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2 commits

Author SHA1 Message Date
403f5ad69a
update configs 2023-11-05 18:28:02 +01:00
477bef5a3b
use latest luckperms, maybe work? 2023-11-05 18:03:03 +01:00
269 changed files with 8419 additions and 548 deletions

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#Pinyin Options
#Sun Nov 05 17:01:42 CET 2023

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RMBTweak=1
LMBTweakWithItem=1
LMBTweakWithoutItem=1
WheelTweak=1
WheelSearchOrder=1
WheelScrollDirection=0
ScrollItemScaling=0
Debug=0

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Version=1.0
H:hud_type=simple
B:enable_button_tooltip=true
B:reduce_size=false
B:show_armor=false
B:show_arrow_count=false
B:show_item_durability=false
B:show_block_count=false
B:show_durability_bar=false
P:armor_det_position=0_0
P:arrow_det_position=0_0
P:item_det_position=0_0
B:show_numbers_health=true
B:health_percentage=false
C:color_health=12648448
C:color_absorption=16745472
C:color_poison=10748144
C:color_wither=2697513
P:health_position=0_0
B:show_numbers_food=true
B:hunger_percentage=false
B:show_hunger_preview=true
C:color_food=3916288
C:color_hunger=10199143
P:hunger_position=0_0
B:show_numbers_experience=true
B:experience_percentage=false
C:color_experience=15658496
P:experience_position=0_0
B:mount_health_percentage=false
B:enable_clock=false
B:enable_clock_color=false
B:enable_immersive_clock=false
S:clock_time_format=time.12
P:clock_position=0_0
B:enable_compass=true
B:enable_compass_color=true
B:enable_immersive_compass=false
B:enable_compass_coordinates=true
B:invert_compass=false
P:compass_position=0_0
B:render_player_face=false
P:widget_position=0_0
P:face_position=0_0
B:enable_fps=true
P:fps_position=0_0
C:color_fps=9079434
D:fps_scale=0.5
B:enable_system_time=true
B:enable_system_time_background=true
P:system_time_position=0_0
C:color_system_time=9079434
D:system_time_scale=0.5
B:limit_jump_bar=true
C:color_jump_bar=9079434
P:jump_bar_position=0_0
B:enable_entity_inspect=false
B:show_entity_armor=true
P:inspector_position=0_0
C:color_air=23490
P:air_position=0_0
B:status_vertical=false
B:status_time=true
P:pickup_position=0_0
D:status_scale=1.0
P:mount_health_position=0_0
P:hotbar_position=0_0
P:level_position=0_0
P:armor_position=0_0
B:render_vanilla_armor=false
B:prevent_event_armor=false
B:prevent_element_render_armor=false
B:render_vanilla_hotbar=false
B:prevent_event_hotbar=true
B:prevent_element_render_hotbar=false
B:render_vanilla_air=false
B:prevent_event_air=false
B:prevent_element_render_air=false
B:render_vanilla_health=false
B:prevent_event_health=false
B:prevent_element_render_health=false
B:render_vanilla_food=false
B:prevent_event_food=false
B:prevent_element_render_food=false
B:render_vanilla_experience=true
B:prevent_event_experience=false
B:prevent_element_render_experience=false
B:render_vanilla_level=false
B:prevent_event_level=true
B:prevent_element_render_level=false
B:render_vanilla_health_mount=false
B:prevent_event_health_mount=false
B:prevent_element_render_health_mount=false
B:render_vanilla_jump_bar=false
B:prevent_event_jump_bar=false
B:prevent_element_render_jump_bar=false
B:render_vanilla_status_effects=false
B:prevent_event_status_effects=false
B:prevent_element_render_status_effects=false

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{"loadingScreen":true,"bedrockIfyButtonPosition":"BELOW_SLIDERS","showPositionHUD":false,"FPSHUD":0,"heldItemTooltips":true,"heldItemTooltipBackground":0.5,"showPaperDoll":false,"showChunkMap":false,"reacharound":true,"reacharoundSneaking":true,"reacharoundIndicator":true,"reacharoundMultiplayer":true,"positionHUDHeight":50,"screenSafeArea":0,"overlayIgnoresSafeArea":false,"bedrockChat":false,"slotHighlight":true,"highLightColor1":-1,"highLightColor2":-1990870528,"idleAnimation":1.0,"reacharoundBlockDistance":0.5,"reacharoundPitchAngle":25,"savingOverlay":true,"eatingAnimations":true,"expTextStyle":false,"bedrockToolbar":false,"hudOpacity":100,"biggerIcons":true,"sneakingShield":true,"bedrockShading":true,"disableFlyingMomentum":false,"elytraStop":true,"pickupAnimations":true,"fishingBobber3D":true,"sunlightIntensity":50,"sheepColors":true,"hideEditionBranding":false}

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{"client.features.hudOpacity":false,"client.features.sheepColors":true,"client.features.bedrockShading.lightBlock":true,"common.features.fireAspect":true,"client.features.pickupAnimations":true,"common.features.fertilizableBlocks":true,"client.features.savingOverlay":true,"common.features.recipes":true,"common.features.cauldron":true,"client.features.worldColorNoise":true,"client.features.slotHighlight":true,"client.features.fishingBobber":true,"client.features.chat":true,"client.features.loadingScreens":true,"client.features.heldItemTooltips":true,"client.features.eatingAnimations":true,"common.features.animalEatingParticles":true,"client.core.bedrockIfyButton":true,"common.features.fernBonemeal":true,"client.features.reacharoundPlacement":true,"client.features.editionBranding":true,"client.features.screenSafeArea":true,"client.core.clientRenderTimer":true,"client.features.biggerDraggingItem":true,"client.features.idleHandAnimations":true,"client.features.useAnimations":true,"client.features.bedrockShading.sunGlare":true}

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#Indigo properties file
#Sun Nov 05 17:48:00 CET 2023
fix-mean-light-calculation=auto
debug-compare-lighting=auto
fix-exterior-vertex-lighting=auto
ambient-occlusion-mode=hybrid
always-tesselate-blocks=auto
fix-smooth-lighting-offset=auto
fix-luminous-block-ambient-occlusion=auto

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#Fastload Configuration File
#Sun Nov 05 17:48:00 CET 2023
debug=false
instant_load=false
server_render_chunk_radius=3
chunk_try_limit=250
local_render_chunk_radius=10
# Definitions
# 'debug' = debug (logWarn) all things happening in fastload to aid in diagnosing issues.
# Enabled = true, Disabled = false
#
# 'chunk_try_limit' = how many times in a row should the same count of loaded chunks be ignored before we cancel pre-rendering.
# Min = 1, Max = 1000. Set 1000 for infinity
#
# 'instant_load' = should fastload just nuke the downloading terrain screen? This boolean is for impatient people who think fastload's loading screen isn't necessary.
# Enabled = true, Disabled = false
#
# 'local_render_chunk_radius' = how many chunks are loaded until 'building terrain' is completed on singleplayer join.
# Min = 0, Max = 32 or your render distance, Whichever is smaller. Set 0 to disable.
#
# 'server_render_chunk_radius' = how many chunks are loaded until 'building terrain' is completed on server join.
# Min = 0, Max = 32 or your render distance, Whichever is smaller. Set 0 to disable.
#

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{
"allowMovement": {
"io.github.apace100.origins.screen.ChooseOriginScreen": true,
"io.github.apace100.origins.screen.WaitForNextLayerScreen": true,
"quilt.net.mca.client.gui.DestinyScreen": true,
"net.minecraft.class_433": true,
"me.shedaniel.clothconfig2.gui.ClothConfigScreen": true,
"net.spellcraftgaming.rpghud.gui.GuiSettingsMod": true,
"journeymap.client.ui.waypoint.WaypointManager": true,
"de.maxhenkel.voicechat.gui.VoiceChatScreen": true,
"io.github.apace100.origins.screen.ViewOriginScreen": true,
"de.maxhenkel.voicechat.gui.group.JoinGroupScreen": true,
"me.shedaniel.rei.impl.client.gui.screen.DefaultDisplayViewingScreen": true,
"com.simibubi.create.foundation.ponder.ui.PonderUI": true,
"rbasamoyai.createbigcannons.munitions.autocannon.ammo_container.AutocannonAmmoContainerScreen": true,
"io.github.bumblesoftware.fastload.client.BuildingTerrainScreen": true,
"de.maxhenkel.voicechat.gui.VoiceChatSettingsScreen": true,
"com.simibubi.create.foundation.blockEntity.behaviour.ValueSettingsScreen": true,
"net.minecraft.class_407": true,
"quilt.net.mca.client.gui.InteractScreen": true,
"journeymap.client.ui.dialog.AboutDialog": true,
"journeymap.client.ui.dialog.OptionsManager": true,
"journeymap.client.ui.component.ScrollPaneScreen": true,
"journeymap.client.ui.fullscreen.Fullscreen": true,
"dan200.computercraft.client.gui.ComputerScreen": true,
"dev.isxander.controlify.gui.screen.ControllerCalibrationScreen": true,
"dev.isxander.controlify.gui.screen.ControllerCarouselScreen": true,
"dev.isxander.yacl3.gui.YACLScreen": true,
"dev.isxander.controlify.gui.screen.RadialMenuScreen": true,
"appeng.client.gui.implementations.SkyChestScreen": true
},
"hideBackground": {
"me.shedaniel.rei.impl.client.gui.screen.DefaultDisplayViewingScreen": true,
"rbasamoyai.createbigcannons.munitions.autocannon.ammo_container.AutocannonAmmoContainerScreen": true,
"dan200.computercraft.client.gui.ComputerScreen": true,
"appeng.client.gui.implementations.SkyChestScreen": true
}
}

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{
"create:blaze_burner": null,
"create:backtank_capacity": null,
"create:contraption_inv": null,
"lootr:inventory": null,
"create:hide_boiler_tanks": null,
"create:crafting_blueprint": null,
"create:placard": null,
"create:exact_block": null,
"create:filter": null,
"create:goggles": null,
"ae2:server_data": null,
"ae2:charger": null,
"ae2:crafting_monitor": null,
"ae2:pattern_provider": null,
"ae2:power_storage": null,
"ae2:grid_node_state": null,
"ae2:debug": null,
"ae2:part_name": null,
"ae2:part_icon": null,
"ae2:part_tooltip": null,
"ae2:part_mod_name": null,
"jade:object_name": null,
"jade:registry_name": null,
"jade:mod_name": null,
"jade:distance": null,
"jade:block_face": null,
"minecraft:brewing_stand": null,
"minecraft:beehive": null,
"minecraft:command_block": null,
"minecraft:jukebox": null,
"minecraft:lectern": null,
"minecraft:redstone": null,
"minecraft:furnace": null,
"minecraft:chiseled_bookshelf": null,
"minecraft:animal_owner": null,
"minecraft:potion_effects": null,
"minecraft:mob_growth": null,
"minecraft:mob_breeding": null,
"minecraft:chicken_egg": null,
"minecraft:zombie_villager": null,
"minecraft:block_states": null,
"minecraft:horse_stats": null,
"minecraft:item_frame": null,
"minecraft:tnt_stability": null,
"minecraft:note_block": null,
"minecraft:armor_stand": null,
"minecraft:painting": null,
"minecraft:harvest_tool": null,
"minecraft:enchantment_power": null,
"minecraft:total_enchantment_power": null,
"minecraft:player_head": null,
"minecraft:item_ber": null,
"minecraft:villager_profession": null,
"minecraft:item_tooltip": null,
"minecraft:falling_block": null,
"minecraft:entity_health": null,
"minecraft:entity_armor": null,
"minecraft:crop_progress": null,
"minecraft:mob_spawner": null,
"minecraft:item_display": null,
"minecraft:block_display": null,
"minecraft:item_storage": null,
"minecraft:fluid_storage": null,
"minecraft:energy_storage": null,
"minecraft:progress": null,
"create:blaze_burner": null,
"create:backtank_capacity": null,
"create:contraption_inv": null,
"lootr:inventory": null,
"create:hide_boiler_tanks": null,
"create:crafting_blueprint": null,
"create:placard": null,
"create:exact_block": null,
"create:filter": null,
"create:goggles": null,
"ae2:server_data": null,
"ae2:charger": null,
"ae2:crafting_monitor": null,
"ae2:pattern_provider": null,
"ae2:power_storage": null,
"ae2:grid_node_state": null,
"ae2:debug": null,
"ae2:part_name": null,
"ae2:part_icon": null,
"ae2:part_tooltip": null,
"ae2:part_mod_name": null,
"jade:object_name": null,
"jade:registry_name": null,
"jade:mod_name": null,
"jade:distance": null,
"jade:block_face": null,
"minecraft:brewing_stand": null,
"minecraft:beehive": null,
"minecraft:command_block": null,
"minecraft:jukebox": null,
"minecraft:lectern": null,
"minecraft:redstone": null,
"minecraft:furnace": null,
"minecraft:chiseled_bookshelf": null,
"minecraft:animal_owner": null,
"minecraft:potion_effects": null,
"minecraft:mob_growth": null,
"minecraft:mob_breeding": null,
"minecraft:chicken_egg": null,
"minecraft:zombie_villager": null,
"minecraft:block_states": null,
"minecraft:horse_stats": null,
"minecraft:item_frame": null,
"minecraft:tnt_stability": null,
"minecraft:note_block": null,
"minecraft:armor_stand": null,
"minecraft:painting": null,
"minecraft:harvest_tool": null,
"minecraft:enchantment_power": null,
"minecraft:total_enchantment_power": null,
"minecraft:player_head": null,
"minecraft:item_ber": null,
"minecraft:villager_profession": null,
"minecraft:item_tooltip": null,
"minecraft:falling_block": null,
"minecraft:entity_health": null,
"minecraft:entity_armor": null,
"minecraft:crop_progress": null,
"minecraft:mob_spawner": null,
"minecraft:item_display": null,
"minecraft:block_display": null,
"minecraft:item_storage": null,
"minecraft:fluid_storage": null,
"minecraft:energy_storage": null,
"minecraft:progress": null
}

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# LambDynamicLights configuration.
# The dynamic lights mode
mode = "fancy"
# Light sources settings.
[light_sources]
# Enables water-sensitive light sources check. This means that water-sensitive items will not light up when submerged in water.
water_sensitive_check = true
# Enable block entities light source.
block_entities = true
# Enable entities light source.
entities = true
# Enable first-person player light source.
self = true
# TNT lighting mode. May be off, simple or fancy.
tnt = "off"
# Creeper lighting mode. May be off, simple or fancy.
creeper = "simple"
[light_sources.settings]
[light_sources.settings.entities]
[light_sources.settings.entities.minecraft]
chicken = true
axolotl = true
bee = true
arrow = true
donkey = true
cow = true
evoker_fangs = true
fox = true
chest_minecart = true
tropical_fish = true
slime = true
pig = true
pillager = true
skeleton = true
iron_golem = true
bat = true
husk = true
area_effect_cloud = true
rabbit = true
zombie = true
drowned = true
sheep = true
experience_orb = true
player = true
illusioner = true
dolphin = true
pufferfish = true
item = true
wolf = true
vex = true
salmon = true
furnace_minecart = true
item_frame = true
vindicator = true
horse = true
minecart = true
painting = true
evoker = true
cave_spider = true
glow_squid = true
witch = true
cod = true
glow_item_frame = false
squid = true
spider = true
creeper = true
lightning_bolt = true
enderman = true
zombie_villager = true
experience_bottle = true
phantom = true
ender_pearl = true
[light_sources.settings.entities.createbigcannons]
cannon_carriage = true
pitch_contraption = true
flak_autocannon = true
grapeshot = true
bag_of_grapeshot = true
[light_sources.settings.entities.create]
stationary_contraption = true
[light_sources.settings.entities.mca]
male_zombie_villager = true
female_villager = true
male_villager = true
[light_sources.settings.entities.fd]
chairexecution = true

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