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present
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early-access version 4109
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2024-02-02 17:58:50 +01:00 |
blit_image.cpp
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early-access version 3454
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2023-03-13 15:51:04 +01:00 |
blit_image.h
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early-access version 3284
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2023-01-05 18:25:27 +01:00 |
gl_blit_screen.cpp
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early-access version 4109
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2024-02-02 17:58:50 +01:00 |
gl_blit_screen.h
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early-access version 4109
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2024-02-02 17:58:50 +01:00 |
gl_buffer_cache.cpp
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early-access version 4050
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2024-01-07 10:47:31 +01:00 |
gl_buffer_cache.h
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early-access version 4115
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2024-02-05 15:05:53 +01:00 |
gl_buffer_cache_base.cpp
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early-access version 3524
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2023-04-23 14:05:41 +02:00 |
gl_compute_pipeline.cpp
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early-access version 3770
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2023-07-22 02:54:19 +02:00 |
gl_compute_pipeline.h
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early-access version 3709
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2023-06-26 22:11:43 +02:00 |
gl_device.cpp
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early-access version 4039
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2023-12-30 11:00:24 +01:00 |
gl_device.h
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early-access version 4028
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2023-12-20 02:37:09 +01:00 |
gl_fence_manager.cpp
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early-access version 3444
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2023-03-09 06:18:08 +01:00 |
gl_fence_manager.h
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early-access version 3527
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2023-04-24 01:59:22 +02:00 |
gl_fsr.cpp
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early-access version 3335
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2023-01-27 02:06:42 +01:00 |
gl_fsr.h
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early-access version 3335
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2023-01-27 02:06:42 +01:00 |
gl_graphics_pipeline.cpp
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early-access version 3982
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2023-11-19 22:02:37 +01:00 |
gl_graphics_pipeline.h
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early-access version 3982
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2023-11-19 22:02:37 +01:00 |
gl_query_cache.cpp
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early-access version 4050
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2024-01-07 10:47:31 +01:00 |
gl_query_cache.h
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early-access version 4050
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2024-01-07 10:47:31 +01:00 |
gl_rasterizer.cpp
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early-access version 4152
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2024-02-19 21:02:47 +01:00 |
gl_rasterizer.h
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early-access version 4106
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2024-02-01 19:47:57 +01:00 |
gl_resource_manager.cpp
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early-access version 4032
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2023-12-22 19:51:46 +01:00 |
gl_resource_manager.h
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early-access version 4032
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2023-12-22 19:51:46 +01:00 |
gl_shader_cache.cpp
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early-access version 4050
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2024-01-07 10:47:31 +01:00 |
gl_shader_cache.h
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early-access version 4050
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2024-01-07 10:47:31 +01:00 |
gl_shader_context.h
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early-access version 3680
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2023-06-16 03:30:14 +02:00 |
gl_shader_manager.cpp
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early-access version 3709
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2023-06-26 22:11:43 +02:00 |
gl_shader_manager.h
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early-access version 3709
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2023-06-26 22:11:43 +02:00 |
gl_shader_util.cpp
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another try
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2022-11-05 13:58:44 +01:00 |
gl_shader_util.h
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another try
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2022-11-05 13:58:44 +01:00 |
gl_staging_buffer_pool.cpp
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early-access version 4000
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2023-11-30 17:36:34 +01:00 |
gl_staging_buffer_pool.h
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early-access version 4000
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2023-11-30 17:36:34 +01:00 |
gl_state_tracker.cpp
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early-access version 3089
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2022-11-05 19:21:57 +01:00 |
gl_state_tracker.h
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another try
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2022-11-05 13:58:44 +01:00 |
gl_stream_buffer.cpp
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another try
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2022-11-05 13:58:44 +01:00 |
gl_stream_buffer.h
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another try
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2022-11-05 13:58:44 +01:00 |
gl_texture_cache.cpp
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early-access version 4106
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2024-02-01 19:47:57 +01:00 |
gl_texture_cache.h
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early-access version 4115
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2024-02-05 15:05:53 +01:00 |
gl_texture_cache_base.cpp
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another try
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2022-11-05 13:58:44 +01:00 |
maxwell_to_gl.h
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early-access version 3912
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2023-10-07 18:47:46 +02:00 |
renderer_opengl.cpp
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early-access version 4109
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2024-02-02 17:58:50 +01:00 |
renderer_opengl.h
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early-access version 4109
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2024-02-02 17:58:50 +01:00 |
util_shaders.cpp
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early-access version 3805
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2023-08-14 01:41:24 +02:00 |
util_shaders.h
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early-access version 3621
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2023-05-29 00:16:57 +02:00 |