add default configs :3

This commit is contained in:
Lilith Ashley Nyx Arson 🔥 2023-11-05 17:01:03 +01:00
parent 9056c04210
commit 2c7b2bf868
Signed by: root
GPG key ID: 83A53A8C412E93F5
133 changed files with 7853 additions and 1 deletions

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# LambDynamicLights configuration.
# The dynamic lights mode
mode = "fancy"
# Light sources settings.
[light_sources]
# Enables water-sensitive light sources check. This means that water-sensitive items will not light up when submerged in water.
water_sensitive_check = true
# Enable block entities light source.
block_entities = true
# Enable entities light source.
entities = true
# Enable first-person player light source.
self = true
# TNT lighting mode. May be off, simple or fancy.
tnt = "off"
# Creeper lighting mode. May be off, simple or fancy.
creeper = "simple"
[light_sources.settings]
[light_sources.settings.entities]
[light_sources.settings.entities.minecraft]
chicken = true
axolotl = true
bee = true
arrow = true
donkey = true
cow = true
evoker_fangs = true
fox = true
chest_minecart = true
tropical_fish = true
slime = true
pig = true
pillager = true
skeleton = true
iron_golem = true
bat = true
husk = true
area_effect_cloud = true
rabbit = true
zombie = true
drowned = true
sheep = true
experience_orb = true
player = true
illusioner = true
dolphin = true
pufferfish = true
item = true
wolf = true
vex = true
salmon = true
furnace_minecart = true
item_frame = true
vindicator = true
horse = true
minecart = true
painting = true
evoker = true
cave_spider = true
glow_squid = true
witch = true
cod = true
glow_item_frame = false
squid = true
spider = true
creeper = true
lightning_bolt = true
enderman = true
[light_sources.settings.entities.createbigcannons]
cannon_carriage = true
pitch_contraption = true
flak_autocannon = true
grapeshot = true
bag_of_grapeshot = true
[light_sources.settings.entities.create]
stationary_contraption = true
[light_sources.settings.entities.mca]
male_zombie_villager = true
female_villager = true
male_villager = true
[light_sources.settings.entities.fd]
chairexecution = true