diff --git a/html/poketube.ejs b/html/poketube.ejs
index 380efdd9..75a779c1 100644
--- a/html/poketube.ejs
+++ b/html/poketube.ejs
@@ -2112,20 +2112,19 @@ const oddCtx = oddCanvas.getContext("2d");
const evenCtx = evenCanvas.getContext("2d");
const canvasOpacity = "0.4";
-
let intervalId;
let oddFrame = true;
- const setFrameInterval = () => {
- const cores = navigator.hardwareConcurrency || 2
- return Math.max(500 / cores, 33);
+const getFrameInterval = () => {
+ const cores = navigator.hardwareConcurrency || 2;
+ return Math.max(500 / cores, 33);
};
- const adjustCanvasSize = () => {
+const adjustCanvasSize = () => {
const cores = navigator.hardwareConcurrency || 2;
-
- oddCanvas.style.width = evenCanvas.style.width = `${Math.min(1000, 800 / cores)}px`;
- oddCanvas.style.height = evenCanvas.style.height = `${Math.min(1000, 600 / cores)}px`;
+ const size = Math.min(1000, 800 / cores);
+ oddCanvas.style.width = evenCanvas.style.width = `${size}px`;
+ oddCanvas.style.height = evenCanvas.style.height = `${size * 0.75}px`;
};
const drawFrame = () => {
@@ -2150,7 +2149,7 @@ const transitionToEvenCanvas = () => {
};
const drawStart = () => {
- const frameIntervalMs = setFrameInterval(); // Get optimized frame interval
+ const frameIntervalMs = getFrameInterval();
intervalId = window.setInterval(drawFrame, frameIntervalMs);
};
@@ -2159,17 +2158,13 @@ const drawPause = () => {
};
const init = () => {
- // Fixes an issue where Firefox/Chromium fails to load the ambient mode
AMvideo.pause();
AMvideo.play();
-
- adjustCanvasSize(); // Adjust canvas size based on hardware
-
+ adjustCanvasSize();
AMvideo.addEventListener("play", drawStart, false);
AMvideo.addEventListener("pause", drawPause, false);
AMvideo.addEventListener("ended", drawPause, false);
-
- oddCanvas.style.transition = evenCanvas.style.transition = `opacity ${setFrameInterval()}ms`;
+ oddCanvas.style.transition = evenCanvas.style.transition = `opacity ${getFrameInterval()}ms`;
};
const cleanup = () => {
@@ -2182,6 +2177,7 @@ const cleanup = () => {
window.addEventListener("load", init);
window.addEventListener("unload", cleanup);
+