From ff09343657ef8b79da96d8984fac6c9ecaeaaf7d Mon Sep 17 00:00:00 2001 From: pineappleEA Date: Thu, 2 Sep 2021 20:21:19 +0200 Subject: [PATCH] early-access version 2031 --- README.md | 2 +- .../renderer_vulkan/renderer_vulkan.cpp | 3 +- .../renderer_vulkan/vk_scheduler.cpp | 40 ++++++++++--------- src/video_core/renderer_vulkan/vk_scheduler.h | 6 +-- .../renderer_vulkan/vk_swapchain.cpp | 6 +-- src/video_core/renderer_vulkan/vk_swapchain.h | 4 ++ 6 files changed, 34 insertions(+), 27 deletions(-) diff --git a/README.md b/README.md index d3b81d18a..d53254ecc 100755 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ yuzu emulator early access ============= -This is the source code for early-access 2030. +This is the source code for early-access 2031. ## Legal Notice diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 7c9b0d6db..9ff0a28cd 100755 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -164,7 +164,8 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { blit_screen.Recreate(); } const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated); - scheduler.Flush(render_semaphore); + const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore(); + scheduler.Flush(render_semaphore, present_semaphore); scheduler.WaitWorker(); swapchain.Present(render_semaphore); diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index 4840962de..1d438787a 100755 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -55,14 +55,14 @@ VKScheduler::~VKScheduler() { worker_thread.join(); } -void VKScheduler::Flush(VkSemaphore semaphore) { - SubmitExecution(semaphore); +void VKScheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { + SubmitExecution(signal_semaphore, wait_semaphore); AllocateNewContext(); } -void VKScheduler::Finish(VkSemaphore semaphore) { +void VKScheduler::Finish(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { const u64 presubmit_tick = CurrentTick(); - SubmitExecution(semaphore); + SubmitExecution(signal_semaphore, wait_semaphore); WaitWorker(); Wait(presubmit_tick); AllocateNewContext(); @@ -171,37 +171,41 @@ void VKScheduler::AllocateWorkerCommandBuffer() { }); } -void VKScheduler::SubmitExecution(VkSemaphore semaphore) { +void VKScheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { EndPendingOperations(); InvalidateState(); const u64 signal_value = master_semaphore->NextTick(); - Record([semaphore, signal_value, this](vk::CommandBuffer cmdbuf) { + Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) { cmdbuf.End(); - - const u32 num_signal_semaphores = semaphore ? 2U : 1U; - - const u64 wait_value = signal_value - 1; - const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; - const VkSemaphore timeline_semaphore = master_semaphore->Handle(); + + const u32 num_signal_semaphores = signal_semaphore ? 2U : 1U; const std::array signal_values{signal_value, u64(0)}; - const std::array signal_semaphores{timeline_semaphore, semaphore}; + const std::array signal_semaphores{timeline_semaphore, signal_semaphore}; + + const u32 num_wait_semaphores = wait_semaphore ? 2U : 1U; + const std::array wait_values{signal_value - 1, u64(1)}; + const std::array wait_semaphores{timeline_semaphore, wait_semaphore}; + static constexpr std::array wait_stage_masks{ + VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + }; const VkTimelineSemaphoreSubmitInfoKHR timeline_si{ .sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR, .pNext = nullptr, - .waitSemaphoreValueCount = 1, - .pWaitSemaphoreValues = &wait_value, + .waitSemaphoreValueCount = num_wait_semaphores, + .pWaitSemaphoreValues = wait_values.data(), .signalSemaphoreValueCount = num_signal_semaphores, .pSignalSemaphoreValues = signal_values.data(), }; const VkSubmitInfo submit_info{ .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, .pNext = &timeline_si, - .waitSemaphoreCount = 1, - .pWaitSemaphores = &timeline_semaphore, - .pWaitDstStageMask = &wait_stage_mask, + .waitSemaphoreCount = num_wait_semaphores, + .pWaitSemaphores = wait_semaphores.data(), + .pWaitDstStageMask = wait_stage_masks.data(), .commandBufferCount = 1, .pCommandBuffers = cmdbuf.address(), .signalSemaphoreCount = num_signal_semaphores, diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h index cf39a2363..759ed5a48 100755 --- a/src/video_core/renderer_vulkan/vk_scheduler.h +++ b/src/video_core/renderer_vulkan/vk_scheduler.h @@ -34,10 +34,10 @@ public: ~VKScheduler(); /// Sends the current execution context to the GPU. - void Flush(VkSemaphore semaphore = nullptr); + void Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr); /// Sends the current execution context to the GPU and waits for it to complete. - void Finish(VkSemaphore semaphore = nullptr); + void Finish(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr); /// Waits for the worker thread to finish executing everything. After this function returns it's /// safe to touch worker resources. @@ -191,7 +191,7 @@ private: void AllocateWorkerCommandBuffer(); - void SubmitExecution(VkSemaphore semaphore); + void SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore); void AllocateNewContext(); diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp index e5318e52d..aadf03cb0 100755 --- a/src/video_core/renderer_vulkan/vk_swapchain.cpp +++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp @@ -106,14 +106,12 @@ void VKSwapchain::AcquireNextImage() { } void VKSwapchain::Present(VkSemaphore render_semaphore) { - const VkSemaphore present_semaphore{*present_semaphores[frame_index]}; - const std::array semaphores{present_semaphore, render_semaphore}; const auto present_queue{device.GetPresentQueue()}; const VkPresentInfoKHR present_info{ .sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, .pNext = nullptr, - .waitSemaphoreCount = render_semaphore ? 2U : 1U, - .pWaitSemaphores = semaphores.data(), + .waitSemaphoreCount = render_semaphore ? 1U : 0U, + .pWaitSemaphores = &render_semaphore, .swapchainCount = 1, .pSwapchains = swapchain.address(), .pImageIndices = &image_index, diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h index cd472dd0a..5bce41e21 100755 --- a/src/video_core/renderer_vulkan/vk_swapchain.h +++ b/src/video_core/renderer_vulkan/vk_swapchain.h @@ -72,6 +72,10 @@ public: return image_view_format; } + VkSemaphore CurrentPresentSemaphore() const { + return *present_semaphores[frame_index]; + } + private: void CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height, bool srgb);