early-access version 4168

This commit is contained in:
pineappleEA 2024-02-25 08:13:37 +01:00
parent b9d9dc3c71
commit f6a418b34e
61 changed files with 2221 additions and 410 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 4167.
This is the source code for early-access 4168.
## Legal Notice

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@ -401,14 +401,16 @@ add_library(core STATIC
hle/service/am/am_types.h
hle/service/am/applet.cpp
hle/service/am/applet.h
hle/service/am/applet_manager.cpp
hle/service/am/applet_data_broker.cpp
hle/service/am/applet_data_broker.h
hle/service/am/applet_manager.cpp
hle/service/am/applet_manager.h
hle/service/am/applet_message_queue.cpp
hle/service/am/applet_message_queue.h
hle/service/am/button_poller.cpp
hle/service/am/button_poller.h
hle/service/am/display_layer_manager.cpp
hle/service/am/display_layer_manager.h
hle/service/am/event_observer.cpp
hle/service/am/event_observer.h
hle/service/am/frontend/applet_cabinet.cpp
hle/service/am/frontend/applet_cabinet.h
hle/service/am/frontend/applet_controller.cpp
@ -434,8 +436,12 @@ add_library(core STATIC
hle/service/am/hid_registration.h
hle/service/am/library_applet_storage.cpp
hle/service/am/library_applet_storage.h
hle/service/am/process.cpp
hle/service/am/process.h
hle/service/am/lifecycle_manager.cpp
hle/service/am/lifecycle_manager.h
hle/service/am/process_creation.cpp
hle/service/am/process_creation.h
hle/service/am/process_holder.cpp
hle/service/am/process_holder.h
hle/service/am/service/all_system_applet_proxies_service.cpp
hle/service/am/service/all_system_applet_proxies_service.h
hle/service/am/service/applet_common_functions.cpp
@ -486,6 +492,8 @@ add_library(core STATIC
hle/service/am/service/system_applet_proxy.h
hle/service/am/service/window_controller.cpp
hle/service/am/service/window_controller.h
hle/service/am/window_system.cpp
hle/service/am/window_system.h
hle/service/aoc/addon_content_manager.cpp
hle/service/aoc/addon_content_manager.h
hle/service/aoc/purchase_event_manager.cpp
@ -914,6 +922,8 @@ add_library(core STATIC
hle/service/os/multi_wait_utils.h
hle/service/os/mutex.cpp
hle/service/os/mutex.h
hle/service/os/process.cpp
hle/service/os/process.h
hle/service/pcie/pcie.cpp
hle/service/pcie/pcie.h
hle/service/pctl/parental_control_service_factory.cpp

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@ -3,7 +3,6 @@
#include <array>
#include <atomic>
#include <exception>
#include <memory>
#include <utility>
@ -20,7 +19,6 @@
#include "core/cpu_manager.h"
#include "core/debugger/debugger.h"
#include "core/device_memory.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/fs_filesystem.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
@ -38,6 +36,7 @@
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/am/process_creation.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/glue_manager.h"
@ -72,30 +71,6 @@ MICROPROFILE_DEFINE(ARM_CPU3, "ARM", "CPU 3", MP_RGB(255, 64, 64));
namespace Core {
namespace {
FileSys::StorageId GetStorageIdForFrontendSlot(
std::optional<FileSys::ContentProviderUnionSlot> slot) {
if (!slot.has_value()) {
return FileSys::StorageId::None;
}
switch (*slot) {
case FileSys::ContentProviderUnionSlot::UserNAND:
return FileSys::StorageId::NandUser;
case FileSys::ContentProviderUnionSlot::SysNAND:
return FileSys::StorageId::NandSystem;
case FileSys::ContentProviderUnionSlot::SDMC:
return FileSys::StorageId::SdCard;
case FileSys::ContentProviderUnionSlot::FrontendManual:
return FileSys::StorageId::Host;
default:
return FileSys::StorageId::None;
}
}
} // Anonymous namespace
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
@ -297,9 +272,6 @@ struct System::Impl {
}
SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
/// Reset all glue registrations
arp_manager.ResetAll();
telemetry_session = std::make_unique<Core::TelemetrySession>();
host1x_core = std::make_unique<Tegra::Host1x::Host1x>(system);
@ -335,33 +307,17 @@ struct System::Impl {
SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath,
Service::AM::FrontendAppletParameters& params) {
app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
params.program_id, params.program_index);
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return SystemResultStatus::ErrorGetLoader;
}
if (app_loader->ReadProgramId(params.program_id) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to find title id for ROM!");
}
std::string name = "Unknown program";
if (app_loader->ReadTitle(name) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to read title for ROM!");
}
LOG_INFO(Core, "Loading {} ({})", name, params.program_id);
InitializeKernel(system);
// Create the application process.
auto main_process = Kernel::KProcess::Create(system.Kernel());
Kernel::KProcess::Register(system.Kernel(), main_process);
kernel.AppendNewProcess(main_process);
kernel.MakeApplicationProcess(main_process);
const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
const auto file = GetGameFileFromPath(virtual_filesystem, filepath);
// Create the application process
Loader::ResultStatus load_result{};
std::vector<u8> control;
auto process =
Service::AM::CreateApplicationProcess(control, app_loader, load_result, system, file,
params.program_id, params.program_index);
if (load_result != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
ShutdownMainProcess();
@ -370,6 +326,25 @@ struct System::Impl {
static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
}
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return SystemResultStatus::ErrorGetLoader;
}
if (app_loader->ReadProgramId(params.program_id) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to find program id for ROM!");
}
std::string name = "Unknown program";
if (app_loader->ReadTitle(name) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to read title for ROM!");
}
LOG_INFO(Core, "Loading {} ({:016X}) ...", name, params.program_id);
// Make the process created be the application
kernel.MakeApplicationProcess(process->GetHandle());
// Set up the rest of the system.
SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
if (init_result != SystemResultStatus::Success) {
@ -379,7 +354,6 @@ struct System::Impl {
return init_result;
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
// Initialize cheat engine
@ -388,13 +362,7 @@ struct System::Impl {
}
// Register with applet manager.
applet_manager.CreateAndInsertByFrontendAppletParameters(main_process->GetProcessId(),
params);
// All threads are started, begin main process execution, now that we're in the clear.
main_process->Run(load_parameters->main_thread_priority,
load_parameters->main_thread_stack_size);
main_process->Close();
applet_manager.CreateAndInsertByFrontendAppletParameters(std::move(process), params);
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
@ -466,7 +434,6 @@ struct System::Impl {
kernel.SuspendEmulation(true);
kernel.CloseServices();
kernel.ShutdownCores();
applet_manager.Reset();
services.reset();
service_manager.reset();
fs_controller.Reset();
@ -492,6 +459,9 @@ struct System::Impl {
// Workarounds
Settings::values.renderer_amdvlk_depth_bias_workaround = false;
// Reset all glue registrations
arp_manager.ResetAll();
LOG_DEBUG(Core, "Shutdown OK");
}
@ -509,31 +479,6 @@ struct System::Impl {
return app_loader->ReadTitle(out);
}
void AddGlueRegistrationForProcess(Loader::AppLoader& loader, Kernel::KProcess& process) {
std::vector<u8> nacp_data;
FileSys::NACP nacp;
if (loader.ReadControlData(nacp) == Loader::ResultStatus::Success) {
nacp_data = nacp.GetRawBytes();
} else {
nacp_data.resize(sizeof(FileSys::RawNACP));
}
Service::Glue::ApplicationLaunchProperty launch{};
launch.title_id = process.GetProgramId();
FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider};
launch.version = pm.GetGameVersion().value_or(0);
// TODO(DarkLordZach): When FSController/Game Card Support is added, if
// current_process_game_card use correct StorageId
launch.base_game_storage_id = GetStorageIdForFrontendSlot(content_provider->GetSlotForEntry(
launch.title_id, FileSys::ContentRecordType::Program));
launch.update_storage_id = GetStorageIdForFrontendSlot(content_provider->GetSlotForEntry(
FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program));
arp_manager.Register(launch.title_id, launch, std::move(nacp_data));
}
void SetStatus(SystemResultStatus new_status, const char* details = nullptr) {
status = new_status;
if (details) {

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@ -2,19 +2,26 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/button_poller.h"
#include "core/hle/service/am/event_observer.h"
#include "core/hle/service/am/service/all_system_applet_proxies_service.h"
#include "core/hle/service/am/service/application_proxy_service.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/server_manager.h"
namespace Service::AM {
void LoopProcess(Core::System& system) {
WindowSystem window_system(system);
ButtonPoller button_poller(system, window_system);
EventObserver event_observer(system, window_system);
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("appletAE",
std::make_shared<IAllSystemAppletProxiesService>(system));
server_manager->RegisterNamedService("appletOE",
std::make_shared<IApplicationProxyService>(system));
server_manager->RegisterNamedService(
"appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, window_system));
server_manager->RegisterNamedService(
"appletOE", std::make_shared<IApplicationProxyService>(system, window_system));
ServerManager::RunServer(std::move(server_manager));
}

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@ -9,6 +9,7 @@ namespace Service::AM {
constexpr Result ResultNoDataInChannel{ErrorModule::AM, 2};
constexpr Result ResultNoMessages{ErrorModule::AM, 3};
constexpr Result ResultLibraryAppletTerminated{ErrorModule::AM, 22};
constexpr Result ResultInvalidOffset{ErrorModule::AM, 503};
constexpr Result ResultInvalidStorageType{ErrorModule::AM, 511};
constexpr Result ResultFatalSectionCountImbalance{ErrorModule::AM, 512};

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@ -66,12 +66,6 @@ enum class ScreenshotPermission : u32 {
Disable = 2,
};
struct FocusHandlingMode {
bool notify;
bool background;
bool suspend;
};
enum class IdleTimeDetectionExtension : u32 {
Disabled = 0,
Extended = 1,
@ -244,7 +238,6 @@ struct ApplicationPlayStatistics {
static_assert(sizeof(ApplicationPlayStatistics) == 0x18,
"ApplicationPlayStatistics has incorrect size.");
using AppletResourceUserId = u64;
using ProgramId = u64;
struct Applet;

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@ -1,27 +1,71 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h"
namespace Service::AM {
Applet::Applet(Core::System& system, std::unique_ptr<Process> process_)
: context(system, "Applet"), message_queue(system), process(std::move(process_)),
hid_registration(system, *process), gpu_error_detected_event(context),
friend_invitation_storage_channel_event(context), notification_storage_channel_event(context),
health_warning_disappeared_system_event(context), acquired_sleep_lock_event(context),
pop_from_general_channel_event(context), library_applet_launchable_event(context),
accumulated_suspended_tick_changed_event(context), sleep_lock_event(context) {
Applet::Applet(Core::System& system, std::unique_ptr<Process> process_, bool is_application)
: context(system, "Applet"), lifecycle_manager(system, context, is_application),
process(std::move(process_)), hid_registration(system, *process),
gpu_error_detected_event(context), friend_invitation_storage_channel_event(context),
notification_storage_channel_event(context), health_warning_disappeared_system_event(context),
acquired_sleep_lock_event(context), pop_from_general_channel_event(context),
library_applet_launchable_event(context), accumulated_suspended_tick_changed_event(context),
sleep_lock_event(context), state_changed_event(context) {
aruid = process->GetProcessId();
aruid.pid = process->GetProcessId();
program_id = process->GetProgramId();
}
Applet::~Applet() = default;
void Applet::UpdateSuspensionStateLocked(bool force_message) {
// Remove any forced resumption.
lifecycle_manager.RemoveForceResumeIfPossible();
// Check if we're runnable.
const bool curr_activity_runnable = lifecycle_manager.IsRunnable();
const bool prev_activity_runnable = is_activity_runnable;
const bool was_changed = curr_activity_runnable != prev_activity_runnable;
if (was_changed) {
if (curr_activity_runnable) {
process->Suspend(false);
} else {
process->Suspend(true);
lifecycle_manager.RequestResumeNotification();
}
is_activity_runnable = curr_activity_runnable;
}
if (lifecycle_manager.GetForcedSuspend()) {
// TODO: why is this allowed?
return;
}
// Signal if the focus state was changed or the process state was changed.
if (lifecycle_manager.UpdateRequestedFocusState() || was_changed || force_message) {
lifecycle_manager.SignalSystemEventIfNeeded();
}
}
void Applet::SetInteractibleLocked(bool interactible) {
if (is_interactible == interactible) {
return;
}
is_interactible = interactible;
hid_registration.EnableAppletToGetInput(interactible && !lifecycle_manager.GetExitRequested());
}
void Applet::OnProcessTerminatedLocked() {
is_completed = true;
state_changed_event.Signal();
}
} // namespace Service::AM

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@ -3,25 +3,28 @@
#pragma once
#include <deque>
#include <mutex>
#include "common/math_util.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/caps/caps_types.h"
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/os/event.h"
#include "core/hle/service/os/process.h"
#include "core/hle/service/service.h"
#include "core/hle/service/am/am_types.h"
#include "core/hle/service/am/applet_message_queue.h"
#include "core/hle/service/am/display_layer_manager.h"
#include "core/hle/service/am/hid_registration.h"
#include "core/hle/service/am/process.h"
#include "core/hle/service/am/lifecycle_manager.h"
#include "core/hle/service/am/process_holder.h"
namespace Service::AM {
struct Applet {
explicit Applet(Core::System& system, std::unique_ptr<Process> process_);
explicit Applet(Core::System& system, std::unique_ptr<Process> process_, bool is_application);
~Applet();
// Lock
@ -30,11 +33,13 @@ struct Applet {
// Event creation helper
KernelHelpers::ServiceContext context;
// Applet message queue
AppletMessageQueue message_queue;
// Lifecycle manager
LifecycleManager lifecycle_manager;
// Process
std::unique_ptr<Process> process;
std::optional<ProcessHolder> process_holder;
bool is_process_running{};
// Creation state
AppletId applet_id{};
@ -75,11 +80,9 @@ struct Applet {
bool game_play_recording_supported{};
GamePlayRecordingState game_play_recording_state{GamePlayRecordingState::Disabled};
bool jit_service_launched{};
bool is_running{};
bool application_crash_report_enabled{};
// Common state
FocusState focus_state{};
bool sleep_lock_enabled{};
bool vr_mode_enabled{};
bool lcd_backlight_off_enabled{};
@ -93,15 +96,12 @@ struct Applet {
// Caller applet
std::weak_ptr<Applet> caller_applet{};
std::shared_ptr<AppletDataBroker> caller_applet_broker{};
std::list<std::shared_ptr<Applet>> child_applets{};
bool is_completed{};
// Self state
bool exit_locked{};
s32 fatal_section_count{};
bool operation_mode_changed_notification_enabled{true};
bool performance_mode_changed_notification_enabled{true};
FocusHandlingMode focus_handling_mode{};
bool restart_message_enabled{};
bool out_of_focus_suspension_enabled{true};
Capture::AlbumImageOrientation album_image_orientation{};
bool handles_request_to_display{};
ScreenshotPermission screenshot_permission{};
@ -110,6 +110,9 @@ struct Applet {
u64 suspended_ticks{};
bool album_image_taken_notification_enabled{};
bool record_volume_muted{};
bool is_activity_runnable{};
bool is_interactible{true};
bool window_visible{true};
// Events
Event gpu_error_detected_event;
@ -121,9 +124,15 @@ struct Applet {
Event library_applet_launchable_event;
Event accumulated_suspended_tick_changed_event;
Event sleep_lock_event;
Event state_changed_event;
// Frontend state
std::shared_ptr<Frontend::FrontendApplet> frontend{};
// Process state management
void UpdateSuspensionStateLocked(bool force_message);
void SetInteractibleLocked(bool interactible);
void OnProcessTerminatedLocked();
};
} // namespace Service::AM

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@ -44,24 +44,8 @@ Kernel::KReadableEvent* AppletStorageChannel::GetEvent() {
AppletDataBroker::AppletDataBroker(Core::System& system_)
: system(system_), context(system_, "AppletDataBroker"), in_data(context),
interactive_in_data(context), out_data(context), interactive_out_data(context),
state_changed_event(context), is_completed(false) {}
interactive_in_data(context), out_data(context), interactive_out_data(context) {}
AppletDataBroker::~AppletDataBroker() = default;
void AppletDataBroker::SignalCompletion() {
{
std::scoped_lock lk{lock};
if (is_completed) {
return;
}
is_completed = true;
state_changed_event.Signal();
}
system.GetAppletManager().FocusStateChanged();
}
} // namespace Service::AM

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@ -53,16 +53,6 @@ public:
return interactive_out_data;
}
Event& GetStateChangedEvent() {
return state_changed_event;
}
bool IsCompleted() const {
return is_completed;
}
void SignalCompletion();
private:
Core::System& system;
KernelHelpers::ServiceContext context;
@ -71,10 +61,6 @@ private:
AppletStorageChannel interactive_in_data;
AppletStorageChannel out_data;
AppletStorageChannel interactive_out_data;
Event state_changed_event;
std::mutex lock;
bool is_completed;
};
} // namespace Service::AM

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@ -13,6 +13,7 @@
#include "core/hle/service/am/frontend/applet_mii_edit_types.h"
#include "core/hle/service/am/frontend/applet_software_keyboard_types.h"
#include "core/hle/service/am/service/storage.h"
#include "core/hle/service/am/window_system.h"
#include "hid_core/hid_types.h"
namespace Service::AM {
@ -225,49 +226,46 @@ void PushInShowSoftwareKeyboard(Core::System& system, AppletStorageChannel& chan
} // namespace
AppletManager::AppletManager(Core::System& system) : m_system(system) {}
AppletManager::~AppletManager() {
this->Reset();
}
AppletManager::~AppletManager() = default;
void AppletManager::InsertApplet(std::shared_ptr<Applet> applet) {
std::scoped_lock lk{m_lock};
m_applets.emplace(applet->aruid, std::move(applet));
}
void AppletManager::TerminateAndRemoveApplet(AppletResourceUserId aruid) {
std::shared_ptr<Applet> applet;
bool should_stop = false;
void AppletManager::CreateAndInsertByFrontendAppletParameters(
std::unique_ptr<Process> process, const FrontendAppletParameters& params) {
{
std::scoped_lock lk{m_lock};
m_pending_process = std::move(process);
m_pending_parameters = params;
}
m_cv.notify_all();
}
const auto it = m_applets.find(aruid);
if (it == m_applets.end()) {
void AppletManager::RequestExit() {
std::scoped_lock lk{m_lock};
if (m_window_system) {
m_window_system->OnExitRequested();
}
}
void AppletManager::OperationModeChanged() {
std::scoped_lock lk{m_lock};
if (m_window_system) {
m_window_system->OnOperationModeChanged();
}
}
void AppletManager::SetWindowSystem(WindowSystem* window_system) {
std::unique_lock lk{m_lock};
m_window_system = window_system;
if (!m_window_system) {
return;
}
applet = it->second;
m_applets.erase(it);
m_cv.wait(lk, [&] { return m_pending_process != nullptr; });
should_stop = m_applets.empty();
}
const auto& params = m_pending_parameters;
auto applet = std::make_shared<Applet>(m_system, std::move(m_pending_process),
params.applet_id == AppletId::Application);
// Terminate process.
applet->process->Terminate();
// If there were no applets left, stop emulation.
if (should_stop) {
m_system.Exit();
}
}
void AppletManager::CreateAndInsertByFrontendAppletParameters(
AppletResourceUserId aruid, const FrontendAppletParameters& params) {
// TODO: this should be run inside AM so that the events will have a parent process
// TODO: have am create the guest process
auto applet = std::make_shared<Applet>(m_system, std::make_unique<Process>(m_system));
applet->aruid = aruid;
applet->program_id = params.program_id;
applet->applet_id = params.applet_id;
applet->type = params.applet_type;
@ -322,59 +320,19 @@ void AppletManager::CreateAndInsertByFrontendAppletParameters(
}
// Applet was started by frontend, so it is foreground.
applet->message_queue.PushMessage(AppletMessage::ChangeIntoForeground);
applet->message_queue.PushMessage(AppletMessage::FocusStateChanged);
applet->focus_state = FocusState::InFocus;
applet->lifecycle_manager.SetFocusState(FocusState::InFocus);
this->InsertApplet(std::move(applet));
}
std::shared_ptr<Applet> AppletManager::GetByAppletResourceUserId(AppletResourceUserId aruid) const {
std::scoped_lock lk{m_lock};
if (const auto it = m_applets.find(aruid); it != m_applets.end()) {
return it->second;
if (applet->applet_id == AppletId::QLaunch) {
applet->lifecycle_manager.SetFocusHandlingMode(false);
applet->lifecycle_manager.SetOutOfFocusSuspendingEnabled(false);
m_window_system->TrackApplet(applet, false);
m_window_system->RequestHomeMenuToGetForeground();
} else {
m_window_system->TrackApplet(applet, true);
m_window_system->RequestApplicationToGetForeground();
}
return {};
}
void AppletManager::Reset() {
std::scoped_lock lk{m_lock};
m_applets.clear();
}
void AppletManager::RequestExit() {
std::scoped_lock lk{m_lock};
for (const auto& [aruid, applet] : m_applets) {
applet->message_queue.RequestExit();
}
}
void AppletManager::RequestResume() {
std::scoped_lock lk{m_lock};
for (const auto& [aruid, applet] : m_applets) {
applet->message_queue.RequestResume();
}
}
void AppletManager::OperationModeChanged() {
std::scoped_lock lk{m_lock};
for (const auto& [aruid, applet] : m_applets) {
applet->message_queue.OperationModeChanged();
}
}
void AppletManager::FocusStateChanged() {
std::scoped_lock lk{m_lock};
for (const auto& [aruid, applet] : m_applets) {
applet->message_queue.FocusStateChanged();
}
applet->process->Run();
}
} // namespace Service::AM

View file

@ -3,17 +3,23 @@
#pragma once
#include <map>
#include <condition_variable>
#include <mutex>
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/am_types.h"
namespace Core {
class System;
}
namespace Service {
class Process;
}
namespace Service::AM {
class WindowSystem;
enum class LaunchType {
FrontendInitiated,
ApplicationInitiated,
@ -33,27 +39,24 @@ public:
explicit AppletManager(Core::System& system);
~AppletManager();
void InsertApplet(std::shared_ptr<Applet> applet);
void TerminateAndRemoveApplet(AppletResourceUserId aruid);
void CreateAndInsertByFrontendAppletParameters(AppletResourceUserId aruid,
void CreateAndInsertByFrontendAppletParameters(std::unique_ptr<Process> process,
const FrontendAppletParameters& params);
std::shared_ptr<Applet> GetByAppletResourceUserId(AppletResourceUserId aruid) const;
void Reset();
void RequestExit();
void RequestResume();
void OperationModeChanged();
void FocusStateChanged();
public:
void SetWindowSystem(WindowSystem* window_system);
private:
Core::System& m_system;
mutable std::mutex m_lock{};
std::map<AppletResourceUserId, std::shared_ptr<Applet>> m_applets{};
std::mutex m_lock;
std::condition_variable m_cv;
// AudioController state goes here
WindowSystem* m_window_system{};
FrontendAppletParameters m_pending_parameters{};
std::unique_ptr<Process> m_pending_process{};
};
} // namespace Service::AM

View file

@ -0,0 +1,89 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/am/button_poller.h"
#include "core/hle/service/am/window_system.h"
#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_core.h"
#include "hid_core/hid_types.h"
namespace Service::AM {
namespace {
ButtonPressDuration ClassifyPressDuration(std::chrono::steady_clock::time_point start) {
using namespace std::chrono_literals;
const auto dur = std::chrono::steady_clock::now() - start;
// TODO: determine actual thresholds
// TODO: these are likely different for each button
if (dur < 500ms) {
return ButtonPressDuration::ShortPressing;
} else if (dur < 1000ms) {
return ButtonPressDuration::MiddlePressing;
} else {
return ButtonPressDuration::LongPressing;
}
}
} // namespace
ButtonPoller::ButtonPoller(Core::System& system, WindowSystem& window_system)
: m_window_system(window_system) {
// TODO: am reads this from the home button state in hid, which is controller-agnostic.
Core::HID::ControllerUpdateCallback engine_callback{
.on_change =
[this](Core::HID::ControllerTriggerType type) {
if (type == Core::HID::ControllerTriggerType::Button) {
this->OnButtonStateChanged();
}
},
.is_npad_service = true,
};
m_handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
m_handheld_key = m_handheld->SetCallback(engine_callback);
m_player1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
m_player1_key = m_player1->SetCallback(engine_callback);
}
ButtonPoller::~ButtonPoller() {
m_handheld->DeleteCallback(m_handheld_key);
m_player1->DeleteCallback(m_player1_key);
}
void ButtonPoller::OnButtonStateChanged() {
const bool home_button =
m_handheld->GetHomeButtons().home.Value() || m_player1->GetHomeButtons().home.Value();
const bool capture_button = m_handheld->GetCaptureButtons().capture.Value() ||
m_player1->GetCaptureButtons().capture.Value();
// Buttons pressed which were not previously pressed
if (home_button && !m_home_button_press_start) {
m_home_button_press_start = std::chrono::steady_clock::now();
}
if (capture_button && !m_capture_button_press_start) {
m_capture_button_press_start = std::chrono::steady_clock::now();
}
// if (power_button && !m_power_button_press_start) {
// m_power_button_press_start = std::chrono::steady_clock::now();
// }
// Buttons released which were previously held
if (!home_button && m_home_button_press_start) {
m_window_system.OnHomeButtonPressed(ClassifyPressDuration(*m_home_button_press_start));
m_home_button_press_start = std::nullopt;
}
if (!capture_button && m_capture_button_press_start) {
// TODO
m_capture_button_press_start = std::nullopt;
}
// if (!power_button && m_power_button_press_start) {
// // TODO
// m_power_button_press_start = std::nullopt;
// }
}
} // namespace Service::AM

View file

@ -0,0 +1,43 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include <optional>
#include "hid_core/frontend/emulated_controller.h"
namespace Core {
namespace HID {
class EmulatedController;
}
class System;
} // namespace Core
namespace Service::AM {
class WindowSystem;
class ButtonPoller {
public:
explicit ButtonPoller(Core::System& system, WindowSystem& window_system);
~ButtonPoller();
private:
void OnButtonStateChanged();
private:
WindowSystem& m_window_system;
Core::HID::EmulatedController* m_handheld{};
int m_handheld_key{};
Core::HID::EmulatedController* m_player1{};
int m_player1_key{};
std::optional<std::chrono::steady_clock::time_point> m_home_button_press_start{};
std::optional<std::chrono::steady_clock::time_point> m_capture_button_press_start{};
std::optional<std::chrono::steady_clock::time_point> m_power_button_press_start{};
};
} // namespace Service::AM

View file

@ -0,0 +1,162 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/event_observer.h"
#include "core/hle/service/am/window_system.h"
namespace Service::AM {
enum class UserDataTag : u32 {
WakeupEvent,
AppletProcess,
};
EventObserver::EventObserver(Core::System& system, WindowSystem& window_system)
: m_system(system), m_context(system, "am:EventObserver"), m_window_system(window_system),
m_wakeup_event(m_context), m_wakeup_holder(m_wakeup_event.GetHandle()) {
m_window_system.SetEventObserver(this);
m_wakeup_holder.SetUserData(static_cast<uintptr_t>(UserDataTag::WakeupEvent));
m_wakeup_holder.LinkToMultiWait(std::addressof(m_multi_wait));
m_thread = std::thread([&] { this->ThreadFunc(); });
}
EventObserver::~EventObserver() {
// Signal thread and wait for processing to finish.
m_stop_source.request_stop();
m_wakeup_event.Signal();
m_thread.join();
// Free remaining owned sessions.
auto it = m_process_holder_list.begin();
while (it != m_process_holder_list.end()) {
// Get the holder.
auto* const holder = std::addressof(*it);
// Remove from the list.
it = m_process_holder_list.erase(it);
// Free the holder.
delete holder;
}
}
void EventObserver::TrackAppletProcess(Applet& applet) {
// Don't observe dummy processes.
if (!applet.process->IsInitialized()) {
return;
}
// Allocate new holder.
auto* holder = new ProcessHolder(applet, *applet.process);
holder->SetUserData(static_cast<uintptr_t>(UserDataTag::AppletProcess));
// Insert into list.
{
std::scoped_lock lk{m_lock};
m_process_holder_list.push_back(*holder);
holder->LinkToMultiWait(std::addressof(m_deferred_wait_list));
}
// Signal wakeup.
m_wakeup_event.Signal();
}
void EventObserver::RequestUpdate() {
m_wakeup_event.Signal();
}
void EventObserver::LinkDeferred() {
std::scoped_lock lk{m_lock};
m_multi_wait.MoveAll(std::addressof(m_deferred_wait_list));
}
MultiWaitHolder* EventObserver::WaitSignaled() {
while (true) {
this->LinkDeferred();
// If we're done, return before we start waiting.
if (m_stop_source.stop_requested()) {
return nullptr;
}
auto* selected = m_multi_wait.WaitAny(m_system.Kernel());
if (selected != std::addressof(m_wakeup_holder)) {
// Unlink the process.
selected->UnlinkFromMultiWait();
}
return selected;
}
}
void EventObserver::Process(MultiWaitHolder* holder) {
switch (static_cast<UserDataTag>(holder->GetUserData())) {
case UserDataTag::WakeupEvent:
this->OnWakeupEvent(holder);
break;
case UserDataTag::AppletProcess:
this->OnProcessEvent(static_cast<ProcessHolder*>(holder));
break;
default:
UNREACHABLE();
}
}
void EventObserver::OnWakeupEvent(MultiWaitHolder* holder) {
m_wakeup_event.Clear();
// Perform recalculation.
m_window_system.Update();
}
void EventObserver::OnProcessEvent(ProcessHolder* holder) {
// Check process state.
auto& applet = holder->GetApplet();
auto& process = holder->GetProcess();
{
std::scoped_lock lk{m_lock, applet.lock};
if (process.IsTerminated()) {
// Destroy the holder.
this->DestroyAppletProcessHolderLocked(holder);
} else {
// Reset signaled state.
process.ResetSignal();
// Relink wakeup event.
holder->LinkToMultiWait(std::addressof(m_deferred_wait_list));
}
// Set running.
applet.is_process_running = process.IsRunning();
}
// Perform recalculation.
m_window_system.Update();
}
void EventObserver::DestroyAppletProcessHolderLocked(ProcessHolder* holder) {
// Remove from owned list.
m_process_holder_list.erase(m_process_holder_list.iterator_to(*holder));
// Destroy and free.
delete holder;
}
void EventObserver::ThreadFunc() {
Common::SetCurrentThreadName("am:EventObserver");
while (true) {
auto* signaled_holder = this->WaitSignaled();
if (!signaled_holder) {
break;
}
this->Process(signaled_holder);
}
}
} // namespace Service::AM

View file

@ -0,0 +1,74 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/polyfill_thread.h"
#include "common/thread.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/os/event.h"
#include "core/hle/service/os/multi_wait.h"
namespace Core {
class System;
}
namespace Service::AM {
struct Applet;
class ProcessHolder;
class WindowSystem;
class EventObserver {
public:
explicit EventObserver(Core::System& system, WindowSystem& window_system);
~EventObserver();
void TrackAppletProcess(Applet& applet);
void RequestUpdate();
private:
void LinkDeferred();
MultiWaitHolder* WaitSignaled();
void Process(MultiWaitHolder* holder);
bool WaitAndProcessImpl();
void LoopProcess();
private:
void OnWakeupEvent(MultiWaitHolder* holder);
void OnProcessEvent(ProcessHolder* holder);
private:
void DestroyAppletProcessHolderLocked(ProcessHolder* holder);
private:
void ThreadFunc();
private:
// System reference and context.
Core::System& m_system;
KernelHelpers::ServiceContext m_context;
// Window manager.
WindowSystem& m_window_system;
// Guest event handle to wake up the event loop processor.
Event m_wakeup_event;
MultiWaitHolder m_wakeup_holder;
// Mutex to protect remaining members.
std::mutex m_lock{};
// List of owned process holders.
Common::IntrusiveListBaseTraits<ProcessHolder>::ListType m_process_holder_list;
// Multi-wait objects for new tasks.
MultiWait m_multi_wait;
MultiWait m_deferred_wait_list;
// Processing thread.
std::thread m_thread{};
std::stop_source m_stop_source{};
};
} // namespace Service::AM

View file

@ -69,7 +69,11 @@ void FrontendApplet::PushInteractiveOutData(std::shared_ptr<IStorage> storage) {
}
void FrontendApplet::Exit() {
applet.lock()->caller_applet_broker->SignalCompletion();
auto applet_ = applet.lock();
std::scoped_lock lk{applet_->lock};
applet_->is_completed = true;
applet_->state_changed_event.Signal();
}
FrontendAppletSet::FrontendAppletSet() = default;

View file

@ -3,24 +3,28 @@
#include "core/core.h"
#include "core/hle/service/am/hid_registration.h"
#include "core/hle/service/am/process.h"
#include "core/hle/service/hid/hid_server.h"
#include "core/hle/service/os/process.h"
#include "core/hle/service/sm/sm.h"
#include "hid_core/resource_manager.h"
namespace Service::AM {
HidRegistration::HidRegistration(Core::System& system, Process& process) : m_process(process) {
m_hid_server = system.ServiceManager().GetService<HID::IHidServer>("hid");
m_hid_server = system.ServiceManager().GetService<HID::IHidServer>("hid", true);
if (m_process.IsInitialized()) {
m_hid_server->GetResourceManager()->RegisterAppletResourceUserId(m_process.GetProcessId(),
true);
m_hid_server->GetResourceManager()->SetAruidValidForVibration(m_process.GetProcessId(),
true);
}
}
HidRegistration::~HidRegistration() {
if (m_process.IsInitialized()) {
m_hid_server->GetResourceManager()->SetAruidValidForVibration(m_process.GetProcessId(),
false);
m_hid_server->GetResourceManager()->UnregisterAppletResourceUserId(
m_process.GetProcessId());
}
@ -28,6 +32,8 @@ HidRegistration::~HidRegistration() {
void HidRegistration::EnableAppletToGetInput(bool enable) {
if (m_process.IsInitialized()) {
m_hid_server->GetResourceManager()->SetAruidValidForVibration(m_process.GetProcessId(),
enable);
m_hid_server->GetResourceManager()->EnableInput(m_process.GetProcessId(), enable);
}
}

View file

@ -13,9 +13,11 @@ namespace Service::HID {
class IHidServer;
}
namespace Service::AM {
namespace Service {
class Process;
}
namespace Service::AM {
class HidRegistration {
public:

View file

@ -0,0 +1,379 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "core/hle/service/am/lifecycle_manager.h"
namespace Service::AM {
LifecycleManager::LifecycleManager(Core::System& system, KernelHelpers::ServiceContext& context,
bool is_application)
: m_system_event(context), m_operation_mode_changed_system_event(context),
m_is_application(is_application) {}
LifecycleManager::~LifecycleManager() = default;
Event& LifecycleManager::GetSystemEvent() {
return m_system_event;
}
Event& LifecycleManager::GetOperationModeChangedSystemEvent() {
return m_operation_mode_changed_system_event;
}
void LifecycleManager::PushUnorderedMessage(AppletMessage message) {
m_unordered_messages.push_back(message);
this->SignalSystemEventIfNeeded();
}
AppletMessage LifecycleManager::PopMessageInOrderOfPriority() {
if (m_has_resume) {
m_has_resume = false;
return AppletMessage::Resume;
}
if (m_has_acknowledged_exit != m_has_requested_exit) {
m_has_acknowledged_exit = m_has_requested_exit;
return AppletMessage::Exit;
}
if (m_focus_state_changed_notification_enabled) {
if (!m_is_application) {
if (m_requested_focus_state != m_acknowledged_focus_state) {
m_acknowledged_focus_state = m_requested_focus_state;
switch (m_requested_focus_state) {
case FocusState::InFocus:
return AppletMessage::ChangeIntoForeground;
case FocusState::NotInFocus:
return AppletMessage::ChangeIntoBackground;
default:
ASSERT(false);
}
}
} else if (m_has_focus_state_changed) {
m_has_focus_state_changed = false;
return AppletMessage::FocusStateChanged;
}
}
if (m_has_requested_request_to_prepare_sleep != m_has_acknowledged_request_to_prepare_sleep) {
m_has_acknowledged_request_to_prepare_sleep = true;
return AppletMessage::RequestToPrepareSleep;
}
if (m_requested_request_to_display_state != m_acknowledged_request_to_display_state) {
m_acknowledged_request_to_display_state = m_requested_request_to_display_state;
return AppletMessage::RequestToDisplay;
}
if (m_has_operation_mode_changed) {
m_has_operation_mode_changed = false;
return AppletMessage::OperationModeChanged;
}
if (m_has_performance_mode_changed) {
m_has_performance_mode_changed = false;
return AppletMessage::PerformanceModeChanged;
}
if (m_has_sd_card_removed) {
m_has_sd_card_removed = false;
return AppletMessage::SdCardRemoved;
}
if (m_has_sleep_required_by_high_temperature) {
m_has_sleep_required_by_high_temperature = false;
return AppletMessage::SleepRequiredByHighTemperature;
}
if (m_has_sleep_required_by_low_battery) {
m_has_sleep_required_by_low_battery = false;
return AppletMessage::SleepRequiredByLowBattery;
}
if (m_has_auto_power_down) {
m_has_auto_power_down = false;
return AppletMessage::AutoPowerDown;
}
if (m_has_album_screen_shot_taken) {
m_has_album_screen_shot_taken = false;
return AppletMessage::AlbumScreenShotTaken;
}
if (m_has_album_recording_saved) {
m_has_album_recording_saved = false;
return AppletMessage::AlbumRecordingSaved;
}
if (!m_unordered_messages.empty()) {
const auto message = m_unordered_messages.front();
m_unordered_messages.pop_front();
return message;
}
return AppletMessage::None;
}
bool LifecycleManager::ShouldSignalSystemEvent() {
if (m_focus_state_changed_notification_enabled) {
if (!m_is_application) {
if (m_requested_focus_state != m_acknowledged_focus_state) {
return true;
}
} else if (m_has_focus_state_changed) {
return true;
}
}
return !m_unordered_messages.empty() || m_has_resume ||
(m_has_requested_exit != m_has_acknowledged_exit) ||
(m_has_requested_request_to_prepare_sleep !=
m_has_acknowledged_request_to_prepare_sleep) ||
m_has_operation_mode_changed || m_has_performance_mode_changed ||
m_has_sd_card_removed || m_has_sleep_required_by_high_temperature ||
m_has_sleep_required_by_low_battery || m_has_auto_power_down ||
(m_requested_request_to_display_state != m_acknowledged_request_to_display_state) ||
m_has_album_screen_shot_taken || m_has_album_recording_saved;
}
void LifecycleManager::OnOperationAndPerformanceModeChanged() {
if (m_operation_mode_changed_notification_enabled) {
m_has_operation_mode_changed = true;
}
if (m_performance_mode_changed_notification_enabled) {
m_has_performance_mode_changed = true;
}
m_operation_mode_changed_system_event.Signal();
this->SignalSystemEventIfNeeded();
}
void LifecycleManager::SignalSystemEventIfNeeded() {
// Check our cached value for the system event.
const bool applet_message_available = m_applet_message_available;
// If it's not current, we need to do an update, either clearing or signaling.
if (applet_message_available != this->ShouldSignalSystemEvent()) {
if (!applet_message_available) {
m_system_event.Signal();
m_applet_message_available = true;
} else {
m_system_event.Clear();
m_applet_message_available = false;
}
}
}
bool LifecycleManager::PopMessage(AppletMessage* out_message) {
const auto message = this->PopMessageInOrderOfPriority();
this->SignalSystemEventIfNeeded();
*out_message = message;
return message != AppletMessage::None;
}
void LifecycleManager::SetFocusHandlingMode(bool suspend) {
switch (m_focus_handling_mode) {
case FocusHandlingMode::AlwaysSuspend:
case FocusHandlingMode::SuspendHomeSleep:
if (!suspend) {
// Disallow suspension.
m_focus_handling_mode = FocusHandlingMode::NoSuspend;
}
break;
case FocusHandlingMode::NoSuspend:
if (suspend) {
// Allow suspension temporally.
m_focus_handling_mode = FocusHandlingMode::SuspendHomeSleep;
}
break;
}
}
void LifecycleManager::SetOutOfFocusSuspendingEnabled(bool enabled) {
switch (m_focus_handling_mode) {
case FocusHandlingMode::AlwaysSuspend:
if (!enabled) {
// Allow suspension temporally.
m_focus_handling_mode = FocusHandlingMode::SuspendHomeSleep;
}
break;
case FocusHandlingMode::SuspendHomeSleep:
case FocusHandlingMode::NoSuspend:
if (enabled) {
// Allow suspension.
m_focus_handling_mode = FocusHandlingMode::AlwaysSuspend;
}
break;
}
}
void LifecycleManager::RemoveForceResumeIfPossible() {
// If resume is not forced, we have nothing to do.
if (m_suspend_mode != SuspendMode::ForceResume) {
return;
}
// Check activity state.
// If we are already resumed, we can remove the forced state.
switch (m_activity_state) {
case ActivityState::ForegroundVisible:
case ActivityState::ForegroundObscured:
m_suspend_mode = SuspendMode::NoOverride;
return;
default:
break;
}
// Check focus handling mode.
switch (m_focus_handling_mode) {
case FocusHandlingMode::AlwaysSuspend:
case FocusHandlingMode::SuspendHomeSleep:
// If the applet allows suspension, we can remove the forced state.
m_suspend_mode = SuspendMode::NoOverride;
break;
case FocusHandlingMode::NoSuspend:
// If the applet is not an application, we can remove the forced state.
// Only applications can be forced to resume.
if (!m_is_application) {
m_suspend_mode = SuspendMode::NoOverride;
}
}
}
bool LifecycleManager::IsRunnable() const {
// If suspend is forced, return that.
if (m_forced_suspend) {
return false;
}
// Check suspend mode override.
switch (m_suspend_mode) {
case SuspendMode::NoOverride:
// Continue processing.
break;
case SuspendMode::ForceResume:
// The applet is runnable during forced resumption when its exit is requested.
return m_has_requested_exit;
case SuspendMode::ForceSuspend:
// The applet is never runnable during forced suspension.
return false;
}
// Always run if exit is requested.
if (m_has_requested_exit) {
return true;
}
if (m_activity_state == ActivityState::ForegroundVisible) {
// The applet is runnable now.
return true;
}
if (m_activity_state == ActivityState::ForegroundObscured) {
switch (m_focus_handling_mode) {
case FocusHandlingMode::AlwaysSuspend:
// The applet is not runnable while running the applet.
return false;
case FocusHandlingMode::SuspendHomeSleep:
// The applet is runnable while running the applet.
return true;
case FocusHandlingMode::NoSuspend:
// The applet is always runnable.
return true;
}
}
// The activity is a suspended one.
// The applet should be suspended unless it has disabled suspension.
return m_focus_handling_mode == FocusHandlingMode::NoSuspend;
}
FocusState LifecycleManager::GetFocusStateWhileForegroundObscured() const {
switch (m_focus_handling_mode) {
case FocusHandlingMode::AlwaysSuspend:
// The applet never learns it has lost focus.
return FocusState::InFocus;
case FocusHandlingMode::SuspendHomeSleep:
// The applet learns it has lost focus when launching a child applet.
return FocusState::NotInFocus;
case FocusHandlingMode::NoSuspend:
// The applet always learns it has lost focus.
return FocusState::NotInFocus;
default:
UNREACHABLE();
}
}
FocusState LifecycleManager::GetFocusStateWhileBackground(bool is_obscured) const {
switch (m_focus_handling_mode) {
case FocusHandlingMode::AlwaysSuspend:
// The applet never learns it has lost focus.
return FocusState::InFocus;
case FocusHandlingMode::SuspendHomeSleep:
// The applet learns it has lost focus when launching a child applet.
return is_obscured ? FocusState::NotInFocus : FocusState::InFocus;
case FocusHandlingMode::NoSuspend:
// The applet always learns it has lost focus.
return m_is_application ? FocusState::Background : FocusState::NotInFocus;
default:
UNREACHABLE();
}
}
bool LifecycleManager::UpdateRequestedFocusState() {
FocusState new_state{};
if (m_suspend_mode == SuspendMode::NoOverride) {
// With no forced suspend or resume, we take the focus state designated
// by the combination of the activity flag and the focus handling mode.
switch (m_activity_state) {
case ActivityState::ForegroundVisible:
new_state = FocusState::InFocus;
break;
case ActivityState::ForegroundObscured:
new_state = this->GetFocusStateWhileForegroundObscured();
break;
case ActivityState::BackgroundVisible:
new_state = this->GetFocusStateWhileBackground(false);
break;
case ActivityState::BackgroundObscured:
new_state = this->GetFocusStateWhileBackground(true);
break;
default:
UNREACHABLE();
}
} else {
// With forced suspend or resume, the applet is guaranteed to be background.
new_state = this->GetFocusStateWhileBackground(false);
}
if (new_state != m_requested_focus_state) {
// Mark the focus state as ready for update.
m_requested_focus_state = new_state;
// We changed the focus state.
return true;
}
// We didn't change the focus state.
return false;
}
} // namespace Service::AM

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@ -0,0 +1,183 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <list>
#include "core/hle/service/am/am_types.h"
#include "core/hle/service/os/event.h"
namespace Core {
class System;
}
namespace Service::AM {
enum class ActivityState : u32 {
ForegroundVisible = 0,
ForegroundObscured = 1,
BackgroundVisible = 2,
BackgroundObscured = 3,
};
enum class FocusHandlingMode : u32 {
AlwaysSuspend = 0,
SuspendHomeSleep = 1,
NoSuspend = 2,
};
enum class SuspendMode : u32 {
NoOverride = 0,
ForceResume = 1,
ForceSuspend = 2,
};
class LifecycleManager {
public:
explicit LifecycleManager(Core::System& system, KernelHelpers::ServiceContext& context,
bool is_application);
~LifecycleManager();
public:
Event& GetSystemEvent();
Event& GetOperationModeChangedSystemEvent();
public:
bool IsApplication() {
return m_is_application;
}
bool GetForcedSuspend() {
return m_forced_suspend;
}
bool GetExitRequested() {
return m_has_requested_exit;
}
ActivityState GetActivityState() {
return m_activity_state;
}
FocusState GetAndClearFocusState() {
m_acknowledged_focus_state = m_requested_focus_state;
return m_acknowledged_focus_state;
}
void SetFocusState(FocusState state) {
if (m_requested_focus_state != state) {
m_has_focus_state_changed = true;
}
m_requested_focus_state = state;
this->SignalSystemEventIfNeeded();
}
void RequestExit() {
m_has_requested_exit = true;
this->SignalSystemEventIfNeeded();
}
void RequestResumeNotification() {
// NOTE: this appears to be a bug in am.
// If an applet makes a concurrent request to receive resume notifications
// while it is being suspended, the first resume notification will be lost.
// This is not the case with other notification types.
if (m_resume_notification_enabled) {
m_has_resume = true;
}
}
void OnOperationAndPerformanceModeChanged();
public:
void SetFocusStateChangedNotificationEnabled(bool enabled) {
m_focus_state_changed_notification_enabled = enabled;
this->SignalSystemEventIfNeeded();
}
void SetOperationModeChangedNotificationEnabled(bool enabled) {
m_operation_mode_changed_notification_enabled = enabled;
this->SignalSystemEventIfNeeded();
}
void SetPerformanceModeChangedNotificationEnabled(bool enabled) {
m_performance_mode_changed_notification_enabled = enabled;
this->SignalSystemEventIfNeeded();
}
void SetResumeNotificationEnabled(bool enabled) {
m_resume_notification_enabled = enabled;
}
void SetActivityState(ActivityState state) {
m_activity_state = state;
}
void SetSuspendMode(SuspendMode mode) {
m_suspend_mode = mode;
}
void SetForcedSuspend(bool enabled) {
m_forced_suspend = enabled;
}
public:
void SetFocusHandlingMode(bool suspend);
void SetOutOfFocusSuspendingEnabled(bool enabled);
void RemoveForceResumeIfPossible();
bool IsRunnable() const;
bool UpdateRequestedFocusState();
void SignalSystemEventIfNeeded();
public:
void PushUnorderedMessage(AppletMessage message);
bool PopMessage(AppletMessage* out_message);
private:
FocusState GetFocusStateWhileForegroundObscured() const;
FocusState GetFocusStateWhileBackground(bool is_obscured) const;
private:
AppletMessage PopMessageInOrderOfPriority();
bool ShouldSignalSystemEvent();
private:
Event m_system_event;
Event m_operation_mode_changed_system_event;
std::list<AppletMessage> m_unordered_messages{};
bool m_is_application{};
bool m_focus_state_changed_notification_enabled{true};
bool m_operation_mode_changed_notification_enabled{true};
bool m_performance_mode_changed_notification_enabled{true};
bool m_resume_notification_enabled{};
bool m_requested_request_to_display_state{};
bool m_acknowledged_request_to_display_state{};
bool m_has_resume{};
bool m_has_focus_state_changed{true};
bool m_has_album_recording_saved{};
bool m_has_album_screen_shot_taken{};
bool m_has_auto_power_down{};
bool m_has_sleep_required_by_low_battery{};
bool m_has_sleep_required_by_high_temperature{};
bool m_has_sd_card_removed{};
bool m_has_performance_mode_changed{};
bool m_has_operation_mode_changed{};
bool m_has_requested_request_to_prepare_sleep{};
bool m_has_acknowledged_request_to_prepare_sleep{};
bool m_has_requested_exit{};
bool m_has_acknowledged_exit{};
bool m_applet_message_available{};
bool m_forced_suspend{};
FocusHandlingMode m_focus_handling_mode{FocusHandlingMode::SuspendHomeSleep};
ActivityState m_activity_state{ActivityState::ForegroundVisible};
SuspendMode m_suspend_mode{SuspendMode::NoOverride};
FocusState m_requested_focus_state{};
FocusState m_acknowledged_focus_state{};
};
} // namespace Service::AM

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@ -0,0 +1,130 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
#include "core/hle/service/am/process_creation.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/os/process.h"
#include "core/loader/loader.h"
namespace Service::AM {
namespace {
FileSys::StorageId GetStorageIdForFrontendSlot(
std::optional<FileSys::ContentProviderUnionSlot> slot) {
if (!slot.has_value()) {
return FileSys::StorageId::None;
}
switch (*slot) {
case FileSys::ContentProviderUnionSlot::UserNAND:
return FileSys::StorageId::NandUser;
case FileSys::ContentProviderUnionSlot::SysNAND:
return FileSys::StorageId::NandSystem;
case FileSys::ContentProviderUnionSlot::SDMC:
return FileSys::StorageId::SdCard;
case FileSys::ContentProviderUnionSlot::FrontendManual:
return FileSys::StorageId::Host;
default:
return FileSys::StorageId::None;
}
}
std::unique_ptr<Process> CreateProcessImpl(std::unique_ptr<Loader::AppLoader>& out_loader,
Loader::ResultStatus& out_load_result,
Core::System& system, FileSys::VirtualFile file,
u64 program_id, u64 program_index) {
// Get the appropriate loader to parse this NCA.
out_loader = Loader::GetLoader(system, file, program_id, program_index);
// Ensure we have a loader which can parse the NCA.
if (!out_loader) {
return nullptr;
}
// Try to load the process.
auto process = std::make_unique<Process>(system);
if (process->Initialize(*out_loader, out_load_result)) {
return process;
}
return nullptr;
}
} // Anonymous namespace
std::unique_ptr<Process> CreateProcess(Core::System& system, u64 program_id,
u8 minimum_key_generation, u8 maximum_key_generation) {
// Attempt to load program NCA.
FileSys::VirtualFile nca_raw{};
// Get the program NCA from storage.
auto& storage = system.GetContentProviderUnion();
nca_raw = storage.GetEntryRaw(program_id, FileSys::ContentRecordType::Program);
// Ensure we retrieved a program NCA.
if (!nca_raw) {
return nullptr;
}
// Ensure we have a suitable version.
if (minimum_key_generation > 0) {
FileSys::NCA nca(nca_raw);
if (nca.GetStatus() == Loader::ResultStatus::Success &&
(nca.GetKeyGeneration() < minimum_key_generation ||
nca.GetKeyGeneration() > maximum_key_generation)) {
LOG_WARNING(Service_LDR, "Skipping program {:016X} with generation {}", program_id,
nca.GetKeyGeneration());
return nullptr;
}
}
std::unique_ptr<Loader::AppLoader> loader;
Loader::ResultStatus status;
return CreateProcessImpl(loader, status, system, nca_raw, program_id, 0);
}
std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control,
std::unique_ptr<Loader::AppLoader>& out_loader,
Loader::ResultStatus& out_load_result,
Core::System& system, FileSys::VirtualFile file,
u64 program_id, u64 program_index) {
auto process =
CreateProcessImpl(out_loader, out_load_result, system, file, program_id, program_index);
if (!process) {
return nullptr;
}
FileSys::NACP nacp;
if (out_loader->ReadControlData(nacp) == Loader::ResultStatus::Success) {
out_control = nacp.GetRawBytes();
} else {
out_control.resize(sizeof(FileSys::RawNACP));
}
auto& storage = system.GetContentProviderUnion();
Service::Glue::ApplicationLaunchProperty launch{};
launch.title_id = process->GetProgramId();
FileSys::PatchManager pm{launch.title_id, system.GetFileSystemController(), storage};
launch.version = pm.GetGameVersion().value_or(0);
// TODO(DarkLordZach): When FSController/Game Card Support is added, if
// current_process_game_card use correct StorageId
launch.base_game_storage_id = GetStorageIdForFrontendSlot(
storage.GetSlotForEntry(launch.title_id, FileSys::ContentRecordType::Program));
launch.update_storage_id = GetStorageIdForFrontendSlot(storage.GetSlotForEntry(
FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program));
system.GetARPManager().Register(launch.title_id, launch, out_control);
return process;
}
} // namespace Service::AM

View file

@ -0,0 +1,35 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/vfs/vfs_types.h"
namespace Core {
class System;
}
namespace Loader {
class AppLoader;
enum class ResultStatus : u16;
} // namespace Loader
namespace Service {
class Process;
}
namespace Service::AM {
std::unique_ptr<Process> CreateProcess(Core::System& system, u64 program_id,
u8 minimum_key_generation, u8 maximum_key_generation);
std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control,
std::unique_ptr<Loader::AppLoader>& out_loader,
Loader::ResultStatus& out_load_result,
Core::System& system, FileSys::VirtualFile file,
u64 program_id, u64 program_index);
} // namespace Service::AM

View file

@ -0,0 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/k_process.h"
#include "core/hle/service/am/process_holder.h"
#include "core/hle/service/os/process.h"
namespace Service::AM {
ProcessHolder::ProcessHolder(Applet& applet, Process& process)
: MultiWaitHolder(process.GetHandle()), m_applet(applet), m_process(process) {}
ProcessHolder::~ProcessHolder() = default;
} // namespace Service::AM

View file

@ -0,0 +1,34 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/os/multi_wait_holder.h"
namespace Service {
class Process;
}
namespace Service::AM {
struct Applet;
class ProcessHolder : public MultiWaitHolder, public Common::IntrusiveListBaseNode<ProcessHolder> {
public:
explicit ProcessHolder(Applet& applet, Process& process);
~ProcessHolder();
Applet& GetApplet() const {
return m_applet;
}
Process& GetProcess() const {
return m_process;
}
private:
Applet& m_applet;
Process& m_process;
};
} // namespace Service::AM

View file

@ -6,12 +6,14 @@
#include "core/hle/service/am/service/all_system_applet_proxies_service.h"
#include "core/hle/service/am/service/library_applet_proxy.h"
#include "core/hle/service/am/service/system_applet_proxy.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
IAllSystemAppletProxiesService::IAllSystemAppletProxiesService(Core::System& system_)
: ServiceFramework{system_, "appletAE"} {
IAllSystemAppletProxiesService::IAllSystemAppletProxiesService(Core::System& system_,
WindowSystem& window_system)
: ServiceFramework{system_, "appletAE"}, m_window_system{window_system} {
// clang-format off
static const FunctionInfo functions[] = {
{100, D<&IAllSystemAppletProxiesService::OpenSystemAppletProxy>, "OpenSystemAppletProxy"},
@ -36,8 +38,8 @@ Result IAllSystemAppletProxiesService::OpenSystemAppletProxy(
LOG_DEBUG(Service_AM, "called");
if (const auto applet = this->GetAppletFromProcessId(pid); applet) {
*out_system_applet_proxy =
std::make_shared<ISystemAppletProxy>(system, applet, process_handle.Get());
*out_system_applet_proxy = std::make_shared<ISystemAppletProxy>(
system, applet, process_handle.Get(), m_window_system);
R_SUCCEED();
} else {
UNIMPLEMENTED();
@ -52,8 +54,8 @@ Result IAllSystemAppletProxiesService::OpenLibraryAppletProxy(
LOG_DEBUG(Service_AM, "called");
if (const auto applet = this->GetAppletFromProcessId(pid); applet) {
*out_library_applet_proxy =
std::make_shared<ILibraryAppletProxy>(system, applet, process_handle.Get());
*out_library_applet_proxy = std::make_shared<ILibraryAppletProxy>(
system, applet, process_handle.Get(), m_window_system);
R_SUCCEED();
} else {
UNIMPLEMENTED();
@ -73,7 +75,7 @@ Result IAllSystemAppletProxiesService::OpenLibraryAppletProxyOld(
std::shared_ptr<Applet> IAllSystemAppletProxiesService::GetAppletFromProcessId(
ProcessId process_id) {
return system.GetAppletManager().GetByAppletResourceUserId(process_id.pid);
return m_window_system.GetByAppletResourceUserId(process_id.pid);
}
} // namespace Service::AM

View file

@ -14,11 +14,12 @@ struct Applet;
struct AppletAttribute;
class ILibraryAppletProxy;
class ISystemAppletProxy;
class WindowSystem;
class IAllSystemAppletProxiesService final
: public ServiceFramework<IAllSystemAppletProxiesService> {
public:
explicit IAllSystemAppletProxiesService(Core::System& system_);
explicit IAllSystemAppletProxiesService(Core::System& system_, WindowSystem& window_system);
~IAllSystemAppletProxiesService() override;
private:
@ -35,6 +36,8 @@ private:
private:
std::shared_ptr<Applet> GetAppletFromProcessId(ProcessId pid);
WindowSystem& m_window_system;
};
} // namespace AM

View file

@ -19,7 +19,7 @@ IAppletCommonFunctions::IAppletCommonFunctions(Core::System& system_,
{21, nullptr, "TryPopFromAppletBoundChannel"},
{40, nullptr, "GetDisplayLogicalResolution"},
{42, nullptr, "SetDisplayMagnification"},
{50, nullptr, "SetHomeButtonDoubleClickEnabled"},
{50, D<&IAppletCommonFunctions::SetHomeButtonDoubleClickEnabled>, "SetHomeButtonDoubleClickEnabled"},
{51, D<&IAppletCommonFunctions::GetHomeButtonDoubleClickEnabled>, "GetHomeButtonDoubleClickEnabled"},
{52, nullptr, "IsHomeButtonShortPressedBlocked"},
{60, nullptr, "IsVrModeCurtainRequired"},
@ -40,6 +40,13 @@ IAppletCommonFunctions::IAppletCommonFunctions(Core::System& system_,
IAppletCommonFunctions::~IAppletCommonFunctions() = default;
Result IAppletCommonFunctions::SetHomeButtonDoubleClickEnabled(
bool home_button_double_click_enabled) {
LOG_WARNING(Service_AM, "(STUBBED) called, home_button_double_click_enabled={}",
home_button_double_click_enabled);
R_SUCCEED();
}
Result IAppletCommonFunctions::GetHomeButtonDoubleClickEnabled(
Out<bool> out_home_button_double_click_enabled) {
LOG_WARNING(Service_AM, "(STUBBED) called");

View file

@ -16,6 +16,7 @@ public:
~IAppletCommonFunctions() override;
private:
Result SetHomeButtonDoubleClickEnabled(bool home_button_double_click_enabled);
Result GetHomeButtonDoubleClickEnabled(Out<bool> out_home_button_double_click_enabled);
Result SetCpuBoostRequestPriority(s32 priority);
Result GetCurrentApplicationId(Out<u64> out_application_id);

View file

@ -9,12 +9,16 @@
#include "core/hle/service/am/service/application_accessor.h"
#include "core/hle/service/am/service/library_applet_accessor.h"
#include "core/hle/service/am/service/storage.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/glue/glue_manager.h"
namespace Service::AM {
IApplicationAccessor::IApplicationAccessor(Core::System& system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "IApplicationAccessor"}, m_applet(std::move(applet)) {
IApplicationAccessor::IApplicationAccessor(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system)
: ServiceFramework{system_, "IApplicationAccessor"}, m_window_system(window_system),
m_applet(std::move(applet)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IApplicationAccessor::GetAppletStateChangedEvent>, "GetAppletStateChangedEvent"},
@ -59,7 +63,15 @@ Result IApplicationAccessor::Start() {
Result IApplicationAccessor::RequestExit() {
LOG_INFO(Service_AM, "called");
m_applet->message_queue.RequestExit();
std::scoped_lock lk{m_applet->lock};
if (m_applet->exit_locked) {
m_applet->lifecycle_manager.RequestExit();
m_applet->UpdateSuspensionStateLocked(true);
} else {
m_applet->process->Terminate();
}
R_SUCCEED();
}
@ -71,13 +83,14 @@ Result IApplicationAccessor::Terminate() {
Result IApplicationAccessor::GetResult() {
LOG_INFO(Service_AM, "called");
R_SUCCEED();
std::scoped_lock lk{m_applet->lock};
R_RETURN(m_applet->terminate_result);
}
Result IApplicationAccessor::GetAppletStateChangedEvent(
OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_INFO(Service_AM, "called");
*out_event = m_applet->caller_applet_broker->GetStateChangedEvent().GetHandle();
*out_event = m_applet->state_changed_event.GetHandle();
R_SUCCEED();
}
@ -96,8 +109,15 @@ Result IApplicationAccessor::PushLaunchParameter(LaunchParameterKind kind,
Result IApplicationAccessor::GetApplicationControlProperty(
OutBuffer<BufferAttr_HipcMapAlias> out_control_property) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_THROW(ResultUnknown);
LOG_INFO(Service_AM, "called");
std::vector<u8> nacp;
R_TRY(system.GetARPManager().GetControlProperty(&nacp, m_applet->program_id));
std::memcpy(out_control_property.data(), nacp.data(),
std::min(out_control_property.size(), nacp.size()));
R_SUCCEED();
}
Result IApplicationAccessor::SetUsers(bool enable,
@ -114,8 +134,9 @@ Result IApplicationAccessor::GetCurrentLibraryApplet(
}
Result IApplicationAccessor::RequestForApplicationToGetForeground() {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_THROW(ResultUnknown);
LOG_INFO(Service_AM, "called");
m_window_system.RequestApplicationToGetForeground();
R_SUCCEED();
}
Result IApplicationAccessor::CheckRightsEnvironmentAvailable(Out<bool> out_is_available) {

View file

@ -13,10 +13,12 @@ namespace Service::AM {
struct Applet;
class ILibraryAppletAccessor;
class IStorage;
class WindowSystem;
class IApplicationAccessor final : public ServiceFramework<IApplicationAccessor> {
public:
explicit IApplicationAccessor(Core::System& system_, std::shared_ptr<Applet> applet);
explicit IApplicationAccessor(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system);
~IApplicationAccessor() override;
private:
@ -34,6 +36,7 @@ private:
Result GetNsRightsEnvironmentHandle(Out<u64> out_handle);
Result ReportApplicationExitTimeout();
WindowSystem& m_window_system;
const std::shared_ptr<Applet> m_applet;
};

View file

@ -1,17 +1,57 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/am/am_types.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/process_creation.h"
#include "core/hle/service/am/service/application_accessor.h"
#include "core/hle/service/am/service/application_creator.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/loader/loader.h"
namespace Service::AM {
IApplicationCreator::IApplicationCreator(Core::System& system_)
: ServiceFramework{system_, "IApplicationCreator"} {
namespace {
Result CreateGuestApplication(SharedPointer<IApplicationAccessor>* out_application_accessor,
Core::System& system, WindowSystem& window_system, u64 program_id) {
FileSys::VirtualFile nca_raw{};
// Get the program NCA from storage.
auto& storage = system.GetContentProviderUnion();
nca_raw = storage.GetEntryRaw(program_id, FileSys::ContentRecordType::Program);
// Ensure we retrieved a program NCA.
R_UNLESS(nca_raw != nullptr, ResultUnknown);
std::vector<u8> control;
std::unique_ptr<Loader::AppLoader> loader;
Loader::ResultStatus result;
auto process =
CreateApplicationProcess(control, loader, result, system, nca_raw, program_id, 0);
R_UNLESS(process != nullptr, ResultUnknown);
const auto applet = std::make_shared<Applet>(system, std::move(process), true);
applet->program_id = program_id;
applet->applet_id = AppletId::Application;
applet->type = AppletType::Application;
applet->library_applet_mode = LibraryAppletMode::AllForeground;
window_system.TrackApplet(applet, true);
*out_application_accessor =
std::make_shared<IApplicationAccessor>(system, applet, window_system);
R_SUCCEED();
}
} // namespace
IApplicationCreator::IApplicationCreator(Core::System& system_, WindowSystem& window_system)
: ServiceFramework{system_, "IApplicationCreator"}, m_window_system{window_system} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IApplicationCreator::CreateApplication>, "CreateApplication"},
@ -28,8 +68,9 @@ IApplicationCreator::~IApplicationCreator() = default;
Result IApplicationCreator::CreateApplication(
Out<SharedPointer<IApplicationAccessor>> out_application_accessor, u64 application_id) {
LOG_ERROR(Service_NS, "called, application_id={:x}", application_id);
R_THROW(ResultUnknown);
LOG_INFO(Service_NS, "called, application_id={:016X}", application_id);
R_RETURN(
CreateGuestApplication(out_application_accessor, system, m_window_system, application_id));
}
} // namespace Service::AM

View file

@ -10,14 +10,17 @@ namespace Service::AM {
class IApplicationAccessor;
struct Applet;
class WindowSystem;
class IApplicationCreator final : public ServiceFramework<IApplicationCreator> {
public:
explicit IApplicationCreator(Core::System& system_);
explicit IApplicationCreator(Core::System& system_, WindowSystem& window_system);
~IApplicationCreator() override;
private:
Result CreateApplication(Out<SharedPointer<IApplicationAccessor>>, u64 application_id);
WindowSystem& m_window_system;
};
} // namespace Service::AM

View file

@ -181,7 +181,8 @@ Result IApplicationFunctions::GetDesiredLanguage(Out<u64> out_language_code) {
}
Result IApplicationFunctions::SetTerminateResult(Result terminate_result) {
LOG_INFO(Service_AM, "(STUBBED) called, result={:#x} ({}-{})", terminate_result.GetInnerValue(),
LOG_INFO(Service_AM, "(STUBBED) called, result={:#x} ({:04}-{:04})",
terminate_result.GetInnerValue(),
static_cast<u32>(terminate_result.GetModule()) + 2000,
terminate_result.GetDescription());

View file

@ -17,9 +17,9 @@
namespace Service::AM {
IApplicationProxy::IApplicationProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process)
: ServiceFramework{system_, "IApplicationProxy"}, m_process{process}, m_applet{
std::move(applet)} {
Kernel::KProcess* process, WindowSystem& window_system)
: ServiceFramework{system_, "IApplicationProxy"},
m_window_system{window_system}, m_process{process}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IApplicationProxy::GetCommonStateGetter>, "GetCommonStateGetter"},
@ -70,7 +70,7 @@ Result IApplicationProxy::GetDebugFunctions(
Result IApplicationProxy::GetWindowController(
Out<SharedPointer<IWindowController>> out_window_controller) {
LOG_DEBUG(Service_AM, "called");
*out_window_controller = std::make_shared<IWindowController>(system, m_applet);
*out_window_controller = std::make_shared<IWindowController>(system, m_applet, m_window_system);
R_SUCCEED();
}
@ -91,7 +91,8 @@ Result IApplicationProxy::GetCommonStateGetter(
Result IApplicationProxy::GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator) {
LOG_DEBUG(Service_AM, "called");
*out_library_applet_creator = std::make_shared<ILibraryAppletCreator>(system, m_applet);
*out_library_applet_creator =
std::make_shared<ILibraryAppletCreator>(system, m_applet, m_window_system);
R_SUCCEED();
}

View file

@ -18,11 +18,12 @@ class ILibraryAppletCreator;
class IProcessWindingController;
class ISelfController;
class IWindowController;
class WindowSystem;
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
public:
explicit IApplicationProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process);
Kernel::KProcess* process, WindowSystem& window_system);
~IApplicationProxy();
private:
@ -40,6 +41,7 @@ private:
Out<SharedPointer<IApplicationFunctions>> out_application_functions);
private:
WindowSystem& m_window_system;
Kernel::KProcess* const m_process;
const std::shared_ptr<Applet> m_applet;
};

View file

@ -6,12 +6,14 @@
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/service/application_proxy.h"
#include "core/hle/service/am/service/application_proxy_service.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
IApplicationProxyService::IApplicationProxyService(Core::System& system_)
: ServiceFramework{system_, "appletOE"} {
IApplicationProxyService::IApplicationProxyService(Core::System& system_,
WindowSystem& window_system)
: ServiceFramework{system_, "appletOE"}, m_window_system{window_system} {
static const FunctionInfo functions[] = {
{0, D<&IApplicationProxyService::OpenApplicationProxy>, "OpenApplicationProxy"},
};
@ -26,8 +28,8 @@ Result IApplicationProxyService::OpenApplicationProxy(
LOG_DEBUG(Service_AM, "called");
if (const auto applet = this->GetAppletFromProcessId(pid)) {
*out_application_proxy =
std::make_shared<IApplicationProxy>(system, applet, process_handle.Get());
*out_application_proxy = std::make_shared<IApplicationProxy>(
system, applet, process_handle.Get(), m_window_system);
R_SUCCEED();
} else {
UNIMPLEMENTED();
@ -36,7 +38,7 @@ Result IApplicationProxyService::OpenApplicationProxy(
}
std::shared_ptr<Applet> IApplicationProxyService::GetAppletFromProcessId(ProcessId process_id) {
return system.GetAppletManager().GetByAppletResourceUserId(process_id.pid);
return m_window_system.GetByAppletResourceUserId(process_id.pid);
}
} // namespace Service::AM

View file

@ -12,10 +12,11 @@ namespace AM {
struct Applet;
class IApplicationProxy;
class WindowSystem;
class IApplicationProxyService final : public ServiceFramework<IApplicationProxyService> {
public:
explicit IApplicationProxyService(Core::System& system_);
explicit IApplicationProxyService(Core::System& system_, WindowSystem& window_system);
~IApplicationProxyService() override;
private:
@ -24,6 +25,8 @@ private:
private:
std::shared_ptr<Applet> GetAppletFromProcessId(ProcessId pid);
WindowSystem& m_window_system;
};
} // namespace AM

View file

@ -80,15 +80,14 @@ ICommonStateGetter::~ICommonStateGetter() = default;
Result ICommonStateGetter::GetEventHandle(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_DEBUG(Service_AM, "called");
*out_event = &m_applet->message_queue.GetMessageReceiveEvent();
*out_event = m_applet->lifecycle_manager.GetSystemEvent().GetHandle();
R_SUCCEED();
}
Result ICommonStateGetter::ReceiveMessage(Out<AppletMessage> out_applet_message) {
LOG_DEBUG(Service_AM, "called");
*out_applet_message = m_applet->message_queue.PopMessage();
if (*out_applet_message == AppletMessage::None) {
if (!m_applet->lifecycle_manager.PopMessage(out_applet_message)) {
LOG_ERROR(Service_AM, "Tried to pop message but none was available!");
R_THROW(AM::ResultNoMessages);
}
@ -100,7 +99,7 @@ Result ICommonStateGetter::GetCurrentFocusState(Out<FocusState> out_focus_state)
LOG_DEBUG(Service_AM, "called");
std::scoped_lock lk{m_applet->lock};
*out_focus_state = m_applet->focus_state;
*out_focus_state = m_applet->lifecycle_manager.GetAndClearFocusState();
R_SUCCEED();
}
@ -137,7 +136,7 @@ Result ICommonStateGetter::GetWriterLockAccessorEx(
Result ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent(
OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_DEBUG(Service_AM, "called");
*out_event = &m_applet->message_queue.GetOperationModeChangedEvent();
*out_event = m_applet->lifecycle_manager.GetOperationModeChangedSystemEvent().GetHandle();
R_SUCCEED();
}

View file

@ -4,13 +4,16 @@
#include "core/hle/result.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/service/home_menu_functions.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "IHomeMenuFunctions"}, m_applet{std::move(applet)},
m_context{system, "IHomeMenuFunctions"}, m_pop_from_general_channel_event{m_context} {
IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system)
: ServiceFramework{system_, "IHomeMenuFunctions"}, m_window_system{window_system},
m_applet{std::move(applet)}, m_context{system, "IHomeMenuFunctions"},
m_pop_from_general_channel_event{m_context} {
// clang-format off
static const FunctionInfo functions[] = {
{10, D<&IHomeMenuFunctions::RequestToGetForeground>, "RequestToGetForeground"},
@ -37,17 +40,20 @@ IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_, std::shared_ptr<Ap
IHomeMenuFunctions::~IHomeMenuFunctions() = default;
Result IHomeMenuFunctions::RequestToGetForeground() {
LOG_WARNING(Service_AM, "(STUBBED) called");
LOG_INFO(Service_AM, "called");
m_window_system.RequestHomeMenuToGetForeground();
R_SUCCEED();
}
Result IHomeMenuFunctions::LockForeground() {
LOG_WARNING(Service_AM, "(STUBBED) called");
LOG_INFO(Service_AM, "called");
m_window_system.RequestLockHomeMenuIntoForeground();
R_SUCCEED();
}
Result IHomeMenuFunctions::UnlockForeground() {
LOG_WARNING(Service_AM, "(STUBBED) called");
LOG_INFO(Service_AM, "called");
m_window_system.RequestUnlockHomeMenuIntoForeground();
R_SUCCEED();
}

View file

@ -11,10 +11,12 @@
namespace Service::AM {
struct Applet;
class WindowSystem;
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
public:
explicit IHomeMenuFunctions(Core::System& system_, std::shared_ptr<Applet> applet);
explicit IHomeMenuFunctions(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system);
~IHomeMenuFunctions() override;
private:
@ -26,6 +28,7 @@ private:
Result IsForceTerminateApplicationDisabledForDebug(
Out<bool> out_is_force_terminate_application_disabled_for_debug);
WindowSystem& m_window_system;
const std::shared_ptr<Applet> m_applet;
KernelHelpers::ServiceContext m_context;
Event m_pop_from_general_channel_event;

View file

@ -47,20 +47,21 @@ ILibraryAppletAccessor::~ILibraryAppletAccessor() = default;
Result ILibraryAppletAccessor::GetAppletStateChangedEvent(
OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_DEBUG(Service_AM, "called");
*out_event = m_broker->GetStateChangedEvent().GetHandle();
*out_event = m_applet->state_changed_event.GetHandle();
R_SUCCEED();
}
Result ILibraryAppletAccessor::IsCompleted(Out<bool> out_is_completed) {
LOG_DEBUG(Service_AM, "called");
*out_is_completed = m_broker->IsCompleted();
std::scoped_lock lk{m_applet->lock};
*out_is_completed = m_applet->is_completed;
R_SUCCEED();
}
Result ILibraryAppletAccessor::GetResult(Out<Result> out_result) {
Result ILibraryAppletAccessor::GetResult() {
LOG_DEBUG(Service_AM, "called");
*out_result = m_applet->terminate_result;
R_SUCCEED();
std::scoped_lock lk{m_applet->lock};
R_RETURN(m_applet->terminate_result);
}
Result ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero() {
@ -77,7 +78,10 @@ Result ILibraryAppletAccessor::Start() {
Result ILibraryAppletAccessor::RequestExit() {
LOG_DEBUG(Service_AM, "called");
m_applet->message_queue.RequestExit();
{
std::scoped_lock lk{m_applet->lock};
m_applet->lifecycle_manager.RequestExit();
}
FrontendRequestExit();
R_SUCCEED();
}

View file

@ -21,7 +21,7 @@ public:
private:
Result GetAppletStateChangedEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result IsCompleted(Out<bool> out_is_completed);
Result GetResult(Out<Result> out_result);
Result GetResult();
Result PresetLibraryAppletGpuTimeSliceZero();
Result Start();
Result RequestExit();

View file

@ -7,9 +7,11 @@
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/am/library_applet_storage.h"
#include "core/hle/service/am/process_creation.h"
#include "core/hle/service/am/service/library_applet_accessor.h"
#include "core/hle/service/am/service/library_applet_creator.h"
#include "core/hle/service/am/service/storage.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/sm/sm.h"
@ -93,6 +95,7 @@ AppletProgramId AppletIdToProgramId(AppletId applet_id) {
}
std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
WindowSystem& window_system,
std::shared_ptr<Applet> caller_applet,
AppletId applet_id,
LibraryAppletMode mode) {
@ -110,53 +113,38 @@ std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
Firmware1700 = 17,
};
auto process = std::make_unique<Process>(system);
if (!process->Initialize(program_id, Firmware1400, Firmware1700)) {
auto process = CreateProcess(system, program_id, Firmware1400, Firmware1700);
if (!process) {
// Couldn't initialize the guest process
return {};
}
const auto applet = std::make_shared<Applet>(system, std::move(process));
const auto applet = std::make_shared<Applet>(system, std::move(process), false);
applet->program_id = program_id;
applet->applet_id = applet_id;
applet->type = AppletType::LibraryApplet;
applet->library_applet_mode = mode;
// Set focus state
switch (mode) {
case LibraryAppletMode::AllForeground:
case LibraryAppletMode::NoUi:
case LibraryAppletMode::PartialForeground:
case LibraryAppletMode::PartialForegroundIndirectDisplay:
applet->hid_registration.EnableAppletToGetInput(true);
applet->focus_state = FocusState::InFocus;
applet->message_queue.PushMessage(AppletMessage::ChangeIntoForeground);
break;
case LibraryAppletMode::AllForegroundInitiallyHidden:
applet->hid_registration.EnableAppletToGetInput(false);
applet->focus_state = FocusState::NotInFocus;
applet->display_layer_manager.SetWindowVisibility(false);
applet->message_queue.PushMessage(AppletMessage::ChangeIntoBackground);
break;
}
applet->window_visible = mode != LibraryAppletMode::AllForegroundInitiallyHidden;
auto broker = std::make_shared<AppletDataBroker>(system);
applet->caller_applet = caller_applet;
applet->caller_applet_broker = broker;
caller_applet->child_applets.push_back(applet);
system.GetAppletManager().InsertApplet(applet);
window_system.TrackApplet(applet, false);
return std::make_shared<ILibraryAppletAccessor>(system, broker, applet);
}
std::shared_ptr<ILibraryAppletAccessor> CreateFrontendApplet(Core::System& system,
WindowSystem& window_system,
std::shared_ptr<Applet> caller_applet,
AppletId applet_id,
LibraryAppletMode mode) {
const auto program_id = static_cast<u64>(AppletIdToProgramId(applet_id));
auto process = std::make_unique<Process>(system);
auto applet = std::make_shared<Applet>(system, std::move(process));
auto applet = std::make_shared<Applet>(system, std::move(process), false);
applet->program_id = program_id;
applet->applet_id = applet_id;
applet->type = AppletType::LibraryApplet;
@ -166,14 +154,19 @@ std::shared_ptr<ILibraryAppletAccessor> CreateFrontendApplet(Core::System& syste
applet->caller_applet = caller_applet;
applet->caller_applet_broker = storage;
applet->frontend = system.GetFrontendAppletHolder().GetApplet(applet, applet_id, mode);
caller_applet->child_applets.push_back(applet);
window_system.TrackApplet(applet, false);
return std::make_shared<ILibraryAppletAccessor>(system, storage, applet);
}
} // namespace
ILibraryAppletCreator::ILibraryAppletCreator(Core::System& system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "ILibraryAppletCreator"}, m_applet{std::move(applet)} {
ILibraryAppletCreator::ILibraryAppletCreator(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system)
: ServiceFramework{system_, "ILibraryAppletCreator"},
m_window_system{window_system}, m_applet{std::move(applet)} {
static const FunctionInfo functions[] = {
{0, D<&ILibraryAppletCreator::CreateLibraryApplet>, "CreateLibraryApplet"},
{1, nullptr, "TerminateAllLibraryApplets"},
@ -195,10 +188,12 @@ Result ILibraryAppletCreator::CreateLibraryApplet(
std::shared_ptr<ILibraryAppletAccessor> library_applet;
if (ShouldCreateGuestApplet(applet_id)) {
library_applet = CreateGuestApplet(system, m_applet, applet_id, library_applet_mode);
library_applet =
CreateGuestApplet(system, m_window_system, m_applet, applet_id, library_applet_mode);
}
if (!library_applet) {
library_applet = CreateFrontendApplet(system, m_applet, applet_id, library_applet_mode);
library_applet =
CreateFrontendApplet(system, m_window_system, m_applet, applet_id, library_applet_mode);
}
if (!library_applet) {
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", applet_id);

View file

@ -12,10 +12,12 @@ namespace Service::AM {
struct Applet;
class ILibraryAppletAccessor;
class IStorage;
class WindowSystem;
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
public:
explicit ILibraryAppletCreator(Core::System& system_, std::shared_ptr<Applet> applet);
explicit ILibraryAppletCreator(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system);
~ILibraryAppletCreator() override;
private:
@ -29,6 +31,7 @@ private:
Result CreateHandleStorage(Out<SharedPointer<IStorage>> out_storage, s64 size,
InCopyHandle<Kernel::KTransferMemory> transfer_memory_handle);
WindowSystem& m_window_system;
const std::shared_ptr<Applet> m_applet;
};

View file

@ -19,9 +19,9 @@
namespace Service::AM {
ILibraryAppletProxy::ILibraryAppletProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process)
: ServiceFramework{system_, "ILibraryAppletProxy"}, m_process{process}, m_applet{
std::move(applet)} {
Kernel::KProcess* process, WindowSystem& window_system)
: ServiceFramework{system_, "ILibraryAppletProxy"},
m_window_system{window_system}, m_process{process}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ILibraryAppletProxy::GetCommonStateGetter>, "GetCommonStateGetter"},
@ -75,7 +75,7 @@ Result ILibraryAppletProxy::GetDebugFunctions(
Result ILibraryAppletProxy::GetWindowController(
Out<SharedPointer<IWindowController>> out_window_controller) {
LOG_DEBUG(Service_AM, "called");
*out_window_controller = std::make_shared<IWindowController>(system, m_applet);
*out_window_controller = std::make_shared<IWindowController>(system, m_applet, m_window_system);
R_SUCCEED();
}
@ -96,7 +96,8 @@ Result ILibraryAppletProxy::GetCommonStateGetter(
Result ILibraryAppletProxy::GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator) {
LOG_DEBUG(Service_AM, "called");
*out_library_applet_creator = std::make_shared<ILibraryAppletCreator>(system, m_applet);
*out_library_applet_creator =
std::make_shared<ILibraryAppletCreator>(system, m_applet, m_window_system);
R_SUCCEED();
}
@ -118,7 +119,8 @@ Result ILibraryAppletProxy::GetAppletCommonFunctions(
Result ILibraryAppletProxy::GetHomeMenuFunctions(
Out<SharedPointer<IHomeMenuFunctions>> out_home_menu_functions) {
LOG_DEBUG(Service_AM, "called");
*out_home_menu_functions = std::make_shared<IHomeMenuFunctions>(system, m_applet);
*out_home_menu_functions =
std::make_shared<IHomeMenuFunctions>(system, m_applet, m_window_system);
R_SUCCEED();
}

View file

@ -21,11 +21,12 @@ class ILibraryAppletSelfAccessor;
class IProcessWindingController;
class ISelfController;
class IWindowController;
class WindowSystem;
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
public:
explicit ILibraryAppletProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process);
Kernel::KProcess* process, WindowSystem& window_system);
~ILibraryAppletProxy();
private:
@ -47,6 +48,7 @@ private:
Result GetGlobalStateController(
Out<SharedPointer<IGlobalStateController>> out_global_state_controller);
WindowSystem& m_window_system;
Kernel::KProcess* const m_process;
const std::shared_ptr<Applet> m_applet;
};

View file

@ -176,8 +176,7 @@ Result ILibraryAppletSelfAccessor::GetMainAppletStorageId(Out<FileSys::StorageId
Result ILibraryAppletSelfAccessor::ExitProcessAndReturn() {
LOG_INFO(Service_AM, "called");
system.GetAppletManager().TerminateAndRemoveApplet(m_applet->aruid);
m_broker->SignalCompletion();
m_applet->process->Terminate();
R_SUCCEED();
}

View file

@ -86,8 +86,7 @@ ISelfController::~ISelfController() {
Result ISelfController::Exit() {
LOG_DEBUG(Service_AM, "called");
// TODO
system.Exit();
m_applet->process->Terminate();
R_SUCCEED();
}
@ -95,7 +94,16 @@ Result ISelfController::Exit() {
Result ISelfController::LockExit() {
LOG_DEBUG(Service_AM, "called");
std::scoped_lock lk{m_applet->lock};
if (m_applet->lifecycle_manager.GetExitRequested()) {
// With exit already requested, ignore and terminate immediately.
m_applet->process->Terminate();
} else {
// Otherwise, set exit lock state.
m_applet->exit_locked = true;
system.SetExitLocked(true);
}
R_SUCCEED();
}
@ -103,10 +111,13 @@ Result ISelfController::LockExit() {
Result ISelfController::UnlockExit() {
LOG_DEBUG(Service_AM, "called");
std::scoped_lock lk{m_applet->lock};
m_applet->exit_locked = false;
system.SetExitLocked(false);
if (system.GetExitRequested()) {
system.Exit();
if (m_applet->lifecycle_manager.GetExitRequested()) {
m_applet->process->Terminate();
}
R_SUCCEED();
@ -155,7 +166,7 @@ Result ISelfController::SetOperationModeChangedNotification(bool enabled) {
LOG_INFO(Service_AM, "called, enabled={}", enabled);
std::scoped_lock lk{m_applet->lock};
m_applet->operation_mode_changed_notification_enabled = enabled;
m_applet->lifecycle_manager.SetOperationModeChangedNotificationEnabled(enabled);
R_SUCCEED();
}
@ -164,17 +175,18 @@ Result ISelfController::SetPerformanceModeChangedNotification(bool enabled) {
LOG_INFO(Service_AM, "called, enabled={}", enabled);
std::scoped_lock lk{m_applet->lock};
m_applet->performance_mode_changed_notification_enabled = enabled;
m_applet->lifecycle_manager.SetPerformanceModeChangedNotificationEnabled(enabled);
R_SUCCEED();
}
Result ISelfController::SetFocusHandlingMode(bool notify, bool background, bool suspend) {
LOG_WARNING(Service_AM, "(STUBBED) called, notify={} background={} suspend={}", notify,
background, suspend);
LOG_INFO(Service_AM, "called, notify={} background={} suspend={}", notify, background, suspend);
std::scoped_lock lk{m_applet->lock};
m_applet->focus_handling_mode = {notify, background, suspend};
m_applet->lifecycle_manager.SetFocusStateChangedNotificationEnabled(notify);
m_applet->lifecycle_manager.SetFocusHandlingMode(suspend);
m_applet->UpdateSuspensionStateLocked(true);
R_SUCCEED();
}
@ -183,7 +195,7 @@ Result ISelfController::SetRestartMessageEnabled(bool enabled) {
LOG_INFO(Service_AM, "called, enabled={}", enabled);
std::scoped_lock lk{m_applet->lock};
m_applet->restart_message_enabled = enabled;
m_applet->lifecycle_manager.SetResumeNotificationEnabled(enabled);
R_SUCCEED();
}
@ -202,7 +214,8 @@ Result ISelfController::SetOutOfFocusSuspendingEnabled(bool enabled) {
LOG_INFO(Service_AM, "called, enabled={}", enabled);
std::scoped_lock lk{m_applet->lock};
m_applet->out_of_focus_suspension_enabled = enabled;
m_applet->lifecycle_manager.SetOutOfFocusSuspendingEnabled(enabled);
m_applet->UpdateSuspensionStateLocked(false);
R_SUCCEED();
}

View file

@ -19,9 +19,9 @@
namespace Service::AM {
ISystemAppletProxy::ISystemAppletProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process)
: ServiceFramework{system_, "ISystemAppletProxy"}, m_process{process}, m_applet{
std::move(applet)} {
Kernel::KProcess* process, WindowSystem& window_system)
: ServiceFramework{system_, "ISystemAppletProxy"},
m_window_system{window_system}, m_process{process}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ISystemAppletProxy::GetCommonStateGetter>, "GetCommonStateGetter"},
@ -75,7 +75,7 @@ Result ISystemAppletProxy::GetDebugFunctions(
Result ISystemAppletProxy::GetWindowController(
Out<SharedPointer<IWindowController>> out_window_controller) {
LOG_DEBUG(Service_AM, "called");
*out_window_controller = std::make_shared<IWindowController>(system, m_applet);
*out_window_controller = std::make_shared<IWindowController>(system, m_applet, m_window_system);
R_SUCCEED();
}
@ -96,14 +96,15 @@ Result ISystemAppletProxy::GetCommonStateGetter(
Result ISystemAppletProxy::GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator) {
LOG_DEBUG(Service_AM, "called");
*out_library_applet_creator = std::make_shared<ILibraryAppletCreator>(system, m_applet);
*out_library_applet_creator =
std::make_shared<ILibraryAppletCreator>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result ISystemAppletProxy::GetApplicationCreator(
Out<SharedPointer<IApplicationCreator>> out_application_creator) {
LOG_DEBUG(Service_AM, "called");
*out_application_creator = std::make_shared<IApplicationCreator>(system);
*out_application_creator = std::make_shared<IApplicationCreator>(system, m_window_system);
R_SUCCEED();
}
@ -117,7 +118,8 @@ Result ISystemAppletProxy::GetAppletCommonFunctions(
Result ISystemAppletProxy::GetHomeMenuFunctions(
Out<SharedPointer<IHomeMenuFunctions>> out_home_menu_functions) {
LOG_DEBUG(Service_AM, "called");
*out_home_menu_functions = std::make_shared<IHomeMenuFunctions>(system, m_applet);
*out_home_menu_functions =
std::make_shared<IHomeMenuFunctions>(system, m_applet, m_window_system);
R_SUCCEED();
}

View file

@ -21,11 +21,12 @@ class ILibraryAppletCreator;
class IProcessWindingController;
class ISelfController;
class IWindowController;
class WindowSystem;
class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> {
public:
explicit ISystemAppletProxy(Core::System& system, std::shared_ptr<Applet> applet,
Kernel::KProcess* process);
Kernel::KProcess* process, WindowSystem& window_system);
~ISystemAppletProxy();
private:
@ -46,6 +47,7 @@ private:
Result GetGlobalStateController(
Out<SharedPointer<IGlobalStateController>> out_global_state_controller);
WindowSystem& m_window_system;
Kernel::KProcess* const m_process;
const std::shared_ptr<Applet> m_applet;
};

View file

@ -4,12 +4,15 @@
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/service/window_controller.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
IWindowController::IWindowController(Core::System& system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "IWindowController"}, m_applet{std::move(applet)} {
IWindowController::IWindowController(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system)
: ServiceFramework{system_, "IWindowController"},
m_window_system{window_system}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateWindow"},
@ -63,17 +66,9 @@ Result IWindowController::RejectToChangeIntoBackground() {
}
Result IWindowController::SetAppletWindowVisibility(bool visible) {
m_applet->display_layer_manager.SetWindowVisibility(visible);
m_applet->hid_registration.EnableAppletToGetInput(visible);
LOG_INFO(Service_AM, "called");
if (visible) {
m_applet->message_queue.PushMessage(AppletMessage::ChangeIntoForeground);
m_applet->focus_state = FocusState::InFocus;
} else {
m_applet->focus_state = FocusState::NotInFocus;
}
m_applet->message_queue.PushMessage(AppletMessage::FocusStateChanged);
m_window_system.RequestAppletVisibilityState(*m_applet, visible);
R_SUCCEED();
}

View file

@ -9,10 +9,12 @@
namespace Service::AM {
struct Applet;
class WindowSystem;
class IWindowController final : public ServiceFramework<IWindowController> {
public:
explicit IWindowController(Core::System& system_, std::shared_ptr<Applet> applet);
explicit IWindowController(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system);
~IWindowController() override;
private:
@ -24,6 +26,7 @@ private:
Result SetAppletWindowVisibility(bool visible);
Result SetAppletGpuTimeSlice(s64 time_slice);
WindowSystem& m_window_system;
const std::shared_ptr<Applet> m_applet;
};

View file

@ -0,0 +1,315 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/event_observer.h"
#include "core/hle/service/am/window_system.h"
namespace Service::AM {
WindowSystem::WindowSystem(Core::System& system) : m_system(system) {}
WindowSystem::~WindowSystem() {
m_system.GetAppletManager().SetWindowSystem(nullptr);
}
void WindowSystem::SetEventObserver(EventObserver* observer) {
m_event_observer = observer;
m_system.GetAppletManager().SetWindowSystem(this);
}
void WindowSystem::Update() {
std::scoped_lock lk{m_lock};
// Loop through all applets and remove terminated applets.
this->PruneTerminatedAppletsLocked();
// If the home menu is being locked into the foreground, handle that.
if (this->LockHomeMenuIntoForegroundLocked()) {
return;
}
// Recursively update each applet root.
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application);
}
void WindowSystem::TrackApplet(std::shared_ptr<Applet> applet, bool is_application) {
std::scoped_lock lk{m_lock};
if (applet->applet_id == AppletId::QLaunch) {
ASSERT(m_home_menu == nullptr);
m_home_menu = applet.get();
} else if (is_application) {
ASSERT(m_application == nullptr);
m_application = applet.get();
}
m_event_observer->TrackAppletProcess(*applet);
m_applets.emplace(applet->aruid.pid, std::move(applet));
}
std::shared_ptr<Applet> WindowSystem::GetByAppletResourceUserId(u64 aruid) {
std::scoped_lock lk{m_lock};
const auto it = m_applets.find(aruid);
if (it == m_applets.end()) {
return nullptr;
}
return it->second;
}
std::shared_ptr<Applet> WindowSystem::GetMainApplet() {
std::scoped_lock lk{m_lock};
if (m_application) {
return m_applets.at(m_application->aruid.pid);
}
return nullptr;
}
void WindowSystem::RequestHomeMenuToGetForeground() {
{
std::scoped_lock lk{m_lock};
m_foreground_requested_applet = m_home_menu;
}
m_event_observer->RequestUpdate();
}
void WindowSystem::RequestApplicationToGetForeground() {
{
std::scoped_lock lk{m_lock};
m_foreground_requested_applet = m_application;
}
m_event_observer->RequestUpdate();
}
void WindowSystem::RequestLockHomeMenuIntoForeground() {
{
std::scoped_lock lk{m_lock};
m_home_menu_foreground_locked = true;
}
m_event_observer->RequestUpdate();
}
void WindowSystem::RequestUnlockHomeMenuIntoForeground() {
{
std::scoped_lock lk{m_lock};
m_home_menu_foreground_locked = false;
}
m_event_observer->RequestUpdate();
}
void WindowSystem::RequestAppletVisibilityState(Applet& applet, bool visible) {
{
std::scoped_lock lk{applet.lock};
applet.window_visible = visible;
}
m_event_observer->RequestUpdate();
}
void WindowSystem::OnOperationModeChanged() {
std::scoped_lock lk{m_lock};
for (const auto& [aruid, applet] : m_applets) {
std::scoped_lock lk2{applet->lock};
applet->lifecycle_manager.OnOperationAndPerformanceModeChanged();
}
}
void WindowSystem::OnExitRequested() {
std::scoped_lock lk{m_lock};
for (const auto& [aruid, applet] : m_applets) {
std::scoped_lock lk2{applet->lock};
applet->lifecycle_manager.RequestExit();
}
}
void WindowSystem::OnHomeButtonPressed(ButtonPressDuration type) {
std::scoped_lock lk{m_lock};
// If we don't have a home menu, nothing to do.
if (!m_home_menu) {
return;
}
// Lock.
std::scoped_lock lk2{m_home_menu->lock};
// Send home button press event to home menu.
if (type == ButtonPressDuration::ShortPressing) {
m_home_menu->lifecycle_manager.PushUnorderedMessage(
AppletMessage::DetectShortPressingHomeButton);
}
}
void WindowSystem::PruneTerminatedAppletsLocked() {
for (auto it = m_applets.begin(); it != m_applets.end(); /* ... */) {
const auto& [aruid, applet] = *it;
std::scoped_lock lk{applet->lock};
if (!applet->process->IsTerminated()) {
// Not terminated.
it = std::next(it);
continue;
}
// Terminated, so ensure all child applets are terminated.
if (!applet->child_applets.empty()) {
this->TerminateChildAppletsLocked(applet.get());
// Not ready to unlink until all child applets are terminated.
it = std::next(it);
continue;
}
// Erase from caller applet's list of children.
if (auto caller_applet = applet->caller_applet.lock(); caller_applet) {
std::scoped_lock lk2{caller_applet->lock};
std::erase(caller_applet->child_applets, applet);
applet->caller_applet.reset();
// We don't need to update the activity state of the caller applet yet.
// It will be recalculated once we fall out of the termination handling path.
}
// If this applet was foreground, it no longer is.
if (applet.get() == m_foreground_requested_applet) {
m_foreground_requested_applet = nullptr;
}
// If this was the home menu, we should clean up.
if (applet.get() == m_home_menu) {
m_home_menu = nullptr;
m_foreground_requested_applet = m_application;
}
// If this was the application, we should try to switch to the home menu.
if (applet.get() == m_application) {
m_application = nullptr;
m_foreground_requested_applet = m_home_menu;
// If we have a home menu, send it the application exited message.
if (m_home_menu) {
m_home_menu->lifecycle_manager.PushUnorderedMessage(
AppletMessage::ApplicationExited);
}
}
// Finalize applet.
applet->OnProcessTerminatedLocked();
// Request update to ensure quiescence.
m_event_observer->RequestUpdate();
// Unlink and advance.
it = m_applets.erase(it);
}
// If the last applet has exited, exit the system.
if (m_applets.empty()) {
m_system.Exit();
}
}
bool WindowSystem::LockHomeMenuIntoForegroundLocked() {
// If the home menu is not locked into foreground, then there's nothing to do.
if (m_home_menu == nullptr || !m_home_menu_foreground_locked) {
m_home_menu_foreground_locked = false;
return false;
}
// Terminate any direct child applets of the home menu.
std::scoped_lock lk{m_home_menu->lock};
this->TerminateChildAppletsLocked(m_home_menu);
// When there are zero child applets left, we can proceed with the update.
if (m_home_menu->child_applets.empty()) {
m_home_menu->window_visible = true;
m_foreground_requested_applet = m_home_menu;
return false;
}
return true;
}
void WindowSystem::TerminateChildAppletsLocked(Applet* applet) {
auto child_applets = applet->child_applets;
applet->lock.unlock();
for (const auto& child_applet : child_applets) {
std::scoped_lock lk{child_applet->lock};
child_applet->process->Terminate();
child_applet->terminate_result = AM::ResultLibraryAppletTerminated;
}
applet->lock.lock();
}
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground) {
// With no applet, we don't have anything to do.
if (!applet) {
return;
}
std::scoped_lock lk{applet->lock};
const bool inherited_foreground = applet->is_process_running && is_foreground;
const auto visible_state =
inherited_foreground ? ActivityState::ForegroundVisible : ActivityState::BackgroundVisible;
const auto obscured_state = inherited_foreground ? ActivityState::ForegroundObscured
: ActivityState::BackgroundObscured;
const bool has_obscuring_child_applets = [&] {
for (const auto& child_applet : applet->child_applets) {
std::scoped_lock lk2{child_applet->lock};
const auto mode = child_applet->library_applet_mode;
if (child_applet->is_process_running && child_applet->window_visible &&
(mode == LibraryAppletMode::AllForeground ||
mode == LibraryAppletMode::AllForegroundInitiallyHidden)) {
return true;
}
}
return false;
}();
// Update visibility state.
applet->display_layer_manager.SetWindowVisibility(is_foreground && applet->window_visible);
// Update interactibility state.
applet->SetInteractibleLocked(is_foreground && applet->window_visible);
// Update focus state and suspension.
const bool is_obscured = has_obscuring_child_applets || !applet->window_visible;
const auto state = applet->lifecycle_manager.GetActivityState();
if (is_obscured && state != obscured_state) {
// Set obscured state.
applet->lifecycle_manager.SetActivityState(obscured_state);
applet->UpdateSuspensionStateLocked(true);
} else if (!is_obscured && state != visible_state) {
// Set visible state.
applet->lifecycle_manager.SetActivityState(visible_state);
applet->UpdateSuspensionStateLocked(true);
}
// Recurse into child applets.
for (const auto& child_applet : applet->child_applets) {
this->UpdateAppletStateLocked(child_applet.get(), is_foreground);
}
}
} // namespace Service::AM

View file

@ -0,0 +1,83 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <map>
#include <memory>
#include <mutex>
#include "common/common_types.h"
namespace Core {
class System;
}
namespace Service::AM {
struct Applet;
class EventObserver;
enum class ButtonPressDuration {
ShortPressing,
MiddlePressing,
LongPressing,
};
class WindowSystem {
public:
explicit WindowSystem(Core::System& system);
~WindowSystem();
public:
void SetEventObserver(EventObserver* event_observer);
void Update();
public:
void TrackApplet(std::shared_ptr<Applet> applet, bool is_application);
std::shared_ptr<Applet> GetByAppletResourceUserId(u64 aruid);
std::shared_ptr<Applet> GetMainApplet();
public:
void RequestHomeMenuToGetForeground();
void RequestApplicationToGetForeground();
void RequestLockHomeMenuIntoForeground();
void RequestUnlockHomeMenuIntoForeground();
void RequestAppletVisibilityState(Applet& applet, bool visible);
public:
void OnOperationModeChanged();
void OnExitRequested();
void OnHomeButtonPressed(ButtonPressDuration type);
void OnCaptureButtonPressed(ButtonPressDuration type) {}
void OnPowerButtonPressed(ButtonPressDuration type) {}
private:
void PruneTerminatedAppletsLocked();
bool LockHomeMenuIntoForegroundLocked();
void TerminateChildAppletsLocked(Applet* applet);
void UpdateAppletStateLocked(Applet* applet, bool is_foreground);
private:
// System reference.
Core::System& m_system;
// Event observer.
EventObserver* m_event_observer{};
// Lock.
std::mutex m_lock{};
// Home menu state.
bool m_home_menu_foreground_locked{};
Applet* m_foreground_requested_applet{};
// Foreground roots.
Applet* m_home_menu{};
Applet* m_application{};
// Applet map by aruid.
std::map<u64, std::shared_ptr<Applet>> m_applets{};
};
} // namespace Service::AM

View file

@ -51,16 +51,17 @@ s64 CalendarTimeToEpoch(Service::PSC::Time::CalendarTime calendar) {
}
s64 GetEpochTimeFromInitialYear(std::shared_ptr<Service::Set::ISystemSettingsServer>& set_sys) {
s32 year{2000};
set_sys->GetSettingsItemValueImpl(year, "time", "standard_user_clock_initial_year");
Service::PSC::Time::CalendarTime calendar{
.year = 2000,
.year = static_cast<s16>(year),
.month = 1,
.day = 1,
.hour = 0,
.minute = 0,
.second = 0,
};
set_sys->GetSettingsItemValueImpl<s16>(calendar.year, "time",
"standard_user_clock_initial_year");
return CalendarTimeToEpoch(calendar);
}

View file

@ -23,11 +23,7 @@ void LoopProcess(Core::System& system) {
std::shared_ptr<ResourceManager> resource_manager =
std::make_shared<ResourceManager>(system, firmware_settings);
// TODO: Remove this hack when am is emulated properly.
resource_manager->Initialize();
resource_manager->RegisterAppletResourceUserId(system.ApplicationProcess()->GetProcessId(),
true);
resource_manager->SetAruidValidForVibration(system.ApplicationProcess()->GetProcessId(), true);
server_manager->RegisterNamedService(
"hid", std::make_shared<IHidServer>(system, resource_manager, firmware_settings));

View file

@ -0,0 +1,152 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/service/os/process.h"
#include "core/loader/loader.h"
namespace Service {
Process::Process(Core::System& system)
: m_system(system), m_process(), m_main_thread_priority(), m_main_thread_stack_size(),
m_process_started() {}
Process::~Process() {
this->Finalize();
}
bool Process::Initialize(Loader::AppLoader& loader, Loader::ResultStatus& out_load_result) {
// First, ensure we are not holding another process.
this->Finalize();
// Create the process.
auto* const process = Kernel::KProcess::Create(m_system.Kernel());
Kernel::KProcess::Register(m_system.Kernel(), process);
// On exit, ensure we free the additional reference to the process.
SCOPE_EXIT {
process->Close();
};
// Insert process modules into memory.
const auto [load_result, load_parameters] = loader.Load(*process, m_system);
out_load_result = load_result;
// Ensure loading was successful.
if (load_result != Loader::ResultStatus::Success) {
return false;
}
// TODO: remove this, kernel already tracks this
m_system.Kernel().AppendNewProcess(process);
// Note the load parameters from NPDM.
m_main_thread_priority = load_parameters->main_thread_priority;
m_main_thread_stack_size = load_parameters->main_thread_stack_size;
// This process has not started yet.
m_process_started = false;
// Take ownership of the process object.
m_process = process;
m_process->Open();
// We succeeded.
return true;
}
void Process::Finalize() {
// Terminate, if we are currently holding a process.
this->Terminate();
// Close the process.
if (m_process) {
m_process->Close();
// TODO: remove this, kernel already tracks this
m_system.Kernel().RemoveProcess(m_process);
}
// Clean up.
m_process = nullptr;
m_main_thread_priority = 0;
m_main_thread_stack_size = 0;
m_process_started = false;
}
bool Process::Run() {
// If we already started the process, don't start again.
if (m_process_started) {
return false;
}
// Start.
if (m_process) {
m_process->Run(m_main_thread_priority, m_main_thread_stack_size);
}
// Mark as started.
m_process_started = true;
// We succeeded.
return true;
}
void Process::Terminate() {
if (m_process) {
m_process->Terminate();
}
}
void Process::ResetSignal() {
if (m_process) {
m_process->Reset();
}
}
bool Process::IsRunning() const {
if (m_process) {
const auto state = m_process->GetState();
return state == Kernel::KProcess::State::Running ||
state == Kernel::KProcess::State::RunningAttached ||
state == Kernel::KProcess::State::DebugBreak;
}
return false;
}
bool Process::IsTerminated() const {
if (m_process) {
return m_process->IsTerminated();
}
return false;
}
u64 Process::GetProcessId() const {
if (m_process) {
return m_process->GetProcessId();
}
return 0;
}
u64 Process::GetProgramId() const {
if (m_process) {
return m_process->GetProgramId();
}
return 0;
}
void Process::Suspend(bool suspended) {
if (m_process) {
m_process->SetActivity(suspended ? Kernel::Svc::ProcessActivity::Paused
: Kernel::Svc::ProcessActivity::Runnable);
}
}
} // namespace Service

View file

@ -0,0 +1,58 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_types.h"
namespace Core {
class System;
}
namespace Loader {
class AppLoader;
enum class ResultStatus : u16;
} // namespace Loader
namespace Kernel {
class KProcess;
}
namespace Service {
class Process {
public:
explicit Process(Core::System& system);
~Process();
bool Initialize(Loader::AppLoader& loader, Loader::ResultStatus& out_load_result);
void Finalize();
bool Run();
void Terminate();
void Suspend(bool suspended);
void ResetSignal();
bool IsInitialized() const {
return m_process != nullptr;
}
bool IsRunning() const;
bool IsTerminated() const;
u64 GetProcessId() const;
u64 GetProgramId() const;
Kernel::KProcess* GetHandle() const {
return m_process;
}
private:
Core::System& m_system;
Kernel::KProcess* m_process{};
s32 m_main_thread_priority{};
u64 m_main_thread_stack_size{};
bool m_process_started{};
};
} // namespace Service

View file

@ -1461,7 +1461,6 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
OnPauseGame();
} else if (!emu_thread->IsRunning() && auto_paused && state == Qt::ApplicationActive) {
auto_paused = false;
RequestGameResume();
OnStartGame();
}
}
@ -1702,7 +1701,6 @@ void GMainWindow::OnPrepareForSleep(bool prepare_sleep) {
} else {
if (!emu_thread->IsRunning() && auto_paused) {
auto_paused = false;
RequestGameResume();
OnStartGame();
}
}
@ -3457,7 +3455,6 @@ void GMainWindow::OnPauseContinueGame() {
if (emu_thread->IsRunning()) {
OnPauseGame();
} else {
RequestGameResume();
OnStartGame();
}
}
@ -5013,10 +5010,6 @@ void GMainWindow::RequestGameExit() {
system->GetAppletManager().RequestExit();
}
void GMainWindow::RequestGameResume() {
system->GetAppletManager().RequestResume();
}
void GMainWindow::filterBarSetChecked(bool state) {
ui->action_Show_Filter_Bar->setChecked(state);
emit(OnToggleFilterBar());

View file

@ -310,7 +310,6 @@ private:
bool ConfirmChangeGame();
bool ConfirmForceLockedExit();
void RequestGameExit();
void RequestGameResume();
void changeEvent(QEvent* event) override;
void closeEvent(QCloseEvent* event) override;