Update to NeoForge 20.2 stable and newer NeoGradle (#21)

* Bump NeoGradle and remove 3G memory settings for Gradle, since the memory for decompilation is no longer inherited from Gradles memory settings since NeoGradle 7.0.56.

* Bump NeoForge to stable for 1.20.2
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shartte 2023-12-05 08:32:49 +01:00 committed by GitHub
parent 6a48e0669d
commit d7c9899f09
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3 changed files with 6 additions and 7 deletions

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@ -3,7 +3,7 @@ plugins {
id 'eclipse' id 'eclipse'
id 'idea' id 'idea'
id 'maven-publish' id 'maven-publish'
id 'net.neoforged.gradle.userdev' version '7.0.55' id 'net.neoforged.gradle.userdev' version '7.0.57'
} }
version = mod_version version = mod_version

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@ -1,6 +1,5 @@
# Sets default memory used for gradle commands. Can be overridden by user or command line properties. # Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process. #org.gradle.jvmargs=
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false org.gradle.daemon=false
org.gradle.debug=false org.gradle.debug=false
@ -13,7 +12,7 @@ minecraft_version=1.20.2
# as they do not follow standard versioning conventions. # as they do not follow standard versioning conventions.
minecraft_version_range=[1.20.2,1.21) minecraft_version_range=[1.20.2,1.21)
# The Neo version must agree with the Minecraft version to get a valid artifact # The Neo version must agree with the Minecraft version to get a valid artifact
neo_version=20.2.59-beta neo_version=20.2.86
# The Neo version range can use any version of Neo as bounds or match the loader version range # The Neo version range can use any version of Neo as bounds or match the loader version range
neo_version_range=[20.2,) neo_version_range=[20.2,)
# The loader version range can only use the major version of Neo/FML as bounds # The loader version range can only use the major version of Neo/FML as bounds

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@ -46,12 +46,12 @@ public class ExampleMod
public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID); public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID);
// Creates a new Block with the id "examplemod:example_block", combining the namespace and path // Creates a new Block with the id "examplemod:example_block", combining the namespace and path
public static final DeferredBlock<Block> EXAMPLE_BLOCK = BLOCKS.registerBlock("example_block", BlockBehaviour.Properties.of().mapColor(MapColor.STONE)); public static final DeferredBlock<Block> EXAMPLE_BLOCK = BLOCKS.registerSimpleBlock("example_block", BlockBehaviour.Properties.of().mapColor(MapColor.STONE));
// Creates a new BlockItem with the id "examplemod:example_block", combining the namespace and path // Creates a new BlockItem with the id "examplemod:example_block", combining the namespace and path
public static final DeferredItem<BlockItem> EXAMPLE_BLOCK_ITEM = ITEMS.registerBlockItem("example_block", EXAMPLE_BLOCK); public static final DeferredItem<BlockItem> EXAMPLE_BLOCK_ITEM = ITEMS.registerSimpleBlockItem("example_block", EXAMPLE_BLOCK);
// Creates a new food item with the id "examplemod:example_id", nutrition 1 and saturation 2 // Creates a new food item with the id "examplemod:example_id", nutrition 1 and saturation 2
public static final DeferredItem<Item> EXAMPLE_ITEM = ITEMS.registerItem("example_item", new Item.Properties().food(new FoodProperties.Builder() public static final DeferredItem<Item> EXAMPLE_ITEM = ITEMS.registerSimpleItem("example_item", new Item.Properties().food(new FoodProperties.Builder()
.alwaysEat().nutrition(1).saturationMod(2f).build())); .alwaysEat().nutrition(1).saturationMod(2f).build()));
// Creates a creative tab with the id "examplemod:example_tab" for the example item, that is placed after the combat tab // Creates a creative tab with the id "examplemod:example_tab" for the example item, that is placed after the combat tab