vcpkg_download_distfile(ARCHIVE URLS "https://github.com/vslavik/winsparkle/releases/download/v0.7.0/WinSparkle-0.7.0.zip" FILENAME "winsparkle-070.zip" SHA512 c2cf29e1880534c170110f8e5a966939aecc9a9e05afc87868400074f1492fcac949b61e2ce4636eadd2f127caad3660e0f763476e9523aad3834d673f6edd77 ) vcpkg_extract_source_archive_ex( OUT_SOURCE_PATH SOURCE_PATH ARCHIVE ${ARCHIVE} ) file(GLOB HEADER_LIST "${SOURCE_PATH}/include/*.h") file(INSTALL ${HEADER_LIST} DESTINATION "${CURRENT_PACKAGES_DIR}/include/${PORT}") file(GLOB TOOLS_LIST "${SOURCE_PATH}/bin/*.bat") file(INSTALL ${TOOLS_LIST} DESTINATION "${CURRENT_PACKAGES_DIR}/tools/${PORT}") # Note: It is an explicit design goal for WinSparkle to be a single # self-contained DLL with no external dependencies (to the point that # it even links to static CRT!). This matters for e.g. in-app delta updates # or re-launching the app after update. It is not statically linked even if a # static linking is used for everything else. set(VCPKG_POLICY_DLLS_IN_STATIC_LIBRARY enabled) if (VCPKG_TARGET_ARCHITECTURE STREQUAL "x86") file(INSTALL "${SOURCE_PATH}/Release/WinSparkle.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/bin") file(INSTALL "${SOURCE_PATH}/Release/WinSparkle.pdb" DESTINATION "${CURRENT_PACKAGES_DIR}/bin") file(INSTALL "${SOURCE_PATH}/Release/WinSparkle.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib") # We have no debug, but since Winsparkle is a self-contained dll, we can copy it to the Debug folder as well file(INSTALL "${SOURCE_PATH}/Release/WinSparkle.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin") file(INSTALL "${SOURCE_PATH}/Release/WinSparkle.pdb" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin") file(INSTALL "${SOURCE_PATH}/Release/WinSparkle.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib") elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") file(INSTALL "${SOURCE_PATH}/x64/Release/WinSparkle.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/bin") file(INSTALL "${SOURCE_PATH}/x64/Release/WinSparkle.pdb" DESTINATION "${CURRENT_PACKAGES_DIR}/bin") file(INSTALL "${SOURCE_PATH}/x64/Release/WinSparkle.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib") # We have no debug, but since Winsparkle is a self-contained dll, we can copy it to the Debug folder as well file(INSTALL "${SOURCE_PATH}/x64/Release/WinSparkle.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin") file(INSTALL "${SOURCE_PATH}/x64/Release/WinSparkle.pdb" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin") file(INSTALL "${SOURCE_PATH}/x64/Release/WinSparkle.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib") else() message(FATAL_ERROR "Unsupported architecture: ${VCPKG_TARGET_ARCHITECTURE}") endif() file(INSTALL "${SOURCE_PATH}/COPYING" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)