Commit graph

59 commits

Author SHA1 Message Date
Nemirtingas
a1d336bf56 Pass dir_name by reference
Passing dir_name by reference will save a copy constructor.
2019-06-19 18:39:14 +02:00
Nemirtingas
717808e796 Updated for the linux case. 2019-06-18 10:55:17 +02:00
Nemirtingas
e54072918f Added check on directory in Local_Storage::file_exists
Added check on directory in Local_Storage::file_exists.
Added check in get_filenames_recursive if last char is the path separator (some use cases were adding a path separator even if there were already one).

In base.h, added check on s and r, that will avoid an out-of-range vector exception on Visual Studio, same for network.cpp.
2019-06-17 23:08:23 +02:00
Nemirtingas
b093ca90d3 Fix issue
This commit fixes game crash in ETS2.
The parameter order is wrong, 1st param is what to replace and 2nd param is with what to replace.
2019-06-16 15:14:21 +02:00
Nemirtingas
32b8a8b169 Update local_storage.cpp, replace_with string parameters should be const. (Fix build error on VisualStudio) 2019-06-08 08:45:09 +00:00
Nemirtingas
e4addcd84b Update find_interfaces.ps1 2019-06-07 20:24:45 +00:00
Nemirtingas
f5397c1674 Windows script like find_interfaces.sh but for powershell. 2019-06-07 20:21:26 +00:00
Mr_Goldberg
794469c4cf
Create lobby even if the run callbacks function is never run. 2019-06-01 13:11:27 -04:00
Mr_Goldberg
c4e0c855df
Experimental build: Load luma ceg plugin dll if present. 2019-05-30 12:59:53 -04:00
Mr_Goldberg
1f79ca9231
Basic IsUserInSource implementation for the main lobby. 2019-05-30 07:58:03 -04:00
Mr_Goldberg
51a5e3bc27
Some steam networking accuracy improvements. 2019-05-30 07:56:00 -04:00
Mr_Goldberg
968cd6d601
Only call server request callback if not NULL. 2019-05-26 13:46:43 -04:00
Mr_Goldberg
d07ffec5f3
Add windows debug experimental build to latest git build. 2019-05-25 18:06:18 -04:00
Mr_Goldberg
9a9c3e1a4b
Fix remote folder so that directory structure is exactly like in real steam. 2019-05-23 09:35:12 -04:00
Mr_Goldberg
68b8e0241a
Add support for isteamgameserver 005-011 2019-05-20 12:35:55 -04:00
Mr_Goldberg
2b1368ccac
Use windows line endings for txt files in latest git build. 2019-05-17 14:55:14 -04:00
Mr_Goldberg
1717323cd7
Add delay to p2p session request callback to fix aoe2hd. 2019-05-17 14:15:12 -04:00
Mr_Goldberg
8daa896c86
Cleanup. 2019-05-17 14:13:48 -04:00
Mr_Goldberg
cf05e58266
Add program to generate steam_interfaces.txt 2019-05-15 08:24:39 -04:00
Mr_Goldberg
c20944ca0a
More accurate behavior. 2019-05-11 14:44:06 -04:00
Mr_Goldberg
7938d1f5c9
Add linux interface script to release. 2019-05-11 14:43:34 -04:00
Mr_Goldberg
a36f6e8e68
Add support for setting app/DLC paths. 2019-05-09 08:10:03 -04:00
Mr_Goldberg
fae4df7012
Fix custom broadcasts not resolving on windows. 2019-05-08 16:31:23 -04:00
Mr_Goldberg
147fc50be1
custom broadcasts file can now contain domains.
custom broadcasts can now be put in the steam_settings folder.
2019-05-08 15:43:25 -04:00
Mr_Goldberg
106d4025bb
Make the inventory result callback respect the result timeout. 2019-05-03 21:54:32 -04:00
Mr_Goldberg
2ba58d9f78
Fix build. 2019-05-03 09:09:06 -04:00
Mr_Goldberg
701eba17e8
Custom broadcasts file is more appropriate in:
Goldberg SteamEmu Saves/settings/custom_broadcasts.txt

Use C++ vector instead of C arrays.
2019-05-03 08:50:10 -04:00
Mr_Goldberg
3552eed3ec
Tiny fixes. 2019-05-03 08:47:40 -04:00
Mr_Goldberg
9cdf99c63a
Merge branch 'Arkhist/goldberg_emulator-custom_broadcasts' into HEAD 2019-05-03 07:02:48 -04:00
Mr_Goldberg
17c1e12c58
Remove some wine warnings. 2019-05-03 06:44:21 -04:00
Mr_Goldberg
1c7a6339f7
Added stuff to gitlab pages page. 2019-05-03 06:43:43 -04:00
Mr_Goldberg
8918d8f6d4
Add basic gitlab page with link to latest build. 2019-05-01 14:43:32 -04:00
Mr_Goldberg
9f72f3db06
Fix deploy. 2019-05-01 12:29:46 -04:00
Mr_Goldberg
798f9d71c1
Build fix. 2019-05-01 11:53:57 -04:00
Mr_Goldberg
a74c0e6344
Fix yaml. 2019-05-01 11:42:34 -04:00
Mr_Goldberg
a50568340a
Automatic windows builds. 2019-05-01 11:38:21 -04:00
Mr_Goldberg
dda8123abb
Fix readme. 2019-04-27 17:56:54 -04:00
Mr_Goldberg
52f0f550b0
Automatic linux builds. 2019-04-27 17:15:31 -04:00
Arkhist
b9e2b5fa40 Added custom broadcasts file 2019-04-22 14:09:21 +02:00
Mr_Goldberg
73e0d960d3
Add example offline.txt 2019-04-21 16:48:44 -04:00
Mr_Goldberg
e3ddc8d89f
Very basic steam game coordinator emulation. 2019-04-21 16:48:32 -04:00
Mr_Goldberg
08a96883e7
Fix bug. 2019-04-21 16:47:54 -04:00
Mr_Goldberg
5af7508e2f
Add steam offline mode and change steam_appid.txt priority. 2019-04-21 16:47:45 -04:00
Arkhist
0aff1032dd Fixed git ignore 2019-04-21 18:27:14 +02:00
Mr_Goldberg
5cf841c603
Made some friends function behavior more accurate. 2019-04-16 17:59:03 -04:00
Mr_Goldberg
fb7c8ea35b
Make lobby_connect work on Linux.
Fix a bug with it not finding rich presence.

Code is all open source now so no need to ship the lobby connect source in the release.
2019-04-16 17:58:08 -04:00
soft as HELL
52cad2114d
Simplify default path creation 2019-04-16 07:46:40 +03:00
soft as HELL
1c19f418c6
Respect XDG_DATA_HOME 2019-04-15 19:25:54 +03:00
Mr_Goldberg
1f27bfd8a3
Merge branch 'sektour/goldberg_emulator-patch-1' 2019-04-14 14:11:30 -04:00
Mr_Goldberg
1aa7e59549
Add a how to use section to the main readme. 2019-04-14 10:35:29 -04:00