Use shared font atlas and fix crash when opening overlay in some games.

This commit is contained in:
Mr_Goldberg 2022-08-21 03:45:11 -04:00
parent de6805dd8b
commit c9a102ee30
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GPG key ID: 8597D87419DEF278
9 changed files with 25 additions and 20 deletions

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@ -264,7 +264,7 @@ void DX12_Hook::_PrepareForOverlay(IDXGISwapChain* pSwapChain, ID3D12CommandQueu
//auto heaps = std::move(get_free_texture_heap());
ImGui::CreateContext();
ImGui::CreateContext((ImFontAtlas *)ImGuiFontAtlas);
ImGui_ImplDX12_Init(pDevice, bufferCount, DXGI_FORMAT_R8G8B8A8_UNORM, pSrvDescHeap,
pSrvDescHeap->GetCPUDescriptorHandleForHeapStart(),
pSrvDescHeap->GetGPUDescriptorHandleForHeapStart());