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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt. I use prebuilt |
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| .. | ||
| linux | ||
| windows | ||
| Base_Hook.cpp | ||
| Base_Hook.h | ||
| Hook_Manager.cpp | ||
| Hook_Manager.h | ||
| notification.h | ||
| Renderer_Detector.cpp | ||
| Renderer_Detector.h | ||
| steam_overlay.cpp | ||
| steam_overlay.h | ||