.. |
astc_decoder.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |
blit_color_float.frag
|
early-access version 3284
|
2023-01-05 18:25:27 +01:00 |
block_linear_unswizzle_2d.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |
block_linear_unswizzle_3d.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |
CMakeLists.txt
|
early-access version 3296
|
2023-01-06 23:12:33 +01:00 |
convert_abgr8_to_d24s8.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
convert_d24s8_to_abgr8.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
convert_depth_to_float.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
convert_float_to_depth.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
convert_s8d24_to_abgr8.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
fidelityfx_fsr.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |
full_screen_triangle.vert
|
early-access version 3296
|
2023-01-06 23:12:33 +01:00 |
fxaa.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
fxaa.vert
|
another try
|
2022-11-05 13:58:44 +01:00 |
opengl_convert_s8d24.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |
opengl_copy_bc4.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |
opengl_present.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
opengl_present.vert
|
another try
|
2022-11-05 13:58:44 +01:00 |
opengl_present_scaleforce.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
opengl_smaa.glsl
|
early-access version 3198
|
2022-12-09 01:47:18 +01:00 |
pitch_unswizzle.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |
present_bicubic.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
present_gaussian.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
smaa_blending_weight_calculation.frag
|
early-access version 3198
|
2022-12-09 01:47:18 +01:00 |
smaa_blending_weight_calculation.vert
|
early-access version 3198
|
2022-12-09 01:47:18 +01:00 |
smaa_edge_detection.frag
|
early-access version 3198
|
2022-12-09 01:47:18 +01:00 |
smaa_edge_detection.vert
|
early-access version 3198
|
2022-12-09 01:47:18 +01:00 |
smaa_neighborhood_blending.frag
|
early-access version 3198
|
2022-12-09 01:47:18 +01:00 |
smaa_neighborhood_blending.vert
|
early-access version 3198
|
2022-12-09 01:47:18 +01:00 |
source_shader.h.in
|
another try
|
2022-11-05 13:58:44 +01:00 |
StringShaderHeader.cmake
|
early-access version 3198
|
2022-12-09 01:47:18 +01:00 |
vulkan_blit_color_float.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
vulkan_blit_depth_stencil.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
vulkan_fidelityfx_fsr_easu_fp16.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |
vulkan_fidelityfx_fsr_easu_fp32.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |
vulkan_fidelityfx_fsr_rcas_fp16.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |
vulkan_fidelityfx_fsr_rcas_fp32.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |
vulkan_present.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
vulkan_present.vert
|
another try
|
2022-11-05 13:58:44 +01:00 |
vulkan_present_scaleforce_fp16.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
vulkan_present_scaleforce_fp32.frag
|
another try
|
2022-11-05 13:58:44 +01:00 |
vulkan_quad_indexed.comp
|
early-access version 3229
|
2022-12-18 17:39:01 +01:00 |
vulkan_turbo_mode.comp
|
early-access version 3281
|
2023-01-05 06:41:18 +01:00 |
vulkan_uint8.comp
|
another try
|
2022-11-05 13:58:44 +01:00 |