early-access version 3390

This commit is contained in:
pineappleEA 2023-02-12 07:16:35 +01:00
parent 24f51c15b0
commit f570da2c88
5 changed files with 42 additions and 40 deletions

View file

@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 3386. This is the source code for early-access 3390.
## Legal Notice ## Legal Notice

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@ -289,11 +289,6 @@ public:
return cpu_addr; return cpu_addr;
} }
/// Update the base CPU address of the buffer
void UpdateCpuAddr(VAddr cpu_addr_) noexcept {
cpu_addr = cpu_addr_;
}
/// Returns the offset relative to the given CPU address /// Returns the offset relative to the given CPU address
/// @pre IsInBounds returns true /// @pre IsInBounds returns true
[[nodiscard]] u32 Offset(VAddr other_cpu_addr) const noexcept { [[nodiscard]] u32 Offset(VAddr other_cpu_addr) const noexcept {

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@ -205,9 +205,9 @@ public:
current_draw_indirect = current_draw_indirect_; current_draw_indirect = current_draw_indirect_;
} }
[[nodiscard]] typename BufferCache<P>::Buffer* GetDrawIndirectCount(); [[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectCount();
[[nodiscard]] typename BufferCache<P>::Buffer* GetDrawIndirectBuffer(); [[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
std::recursive_mutex mutex; std::recursive_mutex mutex;
Runtime& runtime; Runtime& runtime;
@ -385,9 +385,6 @@ private:
SlotVector<Buffer> slot_buffers; SlotVector<Buffer> slot_buffers;
DelayedDestructionRing<Buffer, 8> delayed_destruction_ring; DelayedDestructionRing<Buffer, 8> delayed_destruction_ring;
Buffer indirect_buffer;
Buffer indirect_count_buffer;
const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect{}; const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect{};
u32 last_index_count = 0; u32 last_index_count = 0;
@ -461,9 +458,7 @@ private:
template <class P> template <class P>
BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_, BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_, Runtime& runtime_) Core::Memory::Memory& cpu_memory_, Runtime& runtime_)
: runtime{runtime_}, rasterizer{rasterizer_}, cpu_memory{cpu_memory_}, : runtime{runtime_}, rasterizer{rasterizer_}, cpu_memory{cpu_memory_} {
indirect_buffer(runtime, rasterizer, 0, 0x1000),
indirect_count_buffer(runtime, rasterizer, 0, 0x1000) {
// Ensure the first slot is used for the null buffer // Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{})); void(slot_buffers.insert(runtime, NullBufferParams{}));
common_ranges.clear(); common_ranges.clear();
@ -1069,13 +1064,15 @@ void BufferCache<P>::BindHostVertexBuffers() {
template <class P> template <class P>
void BufferCache<P>::BindHostDrawIndirectBuffers() { void BufferCache<P>::BindHostDrawIndirectBuffers() {
const auto bind_buffer = [this](const Binding& binding, Buffer& buffer) { const auto bind_buffer = [this](const Binding& binding) {
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size); SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
}; };
if (current_draw_indirect->include_count) { if (current_draw_indirect->include_count) {
bind_buffer(count_buffer_binding, indirect_count_buffer); bind_buffer(count_buffer_binding);
} }
bind_buffer(indirect_buffer_binding, indirect_buffer); bind_buffer(indirect_buffer_binding);
} }
template <class P> template <class P>
@ -1412,16 +1409,14 @@ void BufferCache<P>::UpdateDrawIndirect() {
binding = Binding{ binding = Binding{
.cpu_addr = *cpu_addr, .cpu_addr = *cpu_addr,
.size = static_cast<u32>(size), .size = static_cast<u32>(size),
.buffer_id = NULL_BUFFER_ID, .buffer_id = FindBuffer(*cpu_addr, static_cast<u32>(size)),
}; };
}; };
if (current_draw_indirect->include_count) { if (current_draw_indirect->include_count) {
update(current_draw_indirect->count_start_address, sizeof(u32), count_buffer_binding); update(current_draw_indirect->count_start_address, sizeof(u32), count_buffer_binding);
indirect_count_buffer.UpdateCpuAddr(count_buffer_binding.cpu_addr);
} }
update(current_draw_indirect->indirect_start_address, current_draw_indirect->buffer_size, update(current_draw_indirect->indirect_start_address, current_draw_indirect->buffer_size,
indirect_buffer_binding); indirect_buffer_binding);
indirect_buffer.UpdateCpuAddr(indirect_buffer_binding.cpu_addr);
} }
template <class P> template <class P>
@ -2005,13 +2000,15 @@ bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index)
} }
template <class P> template <class P>
typename BufferCache<P>::Buffer* BufferCache<P>::GetDrawIndirectCount() { std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectCount() {
return &indirect_count_buffer; auto& buffer = slot_buffers[count_buffer_binding.buffer_id];
return std::make_pair(&buffer, buffer.Offset(count_buffer_binding.cpu_addr));
} }
template <class P> template <class P>
typename BufferCache<P>::Buffer* BufferCache<P>::GetDrawIndirectBuffer() { std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectBuffer() {
return &indirect_buffer; auto& buffer = slot_buffers[indirect_buffer_binding.buffer_id];
return std::make_pair(&buffer, buffer.Offset(indirect_buffer_binding.cpu_addr));
} }
} // namespace VideoCommon } // namespace VideoCommon

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@ -285,19 +285,23 @@ void RasterizerOpenGL::DrawIndirect() {
const auto& params = maxwell3d->draw_manager->GetIndirectParams(); const auto& params = maxwell3d->draw_manager->GetIndirectParams();
buffer_cache.SetDrawIndirect(&params); buffer_cache.SetDrawIndirect(&params);
PrepareDraw(params.is_indexed, [this, &params](GLenum primitive_mode) { PrepareDraw(params.is_indexed, [this, &params](GLenum primitive_mode) {
const auto buffer = buffer_cache.GetDrawIndirectBuffer(); const auto [buffer, offset] = buffer_cache.GetDrawIndirectBuffer();
const GLvoid* const gl_offset =
reinterpret_cast<const GLvoid*>(static_cast<uintptr_t>(offset));
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, buffer->Handle()); glBindBuffer(GL_DRAW_INDIRECT_BUFFER, buffer->Handle());
if (params.include_count) { if (params.include_count) {
const auto draw_buffer = buffer_cache.GetDrawIndirectCount(); const auto [draw_buffer, offset_base] = buffer_cache.GetDrawIndirectCount();
glBindBuffer(GL_PARAMETER_BUFFER, draw_buffer->Handle()); glBindBuffer(GL_PARAMETER_BUFFER, draw_buffer->Handle());
if (params.is_indexed) { if (params.is_indexed) {
const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format); const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format);
glMultiDrawElementsIndirectCount(primitive_mode, format, nullptr, 0, glMultiDrawElementsIndirectCount(primitive_mode, format, gl_offset,
static_cast<GLintptr>(offset_base),
static_cast<GLsizei>(params.max_draw_counts), static_cast<GLsizei>(params.max_draw_counts),
static_cast<GLsizei>(params.stride)); static_cast<GLsizei>(params.stride));
} else { } else {
glMultiDrawArraysIndirectCount(primitive_mode, nullptr, 0, glMultiDrawArraysIndirectCount(primitive_mode, gl_offset,
static_cast<GLintptr>(offset_base),
static_cast<GLsizei>(params.max_draw_counts), static_cast<GLsizei>(params.max_draw_counts),
static_cast<GLsizei>(params.stride)); static_cast<GLsizei>(params.stride));
} }
@ -305,11 +309,11 @@ void RasterizerOpenGL::DrawIndirect() {
} }
if (params.is_indexed) { if (params.is_indexed) {
const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format); const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format);
glMultiDrawElementsIndirect(primitive_mode, format, nullptr, glMultiDrawElementsIndirect(primitive_mode, format, gl_offset,
static_cast<GLsizei>(params.max_draw_counts), static_cast<GLsizei>(params.max_draw_counts),
static_cast<GLsizei>(params.stride)); static_cast<GLsizei>(params.stride));
} else { } else {
glMultiDrawArraysIndirect(primitive_mode, nullptr, glMultiDrawArraysIndirect(primitive_mode, gl_offset,
static_cast<GLsizei>(params.max_draw_counts), static_cast<GLsizei>(params.max_draw_counts),
static_cast<GLsizei>(params.stride)); static_cast<GLsizei>(params.stride));
} }

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@ -230,29 +230,35 @@ void RasterizerVulkan::DrawIndirect() {
const auto& params = maxwell3d->draw_manager->GetIndirectParams(); const auto& params = maxwell3d->draw_manager->GetIndirectParams();
buffer_cache.SetDrawIndirect(&params); buffer_cache.SetDrawIndirect(&params);
PrepareDraw(params.is_indexed, [this, &params] { PrepareDraw(params.is_indexed, [this, &params] {
const auto buffer = buffer_cache.GetDrawIndirectBuffer(); const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
const auto& buffer = indirect_buffer.first;
const auto& offset = indirect_buffer.second;
if (params.include_count) { if (params.include_count) {
const auto draw_buffer = buffer_cache.GetDrawIndirectCount(); const auto count = buffer_cache.GetDrawIndirectCount();
const auto& draw_buffer = count.first;
const auto& offset_base = count.second;
scheduler.Record([draw_buffer_obj = draw_buffer->Handle(), scheduler.Record([draw_buffer_obj = draw_buffer->Handle(),
buffer_obj = buffer->Handle(), params](vk::CommandBuffer cmdbuf) { buffer_obj = buffer->Handle(), offset_base, offset,
params](vk::CommandBuffer cmdbuf) {
if (params.is_indexed) { if (params.is_indexed) {
cmdbuf.DrawIndexedIndirectCount(buffer_obj, 0, draw_buffer_obj, 0, cmdbuf.DrawIndexedIndirectCount(
static_cast<u32>(params.max_draw_counts), buffer_obj, offset, draw_buffer_obj, offset_base,
static_cast<u32>(params.stride)); static_cast<u32>(params.max_draw_counts), static_cast<u32>(params.stride));
} else { } else {
cmdbuf.DrawIndirectCount(buffer_obj, 0, draw_buffer_obj, 0, cmdbuf.DrawIndirectCount(buffer_obj, offset, draw_buffer_obj, offset_base,
static_cast<u32>(params.max_draw_counts), static_cast<u32>(params.max_draw_counts),
static_cast<u32>(params.stride)); static_cast<u32>(params.stride));
} }
}); });
return; return;
} }
scheduler.Record([buffer_obj = buffer->Handle(), params](vk::CommandBuffer cmdbuf) { scheduler.Record([buffer_obj = buffer->Handle(), offset, params](vk::CommandBuffer cmdbuf) {
if (params.is_indexed) { if (params.is_indexed) {
cmdbuf.DrawIndexedIndirect(buffer_obj, 0, static_cast<u32>(params.max_draw_counts), cmdbuf.DrawIndexedIndirect(buffer_obj, offset,
static_cast<u32>(params.max_draw_counts),
static_cast<u32>(params.stride)); static_cast<u32>(params.stride));
} else { } else {
cmdbuf.DrawIndirect(buffer_obj, 0, static_cast<u32>(params.max_draw_counts), cmdbuf.DrawIndirect(buffer_obj, offset, static_cast<u32>(params.max_draw_counts),
static_cast<u32>(params.stride)); static_cast<u32>(params.stride));
} }
}); });