# The maximum number of threads in the async locator thread pool. # There's no upper bound to this, however this should only be increased if you're experiencing # simultaneous location lookups causing issues AND you have the hardware capable of handling # the extra possible threads. # The default of 1 should be suitable for most users. #~ min: 1.0, max: 2.14748365E9 asyncLocatorThreads = 1 # When a merchant's treasure map offer ends up not finding a feature location, # whether the offer should be removed or marked as out of stock. removeMerchantInvalidMapOffer = false ##################### #> Feature Toggles <# ##################### # If true, enables asynchronous locating of structures for dolphin treasures. dolphinTreasureEnabled = true # If true, enables asynchronous locating of structures when Eyes Of Ender are thrown. eyeOfEnderEnabled = true # If true, enables asynchronous locating of structures for exploration maps found in chests. explorationMspEnabled = true # If true, enables asynchronous locating of structures for the locate command. locateCommandEnabled = true # If true, enables asynchronous locating of structures for villager trades. villagerTradeEnabled = true