cmake_minimum_required (VERSION 3.4) project (opencsg) set(HEADERS include/opencsg.h ) set(SRCS src/area.cpp src/batch.cpp src/context.cpp src/channelManager.cpp src/frameBufferObject.cpp src/frameBufferObjectExt.cpp src/occlusionQuery.cpp src/opencsgRender.cpp src/openglHelper.cpp src/primitive.cpp src/primitiveHelper.cpp src/renderGoldfeather.cpp src/renderSCS.cpp src/scissorMemo.cpp src/settings.cpp src/stencilManager.cpp src/pBufferTexture.cpp RenderTexture/RenderTexture.cpp ) add_library(opencsg ${SRCS} ${HEADERS}) include_directories(src include RenderTexture ".") find_package(GLEW REQUIRED) include_directories(${GLEW_INCLUDE_DIRS}) target_link_libraries(opencsg PRIVATE GLEW::GLEW) install( TARGETS opencsg RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} ) if(NOT DISABLE_INSTALL_HEADERS) install(FILES ${HEADERS} DESTINATION include/opencsg) endif()