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Use shared font atlas and fix crash when opening overlay in some games.
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9 changed files with 25 additions and 20 deletions
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@ -115,7 +115,7 @@ void DX10_Hook::_PrepareForOverlay(IDXGISwapChain* pSwapChain)
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pDevice->CreateRenderTargetView(pBackBuffer, nullptr, &mainRenderTargetView);
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pBackBuffer->Release();
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ImGui::CreateContext();
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ImGui::CreateContext((ImFontAtlas *)ImGuiFontAtlas);
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ImGui_ImplDX10_Init(pDevice);
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Windows_Hook::Inst()->SetInitialWindowSize(desc.OutputWindow);
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