Commit graph

24 commits

Author SHA1 Message Date
McCoy L Stevens
25c00530f3 Update 128 files
- /dll/base.cpp
- /dll/base.h
- /dll/common_includes.h
- /dll/dll.cpp
- /dll/dll.h
- /dll/flat.cpp
- /dll/local_storage.cpp
- /dll/local_storage.h
- /dll/net.proto
- /dll/network.cpp
- /dll/network.h
- /dll/rtlgenrandom.c
- /dll/rtlgenrandom.def
- /dll/settings.cpp
- /dll/settings.h
- /dll/settings_parser.cpp
- /dll/settings_parser.h
- /dll/steam_HTMLsurface.h
- /dll/steam_applist.cpp
- /dll/steam_applist.h
- /dll/steam_apps.cpp
- /dll/steam_apps.h
- /dll/steam_client.cpp
- /dll/steam_client.h
- /dll/steam_controller.h
- /dll/steam_friends.h
- /dll/steam_game_coordinator.h
- /dll/steam_gamesearch.h
- /dll/steam_gameserver.cpp
- /dll/steam_gameserver.h
- /dll/steam_gameserverstats.cpp
- /dll/steam_gameserverstats.h
- /dll/steam_http.cpp
- /dll/steam_http.h
- /dll/steam_inventory.h
- /dll/steam_masterserver_updater.h
- /dll/steam_matchmaking.h
- /dll/steam_matchmaking_servers.cpp
- /dll/steam_matchmaking_servers.h
- /dll/steam_music.cpp
- /dll/steam_music.h
- /dll/steam_musicremote.cpp
- /dll/steam_musicremote.h
- /dll/steam_networking.h
- /dll/steam_networking_messages.h
- /dll/steam_networking_sockets.h
- /dll/steam_networking_socketsserialized.h
- /dll/steam_networking_utils.h
- /dll/steam_parental.cpp
- /dll/steam_parental.h
- /dll/steam_parties.h
- /dll/steam_remote_storage.h
- /dll/steam_remoteplay.h
- /dll/steam_screenshots.cpp
- /dll/steam_screenshots.h
- /dll/steam_tv.h
- /dll/steam_ugc.h
- /dll/steam_unified_messages.h
- /dll/steam_user.h
- /dll/steam_user_stats.h
- /dll/steam_utils.h
- /dll/steam_video.cpp
- /dll/steam_video.h
- /dll/wrap.cpp
- /all/network.h
- /all/network.cpp
- /all/dll.cpp
- /all/base.cpp
- /all/base.h
- /all/common_includes.h
- /all/local_storage.cpp
- /all/local_storage.h
- /all/rtlgenrandom.c
- /all/settings_parser.cpp
- /all/settings.cpp
- /all/steam_HTMLsurface.h
- /all/settings_parser.h
- /all/steam_client.h
- /all/steam_apps.h
- /all/steam_gameserver.h
- /all/steam_client.cpp
- /all/steam_applist.cpp
- /all/steam_gameserver.cpp
- /all/steam_controller.h
- /all/dll.h
- /all/steam_apps.cpp
- /all/steam_friends.h
- /all/steam_game_coordinator.h
- /all/net.proto
- /all/rtlgenrandom.def
- /all/steam_matchmaking_servers.h
- /all/settings.h
- /all/steam_applist.h
- /all/flat.cpp
- /all/steam_gamesearch.h
- /all/steam_music.cpp
- /all/steam_remoteplay.h
- /all/steam_screenshots.cpp
- /all/steam_parental.cpp
- /all/steam_musicremote.h
- /all/steam_networking.h
- /all/steam_networking_messages.h
- /all/steam_networking_sockets.h
- /all/steam_networking_socketsserialized.h
- /all/steam_networking_utils.h
- /all/steam_parental.h
- /all/steam_parties.h
- /all/steam_remote_storage.h
- /all/steam_screenshots.h
- /all/steam_tv.h
- /all/steam_ugc.h
- /all/steam_unified_messages.h
- /all/steam_user.h
- /all/steam_user_stats.h
- /all/steam_http.cpp
- /all/steam_http.h
- /all/steam_inventory.h
- /all/steam_masterserver_updater.h
- /all/steam_matchmaking.h
- /all/steam_matchmaking_servers.cpp
- /all/steam_music.h
- /all/steam_musicremote.cpp
- /all/steam_utils.h
- /all/steam_video.cpp
- /all/wrap.cpp
- /all/steam_gameserverstats.cpp
- /all/steam_gameserverstats.h
- /all/steam_video.h
2024-11-19 19:16:05 +00:00
Mr_Goldberg
19015c097c
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function 2021-04-09 14:53:20 -04:00
Mr_Goldberg
bfa1e95f7b
Use the same interface for both enabled and disabled controller builds. 2021-02-07 19:09:48 -05:00
Mr_Goldberg
747f178b56
SDK 1.50 2020-09-14 19:53:56 -04:00
Nemirtingas
fe9bbd1104 Add a common include file. 2020-07-16 11:56:24 +02:00
Mr_Goldberg
5c41ba020c
Update to sdk 1.48 2020-03-25 13:43:23 -04:00
Mr_Goldberg
6f4273bf3a
Only run background thread if runcallbacks has been called more than 1 seconds ago. 2020-02-14 15:01:10 -05:00
Mr_Goldberg
03839a7de6
Use the same steam pipe/user numbers that the real steam dll uses because some games actually depend on it. 2020-02-01 13:46:05 -05:00
Mr_Goldberg
db2a803cf7
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.

disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Mr_Goldberg
ffdaf72597
Merge branch 'overlay_h' of https://gitlab.com/Nemirtingas/goldberg_emulator
# Conflicts:
#	build_steamos.sh
#	dll/dll.cpp
2020-01-19 12:50:01 -05:00
Mr_Goldberg
11cb3ce998
Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version.
Implemented a basic steampipe alloc system and fixed build.
2020-01-15 10:11:37 -05:00
Nemirtingas
118dee9278 Merge remote-tracking branch 'Mr_Goldberg/master' into overlay_h 2020-01-10 08:16:16 +01:00
Mr_Goldberg
cb1bb895c4
Forgot this when updating sdk. 2019-12-11 19:17:47 -05:00
Mr_Goldberg
262ee1d18f
Update to sdk 1.47 2019-12-09 12:49:55 -05:00
Nemirtingas
c8288d6bf3 Added file to disable overlay
Disable the overlay by creating a file disable_overlay.txt next to steam_api.dll
2019-11-08 15:57:04 +01:00
Nemirtingas
5ad434e190 Merge branch 'master' into overlay_h 2019-09-20 13:26:34 +02:00
Mr_Goldberg
2af93427fe
Initial Xinput ISteamInput/ISteamController support. 2019-09-10 14:54:54 -04:00
Nemirtingas
f30b0c9fb2 Merge branch 'master' into overlay_h 2019-08-04 11:11:40 +02:00
Mr_Goldberg
bf4847452e
SteamAPI_Shutdown actually does something now. 2019-08-03 18:58:23 -04:00
Nemirtingas
884f147e1b Merge branch 'master' into overlay_h 2019-08-01 15:56:43 +02:00
Mr_Goldberg
8723dad025
Update to sdk 1.46 2019-07-28 09:02:09 -04:00
Nemirtingas
a60a106daf Implementing overlay into existing code. 2019-07-25 23:33:28 +02:00
Mr_Goldberg
794469c4cf
Create lobby even if the run callbacks function is never run. 2019-06-01 13:11:27 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00