53 lines
No EOL
2.9 KiB
Text
Executable file
53 lines
No EOL
2.9 KiB
Text
Executable file
{
|
|
// Default `0.2` matches the same as movement speed during vanilla item usage (such as bow)
|
|
"movement_speed_while_casting_spell": 0.20000000298023224,
|
|
// Allow spells to bypass invulnerability frames. This is required in order for high attack frequency spells (such as beams) to work.
|
|
"bypass_iframes": true,
|
|
// Spell haste reduces the cooldown time of abilities
|
|
"haste_affects_cooldown": true,
|
|
// Spell costs exhausts (hunger) will be multiplied with this value. Set `0` for no exhaust.
|
|
"spell_cost_exhaust_multiplier": 1.0,
|
|
// Spells should cost items. Set `false` to remove rune (or other item) cost from all spells.
|
|
"spell_cost_item_allowed": true,
|
|
// Spells should damage items on use. Set `false` to disable.
|
|
"spell_cost_durability_allowed": true,
|
|
// If set true, a Fireball doesn't collide with an ally, a healing projectile doesn't collide with an enemy
|
|
"projectiles_pass_thru_irrelevant_targets": true,
|
|
"spell_book_binding_level_requirement": 3,
|
|
"spell_book_binding_level_cost": 1,
|
|
// Apply `Spell Casting from Spell Book` capability to anything that subclasses Sword
|
|
"add_spell_casting_to_swords": true,
|
|
// Apply `Spell Casting from Spell Book` capability to any item matching this regex. (Not applied of empty)
|
|
"add_spell_casting_regex": "",
|
|
// Do not apply `Spell Casting from Spell Book` capability to any item matching this regex. (Not applied of empty)
|
|
"blacklist_spell_casting_regex": "",
|
|
/* Relations determine which cases the effect of a player casted spell can effect a target.
|
|
+----------------+-----------+---------------+----------+----------+--------+
|
|
| | FRIENDLY | SEMI_FRIENDLY | NEUTRAL | HOSTILE | MIXED |
|
|
+----------------+-----------+---------------+----------+----------+--------+
|
|
| DIRECT DAMAGE | 🚫 | ✅ | ✅ | ✅ | ✅ |
|
|
| AREA DAMAGE | 🚫 | 🚫 | 🚫 | ✅ | ✅ |
|
|
| DIRECT HEALING | ✅ | ✅ | ✅ | 🚫 | ✅ |
|
|
| AREA HEALING | ✅ | ✅ | 🚫 | 🚫 | ✅ |
|
|
+----------------+-----------+---------------+----------+----------+--------+
|
|
|
|
The various relation related configs are being checked in the following order:
|
|
- `player_relations`
|
|
- `player_relation_to_passives`
|
|
- `player_relation_to_hostiles`
|
|
- `player_relation_to_other`
|
|
(The first relation to be found for the target will be applied.)
|
|
*/
|
|
"player_relations": {
|
|
"minecraft:player": "SEMI_FRIENDLY",
|
|
"minecraft:villager": "SEMI_FRIENDLY",
|
|
"minecraft:iron_golem": "NEUTRAL",
|
|
"guardvillagers:guard": "SEMI_FRIENDLY"
|
|
},
|
|
// Relation to unspecified entities those are instance of PassiveEntity(Yarn)
|
|
"player_relation_to_passives": "HOSTILE",
|
|
// Relation to unspecified entities those are instance of HostileEntity(Yarn)
|
|
"player_relation_to_hostiles": "HOSTILE",
|
|
// Fallback relation
|
|
"player_relation_to_other": "HOSTILE"
|
|
} |