14 lines
767 B
TOML
14 lines
767 B
TOML
#.
|
|
#Client-side config for Create Big Cannons.
|
|
[client]
|
|
#.
|
|
#How cannon plumes display when a cannon is fired
|
|
#Off - No particles are spawned when firing a cannon. Least laggy option, but it may be harder to detect if a projectile has squibbed in the barrel (no smoke in "pop and no smoke".)
|
|
#Legacy - Cannons spawn vanilla particles (mostly campfire smoke) when firing. The classic look, but spawns many particles and may cause high lag.
|
|
#Default - Cannons spawn cannon smoke particles, designed to give a grand impression while keeping the spawned particle count low compared to Legacy.
|
|
#Allowed Values: OFF, LEGACY, DEFAULT
|
|
showCannonPlumes = "DEFAULT"
|
|
#.
|
|
#How many particles are in a Fluid Blob of any size.
|
|
#Range: 0 ~ 1000
|
|
fluidBlobParticleCount = 20
|