80 lines
2 KiB
TOML
80 lines
2 KiB
TOML
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#.
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#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
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[client]
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#.
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#Show extended debug info in coupler goggle overlay
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showExtendedCouplerDebug = false
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#.
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#Skip clientside train derailing. This prevents stuttering when a train places tracks, but trains will not appear derailed when they crash
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skipClientDerailing = false
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#.
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#Use a scanline shader when spying through a conductor
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useConductorSpyShader = true
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#.
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#Vertical offset for track overlays
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#Range: -256.0 ~ 256.0
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trackOverlayOffset = 0.0
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#.
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#Whether to actually apply the dev cape (ignored for non-devs)
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#This setting may require a relog to take effect
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useDevCape = true
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#.
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#Should the normal create conductor cap be rendered on top of the conductors existing hat?
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renderNormalCap = true
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#.
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#Should flywheels and blocks extending the FlywheelBlock class be animated when apart of trains?
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animatedFlywheels = true
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#.
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#Smoke Settings
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[client.smoke]
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#.
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#Smoke particle style
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#Allowed Values: VANILLA, OLD, CARTOON
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smokeType = "CARTOON"
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#.
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#Old-style Smoke Settings
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[client.smoke.old]
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#.
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#[in Ticks]
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#Lifetime of smoke particles emitted by contraptions
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#Range: 20 ~ 1000
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smokeLifetime = 500
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#.
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#Smoke emission rate on contraptions
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#Range: 0.0 ~ 10.0
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smokePercentage = 0.75
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#.
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#Smoke texture quality
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#Allowed Values: LOW, MEDIUM, HIGH, ULTRA
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smokeQuality = "HIGH"
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#.
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#Thicker smoke (renders 2 extra layers per particle)
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thickerSmoke = true
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#.
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#Cartoon-style Smoke Settings
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[client.smoke.cartoon]
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#.
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#Spawn faster-rising small puffs of smoke on an interval
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spawnFasterPuffs = true
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#.
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#Spawn steam on an interval
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spawnSteam = false
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#.
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#Journeymap Settings
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[client.journeymap]
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#.
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#[in Ticks]
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#Journeymap train overlay update time
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#Range: 1 ~ 600
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updateRate = 1
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#.
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#[in Ticks]
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#Journeymap train overlay old marker removal check time
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#Range: 10 ~ 1200
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removeObsoleteRate = 200
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