
[youkaifying_effect]
	#Chance for flesh food to add Youkaifying effect for the first time
	#Range: 0.0 ~ 1.0
	youkaifyingChance = 0.2
	#Confusion time when flesh food to add Youkaifying effect for the first time
	#Range: 0 ~ 1000000
	youkaifyingConfusionTime = 200
	#Time for flesh food to add Youkaifying effect
	#Range: 0 ~ 1000000
	youkaifyingTime = 1200
	#Threshold for Youkaifying effect to turn into Youkaified effect
	#Range: 0 ~ 1000000
	youkaifyingThreshold = 6000
	#Youkaified duration once reached
	#Range: 0 ~ 1000000
	youkaifiedDuration = 24000
	#Time for flesh food to add Youkaified effect
	#Range: 0 ~ 1000000
	youkaifiedProlongation = 6000

[food_effect]
	#Smoothing Healing Factor
	#Range: 1.0 ~ 100.0
	smoothingHealingFactor = 1.5
	#Tea Healing Interval
	#Range: 0 ~ 10000
	teaHealingPeriod = 60
	#Udumbara effect Healing Interval
	#Range: 0 ~ 10000
	udumbaraHealingPeriod = 60
	#Udumbara flowering duration
	#Range: 0 ~ 100000
	udumbaraDuration = 200
	#Udumbara full moon damage reduction
	#Range: 0 ~ 100
	udumbaraFullMoonReduction = 4
	#Higi Healing Interval
	#Range: 0 ~ 10000
	higiHealingPeriod = 60
	#Fairy Healing Factor
	#Range: 1.0 ~ 100.0
	fairyHealingFactor = 2.0

[suwako_hat]
	#Number of raiders with different types frogs need to eat in front of villager to drop Suwako hat
	#Range: 1 ~ 10
	frogEatCountForHat = 3
	#Range for villagers with direct sight when frog eat raiders
	#Range: 1 ~ 64
	frogEatRaiderVillagerSightRange = 20
	#Range for villagers without direct sight when frog eat raiders
	#Range: 1 ~ 64
	frogEatRaiderVillagerNoSightRange = 10

[koishi_attack]
	#Enable koishi attack when player has youkaifying or youkaified effect
	koishiAttackEnable = true
	#Time in ticks for minimum time between koishi attacks
	#Range: 1 ~ 1000000
	koishiAttackCoolDown = 6000
	#Chance every tick to do koishi attack
	#Range: 0.0 ~ 1.0
	koishiAttackChance = 0.001
	#Koishi attack damage
	#Range: 0 ~ 100000000
	koishiAttackDamage = 100
	#Number of times player needs to consecutively block Koishi attack to get hat
	#Range: 0 ~ 100
	koishiAttackBlockCount = 3

[danmaku_battle]
	#Minimum damage youkai danmaku will deal against non-player
	#Range: 0.0 ~ 1.0
	danmakuMinPHPDamage = 0.02
	#Minimum damage youkai danmaku will deal against player
	#Range: 0.0 ~ 1.0
	danmakuPlayerPHPDamage = 0.1
	#When danmaku hits target, heal youkai health by percentage of max health
	#Range: 0.0 ~ 1.0
	danmakuHealOnHitTarget = 0.2

[reimu]
	#Summon Reimu when player eats flesh in front of villagers
	reimuSummonFlesh = true
	#Summon Reimu when player with youkaified/fying effect kills villager in front of other villagers
	reimuSummonKill = true

[cirno]
	#Toggle for Cirno natural spawns
	cirnoSpawn = true
	#Chance for fairy ice crystal to drop
	#Range: 0.0 ~ 1.0
	cirnoFairyDrop = 0.03

