early-access version 3447
This commit is contained in:
parent
3100016035
commit
f7cf0f6559
6 changed files with 157 additions and 58 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3446.
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This is the source code for early-access 3447.
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## Legal Notice
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@ -119,7 +119,7 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
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case Service::NFP::CabinetMode::StartNicknameAndOwnerSettings: {
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Service::NFP::AmiiboName name{};
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std::memcpy(name.data(), amiibo_name.data(), std::min(amiibo_name.size(), name.size() - 1));
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nfp_device->SetNicknameAndOwner(name);
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nfp_device->SetRegisterInfoPrivate(name);
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break;
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}
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case Service::NFP::CabinetMode::StartGameDataEraser:
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@ -129,7 +129,7 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
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nfp_device->RestoreAmiibo();
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break;
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case Service::NFP::CabinetMode::StartFormatter:
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nfp_device->DeleteAllData();
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nfp_device->Format();
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break;
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default:
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UNIMPLEMENTED_MSG("Unknown CabinetMode={}", applet_input_common.applet_mode);
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@ -404,8 +404,8 @@ Result NfpDevice::GetAdminInfo(AdminInfo& admin_info) const {
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// Restore application id to original value
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if (application_id >> 0x38 != 0) {
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const u8 application_byte = tag_data.application_id_byte & 0xf;
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application_id &= ~(0xfULL << application_id_version_offset);
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application_id |= static_cast<u64>(application_byte) << application_id_version_offset;
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application_id = RemoveVersionByte(application_id) |
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(static_cast<u64>(application_byte) << application_id_version_offset);
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}
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application_area_id = tag_data.application_area_id;
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@ -424,7 +424,39 @@ Result NfpDevice::GetAdminInfo(AdminInfo& admin_info) const {
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return ResultSuccess;
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}
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Result NfpDevice::SetNicknameAndOwner(const AmiiboName& amiibo_name) {
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Result NfpDevice::DeleteRegisterInfo() {
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if (device_state != DeviceState::TagMounted) {
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LOG_ERROR(Service_NFC, "Wrong device state {}", device_state);
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if (device_state == DeviceState::TagRemoved) {
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return TagRemoved;
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}
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return WrongDeviceState;
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}
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if (mount_target == MountTarget::None || mount_target == MountTarget::Rom) {
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LOG_ERROR(Service_NFC, "Amiibo is read only", device_state);
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return WrongDeviceState;
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}
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if (tag_data.settings.settings.amiibo_initialized == 0) {
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return RegistrationIsNotInitialized;
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}
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Common::TinyMT rng{};
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rng.GenerateRandomBytes(&tag_data.owner_mii, sizeof(tag_data.owner_mii));
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rng.GenerateRandomBytes(&tag_data.settings.amiibo_name, sizeof(tag_data.settings.amiibo_name));
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rng.GenerateRandomBytes(&tag_data.unknown, sizeof(u8));
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rng.GenerateRandomBytes(&tag_data.unknown2[0], sizeof(u32));
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rng.GenerateRandomBytes(&tag_data.unknown2[1], sizeof(u32));
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rng.GenerateRandomBytes(&tag_data.application_area_crc, sizeof(u32));
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rng.GenerateRandomBytes(&tag_data.settings.init_date, sizeof(u32));
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tag_data.settings.settings.font_region.Assign(0);
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tag_data.settings.settings.amiibo_initialized.Assign(0);
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return Flush();
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}
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Result NfpDevice::SetRegisterInfoPrivate(const AmiiboName& amiibo_name) {
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if (device_state != DeviceState::TagMounted) {
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LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
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if (device_state == DeviceState::TagRemoved) {
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@ -441,14 +473,23 @@ Result NfpDevice::SetNicknameAndOwner(const AmiiboName& amiibo_name) {
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Service::Mii::MiiManager manager;
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auto& settings = tag_data.settings;
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settings.init_date = GetAmiiboDate(current_posix_time);
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settings.write_date = GetAmiiboDate(current_posix_time);
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UpdateSettingsCrc();
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if (tag_data.settings.settings.amiibo_initialized == 0) {
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settings.init_date = GetAmiiboDate(current_posix_time);
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settings.write_date.raw_date = 0;
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}
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SetAmiiboName(settings, amiibo_name);
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tag_data.owner_mii = manager.ConvertCharInfoToV3(manager.BuildDefault(0));
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tag_data.unknown = 0;
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tag_data.unknown2[6] = 0;
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settings.country_code_id = 0;
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settings.settings.font_region.Assign(0);
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settings.settings.amiibo_initialized.Assign(1);
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// TODO: this is a mix of tag.file input
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std::array<u8, 0x7e> unknown_input{};
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tag_data.application_area_crc = CalculateCrc(unknown_input);
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return Flush();
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}
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@ -471,24 +512,18 @@ Result NfpDevice::RestoreAmiibo() {
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return ResultSuccess;
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}
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Result NfpDevice::DeleteAllData() {
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const auto result = DeleteApplicationArea();
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if (result.IsError()) {
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return result;
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Result NfpDevice::Format() {
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auto result1 = DeleteApplicationArea();
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auto result2 = DeleteRegisterInfo();
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if (result1.IsError()) {
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return result1;
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}
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if (device_state != DeviceState::TagMounted) {
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LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
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if (device_state == DeviceState::TagRemoved) {
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return TagRemoved;
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}
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return WrongDeviceState;
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if (result2.IsError()) {
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return result2;
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}
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Common::TinyMT rng{};
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rng.GenerateRandomBytes(&tag_data.owner_mii, sizeof(tag_data.owner_mii));
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tag_data.settings.settings.amiibo_initialized.Assign(0);
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return Flush();
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}
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@ -671,13 +706,11 @@ Result NfpDevice::RecreateApplicationArea(u32 access_id, std::span<const u8> dat
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}
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const u64 application_id = system.GetApplicationProcessProgramID();
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const u64 application_id_without_version_byte =
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application_id & ~(0xfULL << application_id_version_offset);
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tag_data.application_id_byte =
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static_cast<u8>(application_id >> application_id_version_offset & 0xf);
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tag_data.application_id =
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application_id_without_version_byte |
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RemoveVersionByte(application_id) |
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(static_cast<u64>(AppAreaVersion::NintendoSwitch) << application_id_version_offset);
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tag_data.settings.settings.appdata_initialized.Assign(1);
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tag_data.application_area_id = access_id;
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return WrongDeviceState;
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}
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if (tag_data.settings.settings.appdata_initialized == 0) {
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return ApplicationAreaIsNotInitialized;
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}
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if (tag_data.application_write_counter != counter_limit) {
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tag_data.application_write_counter++;
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}
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Common::TinyMT rng{};
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rng.GenerateRandomBytes(tag_data.application_area.data(), sizeof(ApplicationArea));
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rng.GenerateRandomBytes(&tag_data.application_id, sizeof(u64));
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rng.GenerateRandomBytes(&tag_data.application_area_id, sizeof(u32));
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rng.GenerateRandomBytes(&tag_data.application_id_byte, sizeof(u8));
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tag_data.settings.settings.appdata_initialized.Assign(0);
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tag_data.application_write_counter++;
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tag_data.unknown = {};
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return Flush();
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@ -781,6 +822,10 @@ AmiiboDate NfpDevice::GetAmiiboDate(s64 posix_time) const {
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return amiibo_date;
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}
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u64 NfpDevice::RemoveVersionByte(u64 application_id) const {
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return application_id & ~(0xfULL << application_id_version_offset);
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}
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void NfpDevice::UpdateSettingsCrc() {
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auto& settings = tag_data.settings;
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settings.crc = CalculateCrc(unknown_input);
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}
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u32 NfpDevice::CalculateCrc(std::span<u8> data) {
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u32 NfpDevice::CalculateCrc(std::span<const u8> data) {
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constexpr u32 magic = 0xedb88320;
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u32 crc = 0xffffffff;
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@ -49,9 +49,10 @@ public:
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Result GetRegisterInfo(RegisterInfo& register_info) const;
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Result GetAdminInfo(AdminInfo& admin_info) const;
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Result SetNicknameAndOwner(const AmiiboName& amiibo_name);
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Result DeleteRegisterInfo();
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Result SetRegisterInfoPrivate(const AmiiboName& amiibo_name);
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Result RestoreAmiibo();
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Result DeleteAllData();
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Result Format();
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Result OpenApplicationArea(u32 access_id);
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Result GetApplicationAreaId(u32& application_area_id) const;
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AmiiboName GetAmiiboName(const AmiiboSettings& settings) const;
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void SetAmiiboName(AmiiboSettings& settings, const AmiiboName& amiibo_name);
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AmiiboDate GetAmiiboDate(s64 posix_time) const;
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u64 RemoveVersionByte(u64 application_id) const;
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void UpdateSettingsCrc();
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u32 CalculateCrc(std::span<u8> data);
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u32 CalculateCrc(std::span<const u8>);
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bool is_controller_set{};
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int callback_key;
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@ -47,24 +47,41 @@ Scheduler::Scheduler(const Device& device_, StateTracker& state_tracker_)
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Scheduler::~Scheduler() = default;
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void Scheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
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// When flushing, we only send data to the worker thread; no waiting is necessary.
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SubmitExecution(signal_semaphore, wait_semaphore);
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AllocateNewContext();
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}
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void Scheduler::Finish(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
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// When finishing, we need to wait for the submission to have executed on the device.
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const u64 presubmit_tick = CurrentTick();
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SubmitExecution(signal_semaphore, wait_semaphore);
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WaitWorker();
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DrainRequests();
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Wait(presubmit_tick);
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AllocateNewContext();
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}
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void Scheduler::DrainRequests() {
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MICROPROFILE_SCOPE(Vulkan_WaitForWorker);
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DispatchWork();
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// Wait until the queue is empty and the queue lock can be held.
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// This drains the queue.
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std::unique_lock ql{queue_mutex};
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event_cv.wait(ql, [this] { return work_queue.empty(); });
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}
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void Scheduler::WaitWorker() {
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MICROPROFILE_SCOPE(Vulkan_WaitForWorker);
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DispatchWork();
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std::unique_lock lock{work_mutex};
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wait_cv.wait(lock, [this] { return work_queue.empty(); });
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// Wait until the queue is empty and the execution lock can be held.
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// This ensures Vulkan is aware of everything we have done when we return.
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std::unique_lock el{execution_mutex};
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event_cv.wait(el, [this] {
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std::scoped_lock ql{queue_mutex};
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return work_queue.empty();
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});
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}
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void Scheduler::DispatchWork() {
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return;
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}
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{
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std::scoped_lock lock{work_mutex};
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std::scoped_lock ql{queue_mutex};
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work_queue.push(std::move(chunk));
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}
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work_cv.notify_one();
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event_cv.notify_all();
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AcquireNewChunk();
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}
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void Scheduler::WorkerThread(std::stop_token stop_token) {
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Common::SetCurrentThreadName("VulkanWorker");
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do {
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const auto TryPopQueue{[this](auto& work) -> bool {
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std::scoped_lock ql{queue_mutex};
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if (work_queue.empty()) {
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return false;
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}
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work = std::move(work_queue.front());
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work_queue.pop();
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event_cv.notify_all();
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return true;
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}};
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while (!stop_token.stop_requested()) {
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std::unique_ptr<CommandChunk> work;
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bool has_submit{false};
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{
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std::unique_lock lock{work_mutex};
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if (work_queue.empty()) {
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wait_cv.notify_all();
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}
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Common::CondvarWait(work_cv, lock, stop_token, [&] { return !work_queue.empty(); });
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std::unique_lock el{execution_mutex};
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// Wait for work.
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Common::CondvarWait(event_cv, el, stop_token, [&] {
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std::scoped_lock ql{queue_mutex};
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return !work_queue.empty();
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});
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// If we've been asked to stop, we're done.
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if (stop_token.stop_requested()) {
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return;
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}
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// If we don't have any work, restart from the top.
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if (!TryPopQueue(work)) {
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continue;
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}
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work = std::move(work_queue.front());
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work_queue.pop();
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has_submit = work->HasSubmit();
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// Perform the work, tracking whether the chunk was a submission
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// before executing.
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const bool has_submit = work->HasSubmit();
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work->ExecuteAll(current_cmdbuf);
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// If the chunk was a submission, reallocate the command buffer.
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if (has_submit) {
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AllocateWorkerCommandBuffer();
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}
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}
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if (has_submit) {
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AllocateWorkerCommandBuffer();
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{
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std::scoped_lock rl{reserve_mutex};
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// Recycle the chunk back to the reserve.
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chunk_reserve.emplace_back(std::move(work));
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}
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std::scoped_lock reserve_lock{reserve_mutex};
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chunk_reserve.push_back(std::move(work));
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} while (!stop_token.stop_requested());
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}
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}
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void Scheduler::AllocateWorkerCommandBuffer() {
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}
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void Scheduler::AcquireNewChunk() {
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std::scoped_lock lock{reserve_mutex};
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std::scoped_lock rl{reserve_mutex};
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if (chunk_reserve.empty()) {
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// If we don't have anything reserved, we need to make a new chunk.
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chunk = std::make_unique<CommandChunk>();
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return;
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} else {
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// Otherwise, we can just take from the reserve.
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chunk = std::make_unique<CommandChunk>();
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chunk_reserve.pop_back();
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}
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chunk = std::move(chunk_reserve.back());
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chunk_reserve.pop_back();
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}
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} // namespace Vulkan
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@ -39,6 +39,9 @@ public:
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/// Sends the current execution context to the GPU and waits for it to complete.
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void Finish(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
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/// Waits for the worker thread to begin executing everything.
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void DrainRequests();
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/// Waits for the worker thread to finish executing everything. After this function returns it's
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/// safe to touch worker resources.
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void WaitWorker();
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@ -232,10 +235,10 @@ private:
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std::queue<std::unique_ptr<CommandChunk>> work_queue;
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std::vector<std::unique_ptr<CommandChunk>> chunk_reserve;
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std::mutex execution_mutex;
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std::mutex reserve_mutex;
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std::mutex work_mutex;
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std::condition_variable_any work_cv;
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std::condition_variable wait_cv;
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std::mutex queue_mutex;
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std::condition_variable_any event_cv;
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std::jthread worker_thread;
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};
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