91 lines
2.1 KiB
TOML
91 lines
2.1 KiB
TOML
# LambDynamicLights configuration.
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# The dynamic lights mode
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mode = "fancy"
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# Light sources settings.
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[light_sources]
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# Enables water-sensitive light sources check. This means that water-sensitive items will not light up when submerged in water.
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water_sensitive_check = true
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# Enable block entities light source.
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block_entities = true
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# Enable entities light source.
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entities = true
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# Enable first-person player light source.
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self = true
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# TNT lighting mode. May be off, simple or fancy.
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tnt = "off"
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# Creeper lighting mode. May be off, simple or fancy.
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creeper = "simple"
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[light_sources.settings]
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[light_sources.settings.entities]
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[light_sources.settings.entities.minecraft]
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chicken = true
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axolotl = true
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bee = true
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arrow = true
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donkey = true
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cow = true
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evoker_fangs = true
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fox = true
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chest_minecart = true
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tropical_fish = true
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slime = true
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pig = true
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pillager = true
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skeleton = true
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iron_golem = true
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bat = true
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husk = true
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area_effect_cloud = true
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rabbit = true
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zombie = true
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drowned = true
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sheep = true
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experience_orb = true
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player = true
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illusioner = true
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dolphin = true
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pufferfish = true
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item = true
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wolf = true
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vex = true
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salmon = true
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furnace_minecart = true
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item_frame = true
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vindicator = true
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horse = true
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minecart = true
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painting = true
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evoker = true
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cave_spider = true
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glow_squid = true
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witch = true
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cod = true
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glow_item_frame = false
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squid = true
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spider = true
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creeper = true
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lightning_bolt = true
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enderman = true
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[light_sources.settings.entities.createbigcannons]
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cannon_carriage = true
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pitch_contraption = true
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flak_autocannon = true
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grapeshot = true
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bag_of_grapeshot = true
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[light_sources.settings.entities.create]
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stationary_contraption = true
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[light_sources.settings.entities.mca]
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male_zombie_villager = true
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female_villager = true
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male_villager = true
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[light_sources.settings.entities.fd]
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chairexecution = true
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