468 lines
15 KiB
C++
Executable file
468 lines
15 KiB
C++
Executable file
/*
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* Copyright © 2016 Mozilla Foundation
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*
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* This program is made available under an ISC-style license. See the
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* accompanying file LICENSE for details.
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*/
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#ifndef CUBEB_RING_BUFFER_H
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#define CUBEB_RING_BUFFER_H
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#include "cubeb_utils.h"
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#include <algorithm>
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#include <atomic>
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#include <cstdint>
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#include <memory>
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#include <thread>
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/**
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* Single producer single consumer lock-free and wait-free ring buffer.
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*
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* This data structure allows producing data from one thread, and consuming it
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* on another thread, safely and without explicit synchronization. If used on
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* two threads, this data structure uses atomics for thread safety. It is
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* possible to disable the use of atomics at compile time and only use this data
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* structure on one thread.
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*
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* The role for the producer and the consumer must be constant, i.e., the
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* producer should always be on one thread and the consumer should always be on
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* another thread.
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*
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* Some words about the inner workings of this class:
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* - Capacity is fixed. Only one allocation is performed, in the constructor.
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* When reading and writing, the return value of the method allows checking if
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* the ring buffer is empty or full.
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* - We always keep the read index at least one element ahead of the write
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* index, so we can distinguish between an empty and a full ring buffer: an
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* empty ring buffer is when the write index is at the same position as the
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* read index. A full buffer is when the write index is exactly one position
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* before the read index.
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* - We synchronize updates to the read index after having read the data, and
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* the write index after having written the data. This means that the each
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* thread can only touch a portion of the buffer that is not touched by the
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* other thread.
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* - Callers are expected to provide buffers. When writing to the queue,
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* elements are copied into the internal storage from the buffer passed in.
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* When reading from the queue, the user is expected to provide a buffer.
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* Because this is a ring buffer, data might not be contiguous in memory,
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* providing an external buffer to copy into is an easy way to have linear
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* data for further processing.
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*/
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template <typename T> class ring_buffer_base {
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public:
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/**
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* Constructor for a ring buffer.
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*
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* This performs an allocation, but is the only allocation that will happen
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* for the life time of a `ring_buffer_base`.
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*
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* @param capacity The maximum number of element this ring buffer will hold.
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*/
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ring_buffer_base(int capacity)
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/* One more element to distinguish from empty and full buffer. */
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: capacity_(capacity + 1)
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{
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assert(storage_capacity() < std::numeric_limits<int>::max() / 2 &&
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"buffer too large for the type of index used.");
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assert(capacity_ > 0);
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data_.reset(new T[storage_capacity()]);
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/* If this queue is using atomics, initializing those members as the last
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* action in the constructor acts as a full barrier, and allow capacity() to
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* be thread-safe. */
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write_index_ = 0;
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read_index_ = 0;
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}
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/**
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* Push `count` zero or default constructed elements in the array.
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*
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* Only safely called on the producer thread.
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*
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* @param count The number of elements to enqueue.
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* @return The number of element enqueued.
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*/
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int enqueue_default(int count) { return enqueue(nullptr, count); }
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/**
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* @brief Put an element in the queue
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*
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* Only safely called on the producer thread.
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*
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* @param element The element to put in the queue.
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*
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* @return 1 if the element was inserted, 0 otherwise.
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*/
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int enqueue(T & element) { return enqueue(&element, 1); }
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/**
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* Push `count` elements in the ring buffer.
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*
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* Only safely called on the producer thread.
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*
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* @param elements a pointer to a buffer containing at least `count` elements.
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* If `elements` is nullptr, zero or default constructed elements are
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* enqueued.
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* @param count The number of elements to read from `elements`
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* @return The number of elements successfully coped from `elements` and
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* inserted into the ring buffer.
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*/
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int enqueue(T * elements, int count)
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{
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#ifndef NDEBUG
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assert_correct_thread(producer_id);
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#endif
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int rd_idx = read_index_.load(std::memory_order_relaxed);
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int wr_idx = write_index_.load(std::memory_order_relaxed);
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if (full_internal(rd_idx, wr_idx)) {
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return 0;
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}
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int to_write = std::min(available_write_internal(rd_idx, wr_idx), count);
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/* First part, from the write index to the end of the array. */
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int first_part = std::min(storage_capacity() - wr_idx, to_write);
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/* Second part, from the beginning of the array */
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int second_part = to_write - first_part;
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if (elements) {
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Copy(data_.get() + wr_idx, elements, first_part);
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Copy(data_.get(), elements + first_part, second_part);
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} else {
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ConstructDefault(data_.get() + wr_idx, first_part);
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ConstructDefault(data_.get(), second_part);
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}
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write_index_.store(increment_index(wr_idx, to_write),
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std::memory_order_release);
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return to_write;
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}
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/**
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* Retrieve at most `count` elements from the ring buffer, and copy them to
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* `elements`, if non-null.
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*
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* Only safely called on the consumer side.
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*
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* @param elements A pointer to a buffer with space for at least `count`
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* elements. If `elements` is `nullptr`, `count` element will be discarded.
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* @param count The maximum number of elements to dequeue.
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* @return The number of elements written to `elements`.
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*/
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int dequeue(T * elements, int count)
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{
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#ifndef NDEBUG
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assert_correct_thread(consumer_id);
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#endif
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int wr_idx = write_index_.load(std::memory_order_acquire);
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int rd_idx = read_index_.load(std::memory_order_relaxed);
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if (empty_internal(rd_idx, wr_idx)) {
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return 0;
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}
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int to_read = std::min(available_read_internal(rd_idx, wr_idx), count);
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int first_part = std::min(storage_capacity() - rd_idx, to_read);
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int second_part = to_read - first_part;
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if (elements) {
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Copy(elements, data_.get() + rd_idx, first_part);
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Copy(elements + first_part, data_.get(), second_part);
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}
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read_index_.store(increment_index(rd_idx, to_read),
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std::memory_order_relaxed);
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return to_read;
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}
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/**
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* Get the number of available element for consuming.
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*
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* Only safely called on the consumer thread.
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*
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* @return The number of available elements for reading.
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*/
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int available_read() const
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{
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#ifndef NDEBUG
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assert_correct_thread(consumer_id);
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#endif
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return available_read_internal(
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read_index_.load(std::memory_order_relaxed),
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write_index_.load(std::memory_order_relaxed));
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}
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/**
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* Get the number of available elements for consuming.
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*
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* Only safely called on the producer thread.
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*
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* @return The number of empty slots in the buffer, available for writing.
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*/
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int available_write() const
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{
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#ifndef NDEBUG
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assert_correct_thread(producer_id);
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#endif
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return available_write_internal(
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read_index_.load(std::memory_order_relaxed),
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write_index_.load(std::memory_order_relaxed));
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}
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/**
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* Get the total capacity, for this ring buffer.
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*
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* Can be called safely on any thread.
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*
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* @return The maximum capacity of this ring buffer.
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*/
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int capacity() const { return storage_capacity() - 1; }
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/**
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* Reset the consumer and producer thread identifier, in case the thread are
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* being changed. This has to be externally synchronized. This is no-op when
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* asserts are disabled.
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*/
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void reset_thread_ids()
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{
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#ifndef NDEBUG
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consumer_id = producer_id = std::thread::id();
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#endif
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}
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private:
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/** Return true if the ring buffer is empty.
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*
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* @param read_index the read index to consider
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* @param write_index the write index to consider
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* @return true if the ring buffer is empty, false otherwise.
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**/
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bool empty_internal(int read_index, int write_index) const
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{
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return write_index == read_index;
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}
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/** Return true if the ring buffer is full.
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*
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* This happens if the write index is exactly one element behind the read
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* index.
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*
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* @param read_index the read index to consider
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* @param write_index the write index to consider
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* @return true if the ring buffer is full, false otherwise.
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**/
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bool full_internal(int read_index, int write_index) const
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{
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return (write_index + 1) % storage_capacity() == read_index;
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}
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/**
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* Return the size of the storage. It is one more than the number of elements
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* that can be stored in the buffer.
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*
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* @return the number of elements that can be stored in the buffer.
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*/
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int storage_capacity() const { return capacity_; }
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/**
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* Returns the number of elements available for reading.
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*
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* @return the number of available elements for reading.
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*/
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int available_read_internal(int read_index, int write_index) const
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{
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if (write_index >= read_index) {
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return write_index - read_index;
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} else {
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return write_index + storage_capacity() - read_index;
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}
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}
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/**
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* Returns the number of empty elements, available for writing.
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*
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* @return the number of elements that can be written into the array.
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*/
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int available_write_internal(int read_index, int write_index) const
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{
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/* We substract one element here to always keep at least one sample
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* free in the buffer, to distinguish between full and empty array. */
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int rv = read_index - write_index - 1;
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if (write_index >= read_index) {
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rv += storage_capacity();
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}
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return rv;
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}
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/**
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* Increments an index, wrapping it around the storage.
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*
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* @param index a reference to the index to increment.
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* @param increment the number by which `index` is incremented.
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* @return the new index.
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*/
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int increment_index(int index, int increment) const
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{
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assert(increment >= 0);
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return (index + increment) % storage_capacity();
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}
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/**
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* @brief This allows checking that enqueue (resp. dequeue) are always called
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* by the right thread.
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*
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* @param id the id of the thread that has called the calling method first.
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*/
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#ifndef NDEBUG
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static void assert_correct_thread(std::thread::id & id)
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{
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if (id == std::thread::id()) {
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id = std::this_thread::get_id();
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return;
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}
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assert(id == std::this_thread::get_id());
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}
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#endif
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/** Index at which the oldest element is at, in samples. */
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std::atomic<int> read_index_;
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/** Index at which to write new elements. `write_index` is always at
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* least one element ahead of `read_index_`. */
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std::atomic<int> write_index_;
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/** Maximum number of elements that can be stored in the ring buffer. */
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const int capacity_;
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/** Data storage */
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std::unique_ptr<T[]> data_;
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#ifndef NDEBUG
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/** The id of the only thread that is allowed to read from the queue. */
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mutable std::thread::id consumer_id;
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/** The id of the only thread that is allowed to write from the queue. */
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mutable std::thread::id producer_id;
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#endif
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};
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/**
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* Adapter for `ring_buffer_base` that exposes an interface in frames.
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*/
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template <typename T> class audio_ring_buffer_base {
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public:
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/**
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* @brief Constructor.
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*
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* @param channel_count Number of channels.
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* @param capacity_in_frames The capacity in frames.
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*/
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audio_ring_buffer_base(int channel_count, int capacity_in_frames)
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: channel_count(channel_count),
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ring_buffer(frames_to_samples(capacity_in_frames))
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{
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assert(channel_count > 0);
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}
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/**
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* @brief Enqueue silence.
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*
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* Only safely called on the producer thread.
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*
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* @param frame_count The number of frames of silence to enqueue.
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* @return The number of frames of silence actually written to the queue.
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*/
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int enqueue_default(int frame_count)
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{
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return samples_to_frames(
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ring_buffer.enqueue(nullptr, frames_to_samples(frame_count)));
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}
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/**
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* @brief Enqueue `frames_count` frames of audio.
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*
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* Only safely called from the producer thread.
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*
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* @param [in] frames If non-null, the frames to enqueue.
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* Otherwise, silent frames are enqueued.
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* @param frame_count The number of frames to enqueue.
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*
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* @return The number of frames enqueued
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*/
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int enqueue(T * frames, int frame_count)
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{
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return samples_to_frames(
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ring_buffer.enqueue(frames, frames_to_samples(frame_count)));
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}
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/**
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* @brief Removes `frame_count` frames from the buffer, and
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* write them to `frames` if it is non-null.
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*
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* Only safely called on the consumer thread.
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*
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* @param frames If non-null, the frames are copied to `frames`.
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* Otherwise, they are dropped.
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* @param frame_count The number of frames to remove.
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*
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* @return The number of frames actually dequeud.
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*/
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int dequeue(T * frames, int frame_count)
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{
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return samples_to_frames(
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ring_buffer.dequeue(frames, frames_to_samples(frame_count)));
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}
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/**
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* Get the number of available frames of audio for consuming.
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*
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* Only safely called on the consumer thread.
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*
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* @return The number of available frames of audio for reading.
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*/
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int available_read() const
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{
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return samples_to_frames(ring_buffer.available_read());
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}
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/**
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* Get the number of available frames of audio for consuming.
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*
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* Only safely called on the producer thread.
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*
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* @return The number of empty slots in the buffer, available for writing.
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*/
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int available_write() const
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{
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return samples_to_frames(ring_buffer.available_write());
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}
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/**
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* Get the total capacity, for this ring buffer.
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*
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* Can be called safely on any thread.
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*
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* @return The maximum capacity of this ring buffer.
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*/
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int capacity() const { return samples_to_frames(ring_buffer.capacity()); }
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private:
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/**
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* @brief Frames to samples conversion.
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*
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* @param frames The number of frames.
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*
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* @return A number of samples.
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*/
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int frames_to_samples(int frames) const { return frames * channel_count; }
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/**
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* @brief Samples to frames conversion.
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*
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* @param samples The number of samples.
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*
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* @return A number of frames.
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*/
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int samples_to_frames(int samples) const { return samples / channel_count; }
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/** Number of channels of audio that will stream through this ring buffer. */
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int channel_count;
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/** The underlying ring buffer that is used to store the data. */
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ring_buffer_base<T> ring_buffer;
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};
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/**
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* Lock-free instantiation of the `ring_buffer_base` type. This is safe to use
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* from two threads, one producer, one consumer (that never change role),
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* without explicit synchronization.
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*/
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template <typename T> using lock_free_queue = ring_buffer_base<T>;
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/**
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* Lock-free instantiation of the `audio_ring_buffer` type. This is safe to use
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* from two threads, one producer, one consumer (that never change role),
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* without explicit synchronization.
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*/
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template <typename T>
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using lock_free_audio_ring_buffer = audio_ring_buffer_base<T>;
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#endif // CUBEB_RING_BUFFER_H
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