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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2025-12-05 11:44:53 +01:00
Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt. I use prebuilt |
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| .. | ||
| DirectX_VTables.h | ||
| DX9_Hook.cpp | ||
| DX9_Hook.h | ||
| DX10_Hook.cpp | ||
| DX10_Hook.h | ||
| DX11_Hook.cpp | ||
| DX11_Hook.h | ||
| DX12_Hook.cpp | ||
| DX12_Hook.h | ||
| ImGui_ShaderBlobs.cpp | ||
| ImGui_ShaderBlobs.h | ||
| OpenGL_Hook.cpp | ||
| OpenGL_Hook.h | ||
| Windows_Hook.cpp | ||
| Windows_Hook.h | ||