// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include #include #include #include #include #include #include #include #include #include #include "common/assert.h" #include "common/settings.h" #include "core/memory.h" #include "video_core/control/channel_state_cache.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" #include "video_core/texture_cache/slot_vector.h" namespace VideoCommon { using AsyncJobId = SlotId; static constexpr AsyncJobId NULL_ASYNC_JOB_ID{0}; template class CounterStreamBase { public: explicit CounterStreamBase(QueryCache& cache_, VideoCore::QueryType type_) : cache{cache_}, type{type_} {} /// Updates the state of the stream, enabling or disabling as needed. void Update(bool enabled) { if (enabled) { Enable(); } else { Disable(); } } /// Resets the stream to zero. It doesn't disable the query after resetting. void Reset() { if (current) { current->EndQuery(); // Immediately start a new query to avoid disabling its state. current = cache.Counter(nullptr, type); } last = nullptr; } /// Returns the current counter slicing as needed. std::shared_ptr Current() { if (!current) { return nullptr; } current->EndQuery(); last = std::move(current); current = cache.Counter(last, type); return last; } /// Returns true when the counter stream is enabled. bool IsEnabled() const { return current != nullptr; } private: /// Enables the stream. void Enable() { if (current) { return; } current = cache.Counter(last, type); } // Disables the stream. void Disable() { if (current) { current->EndQuery(); } last = std::exchange(current, nullptr); } QueryCache& cache; const VideoCore::QueryType type; std::shared_ptr current; std::shared_ptr last; }; template class QueryCacheBase : public VideoCommon::ChannelSetupCaches { public: explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_, Core::Memory::Memory& cpu_memory_) : rasterizer{rasterizer_}, cpu_memory{cpu_memory_}, streams{{CounterStream{static_cast(*this), VideoCore::QueryType::SamplesPassed}}} { (void)slot_async_jobs.insert(); // Null value } void InvalidateRegion(VAddr addr, std::size_t size) { std::unique_lock lock{mutex}; FlushAndRemoveRegion(addr, size); } void FlushRegion(VAddr addr, std::size_t size) { std::unique_lock lock{mutex}; FlushAndRemoveRegion(addr, size); } /** * Records a query in GPU mapped memory, potentially marked with a timestamp. * @param gpu_addr GPU address to flush to when the mapped memory is read. * @param type Query type, e.g. SamplesPassed. * @param timestamp Timestamp, when empty the flushed query is assumed to be short. */ void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional timestamp) { std::unique_lock lock{mutex}; const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); ASSERT(cpu_addr); CachedQuery* query = TryGet(*cpu_addr); if (!query) { ASSERT_OR_EXECUTE(cpu_addr, return;); u8* const host_ptr = gpu_memory->GetPointer(gpu_addr); query = Register(type, *cpu_addr, host_ptr, timestamp.has_value()); } auto result = query->BindCounter(Stream(type).Current()); if (result) { auto async_job_id = query->GetAsyncJob(); auto& async_job = slot_async_jobs[async_job_id]; async_job.collected = true; async_job.value = *result; query->SetAsyncJob(NULL_ASYNC_JOB_ID); } AsyncFlushQuery(query, timestamp, lock); } /// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch. void UpdateCounters() { std::unique_lock lock{mutex}; if (maxwell3d) { const auto& regs = maxwell3d->regs; Stream(VideoCore::QueryType::SamplesPassed).Update(regs.zpass_pixel_count_enable); } } /// Resets a counter to zero. It doesn't disable the query after resetting. void ResetCounter(VideoCore::QueryType type) { std::unique_lock lock{mutex}; Stream(type).Reset(); } /// Disable all active streams. Expected to be called at the end of a command buffer. void DisableStreams() { std::unique_lock lock{mutex}; for (auto& stream : streams) { stream.Update(false); } } /// Returns a new host counter. std::shared_ptr Counter(std::shared_ptr dependency, VideoCore::QueryType type) { return std::make_shared(static_cast(*this), std::move(dependency), type); } /// Returns the counter stream of the specified type. CounterStream& Stream(VideoCore::QueryType type) { return streams[static_cast(type)]; } /// Returns the counter stream of the specified type. const CounterStream& Stream(VideoCore::QueryType type) const { return streams[static_cast(type)]; } void CommitAsyncFlushes() { std::unique_lock lock{mutex}; committed_flushes.push_back(uncommitted_flushes); uncommitted_flushes.reset(); } bool HasUncommittedFlushes() const { std::unique_lock lock{mutex}; return uncommitted_flushes != nullptr; } bool ShouldWaitAsyncFlushes() const { std::unique_lock lock{mutex}; if (committed_flushes.empty()) { return false; } return committed_flushes.front() != nullptr; } void PopAsyncFlushes() { std::unique_lock lock{mutex}; if (committed_flushes.empty()) { return; } auto& flush_list = committed_flushes.front(); if (!flush_list) { committed_flushes.pop_front(); return; } for (AsyncJobId async_job_id : *flush_list) { AsyncJob& async_job = slot_async_jobs[async_job_id]; if (!async_job.collected) { FlushAndRemoveRegion(async_job.query_location, 2, true); } } committed_flushes.pop_front(); } private: struct AsyncJob { bool collected = false; u64 value = 0; VAddr query_location = 0; std::optional timestamp{}; }; /// Flushes a memory range to guest memory and removes it from the cache. void FlushAndRemoveRegion(VAddr addr, std::size_t size, bool async = false) { const u64 addr_begin = addr; const u64 addr_end = addr_begin + size; const auto in_range = [addr_begin, addr_end](const CachedQuery& query) { const u64 cache_begin = query.GetCpuAddr(); const u64 cache_end = cache_begin + query.SizeInBytes(); return cache_begin < addr_end && addr_begin < cache_end; }; const u64 page_end = addr_end >> YUZU_PAGEBITS; for (u64 page = addr_begin >> YUZU_PAGEBITS; page <= page_end; ++page) { const auto& it = cached_queries.find(page); if (it == std::end(cached_queries)) { continue; } auto& contents = it->second; for (auto& query : contents) { if (!in_range(query)) { continue; } rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1); AsyncJobId async_job_id = query.GetAsyncJob(); auto flush_result = query.Flush(async); if (async_job_id == NULL_ASYNC_JOB_ID) { ASSERT_MSG(false, "This should not be reachable at all"); continue; } AsyncJob& async_job = slot_async_jobs[async_job_id]; async_job.collected = true; async_job.value = flush_result; query.SetAsyncJob(NULL_ASYNC_JOB_ID); } std::erase_if(contents, in_range); } } /// Registers the passed parameters as cached and returns a pointer to the stored cached query. CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) { rasterizer.UpdatePagesCachedCount(cpu_addr, CachedQuery::SizeInBytes(timestamp), 1); const u64 page = static_cast(cpu_addr) >> YUZU_PAGEBITS; return &cached_queries[page].emplace_back(static_cast(*this), type, cpu_addr, host_ptr); } /// Tries to a get a cached query. Returns nullptr on failure. CachedQuery* TryGet(VAddr addr) { const u64 page = static_cast(addr) >> YUZU_PAGEBITS; const auto it = cached_queries.find(page); if (it == std::end(cached_queries)) { return nullptr; } auto& contents = it->second; const auto found = std::find_if(std::begin(contents), std::end(contents), [addr](auto& query) { return query.GetCpuAddr() == addr; }); return found != std::end(contents) ? &*found : nullptr; } void AsyncFlushQuery(CachedQuery* query, std::optional timestamp, std::unique_lock& lock) { const AsyncJobId new_async_job_id = slot_async_jobs.insert(); { AsyncJob& async_job = slot_async_jobs[new_async_job_id]; query->SetAsyncJob(new_async_job_id); async_job.query_location = query->GetCpuAddr(); async_job.collected = false; if (!uncommitted_flushes) { uncommitted_flushes = std::make_shared>(); } uncommitted_flushes->push_back(new_async_job_id); } lock.unlock(); std::function operation([this, new_async_job_id, timestamp] { std::unique_lock local_lock{mutex}; AsyncJob& async_job = slot_async_jobs[new_async_job_id]; if (timestamp) { u64 timestamp_value = *timestamp; cpu_memory.WriteBlockUnsafe(async_job.query_location + sizeof(u64), ×tamp_value, sizeof(8)); cpu_memory.WriteBlockUnsafe(async_job.query_location, &async_job.value, sizeof(8)); } else { u32 small_value = static_cast(async_job.value); cpu_memory.WriteBlockUnsafe(async_job.query_location, &small_value, sizeof(u32)); } slot_async_jobs.erase(new_async_job_id); }); rasterizer.SyncOperation(std::move(operation)); } static constexpr std::uintptr_t YUZU_PAGESIZE = 4096; static constexpr unsigned YUZU_PAGEBITS = 12; SlotVector slot_async_jobs; VideoCore::RasterizerInterface& rasterizer; Core::Memory::Memory& cpu_memory; mutable std::recursive_mutex mutex; std::unordered_map> cached_queries; std::array streams; std::shared_ptr> uncommitted_flushes{}; std::list>> committed_flushes; }; template class HostCounterBase { public: explicit HostCounterBase(std::shared_ptr dependency_) : dependency{std::move(dependency_)}, depth{dependency ? (dependency->Depth() + 1) : 0} { // Avoid nesting too many dependencies to avoid a stack overflow when these are deleted. constexpr u64 depth_threshold = 96; if (depth > depth_threshold) { depth = 0; base_result = dependency->Query(); dependency = nullptr; } } virtual ~HostCounterBase() = default; /// Returns the current value of the query. u64 Query(bool async = false) { if (result) { return *result; } u64 value = BlockingQuery(async) + base_result; if (dependency) { value += dependency->Query(); dependency = nullptr; } result = value; return *result; } /// Returns true when flushing this query will potentially wait. bool WaitPending() const noexcept { return result.has_value(); } u64 Depth() const noexcept { return depth; } protected: /// Returns the value of query from the backend API blocking as needed. virtual u64 BlockingQuery(bool async = false) const = 0; private: std::shared_ptr dependency; ///< Counter to add to this value. std::optional result; ///< Filled with the already returned value. u64 depth; ///< Number of nested dependencies. u64 base_result = 0; ///< Equivalent to nested dependencies value. }; template class CachedQueryBase { public: explicit CachedQueryBase(VAddr cpu_addr_, u8* host_ptr_) : cpu_addr{cpu_addr_}, host_ptr{host_ptr_} {} virtual ~CachedQueryBase() = default; CachedQueryBase(CachedQueryBase&&) noexcept = default; CachedQueryBase(const CachedQueryBase&) = delete; CachedQueryBase& operator=(CachedQueryBase&&) noexcept = default; CachedQueryBase& operator=(const CachedQueryBase&) = delete; /// Flushes the query to guest memory. virtual u64 Flush(bool async = false) { // When counter is nullptr it means that it's just been reset. We are supposed to write a // zero in these cases. const u64 value = counter ? counter->Query(async) : 0; return value; } /// Binds a counter to this query. std::optional BindCounter(std::shared_ptr counter_) { std::optional result{}; if (counter) { // If there's an old counter set it means the query is being rewritten by the game. // To avoid losing the data forever, flush here. result = std::make_optional(Flush()); } counter = std::move(counter_); return result; } VAddr GetCpuAddr() const noexcept { return cpu_addr; } u64 SizeInBytes() const noexcept { return SizeInBytes(timestamp.has_value()); } static constexpr u64 SizeInBytes(bool with_timestamp) noexcept { return with_timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE; } void SetAsyncJob(AsyncJobId assigned_async_job_) { assigned_async_job = assigned_async_job_; } AsyncJobId GetAsyncJob() const { return assigned_async_job; } protected: /// Returns true when querying the counter may potentially block. bool WaitPending() const noexcept { return counter && counter->WaitPending(); } private: static constexpr std::size_t SMALL_QUERY_SIZE = 8; // Query size without timestamp. static constexpr std::size_t LARGE_QUERY_SIZE = 16; // Query size with timestamp. static constexpr std::intptr_t TIMESTAMP_OFFSET = 8; // Timestamp offset in a large query. VAddr cpu_addr; ///< Guest CPU address. u8* host_ptr; ///< Writable host pointer. std::shared_ptr counter; ///< Host counter to query, owns the dependency tree. std::optional timestamp; ///< Timestamp to flush to guest memory. AsyncJobId assigned_async_job; }; } // namespace VideoCommon