{
	// Maximum distance in blocks at which health bars should render
	"maxDistance": 24,
	// Whether health bars should render when the HUD is disabled with F1
	"renderInF1": false,
	// How far above the mob health bars should render
	"heightAbove": 0.6,
	// Whether the gray background plate should be drawn
	"drawBackground": true,
	// Amount of extra padding space around the background plate
	"backgroundPadding": 2,
	// How tall the background plate should be
	"backgroundHeight": 6,
	// How tall the health bar should be
	"barHeight": 4,
	// How wide the health bar should be. If the entity has a long name, the bar will increase in size to match it.
	"plateSize": 25,
	// plateSize but for bosses
	"plateSizeBoss": 50,
	// Show mob attributes such as arthropod or undead
	"showAttributes": true,
	// Show armor points
	"showArmor": true,
	// Group armor points into diamond icons
	"groupArmor": true,
	// Color the bar differently depending on whether the entity is hostile or is a boss
	"colorByType": false,
	// Height of the text on the health bar
	"hpTextHeight": 14,
	// Whether the maximum health of the mob should be shown
	"showMaxHP": true,
	// Whether the current health of the mob should be shown
	"showCurrentHP": true,
	// Whether the percentage health of the mob should be shown
	"showPercentage": true,
	// Whether bars on players should be shown
	"showOnPlayers": true,
	// Whether bars on bosses should be shown
	"showOnBosses": true,
	// Only show bars for mobs you are targeting
	"showOnlyFocused": false,
	// Show bars for mobs that are at full health
	"showFullHealth": true,
	// Show extra debug info on the bar when F3 is enabled
	"enableDebugInfo": true,
	// Entity ID's that should not have bars rendered
	"blacklist": [
		"minecraft:shulker",
		"minecraft:armor_stand",
		"minecraft:cod",
		"minecraft:salmon",
		"minecraft:pufferfish",
		"minecraft:tropical_fish"
	]
}