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astc_decoder.comp
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early-access version 3453
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2023-03-13 04:44:48 +01:00 |
blit_color_float.frag
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early-access version 3284
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2023-01-05 18:25:27 +01:00 |
block_linear_unswizzle_2d.comp
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another try
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2022-11-05 13:58:44 +01:00 |
block_linear_unswizzle_3d.comp
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another try
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2022-11-05 13:58:44 +01:00 |
CMakeLists.txt
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early-access version 3795
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2023-08-06 19:41:40 +02:00 |
convert_abgr8_to_d24s8.frag
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another try
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2022-11-05 13:58:44 +01:00 |
convert_d24s8_to_abgr8.frag
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another try
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2022-11-05 13:58:44 +01:00 |
convert_depth_to_float.frag
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another try
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2022-11-05 13:58:44 +01:00 |
convert_float_to_depth.frag
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another try
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2022-11-05 13:58:44 +01:00 |
convert_msaa_to_non_msaa.comp
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early-access version 3378
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2023-02-09 23:19:39 +01:00 |
convert_non_msaa_to_msaa.comp
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early-access version 3378
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2023-02-09 23:19:39 +01:00 |
convert_s8d24_to_abgr8.frag
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another try
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2022-11-05 13:58:44 +01:00 |
fidelityfx_fsr.comp
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another try
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2022-11-05 13:58:44 +01:00 |
full_screen_triangle.vert
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early-access version 3310
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2023-01-16 10:04:29 +01:00 |
fxaa.frag
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another try
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2022-11-05 13:58:44 +01:00 |
fxaa.vert
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another try
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2022-11-05 13:58:44 +01:00 |
opengl_convert_s8d24.comp
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another try
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2022-11-05 13:58:44 +01:00 |
opengl_copy_bc4.comp
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another try
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2022-11-05 13:58:44 +01:00 |
opengl_fidelityfx_fsr.frag
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early-access version 3335
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2023-01-27 02:06:42 +01:00 |
opengl_fidelityfx_fsr_easu.frag
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early-access version 3335
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2023-01-27 02:06:42 +01:00 |
opengl_fidelityfx_fsr_rcas.frag
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early-access version 3335
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2023-01-27 02:06:42 +01:00 |
opengl_lmem_warmup.comp
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early-access version 3709
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2023-06-26 22:11:43 +02:00 |
opengl_present.frag
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another try
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2022-11-05 13:58:44 +01:00 |
opengl_present.vert
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another try
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2022-11-05 13:58:44 +01:00 |
opengl_present_scaleforce.frag
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another try
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2022-11-05 13:58:44 +01:00 |
opengl_smaa.glsl
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early-access version 3453
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2023-03-13 04:44:48 +01:00 |
pitch_unswizzle.comp
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another try
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2022-11-05 13:58:44 +01:00 |
present_bicubic.frag
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another try
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2022-11-05 13:58:44 +01:00 |
present_gaussian.frag
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another try
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2022-11-05 13:58:44 +01:00 |
resolve_conditional_render.comp
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early-access version 3795
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2023-08-06 19:41:40 +02:00 |
smaa_blending_weight_calculation.frag
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early-access version 3198
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2022-12-09 01:47:18 +01:00 |
smaa_blending_weight_calculation.vert
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early-access version 3198
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2022-12-09 01:47:18 +01:00 |
smaa_edge_detection.frag
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early-access version 3198
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2022-12-09 01:47:18 +01:00 |
smaa_edge_detection.vert
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early-access version 3198
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2022-12-09 01:47:18 +01:00 |
smaa_neighborhood_blending.frag
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early-access version 3198
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2022-12-09 01:47:18 +01:00 |
smaa_neighborhood_blending.vert
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early-access version 3198
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2022-12-09 01:47:18 +01:00 |
source_shader.h.in
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another try
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2022-11-05 13:58:44 +01:00 |
StringShaderHeader.cmake
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early-access version 3198
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2022-12-09 01:47:18 +01:00 |
vulkan_blit_depth_stencil.frag
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another try
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2022-11-05 13:58:44 +01:00 |
vulkan_color_clear.frag
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early-access version 3340
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2023-01-28 09:24:48 +01:00 |
vulkan_color_clear.vert
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early-access version 3340
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2023-01-28 09:24:48 +01:00 |
vulkan_fidelityfx_fsr_easu_fp16.comp
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another try
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2022-11-05 13:58:44 +01:00 |
vulkan_fidelityfx_fsr_easu_fp32.comp
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another try
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2022-11-05 13:58:44 +01:00 |
vulkan_fidelityfx_fsr_rcas_fp16.comp
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another try
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2022-11-05 13:58:44 +01:00 |
vulkan_fidelityfx_fsr_rcas_fp32.comp
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another try
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2022-11-05 13:58:44 +01:00 |
vulkan_present.frag
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another try
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2022-11-05 13:58:44 +01:00 |
vulkan_present.vert
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another try
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2022-11-05 13:58:44 +01:00 |
vulkan_present_scaleforce_fp16.frag
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another try
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2022-11-05 13:58:44 +01:00 |
vulkan_present_scaleforce_fp32.frag
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another try
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2022-11-05 13:58:44 +01:00 |
vulkan_quad_indexed.comp
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early-access version 3229
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2022-12-18 17:39:01 +01:00 |
vulkan_turbo_mode.comp
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early-access version 3281
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2023-01-05 06:41:18 +01:00 |
vulkan_uint8.comp
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another try
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2022-11-05 13:58:44 +01:00 |