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Use shared font atlas and fix crash when opening overlay in some games.
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9 changed files with 25 additions and 20 deletions
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@ -147,7 +147,7 @@ void DX11_Hook::_PrepareForOverlay(IDXGISwapChain* pSwapChain)
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return;
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if(ImGui::GetCurrentContext() == nullptr)
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ImGui::CreateContext();
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ImGui::CreateContext((ImFontAtlas *)ImGuiFontAtlas);
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ImGui_ImplDX11_Init(pDevice, pContext);
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