#Wires [wires] #Small Connector max output in FE/t (Energy transfer). #Range: > 0 small_connector_max_output = 1000 #Small Connector max input in FE/t (Energy transfer). #Range: > 0 small_connector_max_input = 1000 #Small Connector With Light energy consumption in FE/t. #Range: > 0 small_light_connector_consumption = 1 #Large Connector max wire length in blocks. #Range: 0 ~ 256 large_connector_wire_length = 32 #Small Connector max wire length in blocks. #Range: 0 ~ 256 small_connector_wire_length = 16 #Large Connector max input in FE/t (Energy transfer). #Range: > 0 large_connector_max_input = 5000 #Allows blocks attached to a connector to freely pass energy to and from the connector network. connector_allow_passive_io = true #Large Connector max output in FE/t (Energy transfer). #Range: > 0 large_connector_max_output = 5000 #Ignore checking if block face can support connector. connector_ignore_face_check = true #Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server, # as the config isnt synced between Clients and Server. #General Settings [general] #Max stress for the Alternator and Electric Motor (in SU at 256 RPM). #Range: > 0 max_stress = 16384 #Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm). #Range: > 0 fe_at_max_rpm = 480 #If audio should be enabled or not. audio_enabled = true #Portable Energy Interface [portable_energy_interface] #PEI max output in FE/t (Energy transfer). #Range: > 0 pei_max_output = 5000 #PEI max input in FE/t (Energy transfer). #Range: > 0 pei_max_input = 5000 #Electric Motor [electric_motor] #Electric Motor internal capacity in FE. #Range: > 0 motor_capacity = 5000 #Electric Motor minimum required energy consumption in FE/t. #Range: > 0 motor_min_consumption = 8 #Electric Motor max input in FE (Energy transfer not consumption). #Range: > 0 motor_max_input = 5000 #Electric Motor min/max RPM. #Range: > 1 motor_rpm_range = 256 #Tesla Coil [tesla_coil] #Tesla Coil charge rate in FE/t. #Range: > 0 tesla_coil_charge_rate = 5000 #Tesla Coil fire interval (in ticks). #Range: > 0 tesla_coil_fire_cooldown = 20 #Hurt range (in blocks/meters). #Range: > 0 tesla_coil_hurt_range = 3 #Tesla Coil internal capacity in FE. #Range: > 0 tesla_coil_capacity = 40000 #Energy consumed when Tesla Coil is fired (in FE). #Range: > 0 tesla_coil_hurt_energy_required = 1000 #The duration of the Shocked effect for mobs (in ticks). #Range: > 0 tesla_coil_effect_time_mob = 20 #The duration of the Shocked effect for players (in ticks). #Range: > 0 tesla_coil_effect_time_player = 20 #Tesla Coil max input in FE/t (Energy transfer). #Range: > 0 tesla_coil_max_input = 10000 #Tesla Coil charge rate in FE/t for recipes. #Range: > 0 tesla_coil_recipe_charge_rate = 2000 #Damaged dealt to mobs when Tesla Coil is fired (in half hearts). #Range: > 0 tesla_coil_hurt_mob = 3 #Damaged dealt to players when Tesla Coil is fired (in half hearts). #Range: > 0 tesla_coil_hurt_player = 2 #Alternator [alternator] #Alternator efficiency relative to base conversion rate. #Range: 0.01 ~ 1.0 generator_efficiency = 0.75 #Alternator internal capacity in FE. #Range: > 0 generator_capacity = 5000 #Alternator max input in FE (Energy transfer, not generation). #Range: > 0 generator_max_output = 5000 #Accumulator [accumulator] #Accumulator internal capacity per block in FE. #Range: > 0 accumulator_capacity = 2000000 #Accumulator max output in FE/t (Energy transfer). #Range: > 0 accumulator_max_output = 5000 #Accumulator max input in FE/t (Energy transfer). #Range: > 0 accumulator_max_input = 5000 #Accumulator max multiblock height. #Range: 1 ~ 8 accumulator_max_height = 5 #Accumulator max multiblock width. #Range: 1 ~ 8 accumulator_max_width = 3 #Rolling Mill [rolling_mill] #Rolling Mill duration in ticks. #Range: > 0 rolling_mill_processing_duration = 120 #Rolling Mill base stress impact. #Range: 0 ~ 1024 rolling_mill_stress = 8 #Misc [misc] #Diamond Grit Sandpaper durability (number of uses). #Range: > 3 diamond_grit_sandpaper_uses = 1024 #Barbed Wire Damage. #Range: 0.0 ~ 3.4028234663852886E38 barbed_wire_damage = 2.0