// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include #include "yuzu/configuration/configure_input_player_widget.h" PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) { UpdateColors(); QTimer* timer = new QTimer(this); connect(timer, &QTimer::timeout, this, QOverload<>::of(&PlayerControlPreview::update)); // refresh at 40hz timer->start(25); } PlayerControlPreview::~PlayerControlPreview() = default; void PlayerControlPreview::SetPlayerInput(std::size_t index, const ButtonParam& buttons_param, const AnalogParam& analogs_param) { player_index = index; Settings::ButtonsRaw buttonss; Settings::AnalogsRaw analogs; std::transform(buttons_param.begin(), buttons_param.end(), buttonss.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); std::transform(buttonss.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, buttonss.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(), Input::CreateDevice); std::transform(analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, analogs.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(), Input::CreateDevice); UpdateColors(); } PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index, bool player_on) { if (!player_on) { return {0, 0, 0, 0}; } switch (index) { case 0: return {1, 0, 0, 0}; case 1: return {1, 1, 0, 0}; case 2: return {1, 1, 1, 0}; case 3: return {1, 1, 1, 1}; case 4: return {1, 0, 0, 1}; case 5: return {1, 0, 1, 0}; case 6: return {1, 0, 1, 1}; case 7: return {0, 1, 1, 0}; default: return {0, 0, 0, 0}; } } void PlayerControlPreview::SetConnectedStatus(bool checked) { LedPattern led_pattern = GetColorPattern(player_index, checked); led_color[0] = led_pattern.position1 ? colors.led_on : colors.led_off; led_color[1] = led_pattern.position2 ? colors.led_on : colors.led_off; led_color[2] = led_pattern.position3 ? colors.led_on : colors.led_off; led_color[3] = led_pattern.position4 ? colors.led_on : colors.led_off; } void PlayerControlPreview::SetControllerType(const Settings::ControllerType type) { controller_type = type; UpdateColors(); } void PlayerControlPreview::BeginMappingButton(std::size_t index) { button_mapping_index = index; mapping_active = true; } void PlayerControlPreview::BeginMappingAnalog(std::size_t index) { button_mapping_index = Settings::NativeButton::LStick + index; analog_mapping_index = index; mapping_active = true; } void PlayerControlPreview::EndMapping() { button_mapping_index = Settings::NativeButton::BUTTON_NS_END; analog_mapping_index = Settings::NativeAnalog::NumAnalogs; mapping_active = false; blink_counter = 0; } void PlayerControlPreview::UpdateColors() { if (QIcon::themeName().contains(QStringLiteral("dark")) || QIcon::themeName().contains(QStringLiteral("midnight"))) { colors.primary = QColor(204, 204, 204); colors.button = QColor(35, 38, 41); colors.button2 = QColor(26, 27, 30); colors.slider_arrow = QColor(14, 15, 18); colors.font2 = QColor(255, 255, 255); colors.indicator = QColor(170, 238, 255); colors.deadzone = QColor(204, 136, 136); colors.slider_button = colors.button; } if (QIcon::themeName().contains(QStringLiteral("dark"))) { colors.outline = QColor(160, 160, 160); } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) { colors.outline = QColor(145, 145, 145); } else { colors.outline = QColor(0, 0, 0); colors.primary = QColor(225, 225, 225); colors.button = QColor(109, 111, 114); colors.button2 = QColor(109, 111, 114); colors.button2 = QColor(77, 80, 84); colors.slider_arrow = QColor(65, 68, 73); colors.font2 = QColor(0, 0, 0); colors.indicator = QColor(0, 0, 200); colors.deadzone = QColor(170, 0, 0); colors.slider_button = QColor(153, 149, 149); } // Constant colors colors.highlight = QColor(170, 0, 0); colors.highlight2 = QColor(119, 0, 0); colors.slider = QColor(103, 106, 110); colors.transparent = QColor(0, 0, 0, 0); colors.font = QColor(255, 255, 255); colors.led_on = QColor(255, 255, 0); colors.led_off = QColor(170, 238, 255); colors.left = colors.primary; colors.right = colors.primary; // Possible alternative to set colors from settings // colors.left = QColor(Settings::values.players.GetValue()[player_index].body_color_left); // colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right); } void PlayerControlPreview::paintEvent(QPaintEvent* event) { QFrame::paintEvent(event); QPainter p(this); p.setRenderHint(QPainter::Antialiasing); const QPointF center = rect().center(); const auto& button_state = buttons; for (std::size_t index = 0; index < button_values.size(); ++index) { bool value = false; if (index < Settings::NativeButton::BUTTON_NS_END) { value = button_state[index]->GetStatus(); } bool blink = mapping_active && index == button_mapping_index; if (analog_mapping_index == Settings::NativeAnalog::NUM_STICKS_HID) { blink &= blink_counter > 12; } button_values[index] = value || blink; } const auto& analog_state = sticks; for (std::size_t index = 0; index < axis_values.size(); ++index) { const auto [stick_x_f, stick_y_f] = analog_state[index]->GetStatus(); const auto [stick_x_rf, stick_y_rf] = analog_state[index]->GetRawStatus(); axis_values[index].properties = analog_state[index]->GetAnalogProperties(); axis_values[index].value = QPointF(stick_x_f, -stick_y_f); axis_values[index].raw_value = QPointF(stick_x_rf, -stick_y_rf); const bool blink_analog = mapping_active && index == analog_mapping_index; if (blink_analog) { axis_values[index].value = QPointF(blink_counter < 12 ? -blink_counter / 12.0f : 0, blink_counter > 12 ? -(blink_counter - 12) / 12.0f : 0); } } switch (controller_type) { case Settings::ControllerType::Handheld: DrawHandheldController(p, center); break; case Settings::ControllerType::DualJoyconDetached: DrawDualController(p, center); break; case Settings::ControllerType::LeftJoycon: DrawLeftController(p, center); break; case Settings::ControllerType::RightJoycon: DrawRightController(p, center); break; case Settings::ControllerType::ProController: default: DrawProController(p, center); break; } if (mapping_active) { blink_counter = (blink_counter + 1) % 24; } } void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) { { using namespace Settings::NativeButton; // Sideview left joystick DrawJoystickSideview(p, center + QPoint(142, -69), -axis_values[Settings::NativeAnalog::LStick].value.y(), 1.15f, button_values[LStick]); // Left trigger p.setPen(colors.outline); button_color = colors.button; DrawLeftTriggers(p, center, button_values[L]); DrawRoundButton(p, center + QPoint(151, -146), button_values[L], 8, 4, Direction::Down); DrawLeftZTriggers(p, center, button_values[ZL]); // Sideview D-pad buttons DrawRoundButton(p, center + QPoint(135, 14), button_values[DLeft], 5, 11, Direction::Right); DrawRoundButton(p, center + QPoint(135, 36), button_values[DDown], 5, 11, Direction::Right); DrawRoundButton(p, center + QPoint(135, -10), button_values[DUp], 5, 11, Direction::Right); DrawRoundButton(p, center + QPoint(135, 14), button_values[DRight], 5, 11, Direction::Right); DrawRoundButton(p, center + QPoint(135, 71), button_values[Screenshot], 3, 8, Direction::Right, 1); // Sideview minus button DrawRoundButton(p, center + QPoint(135, -118), button_values[Minus], 4, 2.66f, Direction::Right, 1); // Sideview SL and SR buttons button_color = colors.slider_button; DrawRoundButton(p, center + QPoint(59, 52), button_values[SR], 5, 12, Direction::Left); DrawRoundButton(p, center + QPoint(59, -69), button_values[SL], 5, 12, Direction::Left); } DrawLeftBody(p, center); { // Draw joysticks using namespace Settings::NativeAnalog; DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f, button_values[Settings::NativeButton::LStick]); DrawRawJoystick(p, rect().bottomLeft() + QPointF(45, -45), axis_values[LStick].raw_value, axis_values[LStick].properties); } using namespace Settings::NativeButton; // D-pad constants const QPointF dpad_center = center + QPoint(9, 14); const int dpad_distance = 23; const int dpad_radius = 11; const float dpad_arrow_size = 1.2f; // D-pad buttons p.setPen(colors.outline); button_color = colors.button; DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius); DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius); DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius); DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius); // D-pad arrows p.setPen(colors.font2); p.setBrush(colors.font2); DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size); DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size); DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size); DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size); // SR and SL buttons p.setPen(colors.outline); button_color = colors.slider_button; DrawRoundButton(p, center + QPoint(155, 52), button_values[SR], 5.2f, 12, Direction::None, 4); DrawRoundButton(p, center + QPoint(155, -69), button_values[SL], 5.2f, 12, Direction::None, 4); // SR and SL text SetTextFont(p, 5.7f); p.setPen(colors.outline); p.rotate(90); p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(52, -155), tr("SR")); p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(-69, -155), tr("SL")); p.rotate(-90); // Minus button button_color = colors.button; DrawMinusButton(p, center + QPoint(39, -118), button_values[Minus], 16); // Screenshot button DrawRoundButton(p, center + QPoint(26, 71), button_values[Screenshot], 8, 8); p.setPen(colors.font2); p.setBrush(colors.font2); DrawCircle(p, center + QPoint(26, 71), 5); } void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) { { using namespace Settings::NativeButton; // Sideview right joystick DrawJoystickSideview(p, center + QPoint(173 - 315, 11), axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.15f, button_values[Settings::NativeButton::RStick]); // Right trigger p.setPen(colors.outline); button_color = colors.button; DrawRightTriggers(p, center, button_values[R]); DrawRoundButton(p, center + QPoint(-151, -146), button_values[R], 8, 4, Direction::Down); DrawRightZTriggers(p, center, button_values[ZR]); // Sideview face buttons DrawRoundButton(p, center + QPoint(-135, -73), button_values[A], 5, 11, Direction::Left); DrawRoundButton(p, center + QPoint(-135, -50), button_values[B], 5, 11, Direction::Left); DrawRoundButton(p, center + QPoint(-135, -95), button_values[X], 5, 11, Direction::Left); DrawRoundButton(p, center + QPoint(-135, -73), button_values[Y], 5, 11, Direction::Left); // Sideview home and plus button DrawRoundButton(p, center + QPoint(-135, 66), button_values[Home], 3, 12, Direction::Left); DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 8, Direction::Left, 1); DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 2.66f, Direction::Left, 1); // Sideview SL and SR buttons button_color = colors.slider_button; DrawRoundButton(p, center + QPoint(-59, 52), button_values[SL], 5, 11, Direction::Right); DrawRoundButton(p, center + QPoint(-59, -69), button_values[SR], 5, 11, Direction::Right); } DrawRightBody(p, center); { // Draw joysticks using namespace Settings::NativeAnalog; DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f, button_values[Settings::NativeButton::RStick]); DrawRawJoystick(p, rect().bottomRight() + QPointF(-45, -45), axis_values[RStick].raw_value, axis_values[RStick].properties); } using namespace Settings::NativeButton; // Face buttons constants const QPointF face_center = center + QPoint(-9, -73); const int face_distance = 23; const int face_radius = 11; // Face buttons p.setPen(colors.outline); button_color = colors.button; DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius); DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius); DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius); DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius); // Face buttons text p.setPen(colors.font); DrawText(p, face_center + QPoint(face_distance, 0), 10, QString::fromStdString("A")); DrawText(p, face_center + QPoint(0, face_distance), 10, QString::fromStdString("B")); DrawText(p, face_center + QPoint(0, -face_distance), 10, QString::fromStdString("X")); DrawText(p, face_center + QPoint(-face_distance + 1, 1), 10, QString::fromStdString("Y")); // SR and SL buttons p.setPen(colors.outline); button_color = colors.slider_button; DrawRoundButton(p, center + QPoint(-155, 52), button_values[SL], 5, 12, Direction::None, 4.0f); DrawRoundButton(p, center + QPoint(-155, -69), button_values[SR], 5, 12, Direction::None, 4.0f); // SR and SL text SetTextFont(p, 5.7f); p.setPen(colors.outline); p.rotate(-90); p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(-52, -155), tr("SL")); p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(69, -155), tr("SR")); p.rotate(90); // Plus Button DrawPlusButton(p, center + QPoint(-40, -118), button_values[Plus], 16); // Home Button p.setPen(colors.outline); button_color = colors.slider_button; DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 12); button_color = colors.button; DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 9); DrawHouseIcon(p, center + QPoint(-26, 66), 5); } void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) { { using namespace Settings::NativeButton; // Sideview joystick DrawJoystickSideview(p, center + QPoint(-174, -65), -axis_values[Settings::NativeAnalog::LStick].value.y(), 1.0f, button_values[LStick]); DrawJoystickSideview(p, center + QPoint(174, 12), axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.0f, button_values[RStick]); // Left/Right trigger DrawDualTriggers(p, center, button_values[L], button_values[R]); DrawDualZTriggers(p, center, button_values[ZL], button_values[ZR]); // sideview Left and Right trigger p.setPen(colors.outline); button_color = colors.button; DrawRoundButton(p, center + QPoint(-166, -131), button_values[L], 7, 4, Direction::Down); DrawRoundButton(p, center + QPoint(166, -131), button_values[R], 7, 4, Direction::Down); // Sideview face buttons DrawRoundButton(p, center + QPoint(180, -65), button_values[A], 5, 10, Direction::Left); DrawRoundButton(p, center + QPoint(180, -45), button_values[B], 5, 10, Direction::Left); DrawRoundButton(p, center + QPoint(180, -85), button_values[X], 5, 10, Direction::Left); DrawRoundButton(p, center + QPoint(180, -65), button_values[Y], 5, 10, Direction::Left); // Sideview D-pad buttons DrawRoundButton(p, center + QPoint(-180, 12), button_values[DLeft], 5, 10, Direction::Right); DrawRoundButton(p, center + QPoint(-180, 33), button_values[DDown], 5, 10, Direction::Right); DrawRoundButton(p, center + QPoint(-180, -8), button_values[DUp], 5, 10, Direction::Right); DrawRoundButton(p, center + QPoint(-180, 12), button_values[DRight], 5, 10, Direction::Right); // Sideview home and plus button DrawRoundButton(p, center + QPoint(180, 60), button_values[Home], 3, 11, Direction::Left); DrawRoundButton(p, center + QPoint(180, -106), button_values[Plus], 4, 7, Direction::Left, 1); DrawRoundButton(p, center + QPoint(180, -106), button_values[Plus], 4, 2.33f, Direction::Left, 1); // Sideview screenshot and minus button DrawRoundButton(p, center + QPoint(-180, 63), button_values[Screenshot], 3, 8, Direction::Right, 1); DrawRoundButton(p, center + QPoint(-180, -106), button_values[Minus], 4, 2.66f, Direction::Right, 1); } DrawDualBody(p, center); { // Draw joysticks using namespace Settings::NativeAnalog; DrawJoystick(p, center + QPointF(-65, -65) + (axis_values[LStick].value * 7), 1.62f, button_values[Settings::NativeButton::LStick]); DrawJoystick(p, center + QPointF(65, 12) + (axis_values[RStick].value * 7), 1.62f, button_values[Settings::NativeButton::RStick]); DrawRawJoystick(p, rect().bottomLeft() + QPointF(45, -45), axis_values[LStick].raw_value, axis_values[LStick].properties); DrawRawJoystick(p, rect().bottomRight() + QPointF(-45, -45), axis_values[RStick].raw_value, axis_values[RStick].properties); } using namespace Settings::NativeButton; // Face buttons constants const QPointF face_center = center + QPoint(65, -65); const int face_distance = 20; const int face_radius = 10; const int text_size = 10; // Face buttons p.setPen(colors.outline); button_color = colors.button; DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius); DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius); DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius); DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius); // Face buttons text p.setPen(colors.font); DrawText(p, face_center + QPoint(face_distance, 0), text_size, QString::fromStdString("A")); DrawText(p, face_center + QPoint(0, face_distance), text_size, QString::fromStdString("B")); DrawText(p, face_center + QPoint(0, -face_distance), text_size, QString::fromStdString("X")); DrawText(p, face_center + QPointF(-face_distance + 0.5f, 1), text_size, QString::fromStdString("Y")); // D-pad constants const QPointF dpad_center = center + QPoint(-65, 12); const int dpad_distance = 20; const int dpad_radius = 10; const float dpad_arrow_size = 1.1f; // D-pad buttons p.setPen(colors.outline); button_color = colors.button; DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius); DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius); DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius); DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius); // D-pad arrows p.setPen(colors.font2); p.setBrush(colors.font2); DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size); DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size); DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size); DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size); // Minus and Plus button button_color = colors.button; DrawMinusButton(p, center + QPoint(-39, -106), button_values[Minus], 14); DrawPlusButton(p, center + QPoint(39, -106), button_values[Plus], 14); // Screenshot button p.setPen(colors.outline); DrawRoundButton(p, center + QPoint(-52, 63), button_values[Screenshot], 8, 8); p.setPen(colors.font2); p.setBrush(colors.font2); DrawCircle(p, center + QPoint(-52, 63), 5); // Home Button p.setPen(colors.outline); button_color = colors.slider_button; DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 11); button_color = colors.button; DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 8.5f); DrawHouseIcon(p, center + QPoint(50, 60), 4.2f); } void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) { DrawHandheldTriggers(p, center, button_values[Settings::NativeButton::L], button_values[Settings::NativeButton::R]); DrawHandheldBody(p, center); { // Draw joysticks using namespace Settings::NativeAnalog; DrawJoystick(p, center + QPointF(-171, -41) + (axis_values[LStick].value * 4), 1.0f, button_values[Settings::NativeButton::LStick]); DrawJoystick(p, center + QPointF(171, 8) + (axis_values[RStick].value * 4), 1.0f, button_values[Settings::NativeButton::RStick]); DrawRawJoystick(p, center + QPointF(-45, 0), axis_values[LStick].raw_value, axis_values[LStick].properties); DrawRawJoystick(p, center + QPointF(45, 0), axis_values[RStick].raw_value, axis_values[RStick].properties); } using namespace Settings::NativeButton; // Face buttons constants const QPointF face_center = center + QPoint(171, -41); const int face_distance = 12; const int face_radius = 6; const float text_size = 5.5f; // Face buttons p.setPen(colors.outline); button_color = colors.button; DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius); DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius); DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius); DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius); // Face buttons text p.setPen(colors.font); DrawText(p, face_center + QPointF(face_distance + 0.2f, 0), text_size, QString::fromStdString("A")); DrawText(p, face_center + QPoint(0, face_distance), text_size, QString::fromStdString("B")); DrawText(p, face_center + QPoint(0, -face_distance), text_size, QString::fromStdString("X")); DrawText(p, face_center + QPointF(-face_distance + 0.2f, 0), text_size, QString::fromStdString("Y")); // D-pad constants const QPointF dpad_center = center + QPoint(-171, 8); const int dpad_distance = 12; const int dpad_radius = 6; const float dpad_arrow_size = 0.68f; // D-pad buttons p.setPen(colors.outline); button_color = colors.button; DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius); DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius); DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius); DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius); // D-pad arrows p.setPen(colors.font2); p.setBrush(colors.font2); DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size); DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size); DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size); DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size); // ZL and ZR buttons p.setPen(colors.outline); DrawCircleButton(p, center + QPoint(-175, -120), button_values[ZL], 15); DrawCircleButton(p, center + QPoint(175, -120), button_values[ZR], 15); p.setPen(colors.font); DrawText(p, center + QPoint(-175, -120), 9, QString::fromStdString("ZL")); DrawText(p, center + QPoint(175, -120), 9, QString::fromStdString("ZR")); // Minus and Plus button p.setPen(colors.outline); button_color = colors.button; DrawMinusButton(p, center + QPoint(-155, -67), button_values[Minus], 8); DrawPlusButton(p, center + QPoint(155, -67), button_values[Plus], 8); // Screenshot button p.setPen(colors.outline); DrawRoundButton(p, center + QPoint(-162, 39), button_values[Screenshot], 5, 5); p.setPen(colors.font2); p.setBrush(colors.font2); DrawCircle(p, center + QPoint(-162, 39), 3); // Home Button p.setPen(colors.outline); button_color = colors.slider_button; DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 7); button_color = colors.button; DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 5); DrawHouseIcon(p, center + QPoint(161, 37), 2.75f); } void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) { DrawProTriggers(p, center, button_values[Settings::NativeButton::L], button_values[Settings::NativeButton::R]); DrawProBody(p, center); { // Draw joysticks using namespace Settings::NativeAnalog; DrawProJoystick(p, center + QPointF(-111, -55) + (axis_values[LStick].value * 11), button_values[Settings::NativeButton::LStick]); DrawProJoystick(p, center + QPointF(51, 0) + (axis_values[RStick].value * 11), button_values[Settings::NativeButton::RStick]); DrawRawJoystick(p, QPointF(center.x(), rect().bottom()) + QPointF(-45, -45), axis_values[LStick].raw_value, axis_values[LStick].properties); DrawRawJoystick(p, QPointF(center.x(), rect().bottom()) + QPointF(45, -45), axis_values[RStick].raw_value, axis_values[RStick].properties); } using namespace Settings::NativeButton; // Face buttons constants const QPointF face_center = center + QPoint(105, -56); const int face_distance = 31; const int face_radius = 15; const int text_size = 13; // Face buttons p.setPen(colors.outline); button_color = colors.button; DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius); DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius); DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius); DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius); // Face buttons text p.setPen(colors.font); DrawText(p, face_center + QPoint(face_distance, 0), text_size, QString::fromStdString("A")); DrawText(p, face_center + QPoint(0, face_distance), text_size, QString::fromStdString("B")); DrawText(p, face_center + QPoint(0, -face_distance), text_size, QString::fromStdString("X")); DrawText(p, face_center + QPoint(-face_distance, 1), text_size, QString::fromStdString("Y")); // D-pad buttons const QPointF dpad_postion = center + QPoint(-61, 0); DrawArrowButton(p, dpad_postion, Direction::Up, button_values[DUp]); DrawArrowButton(p, dpad_postion, Direction::Left, button_values[DLeft]); DrawArrowButton(p, dpad_postion, Direction::Right, button_values[DRight]); DrawArrowButton(p, dpad_postion, Direction::Down, button_values[DDown]); // ZL and ZR buttons p.setPen(colors.outline); DrawCircleButton(p, center + QPoint(-175, -120), button_values[ZL], 15); DrawCircleButton(p, center + QPoint(175, -120), button_values[ZR], 15); p.setPen(colors.font); DrawText(p, center + QPoint(-175, -120), 9, QString::fromStdString("ZL")); DrawText(p, center + QPoint(175, -120), 9, QString::fromStdString("ZR")); // Minus and Plus buttons p.setPen(colors.outline); DrawCircleButton(p, center + QPoint(-50, -86), button_values[Minus], 9); DrawCircleButton(p, center + QPoint(49, -86), button_values[Plus], 9); p.setPen(colors.font2); p.setBrush(colors.font2); DrawRectangle(p, center + QPoint(-50, -86), 8, 2); DrawText(p, center + QPointF(49.5f, -86), 12, QString::fromStdString("+")); // Screenshot button p.setPen(colors.outline); DrawRoundButton(p, center + QPoint(-29, -56), button_values[Screenshot], 7, 7); p.setPen(colors.font2); p.setBrush(colors.font2); DrawCircle(p, center + QPoint(-29, -56), 4.5f); // Home Button p.setPen(colors.outline); button_color = colors.slider_button; DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 9); button_color = colors.button; DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 7.1f); DrawHouseIcon(p, center + QPoint(29, -56), 3.9f); } constexpr std::array house = { -1.3f, 0.0f, -0.93f, 0.0f, -0.93f, 1.15f, 0.93f, 1.15f, 0.93f, 0.0f, 1.3f, 0.0f, 0.0f, -1.2f, -1.3f, 0.0f, -0.43f, 0.0f, -0.43f, .73f, 0.43f, .73f, 0.43f, 0.0f}; constexpr std::array up_arrow_button = { -8.6f, -30.0f, -9.0f, -29.8f, -9.3f, -29.5f, -9.5f, -29.1f, -9.5f, -28.7f, -9.1f, -9.1f, -8.8f, -8.8f, 0.3f, -0.3f, 0.6f, -0.6f, 9.4f, -9.8f, 9.4f, -10.2f, 8.9f, -29.8f, 8.5f, -30.0f, 8.1f, -30.1f, 7.7f, -30.1f}; constexpr std::array up_arrow_symbol = {0.0f, -3.0f, -3.0f, 2.0f, 3.0f, 2.0f}; constexpr std::array up_arrow = { 9.4f, -9.8f, 9.4f, -10.2f, 8.9f, -29.8f, 8.5f, -30.0f, 8.1f, -30.1f, 7.7f, -30.1f, -8.6f, -30.0f, -9.0f, -29.8f, -9.3f, -29.5f, -9.5f, -29.1f, -9.5f, -28.7f, -9.1f, -9.1f, -8.8f, -8.8f}; constexpr std::array pro_left_trigger = { -65.2f, -132.6f, -68.2f, -134.1f, -71.3f, -135.5f, -74.4f, -136.7f, -77.6f, -137.6f, -80.9f, -138.1f, -84.3f, -138.3f, -87.6f, -138.3f, -91.0f, -138.1f, -94.3f, -137.8f, -97.6f, -137.3f, -100.9f, -136.7f, -107.5f, -135.3f, -110.7f, -134.5f, -120.4f, -131.8f, -123.6f, -130.8f, -126.8f, -129.7f, -129.9f, -128.5f, -132.9f, -127.1f, -135.9f, -125.6f, -138.8f, -123.9f, -141.6f, -122.0f, -144.1f, -119.8f, -146.3f, -117.3f, -148.4f, -114.7f, -150.4f, -112.0f, -152.3f, -109.2f, -155.3f, -104.0f, -152.0f, -104.3f, -148.7f, -104.5f, -145.3f, -104.8f, -35.5f, -117.2f, -38.5f, -118.7f, -41.4f, -120.3f, -44.4f, -121.8f, -50.4f, -124.9f}; constexpr std::array pro_body_top = { 0.0f, -115.4f, -4.4f, -116.1f, -69.7f, -131.3f, -66.4f, -131.9f, -63.1f, -132.3f, -56.4f, -133.0f, -53.1f, -133.3f, -49.8f, -133.5f, -43.1f, -133.8f, -39.8f, -134.0f, -36.5f, -134.1f, -16.4f, -134.4f, -13.1f, -134.4f, 0.0f, -134.1f}; constexpr std::array pro_left_handle = { -178.7f, -47.5f, -179.0f, -46.1f, -179.3f, -44.6f, -182.0f, -29.8f, -182.3f, -28.4f, -182.6f, -26.9f, -182.8f, -25.4f, -183.1f, -23.9f, -183.3f, -22.4f, -183.6f, -21.0f, -183.8f, -19.5f, -184.1f, -18.0f, -184.3f, -16.5f, -184.6f, -15.1f, -184.8f, -13.6f, -185.1f, -12.1f, -185.3f, -10.6f, -185.6f, -9.1f, -185.8f, -7.7f, -186.1f, -6.2f, -186.3f, -4.7f, -186.6f, -3.2f, -186.8f, -1.7f, -187.1f, -0.3f, -187.3f, 1.2f, -187.6f, 2.7f, -187.8f, 4.2f, -188.3f, 7.1f, -188.5f, 8.6f, -188.8f, 10.1f, -189.0f, 11.6f, -189.3f, 13.1f, -189.5f, 14.5f, -190.0f, 17.5f, -190.2f, 19.0f, -190.5f, 20.5f, -190.7f, 21.9f, -191.2f, 24.9f, -191.4f, 26.4f, -191.7f, 27.9f, -191.9f, 29.3f, -192.4f, 32.3f, -192.6f, 33.8f, -193.1f, 36.8f, -193.3f, 38.2f, -193.8f, 41.2f, -194.0f, 42.7f, -194.7f, 47.1f, -194.9f, 48.6f, -199.0f, 82.9f, -199.1f, 84.4f, -199.1f, 85.9f, -199.2f, 87.4f, -199.2f, 88.9f, -199.1f, 94.9f, -198.9f, 96.4f, -198.8f, 97.8f, -198.5f, 99.3f, -198.3f, 100.8f, -198.0f, 102.3f, -197.7f, 103.7f, -197.4f, 105.2f, -197.0f, 106.7f, -196.6f, 108.1f, -195.7f, 111.0f, -195.2f, 112.4f, -194.1f, 115.2f, -193.5f, 116.5f, -192.8f, 117.9f, -192.1f, 119.2f, -190.6f, 121.8f, -189.8f, 123.1f, -188.9f, 124.3f, -187.0f, 126.6f, -186.0f, 127.7f, -183.9f, 129.8f, -182.7f, 130.8f, -180.3f, 132.6f, -179.1f, 133.4f, -177.8f, 134.1f, -176.4f, 134.8f, -175.1f, 135.5f, -173.7f, 136.0f, -169.4f, 137.3f, -167.9f, 137.7f, -166.5f, 138.0f, -165.0f, 138.3f, -163.5f, 138.4f, -162.0f, 138.4f, -160.5f, 138.3f, -159.0f, 138.0f, -157.6f, 137.7f, -156.1f, 137.3f, -154.7f, 136.9f, -153.2f, 136.5f, -151.8f, 136.0f, -150.4f, 135.4f, -149.1f, 134.8f, -147.7f, 134.1f, -146.5f, 133.3f, -145.2f, 132.5f, -144.0f, 131.6f, -142.8f, 130.6f, -141.7f, 129.6f, -139.6f, 127.5f, -138.6f, 126.4f, -137.7f, 125.2f, -135.1f, 121.5f, -134.3f, 120.3f, -133.5f, 119.0f, -131.9f, 116.5f, -131.1f, 115.2f, -128.8f, 111.3f, -128.0f, 110.1f, -127.2f, 108.8f, -126.5f, 107.5f, -125.7f, 106.2f, -125.0f, 104.9f, -124.2f, 103.6f, -123.5f, 102.3f, -122.0f, 99.6f, -121.3f, 98.3f, -115.8f, 87.7f, -115.1f, 86.4f, -114.4f, 85.0f, -113.7f, 83.7f, -112.3f, 81.0f, -111.6f, 79.7f, -110.1f, 77.1f, -109.4f, 75.8f, -108.0f, 73.1f, -107.2f, 71.8f, -106.4f, 70.6f, -105.7f, 69.3f, -104.8f, 68.0f, -104.0f, 66.8f, -103.1f, 65.6f, -101.1f, 63.3f, -100.0f, 62.3f, -98.8f, 61.4f, -97.6f, 60.6f, -97.9f, 59.5f, -98.8f, 58.3f, -101.5f, 54.6f, -102.4f, 53.4f}; constexpr std::array pro_body = { -0.7f, -129.1f, -54.3f, -129.1f, -55.0f, -129.1f, -57.8f, -129.0f, -58.5f, -129.0f, -60.7f, -128.9f, -61.4f, -128.9f, -62.8f, -128.8f, -63.5f, -128.8f, -65.7f, -128.7f, -66.4f, -128.7f, -67.8f, -128.6f, -68.5f, -128.6f, -69.2f, -128.5f, -70.0f, -128.5f, -70.7f, -128.4f, -71.4f, -128.4f, -72.1f, -128.3f, -72.8f, -128.3f, -73.5f, -128.2f, -74.2f, -128.2f, -74.9f, -128.1f, -75.7f, -128.1f, -76.4f, -128.0f, -77.1f, -128.0f, -77.8f, -127.9f, -78.5f, -127.9f, -79.2f, -127.8f, -80.6f, -127.7f, -81.4f, -127.6f, -82.1f, -127.5f, -82.8f, -127.5f, -83.5f, -127.4f, -84.9f, -127.3f, -85.6f, -127.2f, -87.0f, -127.1f, -87.7f, -127.0f, -88.5f, -126.9f, -89.2f, -126.8f, -89.9f, -126.8f, -90.6f, -126.7f, -94.1f, -126.3f, -94.8f, -126.2f, -113.2f, -123.3f, -113.9f, -123.2f, -114.6f, -123.0f, -115.3f, -122.9f, -116.7f, -122.6f, -117.4f, -122.5f, -118.1f, -122.3f, -118.8f, -122.2f, -119.5f, -122.0f, -120.9f, -121.7f, -121.6f, -121.5f, -122.3f, -121.4f, -122.9f, -121.2f, -123.6f, -121.0f, -126.4f, -120.3f, -127.1f, -120.1f, -127.8f, -119.8f, -128.4f, -119.6f, -129.1f, -119.4f, -131.2f, -118.7f, -132.5f, -118.3f, -133.2f, -118.0f, -133.8f, -117.7f, -134.5f, -117.4f, -135.1f, -117.2f, -135.8f, -116.9f, -136.4f, -116.5f, -137.0f, -116.2f, -137.7f, -115.8f, -138.3f, -115.4f, -138.9f, -115.1f, -139.5f, -114.7f, -160.0f, -100.5f, -160.5f, -100.0f, -162.5f, -97.9f, -162.9f, -97.4f, -163.4f, -96.8f, -163.8f, -96.2f, -165.3f, -93.8f, -165.7f, -93.2f, -166.0f, -92.6f, -166.4f, -91.9f, -166.7f, -91.3f, -167.3f, -90.0f, -167.6f, -89.4f, -167.8f, -88.7f, -168.1f, -88.0f, -168.4f, -87.4f, -168.6f, -86.7f, -168.9f, -86.0f, -169.1f, -85.4f, -169.3f, -84.7f, -169.6f, -84.0f, -169.8f, -83.3f, -170.2f, -82.0f, -170.4f, -81.3f, -172.8f, -72.3f, -173.0f, -71.6f, -173.5f, -69.5f, -173.7f, -68.8f, -173.9f, -68.2f, -174.0f, -67.5f, -174.2f, -66.8f, -174.5f, -65.4f, -174.7f, -64.7f, -174.8f, -64.0f, -175.0f, -63.3f, -175.3f, -61.9f, -175.5f, -61.2f, -175.8f, -59.8f, -176.0f, -59.1f, -176.1f, -58.4f, -176.3f, -57.7f, -176.6f, -56.3f, -176.8f, -55.6f, -176.9f, -54.9f, -177.1f, -54.2f, -177.3f, -53.6f, -177.4f, -52.9f, -177.6f, -52.2f, -177.9f, -50.8f, -178.1f, -50.1f, -178.2f, -49.4f, -178.2f, -48.7f, -177.8f, -48.1f, -177.1f, -46.9f, -176.7f, -46.3f, -176.4f, -45.6f, -176.0f, -45.0f, -175.3f, -43.8f, -174.9f, -43.2f, -174.2f, -42.0f, -173.4f, -40.7f, -173.1f, -40.1f, -172.7f, -39.5f, -172.0f, -38.3f, -171.6f, -37.7f, -170.5f, -35.9f, -170.1f, -35.3f, -169.7f, -34.6f, -169.3f, -34.0f, -168.6f, -32.8f, -168.2f, -32.2f, -166.3f, -29.2f, -165.9f, -28.6f, -163.2f, -24.4f, -162.8f, -23.8f, -141.8f, 6.8f, -141.4f, 7.4f, -139.4f, 10.3f, -139.0f, 10.9f, -138.5f, 11.5f, -138.1f, 12.1f, -137.3f, 13.2f, -136.9f, 13.8f, -136.0f, 15.0f, -135.6f, 15.6f, -135.2f, 16.1f, -134.8f, 16.7f, -133.9f, 17.9f, -133.5f, 18.4f, -133.1f, 19.0f, -131.8f, 20.7f, -131.4f, 21.3f, -130.1f, 23.0f, -129.7f, 23.6f, -128.4f, 25.3f, -128.0f, 25.9f, -126.7f, 27.6f, -126.3f, 28.2f, -125.4f, 29.3f, -125.0f, 29.9f, -124.1f, 31.0f, -123.7f, 31.6f, -122.8f, 32.7f, -122.4f, 33.3f, -121.5f, 34.4f, -121.1f, 35.0f, -120.6f, 35.6f, -120.2f, 36.1f, -119.7f, 36.7f, -119.3f, 37.2f, -118.9f, 37.8f, -118.4f, 38.4f, -118.0f, 38.9f, -117.5f, 39.5f, -117.1f, 40.0f, -116.6f, 40.6f, -116.2f, 41.1f, -115.7f, 41.7f, -115.2f, 42.2f, -114.8f, 42.8f, -114.3f, 43.3f, -113.9f, 43.9f, -113.4f, 44.4f, -112.4f, 45.5f, -112.0f, 46.0f, -111.5f, 46.5f, -110.5f, 47.6f, -110.0f, 48.1f, -109.6f, 48.6f, -109.1f, 49.2f, -108.6f, 49.7f, -107.7f, 50.8f, -107.2f, 51.3f, -105.7f, 52.9f, -105.3f, 53.4f, -104.8f, 53.9f, -104.3f, 54.5f, -103.8f, 55.0f, -100.7f, 58.0f, -100.2f, 58.4f, -99.7f, 58.9f, -99.1f, 59.3f, -97.2f, 60.3f, -96.5f, 60.1f, -95.9f, 59.7f, -95.3f, 59.4f, -94.6f, 59.1f, -93.9f, 58.9f, -92.6f, 58.5f, -91.9f, 58.4f, -91.2f, 58.2f, -90.5f, 58.1f, -89.7f, 58.0f, -89.0f, 57.9f, -86.2f, 57.6f, -85.5f, 57.5f, -84.1f, 57.4f, -83.4f, 57.3f, -82.6f, 57.3f, -81.9f, 57.2f, -81.2f, 57.2f, -80.5f, 57.1f, -79.8f, 57.1f, -78.4f, 57.0f, -77.7f, 57.0f, -75.5f, 56.9f, -74.8f, 56.9f, -71.9f, 56.8f, -71.2f, 56.8f, 0.0f, 56.8f}; constexpr std::array left_joycon_body = { -145.0f, -78.9f, -145.0f, -77.9f, -145.0f, 85.6f, -145.0f, 85.6f, -168.3f, 85.5f, -169.3f, 85.4f, -171.3f, 85.1f, -172.3f, 84.9f, -173.4f, 84.7f, -174.3f, 84.5f, -175.3f, 84.2f, -176.3f, 83.8f, -177.3f, 83.5f, -178.2f, 83.1f, -179.2f, 82.7f, -180.1f, 82.2f, -181.0f, 81.8f, -181.9f, 81.3f, -182.8f, 80.7f, -183.7f, 80.2f, -184.5f, 79.6f, -186.2f, 78.3f, -186.9f, 77.7f, -187.7f, 77.0f, -189.2f, 75.6f, -189.9f, 74.8f, -190.6f, 74.1f, -191.3f, 73.3f, -191.9f, 72.5f, -192.5f, 71.6f, -193.1f, 70.8f, -193.7f, 69.9f, -194.3f, 69.1f, -194.8f, 68.2f, -196.2f, 65.5f, -196.6f, 64.5f, -197.0f, 63.6f, -197.4f, 62.6f, -198.1f, 60.7f, -198.4f, 59.7f, -198.6f, 58.7f, -199.2f, 55.6f, -199.3f, 54.6f, -199.5f, 51.5f, -199.5f, 50.5f, -199.5f, -49.4f, -199.4f, -50.5f, -199.3f, -51.5f, -199.1f, -52.5f, -198.2f, -56.5f, -197.9f, -57.5f, -197.2f, -59.4f, -196.8f, -60.4f, -196.4f, -61.3f, -195.9f, -62.2f, -194.3f, -64.9f, -193.7f, -65.7f, -193.1f, -66.6f, -192.5f, -67.4f, -191.8f, -68.2f, -191.2f, -68.9f, -190.4f, -69.7f, -188.2f, -71.8f, -187.4f, -72.5f, -186.6f, -73.1f, -185.8f, -73.8f, -185.0f, -74.4f, -184.1f, -74.9f, -183.2f, -75.5f, -182.4f, -76.0f, -181.5f, -76.5f, -179.6f, -77.5f, -178.7f, -77.9f, -177.8f, -78.4f, -176.8f, -78.8f, -175.9f, -79.1f, -174.9f, -79.5f, -173.9f, -79.8f, -170.9f, -80.6f, -169.9f, -80.8f, -167.9f, -81.1f, -166.9f, -81.2f, -165.8f, -81.2f, -145.0f, -80.9f}; constexpr std::array left_joycon_trigger = { -166.8f, -83.3f, -167.9f, -83.2f, -168.9f, -83.1f, -170.0f, -83.0f, -171.0f, -82.8f, -172.1f, -82.6f, -173.1f, -82.4f, -174.2f, -82.1f, -175.2f, -81.9f, -176.2f, -81.5f, -177.2f, -81.2f, -178.2f, -80.8f, -180.1f, -80.0f, -181.1f, -79.5f, -182.0f, -79.0f, -183.0f, -78.5f, -183.9f, -78.0f, -184.8f, -77.4f, -185.7f, -76.9f, -186.6f, -76.3f, -187.4f, -75.6f, -188.3f, -75.0f, -189.1f, -74.3f, -192.2f, -71.5f, -192.9f, -70.7f, -193.7f, -69.9f, -194.3f, -69.1f, -195.0f, -68.3f, -195.6f, -67.4f, -196.8f, -65.7f, -197.3f, -64.7f, -197.8f, -63.8f, -198.2f, -62.8f, -198.9f, -60.8f, -198.6f, -59.8f, -197.6f, -59.7f, -196.6f, -60.0f, -195.6f, -60.5f, -194.7f, -60.9f, -193.7f, -61.4f, -192.8f, -61.9f, -191.8f, -62.4f, -190.9f, -62.8f, -189.9f, -63.3f, -189.0f, -63.8f, -187.1f, -64.8f, -186.2f, -65.2f, -185.2f, -65.7f, -184.3f, -66.2f, -183.3f, -66.7f, -182.4f, -67.1f, -181.4f, -67.6f, -180.5f, -68.1f, -179.5f, -68.6f, -178.6f, -69.0f, -177.6f, -69.5f, -176.7f, -70.0f, -175.7f, -70.5f, -174.8f, -70.9f, -173.8f, -71.4f, -172.9f, -71.9f, -171.9f, -72.4f, -171.0f, -72.8f, -170.0f, -73.3f, -169.1f, -73.8f, -168.1f, -74.3f, -167.2f, -74.7f, -166.2f, -75.2f, -165.3f, -75.7f, -164.3f, -76.2f, -163.4f, -76.6f, -162.4f, -77.1f, -161.5f, -77.6f, -160.5f, -78.1f, -159.6f, -78.5f, -158.7f, -79.0f, -157.7f, -79.5f, -156.8f, -80.0f, -155.8f, -80.4f, -154.9f, -80.9f, -154.2f, -81.6f, -154.3f, -82.6f, -155.2f, -83.3f, -156.2f, -83.3f}; constexpr std::array handheld_body = { -137.3f, -81.9f, -137.6f, -81.8f, -137.8f, -81.6f, -138.0f, -81.3f, -138.1f, -81.1f, -138.1f, -80.8f, -138.2f, -78.7f, -138.2f, -78.4f, -138.3f, -78.1f, -138.7f, -77.3f, -138.9f, -77.0f, -139.0f, -76.8f, -139.2f, -76.5f, -139.5f, -76.3f, -139.7f, -76.1f, -139.9f, -76.0f, -140.2f, -75.8f, -140.5f, -75.7f, -140.7f, -75.6f, -141.0f, -75.5f, -141.9f, -75.3f, -142.2f, -75.3f, -142.5f, -75.2f, -143.0f, -74.9f, -143.2f, -74.7f, -143.3f, -74.4f, -143.0f, -74.1f, -143.0f, 85.3f, -143.0f, 85.6f, -142.7f, 85.8f, -142.4f, 85.9f, -142.2f, 85.9f, 143.0f, 85.6f, 143.1f, 85.4f, 143.3f, 85.1f, 143.0f, 84.8f, 143.0f, -74.9f, 142.8f, -75.1f, 142.5f, -75.2f, 141.9f, -75.3f, 141.6f, -75.3f, 141.3f, -75.4f, 141.1f, -75.4f, 140.8f, -75.5f, 140.5f, -75.7f, 140.2f, -75.8f, 140.0f, -76.0f, 139.7f, -76.1f, 139.5f, -76.3f, 139.1f, -76.8f, 138.9f, -77.0f, 138.6f, -77.5f, 138.4f, -77.8f, 138.3f, -78.1f, 138.3f, -78.3f, 138.2f, -78.6f, 138.2f, -78.9f, 138.1f, -79.2f, 138.1f, -79.5f, 138.0f, -81.3f, 137.8f, -81.6f, 137.6f, -81.8f, 137.3f, -81.9f, 137.1f, -81.9f, 120.0f, -70.0f, -120.0f, -70.0f, -120.0f, 70.0f, 120.0f, 70.0f, 120.0f, -70.0f, 137.1f, -81.9f}; constexpr std::array handheld_bezel = { -131.4f, -75.9f, -132.2f, -75.7f, -132.9f, -75.3f, -134.2f, -74.3f, -134.7f, -73.6f, -135.1f, -72.8f, -135.4f, -72.0f, -135.5f, -71.2f, -135.5f, -70.4f, -135.2f, 76.7f, -134.8f, 77.5f, -134.3f, 78.1f, -133.7f, 78.8f, -133.1f, 79.2f, -132.3f, 79.6f, -131.5f, 79.9f, -130.7f, 80.0f, -129.8f, 80.0f, 132.2f, 79.7f, 133.0f, 79.3f, 133.7f, 78.8f, 134.3f, 78.3f, 134.8f, 77.6f, 135.1f, 76.8f, 135.5f, 75.2f, 135.5f, 74.3f, 135.2f, -72.7f, 134.8f, -73.5f, 134.4f, -74.2f, 133.8f, -74.8f, 133.1f, -75.3f, 132.3f, -75.6f, 130.7f, -76.0f, 129.8f, -76.0f, -112.9f, -62.2f, 112.9f, -62.2f, 112.9f, 62.2f, -112.9f, 62.2f, -112.9f, -62.2f, 129.8f, -76.0f}; constexpr std::array left_joycon_slider = { -23.7f, -118.2f, -23.7f, -117.3f, -23.7f, 96.6f, -22.8f, 96.6f, -21.5f, 97.2f, -21.5f, 98.1f, -21.2f, 106.7f, -20.8f, 107.5f, -20.1f, 108.2f, -19.2f, 108.2f, -16.4f, 108.1f, -15.8f, 107.5f, -15.8f, 106.5f, -15.8f, 62.8f, -16.3f, 61.9f, -15.8f, 61.0f, -17.3f, 60.3f, -19.1f, 58.9f, -19.1f, 58.1f, -19.1f, 57.2f, -19.1f, 34.5f, -17.9f, 33.9f, -17.2f, 33.2f, -16.6f, 32.4f, -16.2f, 31.6f, -15.8f, 30.7f, -15.8f, 29.7f, -15.8f, 28.8f, -15.8f, -46.4f, -16.3f, -47.3f, -15.8f, -48.1f, -17.4f, -48.8f, -19.1f, -49.4f, -19.1f, -50.1f, -19.1f, -51.0f, -19.1f, -51.9f, -19.1f, -73.7f, -19.1f, -74.5f, -17.5f, -75.2f, -16.4f, -76.7f, -16.0f, -77.6f, -15.8f, -78.5f, -15.8f, -79.4f, -15.8f, -80.4f, -15.8f, -118.2f, -15.8f, -118.2f, -18.3f, -118.2f}; constexpr std::array left_joycon_sideview = { -158.8f, -133.5f, -159.8f, -133.5f, -173.5f, -133.3f, -174.5f, -133.0f, -175.4f, -132.6f, -176.2f, -132.1f, -177.0f, -131.5f, -177.7f, -130.9f, -178.3f, -130.1f, -179.4f, -128.5f, -179.8f, -127.6f, -180.4f, -125.7f, -180.6f, -124.7f, -180.7f, -123.8f, -180.7f, -122.8f, -180.0f, 128.8f, -179.6f, 129.7f, -179.1f, 130.5f, -177.9f, 132.1f, -177.2f, 132.7f, -176.4f, 133.3f, -175.6f, 133.8f, -174.7f, 134.3f, -173.8f, 134.6f, -172.8f, 134.8f, -170.9f, 135.0f, -169.9f, 135.0f, -156.1f, 134.8f, -155.2f, 134.6f, -154.2f, 134.3f, -153.3f, 134.0f, -152.4f, 133.6f, -151.6f, 133.1f, -150.7f, 132.6f, -149.9f, 132.0f, -149.2f, 131.4f, -148.5f, 130.7f, -147.1f, 129.2f, -146.5f, 128.5f, -146.0f, 127.7f, -145.5f, 126.8f, -145.0f, 126.0f, -144.6f, 125.1f, -144.2f, 124.1f, -143.9f, 123.2f, -143.7f, 122.2f, -143.6f, 121.3f, -143.5f, 120.3f, -143.5f, 119.3f, -144.4f, -123.4f, -144.8f, -124.3f, -145.3f, -125.1f, -145.8f, -126.0f, -146.3f, -126.8f, -147.0f, -127.5f, -147.6f, -128.3f, -148.3f, -129.0f, -149.0f, -129.6f, -149.8f, -130.3f, -150.6f, -130.8f, -151.4f, -131.4f, -152.2f, -131.9f, -153.1f, -132.3f, -155.9f, -133.3f, -156.8f, -133.5f, -157.8f, -133.5f}; constexpr std::array left_joycon_body_trigger = { -146.1f, -124.3f, -146.0f, -122.0f, -145.8f, -119.7f, -145.7f, -117.4f, -145.4f, -112.8f, -145.3f, -110.5f, -145.0f, -105.9f, -144.9f, -103.6f, -144.6f, -99.1f, -144.5f, -96.8f, -144.5f, -89.9f, -144.5f, -87.6f, -144.5f, -83.0f, -144.5f, -80.7f, -144.5f, -80.3f, -142.4f, -82.4f, -141.4f, -84.5f, -140.2f, -86.4f, -138.8f, -88.3f, -137.4f, -90.1f, -134.5f, -93.6f, -133.0f, -95.3f, -130.0f, -98.8f, -128.5f, -100.6f, -127.1f, -102.4f, -125.8f, -104.3f, -124.7f, -106.3f, -123.9f, -108.4f, -125.1f, -110.2f, -127.4f, -110.3f, -129.7f, -110.3f, -134.2f, -110.5f, -136.4f, -111.4f, -138.1f, -112.8f, -139.4f, -114.7f, -140.5f, -116.8f, -141.4f, -118.9f, -143.3f, -123.1f, -144.6f, -124.9f, -146.2f, -126.0f}; constexpr std::array left_joycon_sideview_zl = { -148.9f, -128.2f, -148.7f, -126.6f, -148.4f, -124.9f, -148.2f, -123.3f, -147.9f, -121.7f, -147.7f, -120.1f, -147.4f, -118.5f, -147.2f, -116.9f, -146.9f, -115.3f, -146.4f, -112.1f, -146.1f, -110.5f, -145.9f, -108.9f, -145.6f, -107.3f, -144.2f, -107.3f, -142.6f, -107.5f, -141.0f, -107.8f, -137.8f, -108.3f, -136.2f, -108.6f, -131.4f, -109.4f, -129.8f, -109.7f, -125.6f, -111.4f, -124.5f, -112.7f, -123.9f, -114.1f, -123.8f, -115.8f, -123.8f, -117.4f, -123.9f, -120.6f, -124.5f, -122.1f, -125.8f, -123.1f, -127.4f, -123.4f, -129.0f, -123.6f, -130.6f, -124.0f, -132.1f, -124.4f, -133.7f, -124.8f, -135.3f, -125.3f, -136.8f, -125.9f, -138.3f, -126.4f, -139.9f, -126.9f, -141.4f, -127.5f, -142.9f, -128.0f, -144.5f, -128.5f, -146.0f, -129.0f, -147.6f, -129.4f}; constexpr std::array left_joystick_sideview = { -14.7f, -3.8f, -15.2f, -5.6f, -15.2f, -7.6f, -15.5f, -17.6f, -17.4f, -18.3f, -19.4f, -18.2f, -21.3f, -17.6f, -22.8f, -16.4f, -23.4f, -14.5f, -23.4f, -12.5f, -24.1f, -8.6f, -24.8f, -6.7f, -25.3f, -4.8f, -25.7f, -2.8f, -25.9f, -0.8f, -26.0f, 1.2f, -26.0f, 3.2f, -25.8f, 5.2f, -25.5f, 7.2f, -25.0f, 9.2f, -24.4f, 11.1f, -23.7f, 13.0f, -23.4f, 14.9f, -23.4f, 16.9f, -23.3f, 18.9f, -22.0f, 20.5f, -20.2f, 21.3f, -18.3f, 21.6f, -16.3f, 21.4f, -15.3f, 19.9f, -15.3f, 17.8f, -15.2f, 7.8f, -13.5f, 6.4f, -12.4f, 7.2f, -11.4f, 8.9f, -10.2f, 10.5f, -8.7f, 11.8f, -7.1f, 13.0f, -5.3f, 14.0f, -3.5f, 14.7f, -1.5f, 15.0f, 0.5f, 15.0f, 2.5f, 14.7f, 4.4f, 14.2f, 6.3f, 13.4f, 8.0f, 12.4f, 9.6f, 11.1f, 10.9f, 9.6f, 12.0f, 7.9f, 12.7f, 6.0f, 13.2f, 4.1f, 13.3f, 2.1f, 13.2f, 0.1f, 12.9f, -1.9f, 12.2f, -3.8f, 11.3f, -5.6f, 10.2f, -7.2f, 8.8f, -8.6f, 7.1f, -9.8f, 5.4f, -10.8f, 3.5f, -11.5f, 1.5f, -11.9f, -0.5f, -12.0f, -2.5f, -11.8f, -4.4f, -11.3f, -6.2f, -10.4f, -8.0f, -9.4f, -9.6f, -8.2f, -10.9f, -6.7f, -11.9f, -4.9f, -12.8f, -3.2f, -13.5f, -3.8f}; void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) { std::array qleft_handle; std::array qright_handle; std::array qbody; constexpr int radius1 = 30; for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) { qleft_handle[point] = center + QPointF(pro_left_handle[point * 2], pro_left_handle[point * 2 + 1]); qright_handle[point] = center + QPointF(-pro_left_handle[point * 2], pro_left_handle[point * 2 + 1]); } for (std::size_t point = 0; point < pro_body.size() / 2; ++point) { qbody[point] = center + QPointF(pro_body[point * 2], pro_body[point * 2 + 1]); qbody[pro_body.size() - 1 - point] = center + QPointF(-pro_body[point * 2], pro_body[point * 2 + 1]); } // Draw left handle body p.setPen(colors.outline); p.setBrush(colors.left); DrawPolygon(p, qleft_handle); // Draw right handle body p.setBrush(colors.right); DrawPolygon(p, qright_handle); // Draw body p.setBrush(colors.primary); DrawPolygon(p, qbody); // Draw joycon circles p.setBrush(colors.transparent); p.drawEllipse(center + QPoint(-111, -55), radius1, radius1); p.drawEllipse(center + QPoint(51, 0), radius1, radius1); } void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) { const std::size_t body_outline_end = handheld_body.size() / 2 - 6; const std::size_t bezel_outline_end = handheld_body.size() / 2 - 6; const std::size_t bezel_inline_size = 4; const std::size_t bezel_inline_start = 35; std::array left_joycon; std::array right_joycon; std::array qhandheld_body; std::array qhandheld_body_outline; std::array qhandheld_bezel; std::array qhandheld_bezel_inline; std::array qhandheld_bezel_outline; for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) { left_joycon[point] = center + QPointF(left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]); right_joycon[point] = center + QPointF(-left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]); } for (std::size_t point = 0; point < body_outline_end; ++point) { qhandheld_body_outline[point] = center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]); } for (std::size_t point = 0; point < handheld_body.size() / 2; ++point) { qhandheld_body[point] = center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]); } for (std::size_t point = 0; point < handheld_bezel.size() / 2; ++point) { qhandheld_bezel[point] = center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]); } for (std::size_t point = 0; point < bezel_outline_end; ++point) { qhandheld_bezel_outline[point] = center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]); } for (std::size_t point = 0; point < bezel_inline_size; ++point) { qhandheld_bezel_inline[point] = center + QPointF(handheld_bezel[(point + bezel_inline_start) * 2], handheld_bezel[(point + bezel_inline_start) * 2 + 1]); } // Draw left joycon p.setPen(colors.outline); p.setBrush(colors.left); DrawPolygon(p, left_joycon); // Draw right joycon p.setPen(colors.outline); p.setBrush(colors.right); DrawPolygon(p, right_joycon); // Draw handheld body p.setPen(colors.transparent); p.setBrush(colors.primary); DrawPolygon(p, qhandheld_body); p.setPen(colors.outline); p.setBrush(colors.transparent); DrawPolygon(p, qhandheld_body_outline); // Draw Handheld bezel p.setPen(colors.transparent); p.setBrush(colors.button); DrawPolygon(p, qhandheld_bezel); p.setPen(colors.outline); p.setBrush(colors.transparent); DrawPolygon(p, qhandheld_bezel_outline); DrawPolygon(p, qhandheld_bezel_inline); } void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) { std::array left_joycon; std::array right_joycon; std::array qleft_joycon_sideview; std::array qright_joycon_sideview; std::array qleft_joycon_trigger; std::array qright_joycon_trigger; std::array qleft_joycon_slider; std::array qright_joycon_slider; constexpr float size = 1.61f; constexpr float offset = 209.3; for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) { left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset, left_joycon_body[point * 2 + 1] * size - 1); right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset, left_joycon_body[point * 2 + 1] * size - 1); } for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) { qleft_joycon_sideview[point] = center + QPointF(left_joycon_sideview[point * 2], left_joycon_sideview[point * 2 + 1] + 2); qright_joycon_sideview[point] = center + QPointF(-left_joycon_sideview[point * 2], left_joycon_sideview[point * 2 + 1] + 2); } for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) { qleft_joycon_slider[point] = center + QPointF(left_joycon_slider[point * 2], left_joycon_slider[point * 2 + 1]); qright_joycon_slider[point] = center + QPointF(-left_joycon_slider[point * 2], left_joycon_slider[point * 2 + 1]); } for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) { qleft_joycon_trigger[point] = center + QPointF(left_joycon_body_trigger[point * 2], left_joycon_body_trigger[point * 2 + 1] + 2); qright_joycon_trigger[point] = center + QPointF(-left_joycon_body_trigger[point * 2], left_joycon_body_trigger[point * 2 + 1] + 2); } // right joycon boddy p.setPen(colors.outline); p.setBrush(colors.right); DrawPolygon(p, right_joycon); DrawPolygon(p, qright_joycon_trigger); // Left joycon boddy p.setPen(colors.outline); p.setBrush(colors.left); DrawPolygon(p, left_joycon); DrawPolygon(p, qleft_joycon_trigger); // Right Slider release button p.setBrush(colors.button); DrawRoundRectangle(p, center + QPoint(145, -100), 12, 12, 2); // Left Slider release button p.setBrush(colors.button); DrawRoundRectangle(p, center + QPoint(-145, -100), 12, 12, 2); // Right SR and SL sideview buttons p.setPen(colors.outline); p.setBrush(colors.slider_button); DrawRoundRectangle(p, center + QPoint(19, 47), 7, 22, 1); DrawRoundRectangle(p, center + QPoint(19, -62), 7, 22, 1); // Left SR and SL sideview buttons DrawRoundRectangle(p, center + QPoint(-19, 47), 7, 22, 1); DrawRoundRectangle(p, center + QPoint(-19, -62), 7, 22, 1); // Right Sideview body p.setBrush(colors.right); DrawPolygon(p, qright_joycon_sideview); p.setBrush(colors.slider); DrawPolygon(p, qright_joycon_slider); // Left Sideview body p.setBrush(colors.left); DrawPolygon(p, qleft_joycon_sideview); p.setBrush(colors.slider); DrawPolygon(p, qleft_joycon_slider); const QPointF right_sideview_center = QPointF(162.5f, 0) + center; const QPointF left_sideview_center = QPointF(-162.5f, 0) + center; // right sideview slider body p.setBrush(colors.slider); DrawRoundRectangle(p, right_sideview_center + QPointF(0, -6), 26, 227, 3); p.setBrush(colors.button2); DrawRoundRectangle(p, right_sideview_center + QPointF(0, 85), 20.2f, 40.2f, 3); // left sideview slider body p.setBrush(colors.slider); DrawRoundRectangle(p, left_sideview_center + QPointF(0, -6), 26, 227, 3); p.setBrush(colors.button2); DrawRoundRectangle(p, left_sideview_center + QPointF(0, 85), 20.2f, 40.2f, 3); // Right Slider decorations p.setPen(colors.outline); p.setBrush(colors.slider_arrow); DrawArrow(p, right_sideview_center + QPoint(0, 73), Direction::Down, 2.1f); DrawArrow(p, right_sideview_center + QPoint(0, 85), Direction::Down, 2.1f); DrawArrow(p, right_sideview_center + QPoint(0, 97), Direction::Down, 2.1f); DrawCircle(p, right_sideview_center + QPointF(0, 17), 3.8f); // Left Slider decorations DrawArrow(p, left_sideview_center + QPoint(0, 73), Direction::Down, 2.1f); DrawArrow(p, left_sideview_center + QPoint(0, 85), Direction::Down, 2.1f); DrawArrow(p, left_sideview_center + QPoint(0, 97), Direction::Down, 2.1f); DrawCircle(p, left_sideview_center + QPointF(0, 17), 3.8f); // Right SR and SL buttons p.setPen(colors.outline); p.setBrush(colors.slider_button); DrawRoundRectangle(p, right_sideview_center + QPoint(0, 47), 10, 22, 3.6f); DrawRoundRectangle(p, right_sideview_center + QPoint(0, -62), 10, 22, 3.6f); // Left SR and SL buttons DrawRoundRectangle(p, left_sideview_center + QPoint(0, 47), 10, 22, 3.6f); DrawRoundRectangle(p, left_sideview_center + QPoint(0, -62), 10, 22, 3.6f); // Right SR and SL text SetTextFont(p, 5.5f); p.setPen(colors.outline); p.rotate(-90); p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(-47, 162.5f), tr("SL")); p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(62, 162.5f), tr("SR")); p.rotate(90); // Left SR and SL text p.rotate(90); p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(47, 162.5f), tr("SR")); p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(-62, 162.5f), tr("SL")); p.rotate(-90); // LED indicators const float led_size = 5.0f; const QPointF left_led_position = left_sideview_center + QPointF(0, -33); const QPointF right_led_position = right_sideview_center + QPointF(0, -33); int led_count = 0; for (const auto color : led_color) { p.setBrush(color); DrawRectangle(p, left_led_position + QPointF(0, 11 * led_count), led_size, led_size); DrawRectangle(p, right_led_position + QPointF(0, 11 * led_count), led_size, led_size); led_count++; } } void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) { std::array left_joycon; std::array qleft_joycon_sideview; std::array qleft_joycon_trigger; std::array qleft_joycon_slider; constexpr float size = 1.78f; constexpr float size2 = 1.1115f; constexpr float offset = 312.39f; constexpr float offset2 = 335; for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) { left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset, left_joycon_body[point * 2 + 1] * size - 1); } for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) { qleft_joycon_sideview[point] = center + QPointF(left_joycon_sideview[point * 2] * size2 + offset2, left_joycon_sideview[point * 2 + 1] * size2 + 2); } for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) { qleft_joycon_slider[point] = center + QPointF(left_joycon_slider[point * 2] * size2 + 81, left_joycon_slider[point * 2 + 1] * size2); } for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) { qleft_joycon_trigger[point] = center + QPointF(left_joycon_body_trigger[point * 2] * size2 + offset2, left_joycon_body_trigger[point * 2 + 1] * size2 + 2); } // Joycon boddy p.setPen(colors.outline); p.setBrush(colors.left); DrawPolygon(p, left_joycon); DrawPolygon(p, qleft_joycon_trigger); // Slider release button p.setBrush(colors.button); DrawRoundRectangle(p, center + QPoint(175, -110), 12, 14, 2); // Sideview body p.setBrush(colors.left); DrawPolygon(p, qleft_joycon_sideview); p.setBrush(colors.slider); DrawPolygon(p, qleft_joycon_slider); const QPointF sideview_center = QPointF(155, 0) + center; // Sideview slider body p.setBrush(colors.slider); DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3); p.setBrush(colors.button2); DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3); // Slider decorations p.setPen(colors.outline); p.setBrush(colors.slider_arrow); DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f); DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f); DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f); DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f); // LED indicators const float led_size = 5.0f; const QPointF led_position = sideview_center + QPointF(0, -36); int led_count = 0; for (const auto color : led_color) { p.setBrush(color); DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); } } void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) { std::array right_joycon; std::array qright_joycon_sideview; std::array qright_joycon_trigger; std::array qright_joycon_slider; constexpr float size = 1.78f; constexpr float size2 = 1.1115f; constexpr float offset = 312.39f; constexpr float offset2 = 335; for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) { right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset, left_joycon_body[point * 2 + 1] * size - 1); } for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) { qright_joycon_sideview[point] = center + QPointF(-left_joycon_sideview[point * 2] * size2 - offset2, left_joycon_sideview[point * 2 + 1] * size2 + 2); } for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) { qright_joycon_trigger[point] = center + QPointF(-left_joycon_body_trigger[point * 2] * size2 - offset2, left_joycon_body_trigger[point * 2 + 1] * size2 + 2); } for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) { qright_joycon_slider[point] = center + QPointF(-left_joycon_slider[point * 2] * size2 - 81, left_joycon_slider[point * 2 + 1] * size2); } // Joycon boddy p.setPen(colors.outline); p.setBrush(colors.left); DrawPolygon(p, right_joycon); DrawPolygon(p, qright_joycon_trigger); // Slider release button p.setBrush(colors.button); DrawRoundRectangle(p, center + QPoint(-175, -110), 12, 14, 2); // Sideview body p.setBrush(colors.left); DrawPolygon(p, qright_joycon_sideview); p.setBrush(colors.slider); DrawPolygon(p, qright_joycon_slider); const QPointF sideview_center = QPointF(-155, 0) + center; // Sideview slider body p.setBrush(colors.slider); DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3); p.setBrush(colors.button2); DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3); // Slider decorations p.setPen(colors.outline); p.setBrush(colors.slider_arrow); DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f); DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f); DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f); DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f); // LED indicators const float led_size = 5.0f; const QPointF led_position = sideview_center + QPointF(0, -36); int led_count = 0; for (const auto color : led_color) { p.setBrush(color); DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); } } void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, bool left_pressed, bool right_pressed) { std::array qleft_trigger; std::array qright_trigger; std::array qbody_top; for (std::size_t point = 0; point < pro_left_trigger.size() / 2; ++point) { qleft_trigger[point] = center + QPointF(pro_left_trigger[point * 2], pro_left_trigger[point * 2 + 1] + (left_pressed ? 2 : 0)); qright_trigger[point] = center + QPointF(-pro_left_trigger[point * 2], pro_left_trigger[point * 2 + 1] + (right_pressed ? 2 : 0)); } for (std::size_t point = 0; point < pro_body_top.size() / 2; ++point) { qbody_top[pro_body_top.size() - 1 - point] = center + QPointF(-pro_body_top[point * 2], pro_body_top[point * 2 + 1]); qbody_top[point] = center + QPointF(pro_body_top[point * 2], pro_body_top[point * 2 + 1]); } // Pro body detail p.setPen(colors.outline); p.setBrush(colors.primary); DrawPolygon(p, qbody_top); // Left trigger p.setBrush(left_pressed ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); // Right trigger p.setBrush(right_pressed ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); } void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF center, bool left_pressed, bool right_pressed) { std::array qleft_trigger; std::array qright_trigger; for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { qleft_trigger[point] = center + QPointF(left_joycon_trigger[point * 2], left_joycon_trigger[point * 2 + 1] + (left_pressed ? 0.5f : 0)); qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2], left_joycon_trigger[point * 2 + 1] + (right_pressed ? 0.5f : 0)); } // Left trigger p.setPen(colors.outline); p.setBrush(left_pressed ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); // Right trigger p.setBrush(right_pressed ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); } void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, bool left_pressed, bool right_pressed) { std::array qleft_trigger; std::array qright_trigger; constexpr float size = 1.62f; constexpr float offset = 210.6f; for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { qleft_trigger[point] = center + QPointF(left_joycon_trigger[point * 2] * size + offset, left_joycon_trigger[point * 2 + 1] * size + (left_pressed ? 0.5f : 0)); qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset, left_joycon_trigger[point * 2 + 1] * size + (right_pressed ? 0.5f : 0)); } // Left trigger p.setPen(colors.outline); p.setBrush(left_pressed ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); // Right trigger p.setBrush(right_pressed ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); } void PlayerControlPreview::DrawDualZTriggers(QPainter& p, const QPointF center, bool left_pressed, bool right_pressed) { std::array qleft_trigger; std::array qright_trigger; for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) { qleft_trigger[point] = center + QPointF(left_joycon_sideview_zl[point * 2], left_joycon_sideview_zl[point * 2 + 1] + (left_pressed ? 2.5f : 2.0f)); qright_trigger[point] = center + QPointF(-left_joycon_sideview_zl[point * 2], left_joycon_sideview_zl[point * 2 + 1] + (right_pressed ? 2.5f : 2.0f)); } p.setPen(colors.outline); p.setBrush(left_pressed ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); p.setBrush(right_pressed ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); p.drawArc(center.x() - 159, center.y() - 183 + (left_pressed ? 0.5f : 0), 70, 70, 225 * 16, 44 * 16); p.drawArc(center.x() + 90, center.y() - 183 + (right_pressed ? 0.5f : 0), 70, 70, 271 * 16, 44 * 16); } void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, bool left_pressed) { std::array qleft_trigger; constexpr float size = 1.78f; constexpr float offset = 311.5f; for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { qleft_trigger[point] = center + QPointF(left_joycon_trigger[point * 2] * size + offset, left_joycon_trigger[point * 2 + 1] * size - (left_pressed ? 0.5f : 1.0f)); } p.setPen(colors.outline); p.setBrush(left_pressed ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); } void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, bool left_pressed) { std::array qleft_trigger; constexpr float size = 1.1115f; constexpr float offset2 = 335; for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) { qleft_trigger[point] = center + QPointF(left_joycon_sideview_zl[point * 2] * size + offset2, left_joycon_sideview_zl[point * 2 + 1] * size + (left_pressed ? 1.5f : 1.0f)); } p.setPen(colors.outline); p.setBrush(left_pressed ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); p.drawArc(center.x() + 158, center.y() + (left_pressed ? -203.5f : -204.0f), 77, 77, 225 * 16, 44 * 16); } void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center, bool right_pressed) { std::array qright_trigger; constexpr float size = 1.78f; constexpr float offset = 311.5f; for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset, left_joycon_trigger[point * 2 + 1] * size - (right_pressed ? 0.5f : 1.0f)); } p.setPen(colors.outline); p.setBrush(right_pressed ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); } void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center, bool right_pressed) { std::array qright_trigger; constexpr float size = 1.1115f; constexpr float offset2 = 335; for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) { qright_trigger[point] = center + QPointF(-left_joycon_sideview_zl[point * 2] * size - offset2, left_joycon_sideview_zl[point * 2 + 1] * size + (right_pressed ? 0.5f : 0) + 1); } p.setPen(colors.outline); p.setBrush(right_pressed ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); p.drawArc(center.x() - 236, center.y() + (right_pressed ? -203.5f : -204.0f), 77, 77, 271 * 16, 44 * 16); } void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size, bool pressed) { const float radius1 = 13.0f * size; const float radius2 = 9.0f * size; // Outer circle p.setPen(colors.outline); p.setBrush(pressed ? colors.highlight : colors.button); DrawCircle(p, center, radius1); // Cross p.drawLine(center - QPoint(radius1, 0), center + QPoint(radius1, 0)); p.drawLine(center - QPoint(0, radius1), center + QPoint(0, radius1)); // Inner circle p.setBrush(pressed ? colors.highlight2 : colors.button2); DrawCircle(p, center, radius2); } void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF center, float angle, float size, bool pressed) { QVector joystick; joystick.reserve(left_joystick_sideview.size() / 2); for (std::size_t point = 0; point < left_joystick_sideview.size() / 2; ++point) { joystick.append(QPointF(left_joystick_sideview[point * 2] * size + (pressed ? 1 : 0), left_joystick_sideview[point * 2 + 1] * size - 1)); } // Rotate joystick QTransform t; t.translate(center.x(), center.y()); t.rotate(18 * angle); QPolygonF p2 = t.map(QPolygonF(joystick)); // Draw joystick p.setPen(colors.outline); p.setBrush(pressed ? colors.highlight : colors.button); p.drawPolygon(p2); p.drawLine(p2.at(1), p2.at(30)); p.drawLine(p2.at(32), p2.at(71)); } void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, bool pressed) { // Outer circle p.setPen(colors.outline); p.setBrush(pressed ? colors.highlight : colors.button); DrawCircle(p, center, 24.0f); // Inner circle p.setBrush(pressed ? colors.highlight2 : colors.button2); DrawCircle(p, center, 17.0f); } void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, const QPointF value, const Input::AnalogProperties properties) { constexpr float size = 45.0f; const float range = size * properties.range; const float deadzone = size * properties.deadzone; // Outer box p.setPen(colors.outline); p.setBrush(colors.transparent); p.drawRect(center.x() - size, center.y() - size, size * 2, size * 2); // Max range zone circle QPen pen = p.pen(); pen.setStyle(Qt::DotLine); p.setPen(pen); DrawCircle(p, center, range); // Deadzone circle pen.setColor(colors.deadzone); p.setPen(pen); DrawCircle(p, center, deadzone); // Dot pointer p.setPen(colors.indicator); p.setBrush(colors.indicator); DrawCircle(p, center + (value * range), 2); } void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width, float height, Direction direction, float radius) { p.setBrush(button_color); if (pressed) { switch (direction) { case Direction::Left: center.setX(center.x() - 1); break; case Direction::Right: center.setX(center.x() + 1); break; case Direction::Down: center.setY(center.y() + 1); break; case Direction::Up: center.setY(center.y() + 1); break; case Direction::None: break; } p.setBrush(colors.highlight); } QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f}; p.drawRoundedRect(rect, radius, radius); } void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center, bool pressed, int button_size) { p.setPen(colors.outline); p.setBrush(pressed ? colors.highlight : colors.button); DrawRectangle(p, center, button_size, button_size / 3.0f); } void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, bool pressed, int button_size) { // Draw outer line p.setPen(colors.outline); p.setBrush(pressed ? colors.highlight : colors.button); DrawRectangle(p, center, button_size, button_size / 3.0f); DrawRectangle(p, center, button_size / 3.0f, button_size); // Scale down size button_size *= 0.88f; // Draw inner color p.setPen(colors.transparent); DrawRectangle(p, center, button_size, button_size / 3.0f); DrawRectangle(p, center, button_size / 3.0f, button_size); } void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, bool pressed, int button_size) { p.setBrush(button_color); if (pressed) { p.setBrush(colors.highlight); } p.drawEllipse(center, button_size, button_size); } void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, const Direction direction, bool pressed) { std::array arrow_button; QPoint offset; for (std::size_t point = 0; point < up_arrow_button.size() / 2; ++point) { switch (direction) { case Direction::Up: arrow_button[point] = center + QPointF(up_arrow_button[point * 2], up_arrow_button[point * 2 + 1]); offset = QPoint(0, -20); break; case Direction::Left: arrow_button[point] = center + QPointF(up_arrow_button[point * 2 + 1], up_arrow_button[point * 2]); offset = QPoint(-20, 0); break; case Direction::Right: arrow_button[point] = center + QPointF(-up_arrow_button[point * 2 + 1], up_arrow_button[point * 2]); offset = QPoint(20, 0); break; case Direction::Down: arrow_button[point] = center + QPointF(up_arrow_button[point * 2], -up_arrow_button[point * 2 + 1]); offset = QPoint(0, 20); break; case Direction::None: break; } } // Draw arrow button p.setPen(colors.outline); p.setBrush(pressed ? colors.highlight : colors.button); DrawPolygon(p, arrow_button); // Draw arrow icon p.setPen(colors.font2); p.setBrush(colors.font2); DrawArrow(p, center + offset, direction, 1.0f); } void PlayerControlPreview::DrawHouseIcon(QPainter& p, const QPointF center, float icon_size) { std::array house_icon; for (std::size_t point = 0; point < house.size() / 2; ++point) { house_icon[point] = center + QPointF(house[point * 2] * icon_size, (house[point * 2 + 1] - 0.025f) * icon_size); } p.setPen(colors.transparent); p.setBrush(colors.font2); p.drawPolygon(house_icon.data(), static_cast(house_icon.size())); } void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Direction direction, float size) { std::array arrow_symbol; for (std::size_t point = 0; point < up_arrow_symbol.size() / 2; ++point) { switch (direction) { case Direction::Up: arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2] * size, up_arrow_symbol[point * 2 + 1] * size); break; case Direction::Left: arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2 + 1] * size, up_arrow_symbol[point * 2] * size); break; case Direction::Right: arrow_symbol[point] = center + QPointF(-up_arrow_symbol[point * 2 + 1] * size, up_arrow_symbol[point * 2] * size); break; case Direction::Down: arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2] * size, -up_arrow_symbol[point * 2 + 1] * size); break; case Direction::None: break; } } DrawPolygon(p, arrow_symbol); } template void PlayerControlPreview::DrawPolygon(QPainter& p, const std::array& polygon) { p.drawPolygon(polygon.data(), static_cast(polygon.size())); } void PlayerControlPreview::DrawCircle(QPainter& p, const QPointF center, float size) { p.drawEllipse(center, size, size); } void PlayerControlPreview::DrawRectangle(QPainter& p, const QPointF center, float width, float height) { const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height); p.drawRect(rect); } void PlayerControlPreview::DrawRoundRectangle(QPainter& p, const QPointF center, float width, float height, float round) { const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height); p.drawRoundedRect(rect, round, round); } void PlayerControlPreview::DrawText(QPainter& p, const QPointF center, float text_size, const QString& text) { SetTextFont(p, text_size); const QFontMetrics fm(p.font()); const QPointF offset = {fm.width(text) / 2.0f, -text_size / 2.0f}; p.drawText(center - offset, text); } void PlayerControlPreview::SetTextFont(QPainter& p, float text_size, const QString font_family) { QFont font = p.font(); font.setPointSizeF(text_size); font.setFamily(font_family); p.setFont(font); }