Small improvements

Its always better to reserve memory when we can for a vector. Also, STL implements a lot of algorithms, its better to use them in case someday you need to change it to something alike. Like reversing the copy, use transform instead, etc...
This commit is contained in:
Nemirtingas 2019-07-18 22:21:55 +02:00
parent 514f2ddbd9
commit d2fba40cb4

View file

@ -70,8 +70,8 @@ struct Steam_Inventory_Requests* new_inventory_result(bool full_query=true, cons
request.inventory_result = result;
request.full_query = full_query;
if (pInstanceIDs && unCountInstanceIDs) {
for (int i = 0; i < unCountInstanceIDs; ++i)
request.instance_ids.push_back(pInstanceIDs[i]);
request.instance_ids.reserve(unCountInstanceIDs);
std::copy(pInstanceIDs, pInstanceIDs + unCountInstanceIDs, std::back_inserter(request.instance_ids));
}
request.time_created = std::chrono::system_clock::now();