{ // If enabled, tree harvesting only works when a player is holding an axe in the main hand. "mustHoldAxeForTreeHarvest": true, // If enabled, tree harvesting works when not holding the sneak button. If disabled it's reversed, and only works when sneaking. "treeHarvestWithoutSneak": false, // Whether the mod should attempt to find the actual bottom log of the tree and start there. This means you can break a tree in the middle and it will still completely be felled. "automaticallyFindBottomBlock": true, // If enabled, the leaves around a broken tree will quickly disappear. Only works with 'instantBreakLeavesAround' disabled. "enableFastLeafDecay": true, // If enabled, the warped stem/crimson trees in the nether will also be chopped down quickly. "enableNetherTrees": true, // If enabled, giant/huge mushrooms will also be chopped down quickly. "enableHugeMushrooms": true, // If enabled, trees with leaves placed by players won't be destroyed. "ignorePlayerMadeTrees": true, // If enabled, automatically replaces the sapling from the drops when a tree is harvested. "replaceSaplingOnTreeHarvest": true, // If enabled, automatically replaces the sapling from the drops when a huge mushroom is harvested and 'enableHugeMushrooms' is enabled. "replaceMushroomOnMushroomHarvest": true, // If enabled, for every log harvested, the axe held loses durability. "loseDurabilityPerHarvestedLog": true, // Here you can set how much durability chopping down a tree should take from the axe. For example if set to 0.1, this means that every 10 logs take 1 durability. // min: 0.001, max: 1.0 "loseDurabilityModifier": 1.0, // If enabled, players' exhaustion level increases 0.005 per harvested log (Minecraft's default per broken block) * increaseExhaustionModifier. "increaseExhaustionPerHarvestedLog": true, // This determines how much exhaustion should be added to the player per harvested log. By default 0.005 * 1.0. // min: 0.001, max: 1.0 "increaseExhaustionModifier": 1.0, // If enabled, harvesting time will increase per existing log in the tree. The amount is determined by 'increasedHarvestingTimePerLogModifier'. "increaseHarvestingTimePerLog": true, // How much longer it takes to harvest a tree with 'increaseHarvestingTimePerLog' enabled. The actual speed is: newSpeed = originalSpeed / (1 + (logCount * increasedHarvestingTimePerLogModifier)). // min: 0.01, max: 10.0 "increasedHarvestingTimePerLogModifier": 0.2, // How many leaves should be broken per tick after a tree has been harvested. Increasing this will speed up the fast leaf decay, but costs more processing power per tick. // min: 1, max: 16 "amountOfLeavesBrokenPerTick": 5 }