GetAvailableGameLanguages should at least return the language set in the emu.

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Mr_Goldberg 2021-09-10 14:18:00 -04:00
parent c5f50ddb32
commit 69188b8d3e
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@ -57,7 +57,7 @@ const char *Steam_Apps::GetAvailableGameLanguages()
{ {
PRINT_DEBUG("GetAvailableGameLanguages\n"); PRINT_DEBUG("GetAvailableGameLanguages\n");
//TODO? //TODO?
return ""; return settings->get_language();
} }