf, index)};
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const auto cbuf{ChooseCbuf(ctx, binding, index)};
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const auto cbuf_cast{fmt::format("{}({}{{}})", cast, cbuf)};
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const auto extraction{num_bits == 32 ? cbuf_cast
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: fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast,
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bit_offset, num_bits)};
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@ -140,9 +149,9 @@ void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
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const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"};
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if (offset.IsImmediate()) {
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const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
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static constexpr u32 cbuf_size{0x10000};
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const u32 u32_offset{offset.U32()};
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const s32 signed_offset{static_cast<s32>(offset.U32())};
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return;
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}
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const auto offset_var{ctx.var_alloc.Consume(offset)};
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const auto cbuf{ChooseCbuf(ctx, binding, fmt::format("{}>>4", offset_var))};
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if (!ctx.profile.has_gl_component_indexing_bug) {
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ctx.AddU32x2("{}=uvec2({}({}[{}>>4][({}>>2)%4]),{}({}[({}+4)>>4][(({}+4)>>2)%4]));", inst,
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cast, cbuf, offset_var, offset_var, cast, cbuf, offset_var, offset_var);
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ctx.AddU32x2("{}=uvec2({}({}[({}>>2)%4]),{}({}[(({}+4)>>2)%4]));", inst, cast, cbuf,
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offset_var, cast, cbuf, offset_var);
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return;
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}
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const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)};
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const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
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for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
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ctx.Add("if(({}&3)=={}){}=uvec2({}({}[{}>>4].{}),{}({}[({}+4)>>4].{}));", cbuf_offset,
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swizzle, ret, cast, cbuf, offset_var, "xyzw"[swizzle], cast, cbuf, offset_var,
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"xyzw"[(swizzle + 1) % 4]);
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ctx.Add("if(({}&3)=={}){}=uvec2({}({}.{}),{}({}.{}));", cbuf_offset, swizzle, ret, cast,
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cbuf, "xyzw"[swizzle], cast, cbuf, "xyzw"[(swizzle + 1) % 4]);
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}
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}
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@ -359,6 +359,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
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header += "layout(location=0) uniform vec4 scaling;";
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}
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DefineConstantBuffers(bindings);
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DefineConstantBufferIndirect();
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DefineStorageBuffers(bindings);
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SetupImages(bindings);
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SetupTextures(bindings);
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}
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}
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void EmitContext::DefineConstantBufferIndirect() {
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if (!info.uses_cbuf_indirect) {
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return;
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}
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header += profile.has_gl_cbuf_ftou_bug ? "uvec4 " : "vec4 ";
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header += "GetCbufIndirect(uint binding, uint offset){"
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"switch(binding){"
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"default:";
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for (const auto& desc : info.constant_buffer_descriptors) {
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header +=
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fmt::format("case {}:return {}_cbuf{}[offset];", desc.index, stage_name, desc.index);
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}
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header += "}}";
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}
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void EmitContext::DefineStorageBuffers(Bindings& bindings) {
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if (info.storage_buffers_descriptors.empty()) {
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return;
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private:
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void SetupExtensions();
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void DefineConstantBuffers(Bindings& bindings);
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void DefineConstantBufferIndirect();
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void DefineStorageBuffers(Bindings& bindings);
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void DefineGenericOutput(size_t index, u32 invocations);
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void DefineHelperFunctions();
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@ -1043,15 +1043,15 @@ void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) {
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const Id merge_label{OpLabel()};
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const Id uniform_type{uniform_types.*member_ptr};
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std::array<Id, Info::MAX_CBUFS> buf_labels;
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std::array<Sirit::Literal, Info::MAX_CBUFS> buf_literals;
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for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
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std::array<Id, Info::MAX_INDIRECT_CBUFS> buf_labels;
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std::array<Sirit::Literal, Info::MAX_INDIRECT_CBUFS> buf_literals;
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for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
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buf_labels[i] = OpLabel();
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buf_literals[i] = Sirit::Literal{i};
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}
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OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone);
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OpSwitch(binding, buf_labels[0], buf_literals, buf_labels);
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for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
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for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
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AddLabel(buf_labels[i]);
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const Id cbuf{cbufs[i].*member_ptr};
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const Id access_chain{OpAccessChain(uniform_type, cbuf, u32_zero_value, offset)};
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return func;
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}};
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IR::Type types{info.used_indirect_cbuf_types};
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if (True(types & IR::Type::U8)) {
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bool supports_aliasing = profile.support_descriptor_aliasing;
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if (supports_aliasing && True(types & IR::Type::U8)) {
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load_const_func_u8 = make_accessor(U8, &UniformDefinitions::U8);
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}
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if (True(types & IR::Type::U16)) {
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if (supports_aliasing && True(types & IR::Type::U16)) {
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load_const_func_u16 = make_accessor(U16, &UniformDefinitions::U16);
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}
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if (True(types & IR::Type::F32)) {
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if (supports_aliasing && True(types & IR::Type::F32)) {
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load_const_func_f32 = make_accessor(F32[1], &UniformDefinitions::F32);
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}
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if (True(types & IR::Type::U32)) {
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if (supports_aliasing && True(types & IR::Type::U32)) {
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load_const_func_u32 = make_accessor(U32[1], &UniformDefinitions::U32);
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}
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if (True(types & IR::Type::U32x2)) {
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if (supports_aliasing && True(types & IR::Type::U32x2)) {
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load_const_func_u32x2 = make_accessor(U32[2], &UniformDefinitions::U32x2);
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}
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if (True(types & IR::Type::U32x4)) {
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if (!supports_aliasing || True(types & IR::Type::U32x4)) {
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load_const_func_u32x4 = make_accessor(U32[4], &UniformDefinitions::U32x4);
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}
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}
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@ -32,13 +32,8 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) {
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void AddRegisterIndexedLdc(Info& info) {
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info.uses_cbuf_indirect = true;
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// The shader can use any possible constant buffer
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info.constant_buffer_mask = (1 << Info::MAX_CBUFS) - 1;
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auto& cbufs{info.constant_buffer_descriptors};
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cbufs.clear();
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for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
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cbufs.push_back(ConstantBufferDescriptor{.index = i, .count = 1});
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for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
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AddConstantBufferDescriptor(info, i, 1);
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// The shader can use any possible access size
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info.constant_buffer_used_sizes[i] = 0x10'000;
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@ -105,6 +105,7 @@ struct ImageDescriptor {
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using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
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struct Info {
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static constexpr size_t MAX_INDIRECT_CBUFS{15};
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static constexpr size_t MAX_CBUFS{18};
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static constexpr size_t MAX_SSBOS{32};
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