180 lines
6.8 KiB
XML
Executable file
180 lines
6.8 KiB
XML
Executable file
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ConfigureCpuDebug</class>
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<widget class="QWidget" name="ConfigureCpuDebug">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>592</width>
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<height>503</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Form</string>
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</property>
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<layout class="QVBoxLayout">
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<item>
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<layout class="QVBoxLayout">
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<item>
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<widget class="QGroupBox" name="groupBox">
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<property name="title">
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<string>Toggle CPU Optimizations</string>
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</property>
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<layout class="QVBoxLayout">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string><html><head/><body><p><span style=" font-weight:600;">For debugging only.</span><br/>If you're not sure what these do, keep all of these enabled. <br/>These settings, when disabled, only take effect when CPU Debugging is enabled. </p></body></html></string>
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</property>
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<property name="wordWrap">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="cpuopt_page_tables">
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<property name="toolTip">
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<string>
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<div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div>
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<div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div>
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<div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div>
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</string>
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</property>
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<property name="text">
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<string>Enable inline page tables</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="cpuopt_block_linking">
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<property name="toolTip">
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<string>
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<div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div>
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</string>
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</property>
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<property name="text">
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<string>Enable block linking</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="cpuopt_return_stack_buffer">
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<property name="toolTip">
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<string>
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<div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div>
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</string>
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</property>
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<property name="text">
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<string>Enable return stack buffer</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="cpuopt_fast_dispatcher">
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<property name="toolTip">
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<string>
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<div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div>
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</string>
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</property>
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<property name="text">
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<string>Enable fast dispatcher</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="cpuopt_context_elimination">
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<property name="toolTip">
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<string>
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<div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div>
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</string>
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</property>
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<property name="text">
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<string>Enable context elimination</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="cpuopt_const_prop">
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<property name="toolTip">
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<string>
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<div>Enables IR optimizations that involve constant propagation.</div>
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</string>
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</property>
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<property name="text">
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<string>Enable constant propagation</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="cpuopt_misc_ir">
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<property name="toolTip">
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<string>
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<div>Enables miscellaneous IR optimizations.</div>
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</string>
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</property>
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<property name="text">
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<string>Enable miscellaneous optimizations</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="cpuopt_reduce_misalign_checks">
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<property name="toolTip">
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<string>
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<div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div>
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<div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div>
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</string>
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</property>
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<property name="text">
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<string>Enable misalignment check reduction</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="cpuopt_fastmem">
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<property name="toolTip">
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<string>
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<div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div>
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<div style="white-space: nowrap">Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.</div>
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<div style="white-space: nowrap">Disabling this forces all memory accesses to use Software MMU Emulation.</div>
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</string>
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</property>
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<property name="text">
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<string>Enable Host MMU Emulation</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QLabel" name="label_disable_info">
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<property name="text">
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<string>CPU settings are available only when game is not running.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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