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awa
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1 changed files with 11 additions and 15 deletions
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@ -2112,20 +2112,19 @@ const oddCtx = oddCanvas.getContext("2d");
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const evenCtx = evenCanvas.getContext("2d");
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const canvasOpacity = "0.4";
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let intervalId;
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let oddFrame = true;
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const setFrameInterval = () => {
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const cores = navigator.hardwareConcurrency || 2
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const getFrameInterval = () => {
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const cores = navigator.hardwareConcurrency || 2;
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return Math.max(500 / cores, 33);
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};
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const adjustCanvasSize = () => {
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const adjustCanvasSize = () => {
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const cores = navigator.hardwareConcurrency || 2;
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oddCanvas.style.width = evenCanvas.style.width = `${Math.min(1000, 800 / cores)}px`;
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oddCanvas.style.height = evenCanvas.style.height = `${Math.min(1000, 600 / cores)}px`;
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const size = Math.min(1000, 800 / cores);
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oddCanvas.style.width = evenCanvas.style.width = `${size}px`;
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oddCanvas.style.height = evenCanvas.style.height = `${size * 0.75}px`;
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};
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const drawFrame = () => {
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@ -2150,7 +2149,7 @@ const transitionToEvenCanvas = () => {
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};
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const drawStart = () => {
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const frameIntervalMs = setFrameInterval(); // Get optimized frame interval
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const frameIntervalMs = getFrameInterval();
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intervalId = window.setInterval(drawFrame, frameIntervalMs);
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};
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@ -2159,17 +2158,13 @@ const drawPause = () => {
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};
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const init = () => {
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// Fixes an issue where Firefox/Chromium fails to load the ambient mode
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AMvideo.pause();
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AMvideo.play();
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adjustCanvasSize(); // Adjust canvas size based on hardware
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adjustCanvasSize();
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AMvideo.addEventListener("play", drawStart, false);
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AMvideo.addEventListener("pause", drawPause, false);
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AMvideo.addEventListener("ended", drawPause, false);
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oddCanvas.style.transition = evenCanvas.style.transition = `opacity ${setFrameInterval()}ms`;
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oddCanvas.style.transition = evenCanvas.style.transition = `opacity ${getFrameInterval()}ms`;
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};
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const cleanup = () => {
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@ -2182,6 +2177,7 @@ const cleanup = () => {
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window.addEventListener("load", init);
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window.addEventListener("unload", cleanup);
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</script>
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<style>
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.video-player-container, #video {
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