pineapple/src/common/CMakeLists.txt

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CMake
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if (DEFINED ENV{AZURECIREPO})
set(BUILD_REPOSITORY $ENV{AZURECIREPO})
endif()
if (DEFINED ENV{TITLEBARFORMATIDLE})
set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})
endif ()
if (DEFINED ENV{TITLEBARFORMATRUNNING})
set(TITLE_BAR_FORMAT_RUNNING $ENV{TITLEBARFORMATRUNNING})
endif ()
if (DEFINED ENV{DISPLAYVERSION})
set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
endif ()
# Pass the path to git to the GenerateSCMRev.cmake as well
find_package(Git QUIET)
add_custom_command(OUTPUT scm_rev.cpp
COMMAND ${CMAKE_COMMAND}
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-DSRC_DIR=${CMAKE_SOURCE_DIR}
-DBUILD_REPOSITORY=${BUILD_REPOSITORY}
-DTITLE_BAR_FORMAT_IDLE=${TITLE_BAR_FORMAT_IDLE}
-DTITLE_BAR_FORMAT_RUNNING=${TITLE_BAR_FORMAT_RUNNING}
-DBUILD_TAG=${BUILD_TAG}
-DBUILD_ID=${DISPLAY_VERSION}
-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
-P ${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake
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DEPENDS
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# Check that the scm_rev files haven't changed
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"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
# technically we should regenerate if the git version changed, but its not worth the effort imo
"${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
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VERBATIM
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)
add_library(common STATIC
algorithm.h
alignment.h
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assert.cpp
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assert.h
atomic_ops.h
detached_tasks.cpp
detached_tasks.h
bit_cast.h
bit_field.h
bit_set.h
bit_util.h
cityhash.cpp
cityhash.h
common_funcs.h
common_types.h
concepts.h
div_ceil.h
dynamic_library.cpp
dynamic_library.h
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error.cpp
error.h
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expected.h
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fiber.cpp
fiber.h
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fs/file.cpp
fs/file.h
fs/fs.cpp
fs/fs.h
fs/fs_paths.h
fs/fs_types.h
fs/fs_util.cpp
fs/fs_util.h
fs/path_util.cpp
fs/path_util.h
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hash.h
hex_util.cpp
hex_util.h
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host_memory.cpp
host_memory.h
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intrusive_red_black_tree.h
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literals.h
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logging/backend.cpp
logging/backend.h
logging/filter.cpp
logging/filter.h
logging/log.h
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logging/log_entry.h
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logging/text_formatter.cpp
logging/text_formatter.h
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logging/types.h
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lz4_compression.cpp
lz4_compression.h
math_util.h
memory_detect.cpp
memory_detect.h
microprofile.cpp
microprofile.h
microprofileui.h
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nvidia_flags.cpp
nvidia_flags.h
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page_table.cpp
page_table.h
param_package.cpp
param_package.h
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parent_of_member.h
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point.h
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quaternion.h
ring_buffer.h
scm_rev.cpp
scm_rev.h
scope_exit.h
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settings.cpp
settings.h
settings_input.cpp
settings_input.h
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spin_lock.cpp
spin_lock.h
stream.cpp
stream.h
string_util.cpp
string_util.h
swap.h
telemetry.cpp
telemetry.h
thread.cpp
thread.h
thread_queue_list.h
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thread_worker.h
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threadsafe_queue.h
time_zone.cpp
time_zone.h
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tiny_mt.h
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tree.h
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uint128.h
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unique_function.h
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uuid.cpp
uuid.h
vector_math.h
virtual_buffer.cpp
virtual_buffer.h
wall_clock.cpp
wall_clock.h
zstd_compression.cpp
zstd_compression.h
)
if(ARCHITECTURE_x86_64)
target_sources(common
PRIVATE
x64/cpu_detect.cpp
x64/cpu_detect.h
x64/native_clock.cpp
x64/native_clock.h
x64/xbyak_abi.h
x64/xbyak_util.h
)
endif()
if (MSVC)
target_compile_definitions(common PRIVATE
# The standard library doesn't provide any replacement for codecvt yet
# so we can disable this deprecation warning for the time being.
_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
)
target_compile_options(common PRIVATE
/W4
/WX
)
else()
target_compile_options(common PRIVATE
-Werror
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$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
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)
endif()
create_target_directory_groups(common)
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target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile Threads::Threads)
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target_link_libraries(common PRIVATE lz4::lz4 xbyak)
if (MSVC)
target_link_libraries(common PRIVATE zstd::zstd)
else()
target_link_libraries(common PRIVATE zstd)
endif()