#. #Client-side config for Create Big Cannons. [client] #. #How cannon plumes display when a cannon is fired #Off - No particles are spawned when firing a cannon. Least laggy option, but it may be harder to detect if a projectile has squibbed in the barrel (no smoke in "pop and no smoke".) #Legacy - Cannons spawn vanilla particles (mostly campfire smoke) when firing. The classic look, but spawns many particles and may cause high lag. #Default - Cannons spawn cannon smoke particles, designed to give a grand impression while keeping the spawned particle count low compared to Legacy. #Allowed Values: OFF, LEGACY, DEFAULT showCannonPlumes = "DEFAULT" #. #How many particles are in a Fluid Blob of any size. #Range: 0 ~ 1000 fluidBlobParticleCount = 20