pineapple/src/video_core/host_shaders
2023-01-06 23:12:33 +01:00
..
astc_decoder.comp another try 2022-11-05 13:58:44 +01:00
blit_color_float.frag early-access version 3284 2023-01-05 18:25:27 +01:00
block_linear_unswizzle_2d.comp another try 2022-11-05 13:58:44 +01:00
block_linear_unswizzle_3d.comp another try 2022-11-05 13:58:44 +01:00
CMakeLists.txt early-access version 3296 2023-01-06 23:12:33 +01:00
convert_abgr8_to_d24s8.frag another try 2022-11-05 13:58:44 +01:00
convert_d24s8_to_abgr8.frag another try 2022-11-05 13:58:44 +01:00
convert_depth_to_float.frag another try 2022-11-05 13:58:44 +01:00
convert_float_to_depth.frag another try 2022-11-05 13:58:44 +01:00
convert_s8d24_to_abgr8.frag another try 2022-11-05 13:58:44 +01:00
fidelityfx_fsr.comp another try 2022-11-05 13:58:44 +01:00
full_screen_triangle.vert early-access version 3296 2023-01-06 23:12:33 +01:00
fxaa.frag another try 2022-11-05 13:58:44 +01:00
fxaa.vert another try 2022-11-05 13:58:44 +01:00
opengl_convert_s8d24.comp another try 2022-11-05 13:58:44 +01:00
opengl_copy_bc4.comp another try 2022-11-05 13:58:44 +01:00
opengl_present.frag another try 2022-11-05 13:58:44 +01:00
opengl_present.vert another try 2022-11-05 13:58:44 +01:00
opengl_present_scaleforce.frag another try 2022-11-05 13:58:44 +01:00
opengl_smaa.glsl early-access version 3198 2022-12-09 01:47:18 +01:00
pitch_unswizzle.comp another try 2022-11-05 13:58:44 +01:00
present_bicubic.frag another try 2022-11-05 13:58:44 +01:00
present_gaussian.frag another try 2022-11-05 13:58:44 +01:00
smaa_blending_weight_calculation.frag early-access version 3198 2022-12-09 01:47:18 +01:00
smaa_blending_weight_calculation.vert early-access version 3198 2022-12-09 01:47:18 +01:00
smaa_edge_detection.frag early-access version 3198 2022-12-09 01:47:18 +01:00
smaa_edge_detection.vert early-access version 3198 2022-12-09 01:47:18 +01:00
smaa_neighborhood_blending.frag early-access version 3198 2022-12-09 01:47:18 +01:00
smaa_neighborhood_blending.vert early-access version 3198 2022-12-09 01:47:18 +01:00
source_shader.h.in another try 2022-11-05 13:58:44 +01:00
StringShaderHeader.cmake early-access version 3198 2022-12-09 01:47:18 +01:00
vulkan_blit_color_float.frag another try 2022-11-05 13:58:44 +01:00
vulkan_blit_depth_stencil.frag another try 2022-11-05 13:58:44 +01:00
vulkan_fidelityfx_fsr_easu_fp16.comp another try 2022-11-05 13:58:44 +01:00
vulkan_fidelityfx_fsr_easu_fp32.comp another try 2022-11-05 13:58:44 +01:00
vulkan_fidelityfx_fsr_rcas_fp16.comp another try 2022-11-05 13:58:44 +01:00
vulkan_fidelityfx_fsr_rcas_fp32.comp another try 2022-11-05 13:58:44 +01:00
vulkan_present.frag another try 2022-11-05 13:58:44 +01:00
vulkan_present.vert another try 2022-11-05 13:58:44 +01:00
vulkan_present_scaleforce_fp16.frag another try 2022-11-05 13:58:44 +01:00
vulkan_present_scaleforce_fp32.frag another try 2022-11-05 13:58:44 +01:00
vulkan_quad_indexed.comp early-access version 3229 2022-12-18 17:39:01 +01:00
vulkan_turbo_mode.comp early-access version 3281 2023-01-05 06:41:18 +01:00
vulkan_uint8.comp another try 2022-11-05 13:58:44 +01:00