early-access version 2376

This commit is contained in:
pineappleEA 2022-01-06 02:37:24 +01:00
parent 06dd8e52d9
commit 9eecae303d
24 changed files with 8016 additions and 7156 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 2373. This is the source code for early-access 2376.
## Legal Notice ## Legal Notice

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@ -131,7 +131,6 @@ std::string VarAlloc::AddDefine(IR::Inst& inst, GlslVarType type) {
} else { } else {
return ""; return "";
} }
return Representation(inst.Definition<Id>());
} }
std::string VarAlloc::Consume(const IR::Value& value) { std::string VarAlloc::Consume(const IR::Value& value) {

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@ -381,7 +381,7 @@ void FileEnvironment::Deserialize(std::ifstream& file) {
} }
} }
void FileEnvironment::Dump(u64 [[maybe_unused]] hash) { void FileEnvironment::Dump(u64 hash) {
DumpImpl(hash, code.get(), read_highest, read_lowest, initial_offset, stage); DumpImpl(hash, code.get(), read_highest, read_lowest, initial_offset, stage);
} }

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@ -45,20 +45,21 @@
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name, ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
Core::System& system_) Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
title_id(title_id), system{system_}, addons_tab{std::make_unique<ConfigurePerGameAddons>( title_id(title_id), system{system_} {
system_, this)},
audio_tab{std::make_unique<ConfigureAudio>(system_, this)},
cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
system_tab{std::make_unique<ConfigureSystem>(system_, this)} {
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id); : fmt::format("{:016X}", title_id);
game_config = game_config =
std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig); std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig);
addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
audio_tab = std::make_unique<ConfigureAudio>(system_, this);
cpu_tab = std::make_unique<ConfigureCpu>(system_, this);
general_tab = std::make_unique<ConfigureGeneral>(system_, this);
graphics_tab = std::make_unique<ConfigureGraphics>(system_, this);
graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>(system_, this);
system_tab = std::make_unique<ConfigureSystem>(system_, this);
ui->setupUi(this); ui->setupUi(this);
ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons")); ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons"));
@ -187,11 +188,4 @@ void ConfigurePerGame::LoadConfiguration() {
const auto valueText = ReadableByteSize(file->GetSize()); const auto valueText = ReadableByteSize(file->GetSize());
ui->display_size->setText(valueText); ui->display_size->setText(valueText);
general_tab->SetConfiguration();
cpu_tab->SetConfiguration();
system_tab->SetConfiguration();
graphics_tab->SetConfiguration();
graphics_advanced_tab->SetConfiguration();
audio_tab->SetConfiguration();
} }